Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.18 @ 21:57:10 Player: Cruxius Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (135) 675 Value Destroyed (5640) 5640 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 11206 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 829/1150 Matter 269/300 Energy 170/170 System Corruption 23% Temperature Cool (0) Movement Treading (152) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Improved Treads Advanced Medium Treads Flexi-carbon Leg > --- UTILITY (10) ----- Large Storage Unit Enhanced Optical Array Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Kinecellerator > --- WEAPON (3) ------- Autogun > --- INVENTORY (15) --- Improved Deuterium Engine Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Improved Medium Armor Plating Improved Medium Armor Plating High-powered Shock Rifle Plasma Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Fission Core Light Antimatter Reactor Advanced Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Kinecellerator Heavy Assault Rifle Autogun Mass Driver Rocket Launcher [Rating: 86] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun High-powered Shock Rifle Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Slots Evolved 12 | . . 2 2 . 2 2 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . 1 . Utility 8 | . . 1 2 . 2 1 1 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 116 | 7 14 9 9 7 2 10 29 22 7 Power 21 | 1 3 2 2 . . 1 3 8 1 Engine 14 | 1 3 2 2 . . 1 2 3 . Core 3 | . . . . . . . 1 2 . Reactor 4 | . . . . . . . . 3 1 Propulsion 36 | 2 4 2 3 1 . 3 11 7 3 Treads 2 | . . . . . . . . . 2 Leg 34 | 2 4 2 3 1 . 3 11 7 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 1 4 2 3 2 2 4 7 2 . Device 8 | . 1 2 1 . 1 1 1 1 . Storage 5 | 1 3 . . . . . 1 . . Processor 10 | . . . 2 2 . 2 4 . . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 1 1 1 . Artifact . | . . . . . . . . . . Weapon 32 | 3 3 3 1 4 . 2 8 5 3 Energy Gun 2 | . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 24 | 3 3 3 1 4 . 1 5 2 2 Ballistic Cannon 5 | . . . . . . 1 3 1 . Launcher 1 | . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Corrupted Parts 3 | . . . . . . . . . 3 System Corruption 17 | . . . . . . . . . 17 Parts Lost 38 | . . . 1 3 . 2 8 16 8 Power 4 | . . . . . . . 1 2 1 Propulsion 15 | . . . . 1 . 1 2 7 4 Utility 8 | . . . . 1 . 1 4 1 1 Weapon 11 | . . . 1 1 . . 1 6 2 Highest Loss Streak 8 | . . . 1 1 . 1 2 8 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 99 98 100 99 99 93 87 Engine 6 | . 13 11 9 9 7 6 3 1 . Leg 25 | . 27 33 27 25 23 26 22 24 16 Device 11 | . 6 21 21 11 15 13 9 6 10 Storage 8 | . 18 11 9 9 7 6 5 5 5 Processor 21 | . . . 13 24 23 26 29 36 33 Protection 2 | . . . . . 7 5 5 3 . Ballistic Gun 13 | . 27 22 17 17 15 9 7 1 4 Ballistic Cannon 3 | . . . . . . 2 8 9 . Naked Turns . | . . . . . . . . . . Heaviest Build 66 | 14 31 34 37 37 40 51 62 66 51 Greatest Support 105 | 20 20 36 57 51 44 60 74 105 85 Greatest Overweight (x) 8 | 1 8 . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 14 10 Average Carried 13 | 2 11 14 13 14 13 14 14 11 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 14 15 15 14 15 15 15 7 9 Class Distribution -------------------- 38% | Scavenger-Skirmisher 21% | Scavenger-Mutant 17% | Mutant 11% | Skirmisher 7% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Matter Collected 4379 | 214 370 393 389 483 67 160 1391 734 178 Remotely . | . . . . . . . . . . Salvage Created 4831 | . 552 562 603 872 67 143 1274 520 238 Parts 277 | . 27 49 32 46 4 9 71 25 14 Haulers Intercepted 8 | . 2 2 1 3 . . . . . Recyclers Shooed 4 | . . . 2 . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 Prevented 6 | . . . . . . . . . 6 Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Combat Hostiles Destroyed 115 | . 12 11 13 19 3 3 36 12 6 Guns 73 | . 12 11 13 19 3 2 8 4 1 Cannons 33 | . . . . . . 1 25 7 . AOE 8 | . . . . . . . 3 1 4 Classes Destroyed 11 | . 3 2 1 1 . 1 2 1 . Worker 2 | . . . . . . . 