Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 23:35:42 Player: PE-P51 Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (260) 1300 Value Destroyed (7863) 7863 Prototype IDs (79) 1580 Alien Tech Used (4) 800 Bonus (8919) 8919 TOTAL SCORE: 29762 Bonus ------- High Alert Combat Kills 352 Follower Combat Kills 960 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -293 Cogmind --------- Core Integrity 0/1300 Matter 75/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Lab Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Target Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Authchip [Armor] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Deep Network Scanner Dimensional Node Initializer Potential Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled Impulse Thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Energy Well Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Weapon Shielding Layered Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Corruption Screen Advanced Recalibrator > --- WEAPON ----------- Compact Linear Accelerator Force Lance > --- INVENTORY -------- Light Antimatter Reactor Experimental Armor Integrity Analyzer Dimensional Node Initializer Transdimensional Reconstructor Mini Grenade Launcher [Rating: 167] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Advanced Energy Well Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Datajack Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Slots Evolved 14 | . . 2 2 2 . . . . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Utility 10 | . . 1 2 2 . . . . . . 1 . . . . . . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 241 | . 18 36 47 23 1 2 1 2 1 1 9 . . . 18 1 1 7 10 9 1 5 . 1 5 2 28 9 3 Power 35 | . 5 6 5 4 . . . . . . 1 . . . 2 . . 2 1 1 . 2 . . . 2 3 1 . Engine 15 | . 4 5 1 3 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Core 10 | . 1 1 4 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . 2 3 1 . Propulsion 65 | . 7 12 21 5 . . . . . . 1 . . . 3 . . 3 5 . . 1 . . 1 . 3 3 . Treads 33 | . 2 12 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 2 5 . . . . . . 1 . . . 3 . . 3 5 . . 1 . . 1 . 3 3 . Utility 89 | . 2 7 13 8 . . . 1 1 . 7 . . . 11 1 . 2 . 7 1 2 . . 2 . 18 5 1 Device 33 | . 1 2 6 1 . . . . . . 1 . . . 4 1 . . . 5 . 2 . . 1 . 6 3 . Storage 6 | . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Processor 17 | . . . 3 2 . . . . . . 1 . . . 2 . . . . . 1 . . . . . 8 . . Hackware 22 | . . . . 5 . . . . 1 . 5 . . . 4 . . 1 . 2 . . . . . . 2 2 . Protection 11 | . . 3 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | . 4 11 8 6 1 2 1 1 . 1 . . . . 2 . 1 . 4 1 . . . 1 2 . 4 . 2 Energy Gun 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 7 | . . 1 . . . 2 . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 Ballistic Gun 18 | . 3 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . Launcher 4 | . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Piercing Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Special Melee Weapon 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Unidentified Prototypes 32 | . . 2 2 1 . 2 1 . . 1 . . . . . . . 4 4 1 . . . . 5 . 4 1 4 Parts Lost 68 | . 9 5 20 . . 1 . . . . . . . . 3 . . . . . . 4 . . . 2 8 9 7 Power 11 | . 4 1 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 1 Propulsion 14 | . 1 1 4 . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 3 Utility 29 | . 1 2 8 . . . . . . . . . . . 2 . . . . . . 2 . . . 2 5 5 2 Weapon 14 | . 3 1 6 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 Highest Loss Streak 10 | . 2 2 10 . . 1 . . . . . . . . 2 . . . . . . 3 . . . 2 2 6 10 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 5 10 16 24 6 5 4 5 4 3 4 4 5 5 4 4 4 5 5 5 4 5 4 4 5 5 5 4 4 3 Power 1 | 1 1 2 5 1 1 1 1 1 . 1 . 1 1 1 . . 1 . . . . . 1 1 1 1 . . . Propulsion 2 | 3 4 5 8 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . 1 3 5 1 1 1 1 . . . 1 1 1 1 2 1 2 2 2 1 2 1 1 . . 1 . . 1 Weapon 2 | 1 4 4 4 1 2 2 2 3 2 2 1 2 2 2 1 2 2 2 1 . 1 1 1 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 4 6 7 3 . 1 . . 7 . 1 . . . 3 . . . . 1 . . . 1 . . 2 . 2 Power 5 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . 2 . . 1 . . . . 7 . 1 . . . 2 . . . . 1 . . . 1 . . 1 . 1 Weapon 7 | . . 3 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 82 96 95 95 100 99 94 98 100 93 86 93 93 97 90 94 94 92 99 96 99 96 95 98 100 95 94 92 50 Engine 2 | . 10 7 3 2 . . . . . . 1 6 6 6 1 . . . . . . . . . . . . . . Core 3 | . 3 3 5 3 7 6 7 7 7 7 4 . . . 3 5 5 4 1 . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 3 5 5 5 5 4 4 . Treads 7 | . 6 31 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 21 23 23 21 21 21 21 20 25 25 25 25 27 27 30 33 30 30 30 30 30 30 30 26 20 7 Device 8 | . 3 3 13 6 7 7 6 7 7 7 8 12 12 12 7 5 5 5 11 16 10 15 15 15 15 12 12 15 . Storage 5 | . 14 18 9 . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 4 4 . Processor 10 | . . . 12 14 15 15 14 14 14 14 12 12 12 12 12 11 11 11 11 10 13 6 5 5 5 5 14 18 13 Hackware 17 | . . . . 28 30 30 28 28 28 28 25 25 25 25 22 27 27 26 22 21 25 25 25 25 25 22 20 19 20 Protection 4 | . . 10 6 . . . . 5 7 7 6 6 6 6 5 4 5 5 3 . 1 1 2 5 5 5 2 . 1 Ballistic Gun 5 | . 16 15 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 3 7 1 . . . . . . . . . . 3 4 5 5 4 5 5 3 2 . . Impact Weapon 1 | . 5 1 . . . . . 5 7 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 6 7 7 6 6 7 . . . . 4 3 5 5 5 4 1 . . . 3 2 . 1 3 . Peak Build Rating 167 | 6 12 18 38 45 47 47 46 51 49 60 73 73 73 73 86 88 86 98 135 152 149 152 148 149 154 153 167 165 102 Average Rating 66 | 6 7 15 27 41 46 45 45 48 48 58 64 73 72 62 74 85 86 85 122 144 146 144 143 146 150 143 154 159 77 On Entrance 80 | 6 6 6 18 16 44 47 46 46 49 49 60 73 73 73 61 85 86 86 98 132 148 145 145 142 149 152 140 142 93 Avg Prop Armor Cover (%) 1 | . . . 16 . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 11 30 100 104 83 11 15 18 15 15 16 21 21 21 21 30 20 20 23 34 40 36 37 33 32 37 39 37 40 33 Greatest Support 84 | 20 40 63 84 28 15 15 15 15 15 15 21 21 21 21 35 35 30 37 36 36 36 37 36 36 37 37 43 43 12 Greatest Overweight (x) 10 | . 2 1 4 2 . . 1 . . 1 1 . . . 1 . . . . 1 . . . . . 10 1 2 3 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 14 17 25 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 15 25 25 23 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 4 10 15 24 5 5 4 5 4 4 4 4 5 4 4 4 4 5 4 4 4 4 4 4 4 4 5 4 4 4 Final Capacity 25 | 8 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 14 25 22 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 37% | Hacker-Scout 16% | Mutant 15% | Scavenger-Mutant 8% | Wizard-Sprinter 5% | Hacker-Sprinter 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Skirmisher | -6/Proximity Caves Commander-Scout | -6/Factory Commander-Scout | -6/Lower Caves Commander-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Mutant | -3/Lab Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Matter Collected 8118 | 200 527 1219 1339 433 . 