Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 16:26:10 Player: StaticNoob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (5496) 5496 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11046 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 1% Temperature Cool (9) Movement Core (600) Ox11 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Core Shielding > --- WEAPON (3) ------- Ripper > --- INVENTORY (15) --- Power Amplifier Advanced Terrain Scanner Advanced ECM Suite Improved Light Armor Plating Authchip [Propulsion] Improved Trap Extractor (0/6) Heavy Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Microactuators Hacking Suite System Shield > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- Micro Nuclear Core Flexi-carbon Leg Power Amplifier Advanced Terrain Scanner Advanced ECM Suite Improved Core Shielding Authchip [Propulsion] Improved Trap Extractor Heavy Rocket Launcher Heavy Missile Launcher Multitool Chainsword Chainsword [Rating: 59] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Greatsword Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Multitool Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 4 2 . . . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . Utility 5 | . . . 3 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 128 | 8 6 3 31 29 3 4 . 3 29 12 Power 15 | 2 2 . 4 2 . 1 . . 2 2 Engine 10 | 2 1 . 2 1 . 1 . . 2 1 Core 5 | . 1 . 2 1 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 . 2 12 6 1 2 . . 9 6 Treads 4 | 2 . . . . . . . . 1 1 Leg 32 | . . 1 12 6 1 2 . . 5 5 Wheel 4 | . . 1 . . . . . . 3 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | 2 2 . 11 15 1 1 . 1 15 2 Device 23 | 1 1 . 6 7 1 1 . 1 4 1 Storage 7 | 1 1 . 1 2 . . . . 2 . Processor 4 | . . . . . . . . . 4 . Hackware 6 | . . . 1 1 . . . . 4 . Protection 10 | . . . 3 5 . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 1 4 6 1 . . 2 3 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 3 | . . . . 1 1 . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 13 | . . . 3 5 . . . 1 3 1 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 65 | . . 3 10 8 1 1 . 3 21 18 Power 6 | . . . 2 . . . . 1 1 2 Propulsion 25 | . . 2 4 2 . . . . 10 7 Utility 20 | . . . 3 3 1 1 . 1 7 4 Weapon 14 | . . 1 1 3 . . . 1 3 5 Highest Loss Streak 16 | . . 3 2 4 1 1 . 2 16 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 11 | . 5 14 10 13 13 13 14 11 11 11 Power 1 | . 2 3 1 . 1 1 1 . 2 . Propulsion 2 | . . 2 2 4 2 2 3 3 2 . Utility 4 | . 2 6 2 4 6 5 5 5 4 5 Weapon 2 | . . 1 3 3 3 3 4 2 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 1 . 11 8 . 1 . . 1 4 Power 4 | . 1 . 2 . . . . . 1 . Propulsion 9 | . . . 6 2 . 1 . . . . Utility 9 | . . . 2 3 . . . . . 4 Weapon 4 | . . . 1 3 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 89 91 91 91 92 98 93 84 Engine 3 | . 12 . 4 . . 4 7 6 5 4 Core 4 | . 1 14 4 6 7 2 . . . 1 Treads 4 | . 27 24 . . . . . . 2 . Leg 18 | . . 1 26 22 23 23 23 23 13 18 Device 18 | . 14 14 25 13 16 28 30 29 17 9 Storage 8 | . 14 14 9 7 7 7 7 7 7 6 Processor 1 | . . . . . . . . . 7 13 Hackware 6 | . . . 2 13 12 1 . . 8 11 Protection 5 | . . . 6 8 7 7 7 7 1 2 Ballistic Gun 2 | . 14 13 . . . . . . . . Ballistic Cannon 1 | . 2 14 . . . . . . . . Slashing Weapon 10 | . . . 7 14 14 14 15 13 14 15 Peak Build Rating 59 | 9 12 13 38 48 44 47 47 48 55 59 Average Rating 36 | 5 10 12 29 43 43 45 47 46 47 51 On Entrance 31 | . 