1 1 . Builder 1 | . . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . . Hauler 8 | . 2 2 1 3 . . . . . Watcher 8 | . . 3 . . . 1 4 . . Swarmer 26 | . 2 3 . 4 3 . 10 . 4 Grunt 38 | . 10 4 10 5 . . 4 4 1 Duelist 1 | . . . 1 . . . . . . Sentry 26 | . . 4 2 9 . 2 6 2 1 Hunter 13 | . . . . 1 . . 8 4 . Programmer 11 | . . . . . . 1 8 2 . Best Kill Streak 7 | . 2 4 4 4 3 2 5 7 3 Combat Bots Only 6 | . 2 4 4 4 3 2 5 6 3 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 2 2 2 Gunslinging 1 | . 1 1 . . . . . . . Exploded 2 | . . . . . . . 2 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Damage Taken 7209 | . 283 155 458 607 99 310 1938 2451 908 Core 831 | . 32 34 92 106 . 40 206 211 110 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 87 91 . 64 100 95 79 . . Volleys Fired 325 | . 32 36 44 57 7 13 73 49 14 Largest 3 | . 2 2 2 2 2 2 3 3 2 Hottest 163 | . 40 46 46 46 46 83 163 163 60 Shots Fired 716 | . 64 72 88 111 14 26 219 105 17 Gun 507 | . 64 72 88 111 14 15 82 47 14 Cannon 202 | . . . . . . 11 137 54 . Launcher 7 | . . . . . . . . 4 3 Special . | . . . . . . . . . . Kinetic 699 | . 64 72 88 111 14 26 219 101 4 Thermal . | . . . . . . . . . . Explosive 7 | . . . . . . . . 4 3 Electromagnetic 10 | . . . . . . . . . 10 Robot Hit Streak 58 | . 24 24 28 58 24 23 58 36 8 Robot Miss Streak 2 | . 1 2 2 2 1 1 2 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 2 1 1 . . . . 2 . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . Shots Hit Robots 595 | . 53 59 77 96 13 22 170 92 13 Core Hits 294 | . 28 23 45 49 6 10 77 46 10 Critical Kills 2 | . 1 . . 1 . . . . . Critical Parts Destroyed 5 | . 1 1 . 2 . . 1 . . Critical Strikes 19 | . 2 1 . 3 . 3 8 2 . Destroy 7 | . 2 1 . 3 . . 1 . . Blast 12 | . . . . . . 3 7 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12820 | . 667 791 1392 1684 217 629 4729 2140 571 Guns 6939 | . 663 782 1366 1643 217 290 1189 552 237 Cannons 4842 | . . . . . . 309 3127 1406 . Explosions 833 | . . . . . . . 339 160 334 Melee . | . . . . . . . . . . Ramming 206 | . 4 9 26 41 . 30 74 22 . Kinetic 11612 | . 663 782 1366 1643 217 599 4316 1958 68 Thermal 46 | . . . . . . . . . 46 Explosive 759 | . . . . . . . 339 160 260 Electromagnetic 197 | . . . . . . . . . 197 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . 1 . . 1 . 1 1 2 23 Average Corruption 6 | . 1 . . 1 . 1 1 1 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 41 | . 4 . . . . 1 3 7 26 Message Errors 8 | . 2 . . . . . 1 . 5 Matter Fused 13 | . . . . . . . 2 1 10 Heat Flow Errors 3 | . 1 . . . . . . 1 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 7 | . 1 . . . . 1 . 2 3 Data Loss (major) 3 | . . . . . . . . . 3 Misfires 3 | . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . . . . . 9 92 16 13 Projectiles 89 | . . . . . . 9 64 16 . Explosions 40 | . . . . . . . 27 . 13 Melee 1 | . . . . . . . 1 . . Knockbacks 35 | . . . . . . . 27 8 . Impact . | . . . . . . . . . . Kinetic 32 | . . . . . . . 24 8 . Secondary 3 | . . . . . . . 3 . . Self-Inflicted Damage 103 | . . . . . . . 69 . 34 Shots 3 | . . . . . . . 1 . 2 Rammed . | . . . . . . . . . . Targets Rammed 32 | . 1 2 5 9 . 5 6 4 . Kicked 32 | . 1 2 5 9 . 5 6 4 . Crushed . | . . . . . . . . . . Highest Temperature 348 | . 137 6 17 18 . 145 348 209 77 Average Temperature 89 | . 36 3 10 13 . 51 103 86 19 Received Heat Transfer 1525 | . 183 90 342 297 . 102 180 199 132 Effects 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Peak Influence 473 | . 232 296 359 473 224 116 410 384 . Initial 154 | . . 30 52 105 154 94 40 150 . Average 150 | . 76 137 157 306 187 86 102 258 . Maximum Alert Level 2 | . 1 1 1 2 1 . 2 1 . Low Security (%) 67 | 100 90 81 65 17 54 100 82 18 . Level 1 30 | . 9 18 34 70 45 . 16 81 . Level 2 2 | . . . . 12 . . 1 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 2 3 1 2 . . 11 2 . Investigation 3 | . 2 1 . . . . . . . Extermination 5 | . . . . . . . 4 1 . Reinforcement 6 | . . 2 1 1 . . 1 1 . Assault . | . . . . . . . . . . Garrison 7 | . . . . 