Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.07 @ 01:08:22 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (700) 3500 Value Destroyed (32562) 32562 Prototype IDs (59) 1180 Alien Tech Used (7) 1400 Bonus (32084) 32084 TOTAL SCORE: 83826 Bonus ------- High Alert Combat Kills 5623 Follower Combat Kills 880 Entered Garrisons 1400 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5328 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1047 Cogmind --------- Core Integrity 800/1600 Matter 300/300 Energy 98/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Experimental Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Barrier Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler SHELL Armor Thermal Barrier Advanced Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Omega Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Improved Fusion Compressor Advanced Energy Well Advanced Matter Compressor Experimental Shock Absorption System Advanced Hacking Suite System Mapper Advanced System Shield Long-range Tractor Beam Core Cannon Helical Railgun Heavy Gauss Cannon Omega Cannon Micro-nuke Launcher Makeshift Hammer Core Stripper Sigix Broadsword [Rating: 246] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Mass Driver Energy Gun Improved Medium Laser Energy Cannon Core Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Slots Evolved 18 | . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . Utility 10 | . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 715 | 5 10 1 17 2 27 15 28 22 10 11 13 23 19 8 3 12 7 32 73 5 14 . 9 14 3 51 3 9 10 6 30 7 3 19 5 9 35 20 12 10 18 8 77 Power 45 | . . . 3 1 1 . 2 . . . . 1 1 1 . . 1 4 5 . 1 . 1 1 1 2 . 1 1 . . . . 2 . . . 1 3 3 2 . 6 Engine 14 | . . . 3 1 1 . 2 . . . . . . . . . 1 3 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Core 16 | . . . . . . . . . . . . 1 1 1 . . . 1 4 . . . 1 1 1 2 . . . . . . . 1 . . . . . 1 . . 1 Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 3 2 2 . 5 Propulsion 109 | 4 1 . 5 1 11 4 9 2 10 1 7 7 . 1 . 1 1 4 3 . . . . . . 3 . . 1 1 1 . . 1 . 1 5 . 2 . 2 2 18 Treads 91 | 2 1 . 5 1 11 4 9 2 10 1 7 7 . 1 . . . 4 3 . . . . . . 3 . . 1 1 1 . . 1 . 1 5 . 2 . 2 2 4 Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Flight 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 373 | . 3 . 6 . 6 5 10 4 . 2 3 15 14 4 2 10 4 11 47 2 9 . 7 13 2 32 3 6 5 5 16 5 2 10 2 6 17 16 6 5 10 5 43 Device 271 | . 1 . 4 . . 3 4 2 . . 1 8 8 3 2 5 1 5 36 1 9 . 6 12 2 28 3 5 2 3 12 5 2 8 2 5 14 15 4 5 9 4 32 Storage 13 | . 2 . 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . . . 1 3 Processor 17 | . . . . . . . 1 . . . . 1 . . . . 1 . 2 1 . . . . . 2 . . . . 1 . . 2 . 1 1 1 2 . . . 1 Hackware 12 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . 4 Protection 60 | . . . 1 . 5 2 4 2 . 2 2 5 6 1 . 4 2 6 7 . . . 1 . . 1 . 1 1 2 1 . . . . . 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 188 | 1 6 1 3 . 9 6 7 16 . 8 3 . 4 2 1 1 1 13 18 3 4 . 1 . . 14 . 2 3 . 13 2 1 6 3 2 13 3 1 2 4 1 10 Energy Gun 49 | . 5 1 3 . 6 4 5 9 . 5 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . 2 1 . 1 1 . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 34 | 1 . . . . . . . 1 . . 1 . . 1 . . . 6 9 . 1 . . . . 3 . 1 1 . 7 . . 1 . . . . 1 . . . . Ballistic Cannon 33 | . . . . . . . . . . . 1 . 2 . . 1 . 1 1 . . . 1 . . 6 . 1 1 . 1 1 1 1 . 2 7 1 . . 2 . 2 Launcher 14 | . . . . . 1 1 . 2 . 1 . . 2 . 1 . . 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 1 . 1 1 1 . Impact Weapon 34 | . . . . . 2 . 1 4 . 2 . . . . . . . . 5 2 1 . . . . 4 . . 1 . 4 1 . 1 2 . 3 . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . 1 . . . . 1 1 . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . Unidentified Prototypes 34 | . . . . . 1 . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . 5 . . . . 6 . . 7 . 4 . 2 . 5 Parts Lost 80 | . . 1 2 . 2 7 1 . . 2 1 . . . . 2 . 11 13 . 1 . . . . 2 1 . . 2 3 2 . . . . 2 . . . 1 . 24 Power 11 | . . . 1 . . . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 19 | . . . . . 1 3 . . . . . . . . . . . 1 2 . . . . . . 1 . . . 1 . . . . . . 2 . . . . . 8 Utility 30 | . . . . . . 3 1 . . 1 . . . . . 1 . 3 5 . . . . . . 1 1 . . 1 2 2 . . . . . . . . 1 . 8 Weapon 20 | . . 1 1 . 1 1 . . . 1 1 . . . . 1 . 3 4 . 1 . . . . . . . . . 1 . . . . . . . . . . . 4 Highest Loss Streak 17 | . . 1 1 . 2 2 1 . . 1 1 . . . . 1 . 3 7 . 1 . . . . 1 1 . . 1 1 2 . . . . 1 . . . 1 . 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 99 100 97 98 99 100 100 98 93 91 91 91 92 91 86 85 85 81 81 81 81 83 83 84 82 77 63 75 83 86 84 85 84 77 65 67 73 74 74 72 70 Engine 4 | . 14 14 10 11 9 9 9 9 9 9 9 4 . . . . 6 11 1 6 6 12 6 2 . . . 3 2 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . 2 7 7 7 7 6 . 10 6 5 . 5 7 11 11 11 6 5 5 5 5 5 2 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 5 4 4 8 10 11 12 11 10 Treads 21 | . 27 28 33 33 36 34 35 36 36 36 35 30 30 29 28 27 10 12 12 12 12 12 12 11 11 10 11 11 11 11 14 15 15 15 15 13 13 13 12 12 12 14 11 Device 14 | . 13 14 12 11 9 15 13 9 9 9 8 11 21 21 21 19 7 10 14 12 12 12 12 21 22 23 21 19 15 17 12 16 14 17 14 13 9 4 10 8 7 6 9 Storage 6 | . 14 14 11 11 9 9 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 7 5 5 5 5 5 5 4 4 4 4 4 4 3 3 Processor 11 | . . . . . . . . 9 9 9 9 15 15 14 14 14 18 18 9 17 18 18 18 11 11 13 16 15 11 11 12 15 15 16 20 18 13 17 17 20 20 19 10 Hackware 1 | . . . . . . . . . . . . 6 . . . . 6 1 1 . . . . 5 5 3 . . . . 9 5 5 5 5 4 4 4 4 4 3 3 5 Protection 5 | . . . 9 11 15 10 13 9 9 9 8 2 1 . . . 4 6 8 6 6 6 6 5 5 . . 1 5 7 5 5 5 5 5 4 3 4 4 4 4 3 3 Energy Gun 6 | . 26 28 22 22 17 17 17 15 18 15 9 . . . . . . 7 . . . . . . . . . . . . . . . . . . 1 3 2 3 3 1 . Ballistic Gun 2 | . . . . . . . . 1 . . . . . . . . . 5 15 . . 6 . . . 7 16 9 . 5 13 10 7 1 . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . . . . . 3 7 6 7 7 7 6 1 . 6 6 6 11 11 11 6 . 2 . 5 . 4 7 10 10 9 5 4 4 4 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 13 33 33 60 60 77 82 69 67 67 70 77 78 79 79 79 91 94 105 90 83 93 88 99 117 124 126 108 118 126 129 125 114 120 132 129 118 137 159 160 162 162 167 159 Greatest Support 300 | 40 40 40 60 60 83 83 80 88 88 80 80 80 80 83 83 83 56 150 150 150 150 150 150 150 150 150 140 140 140 145 175 175 175 175 172 205 210 210 210 210 210 280 300 Greatest Overweight (x) 3 | . . . . . . 1 1 . . . 1 . . 1 . 2 3 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 11 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 6 13 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 9 13 16 19 19 18 19 19 19 19 19 19 19 20 19 19 17 19 18 19 19 20 19 18 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 20 19 19 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 13 14 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 19 20 20 19 19 20 19 19 20 20 20 20 20 20 20 1 Class Distribution -------------------- 51% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Skirmisher 4% | Generator-Gunner 3% | Generator-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Mutant | -4/Warlord Assassin | -3/Proximity Caves Generator-Assassin | -3/Research Generator-Assassin | -3/Testing Generator-Gunner | -3/Garrison Generator-Skirmisher | -2/Research Generator-Gunner | -2/Garrison Generator-Gunner | -2/Quarantine Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Matter Collected 21282 | 235 163 10 138 30 281 184 255 445 100 158 133 850 445 346 31 336 237 1458 1886 131 336 . 104 212 479 869 324 606 374 397 1228 210 132 545 88 371 1015 1381 119 533 359 722 3026 Remotely 5614 | . . . . . . . . . . . . . . . . . . . 216 . . . . . . 322 . 83 . . 355 . . 396 . 284 480 655 . 195 352 208 2068 Salvage Created 28936 | . 670 270 1452 125 1353 1287 1561 1244 841 1048 774 670 261 317 . 393 198 1667 1941 299 243 . 125 564 594 1334 228 381 271 323 1395 179 197 852 25 346 933 1237 113 822 564 425 1414 Parts 1213 | . 31 21 83 7 63 38 74 53 46 48 29 34 15 15 . 11 13 78 84 1 7 . 