9 12 13 37 44 44 47 47 48 44 Avg Prop Armor Cover (%) 10 | . . 7 12 . . . . . 11 . Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 14 35 34 41 53 48 53 49 64 66 41 Greatest Support 78 | 40 40 40 45 52 46 52 52 52 78 75 Greatest Overweight (x) 15 | . . 10 1 1 1 1 . 1 15 11 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 5 14 11 14 14 14 15 12 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 15 13 15 15 14 15 15 13 15 8 Class Distribution -------------------- 24% | Mutant 23% | Hacker-Mutant 17% | Scavenger-Mutant 11% | Derelict-Gladiator 10% | Gladiator 8% | Hacker-Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Matter Collected 3465 | 249 274 139 750 685 137 228 . 111 545 347 Remotely . | . . . . . . . . . . . Salvage Created 6229 | 143 371 149 1959 1149 280 89 . 127 1416 546 Parts 313 | 11 28 11 91 63 8 4 . 11 74 12 Haulers Intercepted 7 | . . . 5 1 . . . . 1 . Recyclers Shooed 3 | . 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 43 | . . 6 . . 11 6 . 9 . 11 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 124 | . 9 7 28 24 6 7 . 11 19 13 Melee 69 | . . . 26 17 4 1 . 3 11 7 Guns 12 | . 8 4 . . . . . . . . Cannons 6 | . 1 3 2 . . . . . . . AOE 37 | . . . . 7 2 6 . 8 8 6 Classes Destroyed 15 | 2 3 1 7 1 . . . . 1 . Worker 5 | . 3 . . 1 . . . . 1 . Tunneler 4 | 3 . . 1 . . . . . . . Hauler 7 | . . . 5 1 . . . . 1 . Recycler 8 | 1 . . 2 1 . . . . 4 . Mechanic 1 | . . . 1 . . . . . . . Operator 2 | . . . 1 1 . . . . . . Watcher 3 | . . . 1 . . . . . 2 . Swarmer 40 | . 3 3 . 7 . 3 . 9 11 4 Grunt 39 | . 6 . 16 6 4 4 . . . 3 Brawler 4 | . . . 2 . 1 . . . . 1 Sentry 19 | . . . 8 5 1 . . . 3 2 Hunter 9 | . . . 2 1 . . . 2 1 3 Programmer 8 | . . . . 5 . . . . 3 . Behemoth 1 | . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . Packrat 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 3 3 3 4 5 3 3 . 4 8 3 Combat Bots Only 8 | . 3 3 4 5 3 3 . 4 8 3 Max Kills in Single Turn 4 | 1 1 1 1 4 2 2 . 3 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 4 2 2 . 3 4 1 Melee 1 | . . . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 1101 | . 51 40 200 336 27 18 . 53 179 197 Missed 352 | . 14 6 53 114 11 8 . 16 54 76 Hits 749 | . 37 34 147 222 16 10 . 37 125 121 Melee 5 | . . . 3 . 2 . . . . . Projectile 744 | . 37 34 144 222 14 10 . 37 125 121 AOE 1 | . . . . . . . . . 1 . Critical Strikes 25 | . . . 10 7 1 1 . . 2 4 Actively Blocked 2 | . . . 1 . . . . . . 1 Part Disruptions 2 | . . . . 2 . . . . . . Damage Taken 9811 | . 343 469 1963 2342 220 152 . 455 2149 1718 Core 1806 | . 58 115 324 344 . 18 . 92 482 373 Absorbed by Shields 985 | . 127 175 249 170 . 10 . 150 104 . Redirected to Shielding 258 | . . . 53 106 . . . . . 99 Regen/Repaired (Parts) 419 | . . . 192 136 . . . . 91 . Core Remaining (%) 51 | 100 . 30 41 . . . . 35 . . Volleys Fired 123 | 8 35 28 16 2 4 7 . 10 3 10 Largest 2 | 2 2 2 2 1 1 1 . 1 1 1 Hottest 60 | 60 60 60 50 36 39 39 . 39 39 39 Shots Fired 202 | 16 69 49 32 2 4 7 . 10 3 10 Gun 116 | 16 63 21 16 . . . . . . . Cannon 50 | . 6 28 16 . . . . . . . Launcher 36 | . . . . 2 4 7 . 10 3 10 Special . | . . . . . . . . . . . Kinetic 130 | 8 41 49 32 . . . . . . . Thermal 36 | 8 28 . . . . . . . . . Explosive 36 | . . . . 2 4 7 . 10 3 10 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 1 13 8 13 2 2 1 . 1 . 1 Robot Miss Streak 3 | 2 3 2 2 1 . 