246 262 413 40 45 . 70 . 110 455 41 20 . 280 291 459 301 184 233 . 168 587 195 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9971 | . 997 1969 2125 261 . 213 26 261 . 54 . . . . 695 57 151 . 259 255 145 230 201 139 . 103 1240 590 . Parts 552 | . 45 126 128 18 . 12 3 9 . 2 . . . 5 31 4 4 . 3 17 . 9 16 2 . 7 84 27 . Haulers Intercepted 16 | . 1 6 2 4 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 9 | . 1 4 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 3 30 . 2 . . . 5 . 7 . . 3 . . . 9 3 . 4 . . . Prevented 11 | . . . . . . . . . . . . . . . . 8 . . 2 . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Combat Hostiles Destroyed 157 | . 16 40 42 . . 3 1 4 . 1 . . . 2 7 1 . . . 9 1 1 8 . . 7 5 9 . Melee 15 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 5 6 . Guns 76 | . 12 26 38 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . 1 2 . . 3 1 . . . . . . . 3 1 . . . . 1 1 . . . . . . . AOE 47 | . . 11 1 . . . . 3 . . . . . 2 4 . . . . 9 . . 8 . . 6 . 3 . Classes Destroyed 20 | . 10 3 2 . . . . . . . . . . 1 1 . . . . . 1 1 1 . . . . . . Worker 27 | . 4 6 3 3 . . . . . . . . . . 5 . . . . 4 . . . . . . 2 . . Builder 14 | . 1 2 . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . 6 . . Tunneler 5 | . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Hauler 16 | . 1 6 2 4 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 14 | . 2 4 1 . . . . . . . . . . . 3 . . . . . . 1 . . . . 3 . . Mechanic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Watcher 17 | . 1 . 2 . . 1 . . . . . . . . 4 . . . . 1 . 3 . . . . 3 2 . Swarmer 45 | . 2 8 3 . . . 1 3 . . . . . . 4 . . . . 9 . . 8 . . 4 . 3 . Cutter 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 61 | . 12 22 24 . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Brawler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . 9 9 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 4 | . . . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Programmer 12 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 5 2 . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . . . 1 1 . . . . . . . . 4 . . . . . 2 . . . . . . Packrat 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 5 9 5 2 . 1 1 3 . 1 . . . 1 10 1 . . . 6 1 2 4 . . 4 3 3 . Combat Bots Only 5 | . 3 4 5 . . 1 1 3 . 1 . . . 1 4 1 . . . 5 1 1 4 . . 4 2 3 . Max Kills in Single Turn 6 | . 1 3 1 1 . 1 1 3 . 1 . . . 1 6 1 1 . . 3 1 1 3 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 1 . . . . 3 . . . . . 1 1 . . . . 2 . . 3 . . 1 . 2 . Melee 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Hostile Shots Fired 1115 | . 148 184 290 10 . 11 15 9 . 27 . . 8 . 53 5 3 . . 30 . 35 7 6 . 30 110 60 74 Missed 381 | . 52 43 54 7 . 7 8 6 . 10 . . 5 . 28 2 1 . . 16 . 23 4 3 . 11 52 25 24 Hits 734 | . 96 141 236 3 . 4 7 3 . 17 . . 3 . 25 3 2 . . 14 . 12 3 3 . 19 58 35 50 Melee 12 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 722 | . 96 141 225 3 . 4 7 3 . 17 . . 3 . 25 3 2 . . 14 . 12 3 3 . 19 58 34 50 AOE 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 27 | . 3 4 12 . . . . . . . . . . . 1 . . . . . . . . . . 1 4 1 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 13489 | . 1321 1798 3908 30 . 153 33 61 . 131 28 . 134 40 670 98 35 . . 212 . 461 87 56 . 432 1381 944 1476 Core 2764 | . 217 312 507 6 . 84 . 43 . 26 . . . . 98 43 . . . 54 . 6 . 22 . 87 371 349 539 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 927 | . . 109 100 . . 64 . . . . . . . . 33 . . . . 225 . 64 . . 33 . 234 65 . Core Remaining (%) 61 | 100 13 22 7 . . . . . . 77 . . . 100 . . . . 85 . . . . . . 85 . . . Volleys Fired 780 | . 77 111 197 7 . 42 31 11 . 10 6 5 1 6 76 25 10 . 4 34 22 36 5 14 . 14 8 3 25 Largest 2 | . 2 2 2 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 Hottest 116 | . 40 83 116 40 . 40 40 40 . . . . 90 30 90 90 90 . 90 58 58 58 30 58 . 30 58 30 30 Shots Fired 1090 | . 154 208 325 7 . 42 31 13 . 10 6 5 1 6 77 25 10 . 4 34 22 38 5 16 . 15 8 3 25 Gun 638 | . 154 181 303 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 350 | . . 13 21 7 . 42 31 12 . . . . 1 . 73 25 10 . 4 26 22 38 . 16 . 1 8 . . Launcher 77 | . . 14 1 . . . . 1 . . . . . 4 4 . . . . 8 . . 5 . . 14 . 3 23 Special 25 | . . . . . . . . . . 10 6 5 . 2 . . . . . . . . . . . . . . 2 Kinetic 825 | . 154 181 292 7 . 35 31 12 . . . . . . . . . . 2 26 22 38 . 16 . 1 8 . . Thermal 163 | . . 13 32 . . 7 . . . . . . 1 . 73 25 10 . 2 . . . . . . . . . . Explosive 77 | . . 14 1 . . . . 1 . . . . . 4 4 . . . . 8 . . 5 . . 14 . 3 23 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 15 14 22 . . 7 2 6 . 1 . . 1 . 7 2 3 . . 2 14 7 1 4 . 6 . 3 5 Robot Miss Streak 7 | . 6 4 3 . . 3 2 2 . 1 2 3 . 3 1 2 1 . . 7 2 2 1 4 . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 4 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 803 | . 128 160 243 18 . 19 5 13 15 1 . . 1 . 26 2 6 3 5 10 18 17 4 5 . 11 41 38 14 Core Hits 427 | . 41 108 117 6 . 8 2 5 . . . . . 3 29 1 3 . 2 21 2 9 11 2 . 15 18 13 11 Critical Kills 7 | . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 6 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 38 | . 8 6 4 1 . 1 . 3 . . . . . . . . . . . . . . 1 1 . . 9 4 . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Smash 13 | . 7 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 9 4 . Melee Attacks 377 | . 32 20 . 39 . 8 1 22 16 19 . . . . 4 . . 3 5 8 . 8 3 . . 3 104 82 . Impact 95 | . 32 20 . . . . 1 22 1 19 . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . 34 . . . . . . . . . . . . . . 3 . . . . . . . . . . Piercing 198 | . . . . . . 8 . . . . . . . . . . . . . 5 . 8 3 . . 3 103 68 . Sneak Attacks 93 | . 9 5 . 12 . . 1 2 15 . . . . . 4 . . 3 1 6 . 1 3 . . . 16 15 . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26492 | . 2226 3862 3851 806 . 527 237 627 . . . . 54 107 2379 68 203 . 269 1402 795 900 860 294 . 938 3312 2255 520 Guns 6408 | . 1218 1866 3324 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4198 | . . 210 296 . . 527 111 105 . . . . 54 . 854 68 203 . . 94 795 540 . 294 . . 47 . . Explosions 6257 | . . 1234 110 . . . . 115 . . . . . 107 1525 . . . . 855 . 141 474 . . 858 . 354 484 Melee 9312 | . 964 436 . 806 . . 126 407 . . . . . . . . . . 269 453 . 219 386 . . 80 3265 1901 . Ramming 317 | . 44 116 121 . . . . . . . . . . . . . . . . . . . . . . . . . 36 Kinetic 8694 | . 1218 1866 3204 . . 420 111 105 . . . . . . . . . . . 94 795 540 . 