4 34 30 57 5 15 . 10 72 11 12 19 . 13 34 42 3 31 17 13 40 Haulers Intercepted 21 | . 2 . 4 . 4 . 6 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . 1 . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . 1 . . . . . 1 Parts Field Recycled 52 | . . . . . . . . . . . . . . . . . . . 15 . 13 . . 11 . 10 . . 3 . . . . . . . . . . . . . . Retrieved Matter 1041 | . . . . . . . . . . . . . . . . . . . 167 . 166 . . 216 . 424 . . 68 . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . . . . . . 10 14 . 9 . . . 1 6 . 10 . . . 5 19 . 10 . 11 12 . . . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . . 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Combat Hostiles Destroyed 586 | . 13 9 24 1 25 29 23 21 16 34 15 14 8 7 . 10 6 33 35 3 4 . 4 10 16 23 1 9 . 6 16 3 3 42 1 6 15 30 1 18 13 8 31 Melee 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 261 | . 12 8 21 1 18 24 22 15 16 32 13 . . . . . . 11 24 . . . . . . 2 1 2 . 1 15 1 1 . . . 1 13 . 4 3 . . Cannons 207 | . . . . . . . . . . . 2 14 3 7 . 4 6 13 4 . 4 . 4 10 16 14 . 7 . 5 1 2 2 9 1 6 11 15 1 12 6 3 25 AOE 100 | . . 1 . . 6 3 . 5 . 2 . . 5 . . 6 . 2 7 3 . . . . . 7 . . . . . . . 33 . . 3 2 . 2 4 5 4 Classes Destroyed 28 | . 4 . 4 2 2 1 . . 1 . . 1 . 1 . 1 . 1 3 . 1 . . . 1 1 . . . . . . . 2 . . 1 . . . . . 1 Worker 19 | . . . . 2 4 . . . 1 . . 1 . . . . 1 . 3 . . . . 1 . 2 . . . . 4 . . . . . . . . . . . . Builder 20 | . . . 1 . . . 1 . 2 . . 3 . . . . . . 3 . . . . 1 . 3 . . . . 2 . . . . . 4 . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 21 | . 2 . 4 . 4 . 6 . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Recycler 17 | . . . 1 1 1 . 2 . . . 2 1 . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . 3 . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . Operator 5 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 18 | . 3 . 4 . 1 . 1 . 1 . . 1 . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 2 Swarmer 96 | . 3 5 4 . 6 4 5 3 2 11 . 1 5 . . . . 3 3 3 . . 2 . 2 6 . . . . . . . 5 . . 2 10 . 4 . . 7 Cutter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 257 | . 10 4 14 . 13 21 8 15 8 13 8 4 2 5 . 9 1 10 19 . 3 . . 3 7 5 . 6 . . 11 . 3 16 . 2 6 15 . 4 3 1 8 Brawler 19 | . . . . . . . . . 2 . 1 . . 1 . . . . 3 . . . . . 1 1 . 1 . . . . . 7 . . . 1 . . . 1 . Duelist 20 | . . . . 1 . 1 . . . 5 1 1 . . . . . 2 1 . . . . 1 1 2 . . . . . . . 2 . . . . . . 2 . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 77 | . . . 6 . 3 2 9 3 4 5 4 4 1 1 . 1 3 12 3 . . . 1 1 . 1 . 1 . . 3 . . . . 2 . . . 4 . 1 2 Demolisher 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 44 | . . . . . 2 . 1 . . . 1 1 1 . . . 1 4 3 . . . . 2 . 3 . . . 2 . . . 2 . . 2 2 . 2 4 4 7 Programmer 37 | . . . . . . . . . . . . 3 . . . . 1 . 2 . . . 1 3 1 2 . 1 . 4 2 2 . 2 1 2 3 1 . . 3 . 3 Heavy 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 7 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . . . 1 . . . . . 1 1 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | . 3 3 5 1 11 6 5 8 4 15 5 4 3 3 . 5 2 7 6 3 3 . 1 5 4 9 1 2 . 2 11 3 3 15 1 3 9 8 1 9 6 4 6 Combat Bots Only 15 | . 3 3 5 1 8 6 5 8 3 15 5 3 3 3 . 4 2 7 5 3 3 . 1 4 4 7 1 2 . 2 4 3 3 14 1 3 5 8 1 9 6 3 6 Max Kills in Single Turn 9 | . 1 2 2 1 5 2 1 2 1 3 1 1 3 1 . 3 1 1 3 2 1 . 1 1 1 9 1 1 . 1 2 1 1 8 1 1 4 2 1 2 3 3 4 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 1 . . 4 2 . 2 . 1 . . 3 . . 3 . 1 3 2 . . . . . 7 . . . . . . . 7 . . 3 1 . 1 3 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Damage Taken 36599 | . 258 197 613 . 1339 1455 1159 881 282 1034 442 857 218 336 . 406 480 3138 3159 78 135 . 24 206 255 938 850 761 . 632 1515 462 85 802 96 531 1735 1894 . 535 710 431 7670 Core 2872 | . 71 8 66 . 76 31 103 76 . 151 31 148 6 6 . 15 33 363 332 . 41 . . . 30 36 48 18 . . 66 60 . 165 . 5 30 85 . 39 48 11 674 Absorbed by Shields 6133 | . . . 44 . . 58 . . . 50 . . . . . . . 680 . . 45 . 9 74 92 180 203 . . 126 570 96 36 204 . 78 . 1263 . 531 669 245 880 Reduced by Siege Mode 1048 | . . . . . . . . . . . . . . . . . . . 63 . . . 3 . 20 84 97 100 . 60 58 27 16 . 20 . 138 155 . 64 13 7 123 Redirected to Shielding 233 | . . . . . 33 . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Regen/Repaired (Parts) 6377 | . 91 . 50 . . . 96 . 139 . 440 72 . . . . . . 250 . . . . . . 282 . . . . 183 . . 738 . . 1339 591 . 231 407 196 1272 Core Remaining (%) 67 | 100 . 68 . 83 . . . . . . 14 . . . . 75 . . . . . . 9 . . . . . . 86 . . . . 74 . . 90 . . 88 . 50 Volleys Fired 1617 | . 40 16 81 2 94 68 74 77 34 52 38 45 18 29 1 18 21 116 90 2 22 . 10 31 35 46 22 36 . 23 53 11 5 42 4 15 41 80 3 38 36 26 122 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 3 3 1 1 . 2 2 2 3 3 3 . 2 3 3 3 2 2 2 2 2 2 2 2 2 1 Hottest 300 | . 90 90 112 112 112 136 140 160 160 160 160 75 75 75 75 75 75 195 103 39 75 . 132 132 132 136 96 105 . 105 127 127 127 122 122 130 155 155 113 155 155 180 300 Shots Fired 2839 | . 80 32 161 4 185 130 145 137 68 88 63 45 18 29 1 18 21 196 241 3 22 . 12 32 39 101 67 70 . 35 159 33 15 65 8 30 54 145 6 68 62 29 122 Gun 1935 | . 80 32 161 4 182 127 145 130 68 84 56 . . 9 . . . 140 225 . . . . . . 31 67 39 . 12 155 22 10 . . . 2 77 3 32 34 8 . Cannon 827 | . . . . . . . . . . . 7 45 14 20 1 12 21 52 7 1 22 . 12 32 39 70 . 31 . 23 4 11 5 45 8 30 49 66 3 34 26 17 120 Launcher 42 | . . . . . 3 3 . 7 . 4 . . 4 . . 6 . 4 9 2 . . . . . . . . . . . . . . . . . . . . . . . Special 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 3 2 . 2 2 4 2 Kinetic 1487 | . . . . . . . . 31 . . 11 45 14 29 1 12 21 109 232 1 22 . 12 32 39 101 67 70 . 35 159 33 15 45 8 30 49 66 6 34 26 17 115 Thermal 942 | . . . 23 4 182 127 145 99 68 84 52 . . . . . . . . . . . . . . . . . . . . . . . . . 2 77 . 32 34 8 5 Explosive 77 | . . . . . 3 3 . 7 . 4 . . 4 . . 6 . 4 9 2 . . . . . . . . . . . . . 20 . . 3 2 . 2 2 4 2 Electromagnetic 333 | . 80 32 138 . . . . . . . . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 55 | . 7 4 19 4 16 21 17 33 18 26 30 16 5 7 . 12 12 24 26 . 5 . 5 11 9 15 38 31 . 13 34 20 10 15 13 26 12 32 3 16 8 12 55 Robot Miss Streak 8 | . 3 5 8 . 5 4 4 2 4 4 5 2 1 1 . 1 1 3 4 . 1 . 1 1 1 3 1 3 . 2 2 1 1 3 . 1 2 3 1 2 6 1 2 Penetration Max 2 | . . . . . . . . 1 . . . . . . . . 1 1 1 . . . . 1 1 1 1 1 . . 2 1 1 1 . 1 1 . . . 1 . . Secondary Targets 28 | . 1 2 4 . 1 4 5 . . 1 . . . . . . . 4 4 . . . . . . . . . . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . 1 . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 2156 | . 50 14 106 3 126 100 92 117 63 81 59 28 7 18 . 16 18 148 179 6 16 . 5 24 24 65 64 53 7 29 124 28 9 49 8 22 42 109 4 55 34 19 135 Core Hits 1199 | . 19 11 39 2 55 75 45 60 47 77 46 17 9 5 . 27 6 62 91 6 3 . 4 11 15 43 10 17 . 8 61 11 7 90 2 10 31 47 1 28 24 20 57 Critical Kills 23 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 5 1 . . . 3 1 2 3 1 3 . . . . . . . Critical Parts Destroyed 27 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 9 . . . . 2 1 2 7 . 2 . . . . . . 1 Critical Strikes 188 | . 2 3 2 1 11 5 9 5 . . 1 5 1 1 . 2 4 8 7 . 2 . . 4 7 21 1 4 . 3 5 6 4 20 1 9 6 6 1 2 2 2 15 Burn 31 | . . . . 1 11 5 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 53 | . . . . . . . . . . . . . . . . . . 1 4 . . . . . . 14 1 . . . 5 6 4 10 1 5 . . . . . . 2 Blast 83 | . . . . . . . . . . . 1 5 1 1 . 2 4 4 2 . 1 . . 4 7 6 . 4 . 3 . . . 5 . 4 6 6 1 2 1 2 11 Corrupt 10 | . 2 3 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . 2 Melee Attacks 207 | . . . . . 5 . . 11 . 3 . . . . . . . . 19 25 20 . . . . 11 . . 8 . 14 3 . 4 1 5 18 . . . . . 60 Impact 155 | . . . . . 5 . . 11 . 3 . . . . . . . . 19 25 10 . . . . 11 . . 8 . 14 3 . 4 . 5 18 . . . . . 19 Slashing 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . 2 . 10 . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 103028 | . 961 298 1836 70 2791 2380 2291 3413 1429 2599 1751 2255 955 949 . 2118 1219 5575 5955 815 571 . 336 1931 1686 4414 1502 2459 570 1568 3350 691 256 11054 204 668 3787 6305 240 2791 2897 2917 13171 Guns 33688 | . 