1 . . 6 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Distress Signals 14 | . 3 2 . 2 . 1 4 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 205 | . 26 23 26 28 3 6 52 28 13 Peak Tracking Total 8 | . 6 4 8 6 3 4 6 8 7 Tactical Retreats 12 | . 1 2 3 . . . 3 3 . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Traps Triggered 12 | . 5 1 . 3 . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Machines Disabled 8 | . . . . . . . 8 . . Max in Single Turn 4 | . . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Machines Accessed 5 | . . . . 2 . . 3 . . Terminals 5 | . . . . 2 . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 5 | . . . . 2 . . 3 . . Successful 4 | . . . . 2 . . 2 . . Failed 1 | . . . . . . . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . 1 . . Terminals 5 | . . . . 2 . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . . 2 . . 2 . . Record 1 | . . . . . . . 1 . . Open Door 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Turns Passed 9389 | 77 1164 1093 534 1195 331 635 2882 825 653 Spaces Moved 5453 | 38 511 679 236 661 240 453 1635 524 476 Core 8 | 5 3 . . . . . . . . Treads 6 | . . . . . . . . . 6 Legs 5439 | 33 508 679 236 661 240 453 1635 524 470 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 126 126 122 115 115 120 Average Speed 134 | 165 188 120 125 136 126 123 136 117 121 Slowest Speed 450 | 190 450 120 130 200 126 125 192 122 225 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 39 | 5 88 44 24 86 7 16 38 11 73 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 118 | . . . . . . 1 65 27 25 Melee . | . . . . . . . . . . Projectile 30 | . . . . . . 1 20 9 . AOE 88 | . . . . . . . 45 18 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Upp Total 6898 | 49 650 901 385 843 255 501 2140 641 533 Wait 812 | . 73 135 86 98 2 9 369 32 8 Move 5444 | 37 510 678 235 660 239 452 1634 523 476 Hop . | . . . . . . . . . . Pick Up 72 | 5 12 18 2 4 4 5 11 8 3 Fast Attach 33 | 5 6 1 1 . . 3 10 3 4 Attach 44 | 1 3 2 4 3 2 3 9 14 3 Detach 5 | . 1 1 . . . . 1 . 2 Swap 39 | 1 5 6 4 4 . 4 10 5 . Drop 60 | . 7 22 4 4 1 7 12 3 . Fire 325 | . 32 36 44 57 7 13 73 49 14 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 32 | . 1 2 5 9 . 5 6 4 . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire 27 | . . . . 4 . . . . 23 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 837 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Discovered new exit (range 16) 1079 | -10/Materials | Build established: Scavenger-Mutant 1181 | -10/Materials | Discovered new exit (range 15) 1242 | -10/Materials | Entered another Materials area 1242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2078 | -9/Materials | Discovered new exit (range 16) 2184 | -9/Materials | Discovered new exit (range 7) 2335 | -9/Materials | Entered another Materials area 2335 | -8/Materials | Evolved 2 slots: Utility x2 2801 | -8/Materials | Build established: Skirmisher 2819 | -8/Materials | Discovered new exit (range 13) 2867 | -8/Materials | Identified exit to Storage 2869 | -8/Materials | Entered Storage 3024 | -8/Storage | Garrison activated, responded to threat 3531 | -8/Storage | Build established: Mutant 4032 | -8/Storage | Discovered new exit (range 20) 4063 | -8/Storage | Identified exit to Factory 4064 | -8/Storage | Entered Factory 4064 | -7/Factory | Evolved 2 slots: Utility x2 4344 | -7/Factory | Discovered new exit (range 5) 4352 | -7/Factory | Build established: Scavenger-Skirmisher 4394 | -7/Factory | Identified exit to Factory 4395 | -7/Factory | Entered another Factory area 4395 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4968 | -6/Factory | Discovered new exit (range 15) 5001 | -6/Factory | Identified exit to Factory 5030 | -6/Factory | Entered another Factory area 5030 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5130 | -5/Factory | Discovered new exit (range 11) 5149 | -5/Factory | Identified exit to Upper Caves 5937 | -5/Factory | Garrison activated, responded