294 . . 47 . . Thermal 2438 | . . 210 416 . . 107 . . . . . . 54 . 1380 68 203 . . . . . . . . . . . . Explosive 5601 | . . 1234 110 . . . . 115 . . . . . 107 869 . . . . 855 . 141 474 . . 858 . 354 484 Electromagnetic 130 | . . . . . . . . . . . . . . . 130 . . . . . . . . . . . . . . Impact 1933 | . 964 436 . . . . 126 407 . . . . . . . . . . . . . . . . . . . . . Slashing 1075 | . . . . 806 . . . . . . . . . . . . . . 269 . . . . . . . . . . Piercing 6304 | . . . . . . . . . . . . . . . . . . . . 453 . 219 386 . . 80 3265 1901 . Highest Corruption 8 | . . . 5 . 8 8 8 8 8 . . . . . 3 3 3 3 3 . 6 8 8 8 8 3 . . 6 Average Corruption 6 | . . . 5 . 8 8 8 8 8 . . . . . 2 3 3 3 3 . 6 7 8 8 8 2 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 31 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 9 2 9 Effects 215 | . . . 18 . 1 39 35 44 . . . . . . 13 12 4 4 5 . 1 13 7 15 1 2 . . 1 Message Errors 54 | . . . 4 . . 11 9 10 . . . . . . 1 3 1 1 3 . . 7 1 3 . . . . . Matter Fused 40 | . . . 4 . . 4 9 9 . . . . . . 3 . 1 . . . . 1 4 3 1 1 . . . Heat Flow Errors 31 | . . . . . . 10 4 8 . . . . . . 2 2 . 2 . . . 1 1 1 . . . . . Energy Discharges 28 | . . . 3 . . 7 4 5 . . . . . . 2 2 1 1 . . . 1 . 2 . . . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . 2 . . 5 6 6 . . . . . . 2 4 1 . . . 1 1 1 3 . . . . . Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . Misfires 11 | . . . 2 . . 1 . 2 . . . . . . 1 . . . . . . 2 . 2 . 1 . . . Alerts 8 | . . . 1 . . . 3 1 . . . . . . 2 . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 11 | . . . . . . . . . . . . . 1 . 10 . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 3088 | . 316 74 . 99 . 8 109 210 . . . . . . 318 . 65 . 79 83 . 45 364 88 . 76 1065 84 5 Projectiles 277 | . . . . . . 8 . 60 . . . . . . 17 . 65 . . . . 39 . 88 . . . . . Explosions 395 | . . 9 . . . . . . . . . . . . 301 . . . . 6 . . 33 . . 27 . 14 5 Melee 2416 | . 316 65 . 99 . . 109 150 . . . . . . . . . . 79 77 . 6 331 . . 49 1065 70 . Knockbacks 20 | . 5 2 1 . . 2 . 4 . . . . . . . . . . . 1 . 3 . 1 . . . . 1 Impact 11 | . 5 2 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Kinetic 9 | . . . . . . 2 . 2 . . . . . . . . . . . 1 . 3 . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . 5 36 . . . . . . . . . . 40 80 . . . . . . 106 . . . . . . 61 Shots 6 | . . 1 1 . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 Rammed 49 | . . 14 16 . . . . . . . . . . . . . . . . . . . . . . . . . 19 Targets Rammed 60 | . 8 15 18 . . . . . . . . . . . . . . . . . . . . . . . . . 19 Kicked 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 22 72 165 . . 240 161 255 . . . . 44 . 364 333 146 161 401 156 139 186 250 346 189 201 357 24 . Average Temperature 63 | . 9 20 67 . . 103 59 99 . . . . 29 . 80 90 56 47 89 38 47 52 56 70 63 50 46 6 . Received Heat Transfer 3105 | . 600 675 1503 12 . 21 . . . 42 . . . . . 42 . . . . . 36 9 9 . . 81 75 . Effects 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . 6 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . 10 3 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 29 | . 16 6 . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 4 . . . . . . . . . . . 6 . . . . . . . . . . . . . . Heat Transferred 3040 | . . 444 888 . . 148 . . . . . . 50 . 1214 74 222 . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Maximum Alert Level 2 | . . 2 2 1 . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 2 . Low Security (%) 56 | 100 100 20 18 85 100 100 . . . . 100 . . . 7 . . . . 84 100 69 . . . . 98 59 . Level 1 25 | . . 44 48 14 . . . . . . . . . . 50 . . . . 15 . 30 . . . . 1 8 . Level 2 18 | . . 35 32 . . . . . . . . . . . 42 . . . . . . . . . . . . 32 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 634 | . 90 628 634 255 13 100 . . . . 112 . . . 549 . . . . 377 161 287 . . . . 260 585 . Initial 450 | . . 14 257 255 13 2 . . . . . . . . 450 . . . . . 122 28 . . . . 190 136 . Average 215 | . 16 372 312 108 9 20 . . . . 21 . . . 388 . . . . 110 97 102 . . . . 137 273 . Influence Increases 9981 | . 439 1335 1367 276 . 323 50 195 . 20 221 . . 10 1782 245 30 . 15 634 109 468 180 60 . 145 1016 1061 . Destroy 0b10 Robot/C 3460 | . 280 800 840 . . 120 20 80 . 20 60 . . . 220 20 . . . 180 . 140 160 . . 120 100 300 . Destroy 0b10 Robot/NC 555 | . 65 100 55 40 . 20 . . . . 10 . . 10 75 . . . 15 35 . 20 . . . 5 90 15 . Destroy Leader 846 | . 64 242 218 6 . 36 . 10 . . 22 . . . 38 . . . . 22 . 26 20 . . 20 38 84 . Allied During Kill 264 | . . . . . . 13 . . . . 56 . . . 7 . . . . . . 19 . . . . . 169 . Trap Triggered on 0b10 70 | . . . . 20 . 10 . . . . . . . . . . . . . 30 . . . . . . . 10 . Successful Hack 379 | . . 14 33 81 . 30 . . . . 14 . . . 51 . . . . 7 . 36 . . . . 56 57 . Select Force Hacks 230 | . . 90 60 . . 30 . . . . . . . . . . . . . . . 50 . . . . . . . Disable Machine 645 | . 15 15 60 . . 15 . . . . 30 . . . 285 . . . . 15 . 15 . . . . 15 180 . Destroy Structure 817 | . . 59 11 24 . 19 . . . . 14 . . . 206 . . . . 120 94 102 . . . . 102 66 . Advance Influence 600 | . . . . . . . . . . . . . . . 450 . . . . . . . . . . . 150 . . Partial Spotted 465 | . 15 . 15 15 . 15 . . . . 15 . . . 45 . . . . 105 15 45 . . . . 150 30 . Lose Combat Pursuer 1650 | . . 15 75 90 . 15 30 105 . . . . . . 405 225 30 . . 120 . 15 . 60 . . 315 150 . Influence Decreases 9981 | . 405 759 1415 799 36 262 114 144 51 20 143 78 . 10 1262 463 179 153 15 283 419 240 240 269 . 85 816 838 483 Entered New Map 2227 | . . 20 353 307 26 1 25 . 51 . . 30 . . . 193 59 153 . . 229 13 100 40 . . 20 124 483 Time Decay 5726 | . 344 689 712 482 10 241 89 144 . 20 123 48 . 10 502 270 120 . 15 253 80 150 140 229 . 75 546 434 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . Lost Part 558 | . 61 50 200 . . . . . . . . . . . 30 . . . . . . 37 . . . 10 80 90 . Lost Ally 570 | . . . . 10 . 20 . . . . 20 . . . 130 . . . . 30 110 40 . . . . 20 190 . Purge Threat 600 | . . . 150 . . . . . . . . . . . 300 . . . . . . . . . . . 150 . . Squads Dispatched 79 | . 5 10 11 6 . 6 . . . . 4 . . . 12 . . . . 4 . 5 . . . . 9 7 . Investigation 29 | . 2 7 5 1 . 2 . . . . 1 . . . 5 . . . . . . 2 . . . . 1 3 . Extermination 25 | . . . . 3 . 3 . . . . 2 . . . 5 . . . . 3 . 1 . . . . 6 2 . Reinforcement 23 | . 3 2 5 2 . 1 . . . . 1 . . . 2 . . . . 1 . 2 . . . . 2 2 . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Distress Signals 29 | . 2 5 7 2 . . . . . . . . . . 3 . . . . 4 . . . . . . 2 4 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Times Spotted 440 | . 36 67 67 8 4 15 2 16 . 1 4 . 4 3 48 18 1 . . 27 7 21 4 6 . 7 39 34 1 Peak Tracking Total 16 | . 5 7 7 5 4 3 1 3 . 1 1 . 4 2 10 5 2 . . 8 5 5 2 3 . 2 16 6 1 Tactical Retreats 55 | . 1 1 5 4 . 1 2 4 . . . . . . 