850 223 1701 49 2168 1985 2262 2635 1429 1899 1242 . . 137 . . . 2118 3811 . . . . . . 692 1502 626 . 162 3273 521 139 . . . 52 2412 27 931 723 119 . Cannons 39947 | . . . . . . . . . . . 487 2125 528 812 . 841 1219 2870 348 . 454 . 336 1887 1686 2259 . 1833 . 1406 64 170 93 863 204 668 2398 3051 213 1541 1040 1217 9334 Explosions 22791 | . 110 62 60 . 558 395 . 778 . 690 . . 427 . . 1277 . 572 1567 333 . . . . . 1243 . . . . . . . 9421 . . 1193 739 . 230 1053 1310 773 Melee 4460 | . . . . . . . . . . . . . . . . . . . 229 482 117 . . . . 182 . . 570 . . . . . . . . . . . . . 2880 Ramming 716 | . 1 13 75 21 65 . 29 . . 10 22 130 . . . . . 15 . . . . . 44 . 38 . . . . 13 . 24 . . . . . . . . 81 135 Kinetic 51397 | . . . . . . . . 615 . . 526 2125 528 949 . 841 1219 3576 4159 . 454 . 336 1887 1686 2951 1502 2459 . 1568 3337 691 232 863 204 668 2398 3051 240 1541 1040 1217 8534 Thermal 20343 | . 110 62 339 49 2168 1985 2262 2020 1429 1899 1203 . . . . . . . 537 . . . . . . 1243 . . . . . . . . . . 52 2412 . 931 723 119 800 Explosive 20779 | . . . . . 558 395 . 778 . 690 . . 427 . . 1277 . 572 1030 333 . . . . . . . . . . . . . 9421 . . 1193 739 . 230 1053 1310 773 Electromagnetic 3907 | . 850 223 1422 . . . . . . . . . . . . . . 1412 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1580 | . . . . . . . . . . . . . . . . . . . 229 482 117 . . . . 182 . . 570 . . . . . . . . . . . . . . Slashing 4306 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 770 . . 144 103 . 89 81 190 2929 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . 3 . . . . . . 11 7 . . . 2 2 3 3 3 3 5 . . . 2 4 3 8 8 . . 1 . 17 Average Corruption 4 | . . . . . . . . . . . . 1 . . . . . . 7 7 . . . 1 2 2 3 3 3 4 . . . 1 3 2 5 8 . . 1 . 4 Corruption Purged 8 | . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 74 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . 2 2 . . . . . . 30 . . . 35 Effects 284 | . . . . . . . . . . . . . . . . . . . 43 2 . . . 6 10 41 15 18 2 12 . . . 8 9 2 33 39 . . 5 . 39 Message Errors 63 | . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 10 4 2 . 2 . . . . 1 . 9 14 . . 3 . 7 Matter Fused 72 | . . . . . . . . . . . . . . . . . . . 11 . . . . 1 5 13 1 6 . 1 . . . 4 3 1 10 7 . . 1 . 8 Heat Flow Errors 32 | . . . . . . . . . . . . . . . . . . . 6 1 . . . 1 1 3 1 3 1 1 . . . . 1 . 6 1 . . . . 6 Energy Discharges 46 | . . . . . . . . . . . . . . . . . . . 9 . . . . 2 . 7 3 3 1 4 . . . . 2 . 6 6 . . . . 3 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . 1 . . . . 2 Data Loss (minor) 32 | . . . . . . . . . . . . . . . . . . . 5 . . . . 2 1 2 4 1 . 3 . . . 1 1 1 1 5 . . . . 5 Data Loss (major) 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 1 . 1 . . . 1 1 . . 1 . . 1 . 3 Misfires 11 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 1 . . . . . . 1 . . 1 3 . . . . 1 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5124 | . . 22 . . 17 . . . . 9 7 177 216 155 . 79 159 210 363 180 128 . 35 277 73 510 . 140 356 218 . . . 351 . 28 290 179 . 35 180 71 659 Projectiles 3328 | . . . . . . . . . . . 7 175 216 155 . 71 159 210 69 . 11 . 35 263 73 228 . 140 . 218 . . . 25 . 28 277 105 . 35 180 70 578 Explosions 775 | . . 22 . . 17 . . . . 9 . . . . . 8 . . 146 . . . . . . 115 . . . . . . . 326 . . 13 74 . . . 1 44 Melee 1021 | . . . . . . . . . . . . 2 . . . . . . 148 180 117 . . 14 . 167 . . 356 . . . . . . . . . . . . . 37 Knockbacks 147 | . . . . . 2 . 1 . . . . 8 3 1 . 4 3 8 2 1 2 . 2 3 4 7 . 4 . 3 4 . . 1 1 10 19 18 . 3 7 1 25 Impact 9 | . . . . . 2 . 1 . . . . 1 . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . Kinetic 128 | . . . . . . . . . . . . 7 3 1 . 4 3 8 1 . 2 . 1 3 4 5 . 4 . 3 2 . . 1 1 10 16 16 . 3 6 . 24 Secondary 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 3 2 . . 1 . 1 Self-Inflicted Damage 305 | . . . . . 44 . . 36 . 32 . . . . . 27 . . 166 . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . . . . . 1 . . 1 . 2 . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 55 | . 1 2 9 1 5 . 4 . . 2 3 12 . . . . . 1 . . . . . 1 . 2 . . . . 2 . 2 . . . . . . . . 4 4 Targets Rammed 69 | . 1 2 11 3 8 . 5 . . 2 3 14 . . . . . 2 . . . . . 1 . 2 . . . . 3 . 2 . . . . . . . . 5 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 14 | . . . 2 2 3 . 1 . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Highest Temperature 446 | . 18 15 120 . 21 91 303 171 108 159 162 10 . 20 . . 3 170 256 138 9 . 24 261 188 302 68 141 240 220 15 35 154 5 65 . 221 307 . . . . 446 Average Temperature 60 | . 10 9 26 . 4 25 57 63 36 55 53 8 . 11 . . 3 57 102 71 4 . 8 47 28 77 42 53 138 131 10 18 82 5 46 . 81 92 . . . . 90 Received Heat Transfer 7451 | . 165 87 238 . 459 721 495 450 126 362 189 168 48 159 . 114 78 592 766 . 53 . . 18 27 101 135 306 . . 340 35 20 41 . 30 179 350 . 36 21 20 522 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 58 | . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 2 6 5 1 3 . 3 4 2 1 1 1 . 3 7 . 5 2 1 6 Total Turns 1625 | . . . . . . . . . . . . . . . . . . . 123 . 13 . 32 33 185 111 28 93 . 96 156 33 15 56 13 . 69 183 . 242 33 12 99 Longest Duration 102 | . . . . . . . . . . . . . . . . . . . 87 . 13 . 32 32 84 37 28 46 . 45 87 24 15 56 13 . 31 72 . 102 17 12 32 Robots Corrupted 10 | . 1 . 3 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . 1 . 2 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 43 | . 9 1 5 . . . . . . . . . . . . . . 18 8 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 45 | . . . . . . . . . . . . 1 . . . . . . 5 7 4 . . 1 . 3 . . 20 . . . . . . . 1 . . . 2 . 1 Robots Melted 6 | . . . 1 . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 1 . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 93 | . . . 4 2 21 11 19 8 11 7 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Heat Transferred 33709 | . 150 50 692 185 5476 4748 4218 3595 3050 3943 2575 . . . . . . . 300 . . . . . . 750 . . . . . . . . . . 37 2275 . 888 666 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Peak Influence 1235 | . 258 158 308 116 295 913 652 979 680 1162 898 381 . . . . 211 1235 951 . . . . 245 584 929 . . . . 594 . . . . 207 340 956 552 907 801 702 1023 Initial 648 | . . 31 . 111 . 191 444 245 477 369 566 346 . . . . . 71 648 . . . . . 123 306 . . . . . . . . . . 116 101 537 304 499 410 448 Average 444 | . 125 47 159 62 112 576 264 599 564 806 778 275 . . . . 105 728 642 . . . . 82 381 789 . . . . 118 . . . . 82 204 574 459 718 655 542 798 Maximum Alert Level 4 | . 1 . 1 . 1 3 2 3 2 4 3 1 . . . . 1 4 3 . . . . 1 2 3 . . . . 2 . . . . 1 1 3 2 3 3 3 3 Low Security (%) 29 | 100 82 100 49 100 88 2 42 . . . . 6 . . . . 91 4 . . . . . 98 16 . . . . . 79 . . . . 87 53 14 . . . . . Level 1 18 | . 17 . 50 . 11 36 33 34 . . . 93 . . . . 8 3 2 . . . . 1 28 1 . . . . 10 . . . . 12 46 12 43 11 . . . Level 2 26 | . . . . . . 26 24 26 100 34 16 . . . . . . 45 79 . . . . . 54 11 . . . . 10 . . . . . . 35 56 20 60 75 30 Level 3 23 | . . . . . . 33 . 38 . 48 83 . . . . . . 29 18 . . . . . . 86 . . . . . . . . . . . 37 . 68 40 24 69 Level 4 1 | . . . . . . . . . . 16 . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 96 | . 4 . 3 1 4 . 4 . 3 . 3 5 . . . . 3 . 13 . . . . 3 . 14 . . . . 7 . . . . 1 8 . 2 . 2 4 12 Investigation 29 | . 3 . 2 1 2 . 1 . 1 . . 2 . . . . 1 . 6 . . . . 1 . 3 . . . . 2 . . . . . 2 . . . . . 2 Extermination 22 | . . . . . . . . . . . . 3 . . . . 1 . 4 . . . . 1 . 3 . . . . 2 . . . . . 2 . . . 1 1 4 Reinforcement 27 | . 1 . 1 . 2 . 2 . 2 . 3 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 4 . 2 . . 1 3 Assault 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . 1 2 3 Garrison 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . 1 . . . . . 1 . . . . 1 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Distress Signals 41 | . 2 . 5 . 2 . 5 . 2 . 3 1 . . . . . . 2 . . . . . . 1 . . . . 3 . . 1 . . 2 . 4 . . 1 7 Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . Times Spotted 855 | . 