1 . 3 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 364 | 5 45 34 106 69 11 4 . 6 57 27 Core Hits 202 | 5 21 11 41 31 10 12 . 14 32 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 42 | . . 1 17 9 3 . . 1 9 2 Destroy 1 | . . . 1 . . . . . . . Blast 2 | . . 1 1 . . . . . . . Sever 38 | . . . 15 9 3 . . 1 8 2 Impale 1 | . . . . . . . . . 1 . Melee Attacks 345 | . . . 108 104 13 3 . 9 77 31 Impact . | . . . . . . . . . . . Slashing 338 | . . . 108 104 13 3 . 9 70 31 Piercing 7 | . . . . . . . . . 7 . Sneak Attacks 24 | . . . 12 2 . . . . 9 1 Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks 33 | . . . . 15 2 . . 1 11 4 Damage Inflicted 17865 | 96 539 569 5360 3914 702 749 . 1183 3089 1664 Guns 1005 | 96 487 260 162 . . . . . . . Cannons 579 | . 52 309 218 . . . . . . . Explosions 3781 | . . . . 589 295 652 . 1046 509 690 Melee 12500 | . . . 4980 3325 407 97 . 137 2580 974 Ramming . | . . . . . . . . . . . Kinetic 1334 | 42 343 569 380 . . . . . . . Thermal 250 | 54 196 . . . . . . . . . Explosive 3781 | . . . . 589 295 652 . 1046 509 690 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 12383 | . . . 4980 3325 407 97 . 137 2463 974 Piercing 117 | . . . . . . . . . 117 . Highest Corruption 10 | . . . 2 10 6 6 6 6 1 1 Average Corruption 3 | . . . 1 4 5 6 6 6 1 1 Corruption Purged 5 | . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 109 | . . . 13 37 15 12 2 24 2 4 Message Errors 35 | . . . 4 10 4 4 1 12 . . Matter Fused 28 | . . . 4 11 4 2 . 5 . 2 Heat Flow Errors 19 | . . . 3 6 . 4 1 3 1 1 Energy Discharges 5 | . . . . 2 1 2 . . . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 12 | . . . 1 4 4 . . 2 . 1 Data Loss (major) 6 | . . . 1 1 1 . . 2 1 . Alerts 2 | . . . . 1 1 . . . . . Misdirections 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1031 | . . . 353 223 12 49 . 64 202 128 Projectiles 14 | . . . 14 . . . . . . . Explosions 220 | . . . . 40 . 7 . 64 62 47 Melee 797 | . . . 339 183 12 42 . . 140 81 Knockbacks 13 | . . 8 5 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 11 | . . 7 4 . . . . . . . Secondary 2 | . . 1 1 . . . . . . . Self-Inflicted Damage 227 | . . . . 96 . . . 41 . 90 Shots 9 | . . . . 3 . . . 2 . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 277 | . 71 . 222 263 9 277 205 165 192 221 Average Temperature 73 | . 22 . 96 108 6 109 109 78 102 95 Received Heat Transfer 2430 | . 162 76 1011 284 60 96 . . 255 486 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 575 | 125 450 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Maximum Alert Level 1 | . . . 1 1 . . . . 1 . Low Security (%) 76 | 100 100 . 84 57 . . . . 84 . Level 1 23 | . . . 15 42 . . . . 15 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 360 | 10 87 . 293 360 . . . . 249 . Initial 130 | . 3 . . 130 . . . . 44 . Average 121 | 1 25 . 102 173 . . . . 133 . Influence Increases 3700 | 20 308 70 845 829 140 160 . 290 668 370 Destroy 0b10 Robot/C 2400 | . 180 60 560 480 120 140 . 220 380 260 Destroy 0b10 Robot/NC 150 | 20 15 . 55 20 . . . . 40 . Destroy Leader 590 | . 40 10 172 152 20 20 . 40 116 20 Successful Hack 214 | . 43 . 57 67 . . . . 47 . Select Force Hacks 50 | . . . . 50 . . . . . . Disable Machine 60 | . 15 . . 15 . . . . 30 . Destroy Structure 56 | . . . 1 30 . . . . 25 . Lose Combat Pursuer 180 | . 15 . . 15 . . . 