10 4 2 . . 5 1 1 . 2 . . 6 6 . ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Traps Triggered 19 | . 4 2 1 1 . 2 . . . . . . . . 2 . . . . 2 . 1 . . . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 27 | . . . . 12 . 2 . . . . . . . . . . . . . . . . . . . . . 13 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 17 | . . . . 1 . . . . . . . . . . 12 . . . . . . . . . . . 4 . . Reprogrammed 21 | . . . . 3 . 7 . . . . . . . . . . . . . 6 . . . . . . . 5 . Reused 7 | . . . . 2 . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . 2 . 1 . . . . . . . . . . . . . 3 . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Machines Disabled 48 | . 1 1 4 . . 1 . 2 . . 2 . . . 19 . . . 1 1 . 1 . 1 . . 1 12 1 Max in Single Turn 13 | . 1 1 1 . . 1 . 1 . . . . . . 13 . . . 1 1 . 1 . 1 . . 1 1 1 Garrison Access 6 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Machines Accessed 148 | . 3 8 10 17 . 16 . 2 . . 3 . 3 . 20 2 1 4 1 10 . 8 . 2 4 . 21 11 2 Terminals 69 | . 3 4 6 8 . 8 . . . . 2 . . . 11 1 1 . 1 5 . 2 . . . . 10 7 . Fabricators 23 | . . . . 4 . 3 . . . . 1 . . . 5 . . . . 2 . 2 . . . . 3 3 . Repair Stations 13 | . . 1 1 1 . 2 . . . . . . . . 2 . . . . 1 . 2 . . . . 2 1 . Recycling Units 5 | . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 14 | . . 2 2 3 . . . . . . . . . . 1 . . . . 2 . 1 . . . . 3 . . Garrison Access 6 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Total Hacks 448 | . 9 21 32 44 . 48 . 8 . . 16 . 23 . 66 2 1 17 6 36 . 19 . 2 4 . 67 25 2 Successful 309 | . 1 13 21 30 . 28 . 8 . . 13 . 23 . 45 2 1 17 6 25 . 17 . 2 4 . 32 19 2 Failed 136 | . 8 8 10 13 . 20 . . . . 3 . . . 21 . . . . 11 . 2 . . . . 34 6 . Catastrophic 24 | . 3 1 4 2 . 6 . . . . . . . . 5 . . . . . . 1 . . . . 1 1 . Database Lockouts 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 136 | . 7 9 14 17 . 17 . 1 . . 3 . . . 29 . . . . 12 . 4 . . 3 . 14 5 1 Terminals 207 | . 9 8 15 18 . 31 . . . . 3 . . . 40 1 1 . 6 21 . 6 . . . . 34 14 . Fabricators 80 | . . . . 15 . 8 . . . . 13 . . . 19 . . . . 3 . 4 . . . . 9 9 . Repair Stations 31 | . . 4 4 1 . 4 . . . . . . . . 4 . . . . 2 . 5 . . . . 5 2 . Recycling Units 12 | . . 2 2 . . 3 . . . . . . . . . . . . . . . . . . . . 5 . . Scanalyzers 52 | . . 7 11 9 . . . . . . . . . . 2 . . . . 10 . 3 . . . . 10 . . Garrison Access 9 | . . . . 1 . 2 . . . . . . . . 1 . . . . . . 1 . . . . 4 . . Terminal Hacks 150 | . 1 2 8 8 . 10 . 8 . . 1 . 23 . 19 2 1 17 6 7 . 5 . 2 4 . 16 8 2 Record 33 | . . . . . . . . 7 . . . . 6 . . 1 1 5 6 . . 1 . 1 2 . . 1 2 Part Schematic 22 | . . . . 1 . 2 . . . . 1 . 9 . 1 . . 4 . 1 . 1 . . . . 1 1 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . 1 . . . . . . . . . . . 4 . 1 . . . . . . 1 . . Prototype ID Bank 10 | . . . . 1 . . . . . . . . 3 . 1 . . 4 . . . . . . . . 1 . . Open Door 6 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 2 . . 1 . Branch Access Points 7 | . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . 3 1 . 1 . . . . . . . . 3 . . . . . . . . . . . 2 . . Unreport Threat 4 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Locate Traps 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Disarm Traps 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Reprogram Traps 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Dispatch Records 4 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . Recall Reinforcements 5 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 4 | . . . 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . Fabricator Hacks 43 | . . . . 5 . 4 . . . . 10 . . . 11 . . . . 2 . 2 . . . . 2 7 . Network Status 9 | . . . . 1 . 2 . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 . Load Schematic 17 | . . . . 2 . . . . . . 5 . . . 5 . . . . . . 1 . . . . 1 3 . Build 17 | . . . . 2 . 2 . . . . 5 . . . 4 . . . . . . . . . . . 1 3 . Repair Station Hacks 25 | . . 2 2 1 . 4 . . . . . . . . 4 . . . . 2 . 4 . . . . 4 2 . Scan Component 12 | . . 1 1 . . 2 . . . . . . . . 2 . . . . 1 . 2 . . . . 2 1 . Repair 12 | . . 1 1 . . 2 . . . . . . . . 2 . . . . 1 . 2 . . . . 2 1 . Refit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 38 | . . 4 8 7 . . . . . . . . . . 2 . . . . 9 . 3 . . . . 5 . . Insert Component 14 | . . 2 2 2 . . . . . . . . . . . . . . . 4 . 1 . . . . 3 . . Analyze 13 | . . 2 2 2 . . . . . . . . . . . . . . . 5 . 1 . . . . 1 . . Retrieve Study 11 | . . . 4 3 . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . Garrison Access Hacks 6 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Seal Access 6 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Unauthorized Hacks 44 | . . 4 3 8 . 7 . . . . 2 . . . 8 . . . . 5 . 2 . . . . 3 2 . Terminals 11 | . . . 1 1 . 2 . . . . 1 . . . 2 . . . . 4 . . . . . . . . . Assimilate 6 | . . . . 1 . 2 . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators 25 | . . . . 7 . 4 . . . . 1 . . . 6 . . . . 1 . 2 . . . . 2 2 . Report 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 7 | . . . . 2 . 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . Liberate 7 | . . . . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . . . 1 . . Haulers 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 5 | . . . . 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 2 7 8 12 . 12 . . . . 2 . . . 15 . . . . 7 . 5 . . . . 20 8 . Full Trace Events 12 | . 1 2 2 . . . . . . . 1 . . . 3 . . . . . . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 4 . . . 5 . . . . . . . . . . . . . . . . Robots Built 28 | . . . . 2 . 3 . . . . 12 . . . 8 . . . . . . . . . . . 3 . . Authchips 5 | . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . Time 510 | . . . . 67 . 107 . . . . 116 . . . 152 . . . . . . . . . . . 68 . . Total Robot Build Rating 105 | . . . . 8 . 9 . . . . 36 . . . 28 . . . . . . . . . . . 24 . . Part Schematics Acquired 63 | . . 16 4 3 . 2 . . 14 . 1 . 9 . 1 . . 4 . 4 . 2 . . . . 2 1 . Parts Built 7 | . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 4 . Authchips 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Time 498 | . . . . 116 . . . . . . 33 . . . 44 . . . . . . . . . . . . 305 . Total Part Build Rating 47 | . . . . 3 . . . . . . 4 . . . 4 . . . . . . . . . . . . 36 . Part Studies Acquired 11 | . . . 4 3 . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . Parts Repaired 12 | . . 1 1 . . 2 . . . . . . . . 2 . . . . 1 . 2 . . . . 2 1 . Time 482 | . . 26 51 . . 66 . . . . . . . . 66 . . . . 44 . 113 . . . . 82 34 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . 2 2 2 . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . Part Schematics Acquired 11 | . . 2 2 2 . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . . . . 4 . . . . 13 . . . . . 1 . . 3 1 2 . . . . . . . . 1 Non-combat 13 | . . . . 