17 10 39 1 52 30 43 24 27 36 25 25 11 8 . 12 12 38 57 3 7 . 8 11 12 30 1 10 . 4 25 3 3 61 1 7 20 31 9 22 18 14 88 Peak Tracking Total 43 | . 4 3 5 . 7 7 5 9 4 10 6 4 5 4 . 5 3 9 6 3 3 . 4 4 5 7 1 4 . 2 7 2 3 13 1 3 7 5 5 6 6 5 43 Tactical Retreats 48 | . . . 4 . 3 2 . 3 . 2 . 1 . 1 . 3 . 7 3 . 1 . . . 2 4 . 1 . . . . . 1 . . 1 2 1 . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Traps Triggered 23 | . . . . . 1 2 . 1 . 3 4 3 . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . 3 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 112 | . 25 . . . . 5 11 . . . . . . . . . . . . . . . . . . 39 . . . . 32 . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 19 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . 4 Reused 16 | . 1 . 1 . 4 . . . . . . . . . . 1 1 . . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . 1 4 . . . . . . . . . . 4 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered 30 | . 1 . 1 . 4 . . . . . . . . 1 . 1 1 . . . 1 . . . . 2 . 2 . . 1 . . 11 . . . . . . . . 4 Most Traps Carried 4 | . . . . 4 4 . . . . . . . . . . 2 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Machines Disabled 61 | . 1 . 1 . 2 . 5 . . . . . 2 . . . 1 1 5 1 . . . 1 1 18 . . 1 . 2 . . 2 . . 6 2 . 2 6 . 1 Max in Single Turn 17 | . 1 . 1 . 1 . 1 . . . . . 1 . . . 1 1 2 1 . . . 1 1 17 . . 1 . 1 . . 2 . . 1 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Machines Accessed 172 | . 10 . 17 1 12 1 14 2 6 1 5 11 1 1 1 . 5 1 9 2 2 3 . 5 1 13 . . 4 . 7 . 2 2 . 2 8 2 2 2 5 1 11 Terminals 100 | . 7 . 11 . 9 1 11 2 3 1 3 6 . . . . 2 1 6 . 1 . . 3 1 5 . . . . 3 . . . . 1 3 2 1 2 4 . 11 Fabricators 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 . . . . . 2 . . . . . . Repair Stations 20 | . 1 . 2 . . . 1 . 1 . 1 3 . . . . 1 . 1 . . . . . . 3 . . . . 2 . . . . . 2 . . . 1 1 . Recycling Units 10 | . 2 . 2 . 1 . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Scanalyzers 5 | . . . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . . 1 . . . . 1 . 1 . . . . 2 . 1 . . . . . . . . . . 1 . 1 . . . . Total Hacks 443 | . 27 . 55 1 29 2 33 6 19 1 13 23 2 1 6 . 8 1 24 6 2 21 . 9 2 37 . . 17 . 21 . 2 4 . 3 19 3 2 3 11 3 27 Successful 253 | . 17 . 30 1 14 . 20 3 10 1 7 10 2 1 6 . 5 1 8 6 2 21 . 3 1 13 . . 17 . 10 . 2 4 . 2 9 1 1 2 7 1 15 Failed 188 | . 9 . 24 . 15 2 13 3 9 . 6 13 . . . . 3 . 16 . . . . 6 1 24 . . . . 11 . . . . 1 10 2 1 1 4 2 12 Catastrophic 38 | . . . 3 . 4 . 6 . 3 . . 3 . . . . 2 . 3 . . . . 2 . 3 . . . . 2 . . . . 1 1 . 1 . 1 1 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 6 . 23 . 19 . 14 1 6 . 4 5 . . . . 3 . 8 . . . . . . 12 . . . . 7 . . 1 . 1 3 . 1 . 6 . 11 Terminals 240 | . 17 . 36 . 21 2 23 6 8 1 7 15 . . . . 2 1 18 . 1 . . 5 2 15 . . . . 8 . . . . 2 7 3 1 3 9 . 27 Fabricators 21 | . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 9 . . . . 4 . . . . . 3 . . . . . . Repair Stations 56 | . 6 . 6 . . . 2 . 3 . 4 6 . . . . 1 . 2 . . . . . . 9 . . . . 6 . . . . . 6 . . . 2 3 . Recycling Units 17 | . 4 . 2 . 2 . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . Scanalyzers 23 | . . . 11 . 3 . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 25 | . . . . . 3 . 3 . 4 . . 1 . . . . 2 . 2 . . . . 4 . 2 . . . . . . . . . . 3 . 1 . . . . Terminal Hacks 143 | . 7 . 11 1 7 . 12 2 1 1 3 4 2 1 6 . . 1 3 6 2 21 . 2 1 3 . . 17 . 2 . 2 4 . 1 2 1 . 2 2 . 13 Record 24 | . . . . . . . . . . . . . 2 . . . . . . 5 1 6 . . . . . . 5 . . . 1 4 . . . . . . . . . Part Schematic 20 | . . . . . . . . . . . . . . . 6 . . . . . . 10 . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 2 . 1 . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . 3 Prototype ID Bank 12 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . 1 . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . . 1 Branch Access Points 5 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . 2 . 2 . 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Locate Traps 11 | . . . 2 . . . 3 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 Reprogram Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 19 | . 2 . 2 . 3 . 2 . 1 . 2 1 . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . 1 . 1 Garrison Registry 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 39 | . 6 . 4 . . . 2 . 2 . 4 4 . . . . . . 2 . . . . . . 5 . . . . 3 . . . . . 4 . . . 2 1 . Scan Component 21 | . 3 . 2 . . . 1 . 1 . 2 2 . . . . . . 1 . . . . . . 3 . . . . 2 . . . . . 2 . . . 1 1 . Repair 18 | . 3 . 2 . . . 1 . 1 . 2 2 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . 2 . . . 1 . . Recycling Unit Hacks 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 10 . 2 . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 10 | . . . 5 . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 10 | . . . 5 . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Unlock Access 7 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 2 . 3 . 3 . 1 1 2 . . 2 . . . . 3 . . . . . . . . 4 . . . . 3 . . . . 1 2 . . . 3 . 2 Terminals 23 | . . . 3 . 3 . 1 1 2 . . 1 . . . . 2 . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 . 2 Assimilate 7 | . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Botnet 16 | . . . 2 . 2 . 1 1 2 . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 128 | . 6 . 13 . 11 1 12 2 6 1 5 9 . . . . 4 1 8 . 1 . . 4 1 11 . . . . 7 . . . . 2 6 1 1 1 5 1 8 Full Trace Events 22 | . . . 3 . 2 . 1 . 1 . . 1 . . . . 1 . 5 . . . . 1 . 3 . . . . 2 . . . . . 2 . . . . . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Corruption 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Part Schematics Acquired 44 | . . . 4 . 1 . 2 . 2 . . . . . 20 . . . . . . 10 . . . . . . 4 . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 18 | . 3 . 2 . . . 1 . 1 . 2 2 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . 2 . . . 1 . . Time 755 | . 90 . 140 . . . 51 . 62 . 76 73 . . . . . . 28 . . . . . . 67 . . . . 26 . . . . . 124 . . . 18 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 12 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . . . . . . . . . . . 3 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . . . 2 . . . . . . . 6 . . 4 . . 1 . . . . . . . . . . . . . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Total Allies 32 | . . 1 . 3 1 3 . . . 2 . 2 . . . . 1 6 . . 4 . 1 1 . . . . . . 2 . . . . . . . . 4 1 . . Largest Group 4 | . . 1 . 3 2 3 3 . . 2 2 2 2 . . . 1 3 3 . 4 3 4 1 . . . . . . 2 1 1 1 1 1 . . . 4 2 . . Highest-Rated Group 203 | . . 31 . 40 25 48 48 . . 45 45 32 32 . . . 10 90 36 . 80 60 155 30 . . . . . . 93 26 26 26 26 26 . . . 203 74 . . Highest-Rated Ally 96 | . . 31 . 16 16 16 16 . . 25 25 16 16 . . . 10 30 12 . 20 20 96 30 . . . . . . 67 26 26 26 26 26 . . . 73 45 . . Warlord Squad Rendezvous 10 | . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . 4 . . . . . . . . . . . . . . . . . Dakka 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Geek 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 34 | . . . . . 5 . . . . . . . . . . . . 6 . . . . . . . . 2 . . 3 8 2 4 2 2 . . . . . . . . STAY 15 | . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 1 2 1 1 . . . . . . . . FOLLOW 14 | . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 1 2 1 1 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 172 | . . 4 . 19 9 . 32 . . . 6 . 5 . . . . 29 5 . 6 . 35 1 . . . . . . 4 . . . . . . . . 17 . . . Total Damage 4974 | . . 81 . 205 42 . 343 . . . 106 . 47 . . . . 601 75 . 176 . 1488 34 . . . . . . 1134 . . . . . . . . 642 . . . Kills 31 | . . . . 3 1 . 5 . . . 1 . 1 . . . . 2 . . 3 . 9 . . . . . . . 4 . . . . . . . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Robot Analysis Total 15 | . 2 . 1 . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . 3 Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . . . 3 1 1 2 . . . 2 1 . 2 . . . . . . 1 . 2 1 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Decoded 0b10 Intel 277 | . . . . . . . . . . . . . . . . . 