30 30 90 Influence Decreases 3700 | 15 280 103 556 783 349 280 6 220 664 444 Entered New Map 389 | . 2 17 . 159 125 25 6 . 26 29 Time Decay 2773 | 15 278 86 486 554 214 245 . 200 428 267 Lost Part 538 | . . . 70 70 10 10 . 20 210 148 Squads Dispatched 18 | . . . 3 11 . . . . 4 . Investigation 4 | . . . . 4 . . . . . . Extermination 7 | . . . . 5 . . . . 2 . Reinforcement 7 | . . . 3 2 . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Distress Signals 6 | . . . 3 1 . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 194 | . 13 7 61 36 6 8 . 13 32 18 Peak Tracking Total 8 | . 4 3 4 5 3 4 . 4 6 8 Tactical Retreats 17 | . 1 . 8 1 . . . 2 2 3 ECM-based Alert Blocks 16 | . . . 16 . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Traps Triggered 4 | . 1 . 3 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Machines Disabled 5 | . 2 . . 1 . . . . 2 . Max in Single Turn 1 | . 1 . . 1 . . . . 1 . Garrison Access 2 | . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Machines Accessed 51 | . 6 1 11 19 1 1 3 . 9 . Terminals 25 | . 5 . 8 8 1 . . . 3 . Fabricators 6 | . . . . 4 . . . . 2 . Repair Stations 6 | . . . 1 4 . . . . 1 . Recycling Units 3 | . 1 . . . . . . . 2 . Scanalyzers 3 | . . . 1 1 . . . . 1 . Garrison Access 3 | . . . 1 2 . . . . . . Total Hacks 158 | . 21 1 29 57 2 1 22 . 25 . Successful 101 | . 15 1 22 23 2 1 22 . 15 . Failed 56 | . 6 . 6 34 . . . . 10 . Catastrophic 6 | . . . . 5 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . Manual 58 | . 14 . 7 29 . . . . 8 . Terminals 81 | . 19 . 20 31 2 . . . 9 . Fabricators 14 | . . . . 7 . . . . 7 . Repair Stations 21 | . . . 6 10 . . . . 5 . Recycling Units 4 | . 2 . . . . . . . 2 . Scanalyzers 9 | . . . 2 5 . . . . 2 . Garrison Access 5 | . . . 1 4 . . . . . . Terminal Hacks 50 | . 7 1 9 5 2 1 22 . 3 . Record 8 | . . . . . 2 . 6 . . . Part Schematic 10 | . . . . 1 . . 9 . . . Robot Schematic 4 | . . . . . . . 4 . . . Robot Analysis 4 | . 1 . 3 . . . . . . . Prototype ID Bank 10 | . 2 . 2 2 . . 3 . 1 . Open Door 2 | . . 1 . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . Locate Traps 5 | . 1 . 3 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . 3 . . . . 3 . Network Status 3 | . . . . 2 . . . . 1 . Load Schematic 2 | . . . . 1 . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 15 | . . . 6 5 . . . . 4 . Scan Component 8 | . . . 3 3 . . . . 2 . Repair 7 | . . . 3 2 . . . . 2 . Recycling Unit Hacks 4 | . 2 . . . . . . . 2 . Retrieve Components 4 | . 2 . . . . . . . 2 . Scanalyzer 4 | . . . 1 3 . . . . . . Retrieve Study 4 | . . . 1 3 . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . Seal Access 2 | . . . . 2 . . . . . . Unauthorized Hacks 20 | . 6 . 6 5 . . . . 3 . Terminals 15 | . 6 . 6 2 . . . . 1 . Botnet 5 | . 1 . 1 2 . . . . 1 . Skim 10 | . 5 . 5 . . . . . . . Fabricators 4 | . . . . 2 . . . . 2 . Prioritize 1 | . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . 1 . Download 1 | . . . . 1 . . . . . . Recompile 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Extract 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 5 . 8 15 . . . . 7 . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 6 . . 9 . . . Parts Built 2 | . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . 1 . Time 73 | . . . . . . . . . 73 . Total Part Build Rating 6 | . . . . . . . . . 6 . Part Studies Acquired 4 | . . . 1 3 . . . . . . Parts Repaired 7 | . . . 3 2 . . . . 2 . Time 254 | . . . 