4 . . . . 5 . . . . . 1 . . . 1 2 . . . . . . . . . Combat 12 | . . . . . . . . . 8 . . . . . . . . 3 . . . . . . . . . . 1 Robot Hacks Applied 26 | . . . . 4 . . . . 14 . . . . . 1 . . 3 1 2 . . . . . . . . 1 parse_system 20 | . . . . 1 . . . . 14 . . . . . . . . 3 1 . . . . . . . . . 1 find_chute 4 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Total Allies 71 | . . . . 3 . 8 . . . . 12 . . . 11 . . . . 4 19 . . . . . 3 11 . Largest Group 19 | . . . . 2 2 6 4 3 3 3 15 9 9 . 4 . . . . 3 19 2 . . . . 3 8 . Highest-Rated Group 684 | . . . . 64 64 105 67 31 32 32 326 204 204 . 97 . . . . 141 684 92 . . . . 126 440 . Highest-Rated Ally 68 | . . . . 32 32 37 37 11 12 12 25 25 25 . 41 . . . . 47 50 46 . . . . 42 68 . Total Orders 38 | . . . . 1 . 6 6 6 5 2 8 2 1 . 1 . . . . . . . . . . . . . . STAY 16 | . . . . 1 . 3 3 2 . 1 3 1 1 . 1 . . . . . . . . . . . . . . FOLLOW 11 | . . . . . . 3 2 3 . 1 1 1 . . . . . . . . . . . . . . . . . DROP 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . PICKUP 8 | . . . . . . . 1 1 4 . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 269 | . . . . . 1 22 4 . . . 22 . 12 . 25 . . . . 4 116 25 . . . . . 38 . Total Damage 13434 | . . . . . 56 404 68 . . . 536 . 257 . 854 . . . . 80 8007 739 . . . . . 2433 . Kills 46 | . . . . . . 4 . . . . 6 . 1 . 5 . . . . . 16 7 . . . . . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Active Infowar (turns) 18414 | . . . 2095 1172 29 1043 1277 1441 966 1227 687 296 94 282 1344 585 244 141 308 926 166 366 282 557 266 262 1445 913 . Optics 14377 | . . . 2095 1117 29 1043 1277 1441 966 1227 687 296 94 282 1344 585 244 141 308 926 166 109 . . . . . . . Sensors 16289 | . . . . 1168 29 1043 1275 1441 962 1227 687 296 94 282 1339 583 244 141 308 913 166 366 282 557 266 262 1445 913 . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Jamming 1387 | . . . . . . . . . . . . . . . . . . . . . . 120 282 557 266 120 . 42 . ECM 319 | . . . . . . . . . . . . . . . . . . . . 319 . . . . . . . . . Robot Analysis Total 7 | . . . . . . 1 . . . . . . . . . . . 4 . 1 . . . . . . 1 . . Derelict Logs Recovered 17 | . . . . . . . 1 3 2 2 . 1 . 2 . 1 2 . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Turns Passed 24834 | 2 1697 3086 3220 1240 29 1043 1277 1441 966 1227 687 296 94 282 1344 585 244 141 308 926 166 366 282 557 266 262 1577 1065 158 Spaces Moved 32570 | 1 633 1364 1047 2526 69 1696 1539 2180 1518 1069 843 871 198 715 2768 1254 754 270 852 1656 315 912 791 1200 730 687 2636 1237 239 Core 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 Treads 2659 | . 229 1364 1047 19 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 405 | 1 404 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29498 | . . . . 2507 69 1696 1539 2180 1518 1069 843 871 198 715 2768 1254 754 270 852 1656 315 912 791 1200 730 682 2636 1237 236 Fastest Speed 10 | 120 120 160 200 29 29 29 29 29 29 29 26 26 26 26 23 24 27 20 10 10 10 10 10 10 10 10 10 16 17 Average Speed 40 | 120 177 179 230 31 29 29 29 29 29 79 42 26 26 26 24 26 27 24 13 12 10 10 10 10 10 14 11 23 24 Slowest Speed 550 | 120 260 240 400 320 29 29 99 29 29 99 99 26 26 26 94 27 27 27 23 97 10 10 10 10 10 550 97 194 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 103 | . . . . 14 . 7 . . . . . . 1 . 32 5 . . . 11 . 7 . 2 . . 24 . . Potential Cave-ins 5 | . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 70 | 2 91 94 73 47 81 42 84 98 90 75 16 90 80 85 52 84 87 62 90 40 91 22 76 97 93 76 57 51 96 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 9 | . . 1 1 . . 1 . . 2 . . . 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 22 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . . . . . 2 2 3 1 . 2 . 3 . 2 3 . 1 . . . 3 2 . 1 . . . Spaces Dug 234 | . . . . 24 . 11 3 15 . 19 . . . 12 29 17 . . 2 14 1 14 . . . 1 50 22 . Terrain Destroyed 715 | . . 64 6 24 . 21 24 24 . 19 . . . 43 117 23 4 . 3 66 3 68 18 9 . 65 51 48 15 Melee 127 | . . . . 19 . 6 . 15 . 19 . . . . . . . . . . . 1 . . . 1 44 22 . Projectile 187 | . . . . 5 . 15 24 4 . . . . . . 42 23 4 . 3 23 3 24 . 9 . 1 7 . . AOE 401 | . . 64 6 . . . . 5 . . . . . 43 75 . . . . 43 . 43 18 . . 63 . 26 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Arm Lab Total 42277 | 2 992 1765 1538 2890 76 2182 2329 2933 2046 1391 1161 929 238 802 3314 1480 784 341 1038 2322 426 1126 980 1620 918 829 3647 1871 307 Wait 7821 | . 205 166 172 251 6 427 755 712 480 289 286 54 35 76 446 196 19 45 156 587 85 155 176 404 177 118 834 497 12 Move 32346 | . 632 1363 1046 2498 68 1681 1538 2179 1517 1068 842 870 195 714 2707 1243 753 269 851 1635 314 899 790 1195 729 686 2589 1236 239 Hop 94 | . . . . 14 . 7 . . . . . . 1 . 28 5 . . . 10 . 5 . 2 . . 22 . . Pick Up 127 | . 13 23 13 7 . 3 . 2 15 2 11 . . 1 8 4 . 2 2 5 2 6 . 1 1 . 4 1 1 Fast Attach 91 | . 4 5 12 1 1 3 1 . 1 . 1 . 2 1 10 . . 4 2 8 . 4 . 1 . . 15 10 5 Attach 67 | . 5 4 8 13 . 1 . 3 . 1 5 . 1 2 2 . . 1 1 6 1 5 2 1 1 . 1 1 2 Detach 19 | . 1 . . 4 . . . . . . . . 1 . 1 . . . . 6 . 1 2 1 . . 1 . 1 Swap 227 | . 9 31 37 24 1 5 3 2 3 . 3 . . . 20 4 1 11 9 12 1 3 2 . 9 7 23 7 . Drop 191 | 2 6 27 35 20 . 3 . 2 14 2 6 . 2 2 12 3 1 6 8 11 1 4 . 1 1 1 12 6 3 Fire 780 | . 77 111 197 7 . 42 31 11 . 10 6 5 1 6 76 25 10 . 4 34 22 36 5 14 . 14 8 3 25 Melee 377 | . 32 20 . 39 . 8 1 22 16 19 . . . . 4 . . 3 5 8 . 8 3 . . 3 104 82 . Ram 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Kick 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . 15 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 15 . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Trap 27 | . . . . 12 . 2 . . . . . . . . . . . . . . . . . . . . . 13 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / Qua x2) -3/Armory -3/Lab History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 443 | -10/Materials | Discovered new exit (range 9) 503 | -10/Materials | Derelicts attacked the area 1050 | -10/Materials | Core integrity fell below 50% 1269 | -10/Materials | Discovered new exit (range 15) 1384 | -10/Materials | Discovered new exit (range 16) 1647 | -10/Materials | Discovered new exit (range 13) 1697 | -10/Materials | Core integrity fell below 20% 1700 | -10/Materials | Entered another Materials area 1700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2244 | -9/Materials | Discovered new exit (range 15) 2311 | -9/Materials | Repaired Grenade Launcher 2537 | -9/Materials | Identified exit to Mines 2558 | -9/Materials | Discovered new exit (range 16) 2747 | -9/Materials | Build established: Scavenger-Mutant 2765 | -9/Materials | Core integrity fell below 50% 2859 | -9/Materials | Discovered new exit (range 5) 3700 | -9/Materials | First assault squad dispatched 4198 | -9/Materials | Build