10 34 38 . . . . . . . . . . . . . . . . . . 33 49 10 31 48 24 Traps 18 | . . . . . . . . . . . . . . . . . . 11 7 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Items 240 | . . . . . . . . . . . . . . . . . 9 19 17 . . . . . . . . . . . . . . . . . . 33 49 10 31 48 24 Machines 5 | . . . . . . . . . . . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Patrols 5 | . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Guards 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Exits 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Turns Passed 56588 | 21 1519 1111 2281 1039 2332 1711 2418 1496 1473 1056 911 1733 2196 1797 1565 2518 523 1944 2688 1024 1270 122 1255 707 644 2473 784 1284 314 822 1091 781 1067 1711 540 384 1219 1066 731 1050 970 670 2277 Spaces Moved 28002 | 3 727 660 1015 596 1149 808 1242 703 470 464 381 836 1221 985 918 1353 246 912 1209 577 607 77 712 326 226 1267 438 624 170 361 408 459 647 767 319 191 539 435 433 421 467 295 1338 Core 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Treads 26859 | 3 727 660 1015 596 1149 808 1242 703 470 464 381 836 1221 985 918 1222 . 638 1209 577 607 77 712 326 226 1267 438 624 170 361 408 459 647 767 319 191 539 435 433 421 467 295 846 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 651 | . . . . . . . . . . . . . . . . 131 246 274 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 339 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339 Flight 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Fastest Speed 42 | 160 160 160 160 160 160 162 162 167 156 170 167 167 170 167 167 130 115 115 160 160 160 160 160 160 160 160 160 160 160 160 155 155 155 155 160 160 155 158 158 163 161 160 42 Average Speed 160 | 160 160 160 160 160 162 171 164 167 161 170 168 168 170 169 167 167 135 150 160 160 160 160 160 160 160 160 160 160 160 160 156 155 156 156 160 161 164 158 159 163 163 161 119 Slowest Speed 250 | 160 160 160 160 160 170 250 250 170 170 170 250 170 170 250 167 247 145 160 160 160 160 160 160 160 160 160 160 160 160 160 160 155 160 163 163 163 250 158 163 163 166 166 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 57 | 2 95 98 80 99 90 74 92 52 40 41 41 28 97 85 84 93 6 69 30 66 64 68 83 15 30 32 76 69 60 60 12 67 67 85 62 7 63 58 29 53 47 12 43 Regions Visited 43 Branch Regions 21 Pre-discovered Areas 13 | . 2 1 . 1 . . . . . . . . . . 2 . . . . 1 1 1 . . . . . . 3 . . 1 . . . . . . . . . . . Known Exits Taken 32 | . . . 1 1 1 . 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 2 . 3 . . . . . . . . 3 5 2 2 . . . 1 1 . 4 . . . 2 3 . 4 . 2 3 . . . . . . . . . . Spaces Dug 217 | . . . . . 5 . 1 6 . 2 . 8 18 7 . . 1 2 17 31 28 . 5 5 4 9 . 1 . . 6 3 . . . 4 12 1 . . 3 9 29 Terrain Destroyed 1250 | . 6 2 8 . 34 28 8 34 . 56 1 22 60 13 . 75 9 73 108 50 32 . 8 15 12 51 1 12 . 3 21 4 . 148 . 8 39 64 3 56 51 47 88 Melee 94 | . . . . . 5 . . 4 . 2 . . . . . . . . 14 9 9 . . . . 9 . . . . 6 3 . . . 4 12 . . . . . 17 Projectile 316 | . . . . . . . 8 1 . . 1 22 8 13 . 2 9 16 5 1 23 . 8 15 12 13 1 12 . 3 15 1 . 4 . 4 13 28 3 12 17 10 36 AOE 839 | . 6 2 8 . 29 28 . 29 . 54 . . 52 . . 73 . 57 88 40 . . . . . 29 . . . . . . . 144 . . 14 36 . 44 34 37 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Gar Res Gar Qua Acc Com Total 36456 | 17 1003 682 1509 680 1418 1006 1490 863 1105 616 568 1082 1312 1074 948 1582 404 1279 1727 630 863 76 810 462 455 1586 473 831 207 559 718 500 692 1209 338 231 779 633 467 698 597 455 1822 Wait 4941 | 10 180 2 351 61 88 68 94 21 580 54 129 141 43 47 23 177 123 107 308 20 196 . 71 55 191 144 9 148 1 165 164 16 32 357 9 5 115 93 4 196 56 112 175 Move 27956 | 2 726 659 1014 595 1149 807 1242 701 470 463 380 835 1220 984 917 1352 245 910 1208 576 606 76 711 326 225 1266 437 623 169 360 407 458 646 766 318 190 538 432 432 418 466 294 1337 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | . 11 2 18 8 14 5 11 12 1 1 2 10 4 1 2 8 1 15 13 1 2 . 3 7 . 8 1 4 5 3 9 3 1 4 . 1 4 3 5 . 6 3 6 Fast Attach 209 | . 6 . 3 . 11 5 10 . 5 4 12 1 2 4 . 4 1 12 12 1 1 . 2 2 1 11 . 2 7 2 2 . 1 10 . 4 20 2 6 3 7 3 30 Attach 105 | . . 1 4 . 4 4 1 . . 1 1 3 3 . . 2 2 8 13 . 1 . . 3 . 6 1 4 4 2 5 4 2 3 1 . 2 . 4 . 4 . 12 Detach 76 | . 2 . 2 . 2 1 . . . 1 . . 2 . . 1 3 2 6 . 1 . . 1 . 6 . 4 4 1 . 2 2 6 1 1 7 . 3 . 2 1 12 Swap 406 | 5 4 . 10 2 12 6 17 22 5 6 . 19 15 5 3 6 4 12 48 4 12 . 7 9 2 34 2 3 . 2 23 3 . 6 4 5 13 18 2 7 9 5 35 Drop 334 | . 8 . 15 8 27 3 25 18 10 1 3 14 5 4 2 10 3 13 10 1 2 . 6 8 1 13 . 6 9 1 6 . 1 11 . 5 21 3 8 3 11 6 33 Fire 1617 | . 40 16 81 2 94 68 74 77 34 52 38 45 18 29 1 18 21 116 90 2 22 . 10 31 35 46 22 36 . 23 53 11 5 42 4 15 41 80 3 38 36 26 122 Melee 201 | . . . . . 5 . . 11 . 3 . . . . . . . . 19 25 20 . . . . 11 . . 8 . 14 3 . 4 1 5 18 . . . . . 54 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 69 | . 1 2 11 3 8 . 5 . . 2 3 14 . . . . . 2 . . . . . 1 . 2 . . . . 3 . 2 . . . . . . . . 5 5 Escape Stasis 14 | . . . . . . 3 . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Rewire 187 | . . . . . . 31 . 1 . 28 . . . . . . . 74 . . . . . 19 . . 1 . . . . . . . . . . . . 32 . . 1 Trap 123 | . 25 . . 1 4 5 11 . . . . . . . . 4 1 . . . . . . . . 39 . 1 . . 32 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / Gar) -5/Garrison -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Qua x3) -2/Quarantine -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 22 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Repaired Hvy. EM Pulse Gun 550 | -10/Materials | Repaired Lgt. Treads 586 | -10/Materials | Repaired Hvy. EM Pulse Gun 1042 | -10/Materials | Discovered new exit (range 16) 1176 | -10/Materials | Discovered new exit (range 16) 1306 | -10/Materials | Discovered new exit (range 15) 1541 | -10/Materials | Entered Mines 1581 | -10/Mines | Learned location of 1 exit from Materials 1766 | -10/Mines | Escorted by a lone wolf Derelict 1786 | -10/Mines | Learned location of Storage (-7) 1963 | -10/Mines | Discovered new exit (range 9) 2105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2107 | -10/Mines | Discovered new exit (range 5) 2155 | -10/Mines | Learned Materials interactive machine intel 2270 | -10/Mines | Discovered new exit (range 13) 2422 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2425 | -10/Mines | Found Prototype Device 2652 | -10/Mines | Entered Materials 2652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2653 | -9/Materials | Identified exit to Materials 2654 | -9/Materials | Loaded intel: 18 interactive machine locations 3230 | -9/Materials | Central database locked down 3230 | -9/Materials | Discovered exit to Materials (range 14) 3445 | -9/Materials | Identified exit to Mines 3728 | -9/Materials | Identified Exp. Sensor Array 4772 | -9/Materials | Repaired Cooling System 4882 | -9/Materials | Repaired Exp. Sensor Array? 