108 41 . . . . 105 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 12 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Active Infowar (turns) 6753 | 8 83 . 1383 1742 450 606 90 754 880 757 Sensors 882 | . . . . . . . . . 125 757 Terrain 592 | 8 83 . 345 . . . . . 156 . Structural 220 | . . . . . . . . . 220 . Seismic 4178 | . . . . 1742 450 606 90 754 536 . T.N.C. 25 | . . . . . . . . . 25 . ECM 1204 | . . . 1204 . . . . . . . Robot Analysis Total 4 | . 1 . 3 . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 2 . 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Turns Passed 10190 | 115 867 721 2159 2467 450 606 90 760 1042 913 Spaces Moved 6190 | 53 451 398 1127 1677 360 405 74 452 621 572 Core 10 | 4 . 2 . . . . . . 2 2 Treads 913 | 49 451 361 . . . . . . 6 46 Legs 4937 | . . . 1118 1677 360 405 74 452 327 524 Wheels 330 | . . 35 9 . . . . . 286 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 120 105 105 106 106 123 123 100 115 Average Speed 130 | 151 160 158 127 118 109 138 123 154 118 129 Slowest Speed 800 | 160 160 550 190 185 182 199 123 199 800 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 5 70 26 76 46 56 64 68 76 18 78 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 . 1 1 1 . . . Known Exits Taken 4 | . . . 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . . . Scrap Searched 9 | . . . . . 1 4 . 2 . 2 Spaces Dug 37 | . . . 1 8 2 . . 16 5 5 Terrain Destroyed 337 | . . . 1 29 46 55 . 87 24 95 Melee 16 | . . . 1 8 2 . . . 5 . Projectile . | . . . . . . . . . . . AOE 321 | . . . . 21 44 55 . 87 19 95 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Total 7551 | 68 525 440 1612 1977 390 437 73 489 846 694 Wait 522 | . 17 8 227 97 10 3 . 7 93 60 Move 6180 | 52 450 397 1126 1676 359 404 73 451 620 572 Hop . | . . . . . . . . . . . Pick Up 86 | . 11 1 28 22 . 5 . 1 15 3 Fast Attach 58 | 7 4 2 11 8 2 1 . 1 17 5 Attach 71 | . . 2 29 12 1 1 . 3 13 10 Detach 22 | . 1 . 15 3 . . . . 3 . Swap 90 | 1 5 . 10 38 3 7 . 8 11 7 Drop 85 | . 2 2 33 28 2 6 . . 9 3 Fire 123 | 8 35 28 16 2 4 7 . 10 3 10 Melee 296 | . . . 108 84 9 3 . 8 60 24 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 18 | . . . 9 7 . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Learned location of 1 exit from Storage 729 | -10/Materials | Discovered new exit (range 12) 734 | -10/Materials | Learned 2 Storage zone layouts 755 | -10/Materials | Learned location of 2 exits from Mines 764 | -10/Materials | Learned Storage stockpile data 765 | -10/Materials | Identified exit to Materials 791 | -10/Materials | Learned location of 2 exits from Materials 983 | -10/Materials | Entered Subcaves 984 | -10/Subcaves | Approached by a straggling Scientist 1030 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1135 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1385 | -10/Subcaves | Shifting Twisted Machinery released Multitool 1387 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1399 | -10/Subcaves | Discovered new exit (range 13) 1627 | -10/Subcaves | Core integrity fell below 50% 1663 | -10/Subcaves | Lost 3 parts (2n1w) 1704 | -10/Subcaves | Entered Materials 1704 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1705 | -8/Materials | Identified exit to Factory 2009 | -8/Materials | Build established: Scavenger-Mutant 2359 | -8/Materials | Learned Factory trap positions 2433 | -8/Materials | Learned