established: Mutant 4316 | -9/Materials | Discovered new exit (range 16) 4786 | -9/Materials | Entered another Materials area 4786 | -8/Materials | Evolved 2 slots: Utility x2 5234 | -8/Materials | Lost 3 parts (1n1u1w) 5347 | -8/Materials | Repaired Cld. Ion Engine 5444 | -8/Materials | Build established: Scavenger-Mutant 5525 | -8/Materials | Discovered new exit (range 12) 5552 | -8/Materials | Discovered new exit (range 10) 5614 | -8/Materials | Identified exit to Factory 5626 | -8/Materials | Identified exit to Storage 6413 | -8/Materials | Discovered exit to Storage (range 8) 6469 | -8/Materials | Central database locked down 6774 | -8/Materials | Discovered exit to Factory (range 8) 7798 | -8/Materials | Build established: Mutant 7913 | -8/Materials | Discovered exit to Factory (range 7) 7927 | -8/Materials | Garrison activated, responded to threat 7947 | -8/Materials | Core integrity fell below 50% 7999 | -8/Materials | Core integrity fell below 20% 8006 | -8/Materials | Entered Factory 8006 | -7/Factory | Evolved 2 slots: Utility x2 8033 | -7/Factory | Lost 10 parts (2p3n3u2w) 8137 | -7/Factory | Discovered new exit (range 12) 8169 | -7/Factory | Identified exit to Lower Caves 8355 | -7/Factory | Build established: Hacker-Scout 8413 | -7/Factory | Discovered new exit (range 18) 8417 | -7/Factory | Identified exit to Factory 8490 | -7/Factory | Central database locked down 8758 | -7/Factory | Fabricated Imp. VTOL Module (x1) 8859 | -7/Factory | Discovered exit to Lower Caves (range 14) 9113 | -7/Factory | Fabricated Y-54 Guardian (x2) 9246 | -7/Factory | Manually triggered Chute Trap 9246 | -7/Factory | Sucked down chute 9246 | -7/Factory | Entered Waste 9251 | -7/Waste | Spotted C-40 Crusher 9252 | -7/Waste | Spotted C-40 Crusher 9253 | -7/Waste | Spotted C-40 Crusher 9256 | -7/Waste | 2 allies followed down the chute 9259 | -7/Waste | Spotted C-40 Crusher 9261 | -7/Waste | EMP discharged 9262 | -7/Waste | Spotted C-40 Crusher 9264 | -7/Waste | Discovered new exit (range 13) 9267 | -7/Waste | Identified exit to Factory 9275 | -7/Waste | Entered Factory 9631 | -7/Factory | Repaired Mic. Nuclear Core 9670 | -7/Factory | Discovered exit to Factory (range 12) 9692 | -7/Factory | Discovered exit to Factory (range 5) 9822 | -7/Factory | Fabricated P-60 Hacker (x2) 9968 | -7/Factory | Lost 3 allies 10020 | -7/Factory | Repaired Mic. Nuclear Core 10267 | -7/Factory | Fabricated A-02 Transporter? 10318 | -7/Factory | Entered Lower Caves 10318 | -7/Lower Caves | Accompanied by 4 allies 10395 | -7/Lower Caves | Spotted B-75 Beast 10552 | -7/Lower Caves | Encountered a Warlord checkpoint 10745 | -7/Lower Caves | Learned 4 Factory zone layouts 10759 | -7/Lower Caves | Found Alien Artifact 10759 | -7/Lower Caves | Identified Core Expander 10759 | -7/Lower Caves | Installed Core Expander, added new Utility slot 10978 | -7/Lower Caves | Discovered new exit (range 11) 10980 | -7/Lower Caves | Identified exit to Lower Caves 11595 | -7/Lower Caves | Entered another Lower Caves area 11595 | -7/Lower Caves | Accompanied by 3 allies 11620 | -7/Lower Caves | Discovered exit to Factory (range 12) 11651 | -7/Lower Caves | Learned Factory security intel 11686 | -7/Lower Caves | Encountered a Warlord checkpoint 11692 | -7/Lower Caves | Found DCF Scrap (10 items) 11790 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11799 | -7/Lower Caves | Found Prototype Special Weapon 11869 | -7/Lower Caves | Entered an active Warlord outpost 11874 | -7/Lower Caves | Learned location of 1 exit from Research 11874 | -7/Lower Caves | Learned Armory trap positions 11874 | -7/Lower Caves | Learned Factory security intel 11874 | -7/Lower Caves | Learned Factory stockpile data 11874 | -7/Lower Caves | Learned Extension security intel 11874 | -7/Lower Caves | Learned Research terminal intel 11881 | -7/Lower Caves | Learned 8 Factory zone layouts 12299 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 12630 | -7/Lower Caves | Learned 8 Factory zone layouts 12821 | -7/Lower Caves | Discovered new exit (range 11) 12824 | -7/Lower Caves | Identified exit to Zion 13036 | -7/Lower Caves | Entered Zion 13036 | -7/Zion | Accompanied by 3 allies 13054 | -7/Zion | System corruption cleaned by Quarantine Array 13091 | -7/Zion | Received a hallucinogenic algorithm 13190 | -7/Zion | Learned Factory stockpile data 13195 | -7/Zion | Learned location of Warlord (-4) 13247 | -7/Zion | Met Imprinter 13287 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13292 | -7/Zion | Learned Factory garrison access intel 13302 | -7/Zion | Learned Factory emergency access door positions 13770 | -7/Zion | Found Relay Coupler [Programmer] 13848 | -7/Zion | Given A8's code to call for help 13862 | -7/Zion | Discovered new exit (range 17) 13996 | -7/Zion | Identified exit to Proximity Caves 14002 | -7/Zion | Entered Proximity Caves 14002 | -6/Proximity Caves | Accompanied by 3 allies 14085 | -6/Proximity Caves | Spotted B-75 Beast 14163 | -6/Proximity Caves | Identified Molecular Deconstructor 14381 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14469 | -6/Proximity Caves | Build established: Hacker-Skirmisher 14544 | -6/Proximity Caves | Learned Factory emergency access door positions 15229 | -6/Proximity Caves | Entered Factory 15229 | -6/Factory | Accompanied by 3 allies 15229 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15230 | -6/Factory | Identified exit to Lower Caves 15230 | -6/Factory | Identified exit to Factory 15234 | -6/Factory | Loaded intel: 4 garrison access locations 15488 | -6/Factory | Fabricated C-17 Slicer (x3) 15517 | -6/Factory | Fabricated C-17 Slicer (x3) 15547 | -6/Factory | Fabricated C-17 Slicer (x3) 15577 | -6/Factory | Fabricated C-17 Slicer (x3) 15630 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 15779 | -6/Factory | Discovered exit to Factory (range 20) 15820 | -6/Factory | Lost 3 allies 15916 | -6/Factory | Entered Lower Caves 15916 | -6/Lower Caves | Accompanied by 9 allies 15931 | -6/Lower Caves | Build established: Commander-Scout 15972 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 15974 | -6/Lower Caves | Identified exit to Data Miner 16051 | -6/Lower Caves | Identified exit to Lower Caves 16144 | -6/Lower Caves | Encountered a Warlord checkpoint 16212 | -6/Lower Caves | Entered Data Miner 16212 | -6/Data Miner | Accompanied by 9 allies 16212 | -6/Data Miner | Discovered new exit (range 6) 16216 | -6/Data Miner | Met Data Miner 16223 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16225 | -6/Data Miner | Learned location of Section 7 (-3) 16229 | -6/Data Miner | Received God Mode back door access code from Data Miner 16303 | -6/Data Miner | Data Conduit disabled 16306 | -6/Data Miner | Identified exit to Proximity Caves 16306 | -6/Data Miner | Entered Proximity Caves 16315 | -5/Proximity Caves | Spotter reported a threat 16315 | -5/Proximity Caves | Spotter reported a threat 16333 | -5/Proximity Caves | Lost 7 allies 16412 | -5/Proximity Caves | Learned Factory terminal intel 16481 | -5/Proximity Caves | Spotter reported a threat 16505 | -5/Proximity Caves | Learned 4 Factory zone layouts 16562 | -5/Proximity Caves | Discovered exit to Factory (range 17) 16574 | -5/Proximity Caves | Build established: Hacker-Scout 16588 | -5/Proximity Caves | Entered Factory 16588 | -5/Factory | Evolved 2 slots: Propulsion x2 16589 | -5/Factory | Identified exit to Upper Caves 16590 | -5/Factory | Identified exit to Factory 16594 | -5/Factory | Loaded intel: 26 terminal locations 16743 | -5/Factory | Discovered exit to Factory (range 6) 16846 | -5/Factory | Discovered exit to Factory (range 16) 16888 | -5/Factory | Search patrols dispatched 16933 | -5/Factory | Fabricated E-15 Imp? 16978 | -5/Factory | Repaired Broken Imp. VTOL Module 17188 | -5/Factory | Search patrols dispatched 17325 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 17454 | -5/Factory | Repaired Nuclear Pulse Array 17479 | -5/Factory | Allied Derelicts emerged from ambush trap array 17488 | -5/Factory | Search patrols dispatched 17513 | -5/Factory | Found Prototype Processor 17866 | -5/Factory | Fabricated C-17 Slicer (x3) 17905 | -5/Factory | Fabricated C-17 Slicer? 17932 | -5/Factory | Entered Upper Caves 17934 | -5/Upper Caves | Learned Factory garrison access intel 17946 | -5/Upper Caves | Lost 5 allies 17961 | -5/Upper Caves | Encountered a Warlord checkpoint 18426 | -5/Upper Caves | Discovered new exit (range 9) 18428 | -5/Upper Caves | Identified exit to Upper Caves 18517 | -5/Upper Caves | Entered another Upper Caves area 18602 | -5/Upper Caves | Learned location of 1 exit from Factory 18736 | -5/Upper Caves | Discovered new exit (range 20) 18744 | -5/Upper Caves | Identified exit to Zhirov 18761 | -5/Upper Caves | Entered Zhirov 18762 | -5/Zhirov | Discovered new exit (range 3) 18764 | -5/Zhirov | Identified exit to Proximity Caves 18768 | -5/Zhirov | Met Zhirov 18780 | -5/Zhirov | Learned location of Quarantine (-3) 18780 | -5/Zhirov | Learned location of Testing (-2) 18780 | -5/Zhirov | Learned location of Command (-1) 18785 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18790 | -5/Zhirov | Found Alien Artifact 18790 | -5/Zhirov | Identified Integrated Reactor 18790 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18884 | -5/Zhirov | Found Alien Artifact 18902 | -5/Zhirov | Entered Proximity Caves 18992 | -4/Proximity Caves | Found Prototype Launcher 18992 | -4/Proximity Caves | Identified Gui. Micro-nuke Launcher 19194 | -4/Proximity Caves | Learned 8 Factory zone layouts 19194 | -4/Proximity Caves | Learned Extension trap positions 19206 | -4/Proximity Caves | Discovered exit to Factory (range 2) 19210 | -4/Proximity Caves | Entered Factory 19210 | -4/Factory | Evolved 2 slots: Utility x2 19211 | -4/Factory | Identified exit to Upper Caves 19212 | -4/Factory | Identified exit to Extension 19212 | -4/Factory | Identified exit to Research 19213 | -4/Factory | Loaded intel: 4 garrison access locations 19467 | -4/Factory | Repaired Lyr. Light Armor Plating 19515 | -4/Factory | Found Prototype Device 19515 | -4/Factory | Identified Exp. ECM Suite 20032 | -4/Factory | Discovered exit to Research (range 10) 20136 | -4/Factory | Manually triggered Chute Trap 20136 | -4/Factory | Sucked down chute 20136 | -4/Factory | Entered Waste 20138 | -4/Waste | Spotted C-40 Crusher 20140 | -4/Waste | Spotted C-40 Crusher 20140 | -4/Waste | Spotted C-40 Crusher 20141 | -4/Waste | Spotted C-40 Crusher 20141 | -4/Waste | Spotted C-40 Crusher 20151 | -4/Waste | EMP discharged 20152 | -4/Waste | Met Warlord forces unprepared to attack 20167 | -4/Waste | Allies destroyed C-40 Crusher 20182 | -4/Waste | Allies destroyed C-40 Crusher 20183 | -4/Waste | Allies destroyed C-40 Crusher 20185 | -4/Waste | Spotted C-40 Crusher 20193 | -4/Waste | Allies destroyed C-40 Crusher 20225 | -4/Waste | Destroyed C-40 Crusher 20233 | -4/Waste | Allies destroyed C-40 Crusher 20238 | -4/Waste | Discovered new exit (range 14) 20251 | -4/Waste | EMP discharged 20254 | -4/Waste | Lost 17 allies 20269 | -4/Waste | Identified exit to Factory 20302 | -4/Waste | Entered Factory 20302 | -4/Factory | Accompanied by 2 allies 20382 | -4/Factory | Unchained authorized (CL-0N3) 20383 | -4/Factory | Repaired Mni. Grenade Launcher+ 20400 | -4/Factory | Build established: Wizard-Scout 20408 | -4/Factory | Repaired Corrupted Adv. Phase Shifter 20467 | -4/Factory | U-05 Engineer reconstituted as X-87 Electro 20483 | -4/Factory | X-87 Electro reconstituted as CL-0N3 20533 | -4/Factory | Lost 3 parts (1p1n1u) 20600 | -4/Factory | K-01 Serf reconstituted as Cetus Guard 20600 | -4/Factory | Spotted Cetus Guard 20668 | -4/Factory | Entered Upper Caves 20839 | -4/Upper Caves | Unchained authorized (CL-0N3) 20841 | -4/Upper Caves | Learned Research emergency access door positions 20922 | -4/Upper Caves | Spotted B-86 Titan 20925 | -4/Upper Caves | Discovered new exit (range 9) 20932 | -4/Upper Caves | Identified exit to Upper Caves 20950 | -4/Upper Caves | Entered another Upper Caves area 20951 | -4/Upper Caves | Identified exit to Warlord 20952 | -4/Upper Caves | Discovered exit to Research (range 8) 21042 | -4/Upper Caves | Encountered a Warlord checkpoint 21053 | -4/Upper Caves | Found Alien Artifact 21344 | -4/Upper Caves | Build established: Wizard-Sprinter 21411 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 21463 | -4/Upper Caves | Learned Research emergency access door positions 21507 | -4/Upper Caves | Entered Warlord 21525 | -4/Warlord | System corruption cleaned by Quarantine Array 21609 | -4/Warlord | Met Warlord 21634 | -4/Warlord | Warlord's base attacked by MAIN.C 21649 | -4/Warlord | Opened Warlord's prototype stash 21652 | -4/Warlord | Found Prototype Device 21652 | -4/Warlord | Identified Exp. Cloaking Device 21660 | -4/Warlord | Found Prototype Processor 21681 | -4/Warlord | Ran a hallucination algorithm 21699 | -4/Warlord | Found Prototype Energy Gun 21699 | -4/Warlord | Identified Vortex Shotgun 21703 | -4/Warlord | Found Prototype Energy Cannon 21703 | -4/Warlord | Identified Vortex Driver 21764 | -4/Warlord | Opened side exit 21773 | -4/Warlord | Discovered new exit (range 10) 21773 | -4/Warlord | Identified exit to Proximity Caves 21773 | -4/Warlord | Entered Proximity Caves 21774 | -3/Proximity Caves | Found DCF Scrap (15 items) 21943 | -3/Proximity Caves | Spotter reported a threat 21992 | -3/Proximity Caves | Discovered exit