4933 | -9/Materials | Entered Mines 5225 | -9/Mines | Learned Materials non-interactive machine intel 5227 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5297 | -9/Mines | Found a hidden stash of uninstalled traps 5383 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5458 | -9/Mines | Met a Derelict shopkeep closing up shop 5665 | -9/Mines | Discovered exit to Materials (range 10) 5961 | -9/Mines | Discovered exit to Materials (range 7) 5972 | -9/Mines | Entered Materials 5972 | -8/Materials | Accompanied by 1 ally 5972 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5973 | -8/Materials | Loaded intel: 48 non-interactive machine locations 6418 | -8/Materials | Destroyed 8 combat bots 6986 | -8/Materials | Discovered new exit (range 11) 7844 | -8/Materials | Discovered new exit (range 7) 8277 | -8/Materials | Discovered new exit (range 10) 8304 | -8/Materials | Identified exit to Garrison 8304 | -8/Materials | Entered Garrison 8348 | -8/Garrison | Triggered checkpoint 8508 | -8/Garrison | Triggered checkpoint 8529 | -8/Garrison | Discovered new exit (range 6) 8616 | -8/Garrison | Triggered checkpoint 8820 | -8/Garrison | Triggered checkpoint 8857 | -8/Garrison | Discovered new exit (range 15) 8946 | -8/Garrison | Triggered checkpoint 9208 | -8/Garrison | Triggered checkpoint 9281 | -8/Garrison | Discovered new exit (range 10) 9338 | -8/Garrison | Triggered checkpoint 9532 | -8/Garrison | Triggered checkpoint 9742 | -8/Garrison | Discovered new exit (range 9) 10015 | -8/Garrison | Entered Materials 10015 | -8/Materials | Accompanied by 3 allies 10135 | -8/Materials | Repaired Cld. Ion Engine 10391 | -8/Materials | Discovered new exit (range 15) 10797 | -8/Materials | Discovered new exit (range 16) 11646 | -8/Materials | Discovered new exit (range 6) 12390 | -8/Materials | Garrison activated, responded to threat 12432 | -8/Materials | Identified exit to Garrison 12433 | -8/Materials | Entered Garrison 12468 | -8/Garrison | Triggered checkpoint 12940 | -8/Garrison | Triggered checkpoint 13032 | -8/Garrison | Discovered new exit (range 58) 13032 | -8/Garrison | Discovered new exit (range 21) 13032 | -8/Garrison | Discovered new exit (range 35) 13106 | -8/Garrison | Destroyed 8 combat bots 13354 | -8/Garrison | Triggered checkpoint 13377 | -8/Garrison | Core integrity fell below 50% 13757 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13929 | -8/Garrison | Entered Materials 14364 | -8/Materials | Build established: Scavenger-Mutant 14632 | -8/Materials | Discovered new exit (range 13) 14708 | -8/Materials | Repaired Imp. Heavy Treads 15051 | -8/Materials | Identified exit to Garrison 15134 | -8/Materials | Build established: Mutant 15402 | -8/Materials | Entered Garrison 15648 | -8/Garrison | Triggered checkpoint 15666 | -8/Garrison | Triggered checkpoint 15698 | -8/Garrison | Triggered checkpoint 16029 | -8/Garrison | Triggered checkpoint 16121 | -8/Garrison | Destroyed 15 combat bots 16164 | -8/Garrison | Discovered new exit (range 12) 16418 | -8/Garrison | Triggered checkpoint 16458 | -8/Garrison | Entered Materials 16458 | -8/Materials | Accompanied by 2 allies 16778 | -8/Materials | Core integrity fell below 20% 17285 | -8/Materials | Repaired Hrd. Medium Armor Plating 17324 | -8/Materials | Repaired Arm. Treads 17346 | -8/Materials | Discovered new exit (range 7) 17369 | -8/Materials | Entered Factory 17369 | -7/Factory | Evolved 2 slots: Utility x2 17822 | -7/Factory | Repaired System Restoration Module 18109 | -7/Factory | Discovered new exit (range 6) 18116 | -7/Factory | Identified exit to Storage 18502 | -7/Factory | Repaired Cld. Ion Engine 18877 | -7/Factory | Identified exit to Lower Caves 19102 | -7/Factory | Entered Lower Caves 19102 | -7/Lower Caves | Accompanied by 2 allies 19157 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19161 | -7/Lower Caves | Met a Warlord Commander 19165 | -7/Lower Caves | Found Encrypted Comm Array 20148 | -7/Lower Caves | Discovered new exit (range 10) 20161 | -7/Lower Caves | Identified exit to Lower Caves 20461 | -7/Lower Caves | Found Alien Artifact 20489 | -7/Lower Caves | Identified Dimensional Node Initializer 20489 | -7/Lower Caves | Initialized slip node 20581 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 20636 | -7/Lower Caves | Learned location of 1 exit from Factory 20660 | -7/Lower Caves | Learned Factory stockpile data 21298 | -7/Lower Caves | Entered another Lower Caves area 21300 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21527 | -7/Lower Caves | Discovered new exit (range 9) 21561 | -7/Lower Caves | Identified exit to Zion 22689 | -7/Lower Caves | Found Alien Artifact 22689 | -7/Lower Caves | Identified Core Expander 22689 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 23095 | -7/Lower Caves | Entered Zion 23301 | -7/Zion | Discovered new exit (range 10) 23500 | -7/Zion | Learned Factory emergency access door positions 23650 | -7/Zion | Learned location of Warlord (-4) 24103 | -7/Zion | Learned location of Data Miner (-6) 24657 | -7/Zion | Identified exit to Proximity Caves 24660 | -7/Zion | Entered Proximity Caves 24692 | -6/Proximity Caves | Found Imp. Powered Armor 25599 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25847 | -6/Proximity Caves | Learned Factory garrison access intel 26213 | -6/Proximity Caves | Discovered new exit (range 14) 26288 | -6/Proximity Caves | Identified exit to Factory 26457 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27178 | -6/Proximity Caves | Entered Factory 27178 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27179 | -6/Factory | Identified exit to Lower Caves 27180 | -6/Factory | Identified exit to Factory 27183 | -6/Factory | Loaded intel: 4 garrison access locations 27651 | -6/Factory | Spotted B-75 Beast 27663 | -6/Factory | Identified exit to Garrison 27701 | -6/Factory | Entered Garrison 27701 | -6/Garrison | Accompanied by 1 ally 27765 | -6/Garrison | Spotted B-75 Beast 27847 | -6/Garrison | Lost 3 parts (1p1u1w) 27854 | -6/Garrison | Destroyed B-75 Beast 27875 | -6/Garrison | Destroyed 7 combat bots 28059 | -6/Garrison | Spotted B-75 Beast 28096 | -6/Garrison | Destroyed B-75 Beast 28158 | -6/Garrison | Triggered checkpoint 28161 | -6/Garrison | Triggered checkpoint 28590 | -6/Garrison | Triggered checkpoint 28827 | -6/Garrison | Build established: Scavenger-Tank 28861 | -6/Garrison | Discovered new exit (range 13) 28884 | -6/Garrison | Triggered checkpoint 29024 | -6/Garrison | Garrison Relay disabled 29162 | -6/Garrison | Identified exit to Factory 29166 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 29304 | -6/Garrison | Triggered checkpoint 29514 | -6/Garrison | Triggered checkpoint 29570 | -6/Garrison | Lost 3 parts (1p1u1w) 29645 | -6/Garrison | Entered Factory 29645 | -6/Factory | Accompanied by 3 allies 29698 | -6/Factory | Joined by Warlord Geek squad 29945 | -6/Factory | Joined by Warlord Ranger squad 29995 | -6/Factory | First assault squad dispatched 30430 | -6/Factory | Core integrity fell below 50% 30465 | -6/Factory | Identified exit to Extension 30694 | -6/Factory | Joined by Warlord Dakka squad 30839 | -6/Factory | Repaired Hvy. Mass Driver 30941 | -6/Factory | Lost 7 parts (1p2n3u1w) 31007 | -6/Factory | Discovered exit to Factory (range 12) 31262 | -6/Factory | System corruption reached 10% 31312 | -6/Factory | Discovered exit to Factory (range 7) 31371 | -6/Factory | Joined by Warlord Ranger squad 31513 | -6/Factory | Joined by Warlord Dakka squad 31586 | -6/Factory | Fabricated Imp. Heavy Treads (x2) 31955 | -6/Factory | Core integrity fell below 20% 32333 | -6/Factory | Entered Lower Caves 32369 | -6/Lower Caves | Learned Factory emergency access door positions 32427 | -6/Lower Caves | Learned Factory garrison access intel 32590 | -6/Lower Caves | Build established: Scavenger-Mutant 32749 | -6/Lower Caves | Learned location of Armory (-4) 32749 | -6/Lower Caves | Learned Factory stockpile data 32749 | -6/Lower Caves | Learned Factory garrison access intel 33165 | -6/Lower Caves | Discovered new exit (range 5) 33355 | -6/Lower Caves | Identified exit to Lower Caves 33357 | -6/Lower Caves | Entered another Lower Caves area 34592 | -6/Lower Caves | Discovered new exit (range 8) 34625 | -6/Lower Caves | Identified exit to Data Miner 34627 | -6/Lower Caves | Entered Data Miner 34627 | -6/Data Miner | Accompanied by 3 allies 34627 | -6/Data Miner | Discovered new exit (range 6) 34658 | -6/Data Miner | Met Data Miner 34688 | -6/Data Miner | Learned location of Section 7 (-2) 34688 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 34709 | -6/Data Miner | Received God Mode back door access code from Data Miner 34747 | -6/Data Miner | Identified exit to Proximity Caves 34749 | -6/Data Miner | Entered Proximity Caves 34749 | -5/Proximity Caves | Accompanied by 3 allies 34868 | -5/Proximity Caves | Escorted by Enhanced Grunt 35232 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 35372 | -5/Proximity Caves | Learned Factory terminal intel 35818 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35889 | -5/Proximity Caves | Learned Factory