Storage emergency access door positions 2457 | -8/Materials | Learned Storage security intel 2472 | -8/Materials | Learned Factory trap positions 2478 | -8/Materials | Learned location of 3 exits from Factory 2492 | -8/Materials | Learned 2 Lower Caves zone layouts 2514 | -8/Materials | Learned location of 1 exit from Recycling 2589 | -8/Materials | Learned location of Extension (-4) 2652 | -8/Materials | Central database locked down 2958 | -8/Materials | Discovered exit to Factory (range 15) 3236 | -8/Materials | Repaired Greatsword 3263 | -8/Materials | Repaired ECM Suite 3302 | -8/Materials | Repaired Imp. Heat Sink 3377 | -8/Materials | Core integrity fell below 50% 3693 | -8/Materials | Build established: Mutant 3863 | -8/Materials | Entered Factory 3863 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3864 | -7/Factory | Identified exit to Storage 3864 | -7/Factory | Identified exit to Lower Caves 3865 | -7/Factory | Identified exit to Factory 3866 | -7/Factory | Loaded intel: 111 trap records 4120 | -7/Factory | Discovered exit to Lower Caves (range 13) 4509 | -7/Factory | Build established: Hacker-Mutant 4574 | -7/Factory | Repaired Axe 5162 | -7/Factory | Repaired Greatsword 5511 | -7/Factory | System corruption reached 10% 5567 | -7/Factory | Lost 4 parts (2n1u1w) 5625 | -7/Factory | Discovered exit to Factory (range 12) 6330 | -7/Factory | Entered Lower Caves 6516 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6535 | -7/Lower Caves | Learned location of Zion (-6) 6559 | -7/Lower Caves | Learned Factory terminal intel 6765 | -7/Lower Caves | Discovered new exit (range 8) 6780 | -7/Lower Caves | Entered another Lower Caves area 6873 | -7/Lower Caves | Core integrity fell below 50% 6980 | -7/Lower Caves | Build established: Gladiator 7000 | -7/Lower Caves | Learned 4 Factory zone layouts 7376 | -7/Lower Caves | Discovered new exit (range 10) 7386 | -7/Lower Caves | Entered Data Miner 7386 | -7/Data Miner | Discovered new exit (range 6) 7410 | -7/Data Miner | Met Data Miner 7432 | -7/Data Miner | Learned location of Section 7 (-2) 7432 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7448 | -7/Data Miner | Received God Mode back door access code from Data Miner 7476 | -7/Data Miner | Entered Proximity Caves 7571 | -6/Proximity Caves | Learned Factory stockpile data 7613 | -6/Proximity Caves | Learned location of 1 exit from Factory 7775 | -6/Proximity Caves | Build established: Derelict-Gladiator 8196 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8236 | -6/Proximity Caves | Entered Factory 8236 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8237 | -6/Factory | Identified exit to Factory 8239 | -6/Factory | Loaded intel: 89 trap records 8241 | -6/Factory | Loaded intel: 26 terminal locations 8276 | -6/Factory | Destroyed 8 combat bots 8327 | -6/Factory | Fabricated Melee Analysis Suite (x2) 8731 | -6/Factory | Spotted B-75 Beast 8805 | -6/Factory | Core integrity fell below 50% 8807 | -6/Factory | Destroyed B-75 Beast 8820 | -6/Factory | Lost 16 parts (1p6n6u3w) 9033 | -6/Factory | Repaired Broken Greatsword+ 9080 | -6/Factory | Repaired Chainsword 9122 | -6/Factory | Build established: Scavenger-Gladiator 9185 | -6/Factory | Identified exit to Lower Caves 9278 | -6/Factory | Entered Lower Caves 9314 | -6/Lower Caves | Lost 3 parts (3n) 9577 | -6/Lower Caves | Build established: Hacker-Gladiator 9717 | -6/Lower Caves | Identified exit to Lower Caves 9741 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9846 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 10022 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10054 | -6/Lower Caves | Core integrity fell below 20% 10094 | -6/Lower Caves | Lost 9 parts (1p3n3u2w) 10191 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Guardian. 