to Research (range 4) 22035 | -3/Proximity Caves | Entered Research 22035 | -3/Research | Evolved 2 slots: Utility x2 22036 | -3/Research | Identified exit to Research 22038 | -3/Research | Loaded intel: 24 terminal locations 22203 | -3/Research | Identified Exp. Armor Integrity Analyzer 22258 | -3/Research | Repaired Lyr. Light Armor Plating 22298 | -3/Research | Build established: Hacker-Sprinter 22327 | -3/Research | Identified exit to Armory 22327 | -3/Research | Identified exit to Quarantine 22406 | -3/Research | Central database locked down 22854 | -3/Research | Found Prototype Processor 22854 | -3/Research | Identified Exp. Melee Analysis Suite 22971 | -3/Research | Build established: Wizard-Sprinter 23025 | -3/Research | Found Prototype Processor 23025 | -3/Research | Identified Exp. Targeting Computer 23059 | -3/Research | Fabricated B-74 Champion (x3) 23395 | -3/Research | Repaired Enh. Force Lance 23534 | -3/Research | Discovered exit to Research (range 14) 23551 | -3/Research | Spotted B-86 Titan 23611 | -3/Research | Spotted B-90 Cyclops 23612 | -3/Research | Entered Armory 23613 | -3/Armory | Loaded intel: 61 trap records 23616 | -3/Armory | Found Adv. Force Booster 23618 | -3/Armory | Found Adv. Force Booster 23711 | -3/Armory | Fabricated Exp. Q-thruster? 23802 | -3/Armory | Fabricated Exp. Q-thruster? 23806 | -3/Armory | Fabricated Adv. Phase Shifter? 23827 | -3/Armory | Repaired Mic. Antimatter Reactor? 23890 | -3/Armory | Build established: Hacker-Sprinter 24304 | -3/Armory | Discovered new exit (range 3) 24304 | -3/Armory | Identified exit to Lab 24335 | -3/Armory | Spotted B-86 Titan 24382 | -3/Armory | Spotted Armor Guard 24382 | -3/Armory | Spotted Armor Guard 24386 | -3/Armory | Allies destroyed Armor Guard 24391 | -3/Armory | Allies destroyed Armor Guard 24421 | -3/Armory | Spotted Armor Guard 24421 | -3/Armory | Spotted Armor Guard 24479 | -3/Armory | Destroyed Armor Guard 24536 | -3/Armory | Lost 5 allies 24548 | -3/Armory | Destroyed Armor Guard 24670 | -3/Armory | Core integrity fell below 50% 24676 | -3/Armory | Identified Transdimensional Reconstructor 24676 | -3/Armory | Warped through subspace to slip node 24677 | -3/Armory | Entered Lab 24677 | -3/Lab | Discovered exit to Research (range 9) 24680 | -3/Lab | Unable to decrypt terminal 24680 | -3/Lab | Opened the door to a hidden lab 24680 | -3/Lab | Detected by scanners 24681 | -3/Lab | Gained access to the hidden lab's interior 24681 | -3/Lab | Unable to decrypt terminal 24688 | -3/Lab | Confronted by A5 24708 | -3/Lab | Found Prototype Energy Cannon 24708 | -3/Lab | Identified Potential Cannon 24721 | -3/Lab | Unable to decrypt terminal 24724 | -3/Lab | Found Prototype Special Weapon 24724 | -3/Lab | Identified Gui. Remote Datajack 24753 | -3/Lab | Lost 10 parts (2p2n4u2w) 24753 | -3/Lab | Found Deep Network Scanner 24759 | -3/Lab | Found Alien Artifact 24759 | -3/Lab | Identified Core Reset Matrix 24759 | -3/Lab | Identified Dimensional Node Initializer 24759 | -3/Lab | Used Core Reset Matrix 24763 | -3/Lab | Sensed 3 artifacts in vicinity 24765 | -3/Lab | Found Prototype Protection 24765 | -3/Lab | Identified Exp. Powered Armor 24817 | -3/Lab | Core integrity fell below 20% 24834 | -3/Lab | Lost 3 parts (2n1u) 24835 | -3/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 24803_ Dropped Mni. Grenade Launcher. 24810_ Slammed into A5. 24816_ Destabilizing: Core damaged (-26). 24818_ Slammed into A5. 24818_ Destabilizing: Core damaged (-52). 24820_ Slammed into A5. 24823_ System corrupted: Exp. Powered Armor rejected. 24824_ Slammed into A5. 24828_ Destabilizing: System interference. 24828_ Adv. Target Analyzer temporarily disabled. 24829_ Slammed into A5. 24831_ A5 knocked back. 24831_ Adv. Signal Interpreter broken. 24831_ Destabilizing: Short circuit. 24832_ Slammed into A5. 24832_ Adv. Target Analyzer broken. 24832_ Destabilizing: Short circuit. 24833_ Slammed into A5. 24833_ Destabilizing: Core damaged (-39). 24834_ Slammed into A5. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ????????????????###########???? | | ????????????????# """"""" #???? | | ???????######???#"""""""""#???? | | ?#######""""#####"!""!""!"##### | | ?#""" """""" """"""""""" # | | ?#" "# | | ?#" ""# | | ?#" ""# | | ?#"" " ""# | | ?#" """ " "# | | ?#"" " #### "# | | ?#" "###?#"" "# | | ?#"" |]" ###"" "# | | ?#"] ##"" "# | | ?#"" # ## A | | ?#" """"" # | | ?#"" """" # | | ?# | | ?#" # | | ?# ! "# | | ?# """""""" "# | | ?#"" @ ""#### " "? | | ?#" p ""????#" "? | | ?#"" #????" "? | | ?#""A "#????? ?? | | ?#"" "#??????????? | | ?#"" "???????????? | | ?#" ??????????? | | ?#" ??????????? | | ??"" ???????????? | | ??" "" ???????????? | | ?# " " " """"????????????? | | ??# ##### """""#??????????????? | | ??# ????? """"????????????????? | | ??# ?????###??????????????????? | | ??# ??????????????????????????? | | ??# ??????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 46 Energy Capacity 850 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Power Amplification 30 Corruption Block 20 Armor Coverage 750 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 93 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Force Boost 40 Offensive Hacking 54 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Preloaded P-60 Hacker | x2 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded C-17 Slicer | x3 | -6/Factory | Authchip C-17 Slicer | x3 | -6/Factory | Authchip C-17 Slicer | x3 | -6/Factory | Authchip C-17 Slicer | x3 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory E-15 Imp | x2 | -5/Factory | Preloaded Imp. Cesium-ion Thruster | x1 | -5/Factory | Authchip C-17 Slicer | x3 | -5/Factory | Authchip C-17 Slicer | x3 | -5/Factory B-74 Champion | x3 | -3/Research | Preloaded Exp. Q-thruster | x1 | -3/Armory | Authchip Exp. Q-thruster | x1 | -3/Armory Adv. Phase Shifter | x2 | -3/Armory | Preloaded Repaired ---------- Grenade Launcher | 8% | -9/Materials Cld. Ion Engine | 9% | -8/Materials Mic. Nuclear Core | 12% | -7/Factory Mic. Nuclear Core | 60% | -7/Factory Imp. VTOL Module | 99% | -5/Factory | Broken Nuclear Pulse Array | 70% | -5/Factory Lyr. Light Armor Plating | 6% | -4/Factory Mni. Grenade Launcher | 64% | -4/Factory Adv. Phase Shifter | 8% | -4/Factory | Corrupted Lyr. Light Armor Plating | 11% | -3/Research Enh. Force Lance | 63% | -3/Research Mic. Antimatter Reactor | 7% | -3/Armory Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed SubatomicMakeshiftGravjet Manual? 0 Play Time 05:57:30 Cumulative 253.6 hours Start 2025.12.29 @ 19:51:10 End 2026.01.01 @ 23:35:42 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 328 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9164c3a-fc25-483f-bcea-180ce5e3e63f