terminal intel 36004 | -5/Proximity Caves | Entered Factory 36004 | -5/Factory | Evolved 2 slots: Utility x2 36005 | -5/Factory | Identified exit to Factory 36005 | -5/Factory | Identified exit to Upper Caves 36008 | -5/Factory | Loaded intel: 26 terminal locations 36009 | -5/Factory | Loaded intel: 4 garrison access locations 36049 | -5/Factory | Incoming investigation squad redirected 36245 | -5/Factory | Joined by Warlord Geek squad 36541 | -5/Factory | Build established: Scavenger-Mutant 36711 | -5/Factory | Identified exit to Garrison 36711 | -5/Factory | Entered Garrison 36792 | -5/Garrison | Triggered checkpoint 37076 | -5/Garrison | Triggered checkpoint 37152 | -5/Garrison | Triggered checkpoint 37295 | -5/Garrison | Discovered new exit (range 10) 37354 | -5/Garrison | Identified exit to Factory 37355 | -5/Garrison | Entered Factory 37356 | -5/Factory | Loaded intel: 26 terminal locations 37357 | -5/Factory | Loaded intel: 4 garrison access locations 37404 | -5/Factory | Spotted B-75 Beast 37416 | -5/Factory | Destroyed 7 combat bots 37431 | -5/Factory | Destroyed B-75 Beast 37780 | -5/Factory | Joined by Warlord Chimera squad 37891 | -5/Factory | Joined by Warlord Muscle squad 37972 | -5/Factory | Garrison activated, responded to threat 38307 | -5/Factory | Joined by Warlord Ghost squad 38610 | -5/Factory | Incoming investigation squad redirected 38614 | -5/Factory | Build established: Skirmisher 38662 | -5/Factory | Repaired Broken Hvy. Mass Driver 38855 | -5/Factory | First assault squad dispatched 38881 | -5/Factory | Incoming assault squad redirected 39055 | -5/Factory | Incoming investigation squad redirected 39374 | -5/Factory | Discovered exit to Factory (range 4) 39465 | -5/Factory | Joined by Warlord Dakka squad 39476 | -5/Factory | Incoming assault squad redirected 39540 | -5/Factory | Repaired Imp. Transmission Jammer 39660 | -5/Factory | Incoming investigation squad redirected 39828 | -5/Factory | Entered Upper Caves 39972 | -5/Upper Caves | Spotted B-75 Beast 40023 | -5/Upper Caves | Destroyed B-75 Beast 40487 | -5/Upper Caves | Discovered new exit (range 15) 40606 | -5/Upper Caves | Identified exit to Upper Caves 40612 | -5/Upper Caves | Entered another Upper Caves area 40826 | -5/Upper Caves | Attracted the attention of an 0b10 base 41804 | -5/Upper Caves | Discovered new exit (range 16) 41832 | -5/Upper Caves | Identified exit to Zhirov 41896 | -5/Upper Caves | Entered Zhirov 41896 | -5/Zhirov | Discovered new exit (range 3) 41898 | -5/Zhirov | Identified exit to Proximity Caves 41927 | -5/Zhirov | Met Zhirov 41961 | -5/Zhirov | Build established: Mutant 41962 | -5/Zhirov | Learned location of Quarantine (-2) 41962 | -5/Zhirov | Learned location of Testing (-3) 41962 | -5/Zhirov | Learned location of Command (-1) 41972 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41998 | -5/Zhirov | Found Alien Artifact 41998 | -5/Zhirov | Identified Integrated Dissipator 41998 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 42114 | -5/Zhirov | Found Alien Artifact 42210 | -5/Zhirov | Entered Proximity Caves 42834 | -4/Proximity Caves | Build established: Tank 42949 | -4/Proximity Caves | Discovered exit to Factory (range 6) 43032 | -4/Proximity Caves | Entered Factory 43032 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 43033 | -4/Factory | Identified exit to Research 43314 | -4/Factory | Identified exit to Upper Caves 43314 | -4/Factory | Identified exit to Armory 43364 | -4/Factory | Incoming investigation squad redirected 43459 | -4/Factory | Fabricated D-83 Annihilator? 43535 | -4/Factory | Repaired Broken Hvy. Mass Driver 43984 | -4/Factory | Garrison activated, responded to threat 44123 | -4/Factory | Entered Upper Caves 44123 | -4/Upper Caves | Accompanied by 1 ally 44125 | -4/Upper Caves | Learned Research emergency access door positions 44346 | -4/Upper Caves | Spotted B-86 Titan 44364 | -4/Upper Caves | Destroyed B-86 Titan 44628 | -4/Upper Caves | Discovered new exit (range 13) 44645 | -4/Upper Caves | Identified exit to Upper Caves 44904 | -4/Upper Caves | Entered another Upper Caves area 44904 | -4/Upper Caves | Accompanied by 1 ally 45214 | -4/Upper Caves | Discovered exit to Research (range 9) 45550 | -4/Upper Caves | Learned Research stockpile data 45657 | -4/Upper Caves | Build established: Derelict-Tank 45784 | -4/Upper Caves | Discovered new exit (range 13) 45970 | -4/Upper Caves | Identified exit to Warlord 45971 | -4/Upper Caves | Entered Warlord 45971 | -4/Warlord | Accompanied by 1 ally 46205 | -4/Warlord | Found Prototype Device 46205 | -4/Warlord | Identified Minesniffer Drone Bay 46305 | -4/Warlord | Learned 4 Research zone layouts 46305 | -4/Warlord | Learned 4 Command zone layouts 46305 | -4/Warlord | Learned Research garrison access intel 46563 | -4/Warlord | Found Prototype Special Weapon 46563 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 46566 | -4/Warlord | Found RU-N14's Throwing Claymores v3 46568 | -4/Warlord | Found RU-N14's Throwing Claymores v3 46571 | -4/Warlord | Found RU-N14's Throwing Claymores v3 46722 | -4/Warlord | Met Warlord 46741 | -4/Warlord | Opened Warlord's prototype stash 46747 | -4/Warlord | Warlord's base attacked by MAIN.C 46748 | -4/Warlord | Found Prototype Reactor 46748 | -4/Warlord | Identified Vortex Chain Reactor 46753 | -4/Warlord | Found Prototype Device 46753 | -4/Warlord | Identified Exp. Cloaking Device 46761 | -4/Warlord | Found Prototype Processor 46761 | -4/Warlord | Identified Spectral Analyzer 46765 | -4/Warlord | Found Prototype Device 46765 | -4/Warlord | Identified Thermal Barrier 46772 | -4/Warlord | Found Prototype Hackware 46788 | -4/Warlord | Identified System Mapper 46953 | -4/Warlord | Destroyed 12 combat bots 47074 | -4/Warlord | Destroyed 14 combat bots 47097 | -4/Warlord | Warlord forces counterattacked 47119 | -4/Warlord | Spotted Executioner 47138 | -4/Warlord | Destroyed Executioner 47159 | -4/Warlord | Destroyed 10 combat bots 47180 | -4/Warlord | Spotted Executioner 47237 | -4/Warlord | Build established: Mutant 47422 | -4/Warlord | Warlord base infiltrated, sounded retreat 47500 | -4/Warlord | Spotted Executioner 47553 | -4/Warlord | Discovered new exit (range 14) 47571 | -4/Warlord | Identified exit to Proximity Caves 47682 | -4/Warlord | Entered Proximity Caves 47682 | -3/Proximity Caves | Accompanied by 1 ally 48153 | -3/Proximity Caves | Build established: Assassin 48199 | -3/Proximity Caves | Discovered exit to Research (range 5) 48222 | -3/Proximity Caves | Entered Research 48222 | -3/Research | Accompanied by 1 ally 48222 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 48223 | -3/Research | Identified exit to Testing 48227 | -3/Research | Loaded intel: 4 garrison access locations 48606 | -3/Research | Entered Testing 48619 | -3/Testing | Scanned by Researcher 48641 | -3/Testing | Found Prototype Protection 48641 | -3/Testing | Identified SHELL Armor 48644 | -3/Testing | Incoming investigation squad redirected 48823 | -3/Testing | Spotted PH-H4OEL187CJ 48828 | -3/Testing | Discovered new exit (range 16) 49017 | -3/Testing | Build established: Generator-Assassin 49198 | -3/Testing | Spotted Striker 49216 | -3/Testing | Found Prototype Energy Gun 49216 | -3/Testing | Identified Warp Gun 49240 | -3/Testing | Spotted Striker 49271 | -3/Testing | Destroyed Striker 49280 | -3/Testing | Destroyed Striker 49625 | -3/Testing | Repaired Hvy. Mass Driver 49697 | -3/Testing | Repaired Arm. Heavy Treads 49778 | -3/Testing | Found Prototype Ballistic Cannon 49778 | -3/Testing | Identified Omega Cannon 49818 | -3/Testing | Identified exit to Garrison 49825 | -3/Testing | Entered Garrison 49883 | -3/Garrison | Spotted B-86 Titan 49939 | -3/Garrison | Destroyed B-86 Titan 50018 | -3/Garrison | Triggered checkpoint 50148 | -3/Garrison | Destroyed 8 combat bots 50246 | -3/Garrison | Spotted B-86 Titan 50328 | -3/Garrison | Discovered new exit (range 10) 50340 | -3/Garrison | Identified exit to