10054_ Mic. Nuclear Core destroyed. 10056_ Hacking Suite destroyed. 10060_ Y-54 Guardian Lgt. Treads severed. 10063_ Flexi-carbon Leg destroyed. 10065_ Y-54 Guardian destroyed. 10069_ Lgt. Treads fries itself beyond repair. 10072_ Imp. Light Armor Plating fries itself beyond repair. 10073_ Acquired Lgt. Treads. 10079_ Critical hit (Burn: +37). 10079_ G-50 Soldier destroyed. 10085_ Acquired Lgt. Angular Momentum Engine. 10086_ Acquired 20 matter. 10091_ Carbon-fiber Leg+ fries itself beyond repair. 10171_ Chainsword destroyed. 10171_ Critical hit (Burn: +37). 10183_ Chainsword destroyed. 10188_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ##??# #? | | ???????????????????????????????####??# ### ### | | ???????????????????????????????# #?## #?# | | ??????????????????????????????## #?# #??# | | ?????????????????* ###?######## ### #??# | | ???????????????? ?# % # #???# | | ???????????????# # #????# | | ?????????????? # #?????# | | ?????????????? % ##????## | | ??????????????# ## # ##??#### | | ??????????????? ?????#?# # # ##?## ### | | ?????????????????????#$# %##### ### | | ???????????????????### # % | | ???????????????????# | | ???????????????????# ##### | | ???????????????????# #### #####?#### | | ??????????????????# ????# ## | | ??????????????????# ### ## ##### # # | | ??????????????????# ## #" # ## ## | | ??????????????????# ## #" + # ## #? | | ??????????????????## ??# #" #### ## # ##? | | ???????????????????# ?## ## #" "# ## # %#?? | | ?????????????????# # #?#### #? "# #### # ### | | ?????????????????# ##### #? ?# ??### # | | ?????????????????## ###+#### #??# | | ?????????????????# @ g #### | | ????????????????# > ##### g #### | | ??????????????# ??????# #??## | | ?????????????# ???????# #??### | | ?????????????# #?????????## #???## | | ?????????????##?????????????##### ???## ### | | ????????????????????????????????## ???## ##?? | | ??????????????????????????????????# ??####??? | | ???????????????????????????????????#### #???????? | | ???????????????????????????????????????# #???????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Med. Matter Pod | -7/Factory | Extracted Hvy. Armor Plating | -7/Factory | Extracted Adv. Weight Redist. System | -7/Factory | Extracted Imp. Shield Generator | -7/Factory | Extracted Imp. VTOL Module | -7/Factory | Extracted Melee Analysis Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Melee Analysis Suite | x2 | -6/Factory | Authchip Repaired ---------- Greatsword | 1% | -8/Materials ECM Suite | 25% | -8/Materials Imp. Heat Sink | 5% | -8/Materials Axe | 56% | -7/Factory Greatsword | 18% | -7/Factory Greatsword | 70% | -6/Factory | Broken Chainsword | 10% | -6/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Challenges ------------ None Game ------ Seed ArcsightWarlordLegs Manual? 0 Play Time 01:23:23 Cumulative 238.7 hours Start 2025.11.08 @ 15:08:10 End 2025.11.08 @ 16:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 412ccc5e-ac2e-4d16-86c6-f98c38570cf8