Research 50342 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 50606 | -3/Garrison | Triggered checkpoint 50644 | -3/Garrison | Discovered exit to Research (range 11) 50671 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 50719 | -3/Garrison | Triggered checkpoint 50859 | -3/Garrison | Discovered exit to Research (range 21) 50891 | -3/Garrison | Entered Research 50891 | -2/Research | Warlord forces began assault on 0b10 50891 | -2/Research | Evolved 2 slots: Utility x2 50916 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 50916 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 51001 | -2/Research | Research machine network offline 51188 | -2/Research | Build established: Generator-Skirmisher 51268 | -2/Research | Met up with Warlord 51277 | -2/Research | Discovered new exit (range 23) 51343 | -2/Research | Identified exit to Access 51350 | -2/Research | Found Prototype Processor 51351 | -2/Research | Identified Exp. Core Analyzer 51363 | -2/Research | Found Prototype Processor 51363 | -2/Research | Identified Exp. Targeting Computer 51541 | -2/Research | Spotted B-90 Cyclops 51558 | -2/Research | Destroyed B-90 Cyclops 51611 | -2/Research | Identified exit to Garrison 51622 | -2/Research | Entered Garrison 51638 | -2/Garrison | Learned Quarantine security intel 51658 | -2/Garrison | Triggered checkpoint 51812 | -2/Garrison | Destroyed 9 combat bots 51883 | -2/Garrison | Discovered new exit (range 19) 51883 | -2/Garrison | Discovered new exit (range 66) 51883 | -2/Garrison | Discovered new exit (range 57) 51922 | -2/Garrison | Triggered checkpoint 52237 | -2/Garrison | Build established: Generator-Gunner 52259 | -2/Garrison | Identified exit to Quarantine 52262 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 52400 | -2/Garrison | Found embedded Infiltrators 52413 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 52476 | -2/Garrison | Triggered checkpoint 52536 | -2/Garrison | Triggered checkpoint 52672 | -2/Garrison | Entered Quarantine 52672 | -2/Quarantine | Accompanied by 1 ally 52672 | -2/Quarantine | Identified Transdimensional Reconstructor 52672 | -2/Quarantine | Warped through subspace 52825 | -2/Quarantine | Repaired Hvy. Mass Driver 52922 | -2/Quarantine | First assault squad dispatched 52993 | -2/Quarantine | Cryocooling Duct disabled 53008 | -2/Quarantine | Ambient heat levels rising (+20) 53008 | -2/Quarantine | Non-combat units ordered to evacuate 53013 | -2/Quarantine | Found Alien Slashing Weapon 53438 | -2/Quarantine | Found Alien Impact Weapon 53561 | -2/Quarantine | Found Alien Artifact 53564 | -2/Quarantine | Identified Subatomic Replicator 53564 | -2/Quarantine | Used Subatomic Replicator to replicate Omega Cannon 53594 | -2/Quarantine | Discovered exit to Access (range 13) 53615 | -2/Quarantine | Found Alien Energy Cannon 53642 | -2/Quarantine | Entered Access 53642 | -1/Access | Evolved 2 slots: Propulsion x2 53643 | -1/Access | Identified exit to Command 53892 | -1/Access | First assault squad dispatched 54190 | -1/Access | Incoming assault squad redirected 54312 | -1/Access | Entered Command 54625 | -1/Command | Build established: Generator-Mutant 54743 | -1/Command | Found Prototype Device 54743 | -1/Command | Identified Exp. Shock Absorption System 55337 | -1/Command | First assault squad dispatched 55361 | -1/Command | Disengaged cave seal 55361 | -1/Command | Derelicts emerged from the dark tunnel 55362 | -1/Command | Welcomed Warlord to Command 55430 | -1/Command | Incoming assault squad redirected 55442 | -1/Command | Incoming investigation squad redirected 55466 | -1/Command | Disengaged cave seal 55466 | -1/Command | Derelicts emerged from the dark tunnel 55608 | -1/Command | Derelicts emerged from the dark tunnel 55649 | -1/Command | Build established: Wizard-Mutant 55749 | -1/Command | Spotted M Guard 55750 | -1/Command | Spotted M Guard 55752 | -1/Command | Spotted Combat Programmer 55752 | -1/Command | Spotted Combat Programmer 55771 | -1/Command | Warlord commented on Warlord statues 55779 | -1/Command | Spotted C9-1BS(L) 55786 | -1/Command | Destroyed C9-1BS(L) 55807 | -1/Command | Combat Programmer assimilated allied WK-2CW(g) 55807 | -1/Command | Spotted WK-2CW(g) 55810 | -1/Command | Destroyed Combat Programmer 55811 | -1/Command | Destroyed Combat Programmer 55813 | -1/Command | All MAIN.C guards destroyed 55988 | -1/Command | Identified Sigix Broadsword 56292 | -1/Command | Found Exp. Melee Analysis Suite 56294 | -1/Command | Found Prototype Slashing Weapon 56294 | -1/Command | Identified Particle Cleaver 56399 | -1/Command | Identified Core Cannon 56409 | -1/Command | 0b10 Conduit disabled 56411 | -1/Command | Met MAIN.C 56469 | -1/Command | System corruption reached 10% 56506 | -1/Command | Destroyed MAIN.C Shell 56508 | -1/Command | MAIN.C activated Command garrisons 56513 | -1/Command | Lost 6 parts (2n2u2w) 56584 | -1/Command | Discovered new exit (range 11) 56589 | *** | Escaped! Last Messages --------------- 56565_ Slug penetrates H-88 Terminator. 56565_ H-88 Terminator suffers critical hit (Destroy). 56565_ Slug penetrates Warlord. 56566_ Warlord suffers critical hit (Destroy). 56566_ Slug penetrates Warlord. 56567_ H-88 Terminator unfolds itself. 56568_ Penetrated by Slug. 56568_ Cmb. Antigrav System destroyed. 56568_ Critical hit (Blast). 56568_ Knocked back. 56570_ Slug penetrates Warlord. 56570_ Slug penetrates I-47 Archangel. 56571_ Slug penetrates Warlord. 56571_ Adv. Energy Well destroyed. 56571_ Knocked back. 56573_ K-01 Serf collects debris. 56576_ System corrupted: Substantial component data lost. 56577_ K-01 Serf collects debris. 56584_ Knocked back. 56584_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????????????? ????????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #?????????##? | | ???????????????????????????????????# #????????##"# | | ??????????????????????????????????##/#####????""" | | ??????????????????????????????????# # "??"" | | ??????????????????????????????????# ##" #"""" | | ??????????????????????????????????# #?# """"" | | ??????????????????????????????????# #??#" | | ??????????????????????????????????#* #???#" | | ???????????????????????############ k #???#"" | | ???????????????????????# #???# " | | ???????????????????????# c #???# " | | ???????????????????????# @ ##### !#???# | | ???????????????????????# #???# #####""" | | ???????????????????????#####???# " " " | | ???????????????????????????????# ##### | | ???????????????????????????????# #???# | | ???????????????????????????????# # ### ##???# | | ??????????????????????????????? ?? ???" | | ?????????????????????????????? ?? ??" | | ?????????????????????????????? ? ?" | | ?????????????????????????????##########??###?# " | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 71 Energy Capacity 1005 Matter Stores 700 Matter Capacity 700 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Corruption Block 12 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 50 Weapon Shielding 66 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 56 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 12 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 48 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Heavy Treads | -8/Materials | Scanalyzed Hvy. Mass Driver | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Power Maul | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Energy Well | -3/Testing | Archive Robot Schematics ------------------ D-83 Annihilator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x2 | -6/Factory D-83 Annihilator | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseWeightLoader Manual? 0 Play Time 05:29:08 Cumulative 1139.3 hours Start 2022.07.05 @ 00:42:49 End 2022.07.07 @ 01:08:22 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 801 Rogue 797 Adventurer 4 Explorer 0 Win Type 0 Total 125 Types 96/9/8/5/2/0/1/2/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2661b191-ab1c-4656-bdfd-0189039ad959