to threat 6930 | -5/Factory | Build established: Skirmisher 7524 | -5/Factory | Build established: Gunner 7622 | -5/Factory | Garrison activated, responded to threat 7903 | -5/Factory | Discovered new exit (range 10) 7911 | -5/Factory | Identified exit to Factory 7912 | -5/Factory | Entered another Factory area 7912 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7926 | -4/Factory | Discovered new exit (range 21) 8212 | -4/Factory | Build established: Scavenger-Gunner 8221 | -4/Factory | Identified exit to Upper Caves 8462 | -4/Factory | Lost 8 parts (1p3n1u3w) 8615 | -4/Factory | Lost 6 parts (1p3n2w) 8737 | -4/Factory | Entered Upper Caves 8761 | -4/Upper Caves | Learned 4 Research zone layouts 8872 | -4/Upper Caves | Build established: Scavenger-Mutant 8936 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8958 | -4/Upper Caves | System corruption reached 10% 8978 | -4/Upper Caves | Lost 3 parts (1p2n) 9101 | -4/Upper Caves | Crushed by falling debris 9368 | -4/Upper Caves | Attracted the attention of an 0b10 base 9382 | -4/Upper Caves | Build established: Scavenger-Skirmisher 9390 | -4/Upper Caves | Self-destructed Last Messages --------------- Acquired 4 matter. Acquired 5 matter. Acquired 4 matter. Acquired 3 matter. System corrupted: Component data lost. Acquired 4 matter. Acquired 3 matter. System corrupted: Matter fused (-5). Acquired 1 matter. Acquired 4 matter. System corrupted: Energy discharge (-40). C,C9KJ VH800OFLHRW KGUHE5DA7J5 System corrupted: Matter fused (-10). S-27 Virus springs to life. Flexi-carbon Leg destroyed. System corrupted: Matter fused (-10). Flexi-carbon Leg destroyed. Integrated Corrupted Imp. Treads (+2). Autogun destroyed. Map ----- +----------------------------------------------------+ | ???????????????? ????#?????? ?? ? #######??#?# | | ??????????????????? ? ####? ???? ?? #####?? | | ????????????????? ??#?#?? ? ? #?# ? ? ######? | | ????????????????? ????###?? ?????##?#???## ### ## | | ?????????????????#? ##???? #?######?#?#?# ### # | | ?????????????????#?????## ????#??######### ## | | ???????????????????###??? ???######?### | | ?????????????????# #??##? ????#####?### | | ????????????????#? #?#?#? ??#?#### ##### | | ?????????????#??##?#??#?#? #?## | | ?????????????###?# ###### ?### | | ??????????????##?# #### ##+###+#### ## | | ????????????##??##??##### #" "??# ## | | ???????????????#?#??###?# #" " ?# ## | | ??????????#?###???###???####### #" """# ### | | ??????????#??##?#?####?###??### / # ### | | ???????????#?????#?#?###?##?#?# # # ## | | ????????????????##???###?###### #"" # # | | ?????????????####?#??##?### ### #"T # # | | ????????#???????#??##???## ## #"" # # | | ????????#????#??###?#?### s Yg#"" """""# | | ??????#???###?#?##?#????# g ####+###### | | ?????????#?#?????#?###### sg | | ????????#???? ?#??#### | | ??????????##? ? ?#?# ##### # | | ?????????????? ?? ?## @ ### ## | | ?????????#???##?????# ### | | ?????????#???#?? #### ### | | ??????#????#?### ##?### ## ### | | ???????####????# ?#????# ### ##? | | ?????????#?#???# ??#?#??# ########??? | | ???????#???#??## ? ?##?#? ##?##??? ???? | | ????????????#??# ?????#?#? ##?#??? ? ??? | | ??????????###??# ? ??###? ###?#?? ?????? | | ???????????????#??????##?# ##???#??? ????? | | ??????????#??#??##?#??????# ### ####????#??????? | | ?????????????#??????#?###?####??####??????#??????? | | ?????????????????####?#????#??#?#?#?#?????#??????? | | ?????????????#?????#???#??#??#?#?#?#?#???#???????? | | ??????????????##?#??#?####??##?#?#???#??#????????? | | ??????????????????##???#?????#?#????#?##?????????? | | ????????????????####???#?#?#??#??????#???????????? | | ??????????????????????##????#?????#??????????????? | | ?????????????????????#???#?#?#????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 315 Matter Stores 356 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Unlikely Earthworm Challenges ------------ None Game ------ Seed FluxBombardmentMagmablaster Manual? 0 Play Time 01:45:00 Cumulative 19.0 hours Start 2022.09.02 @ 16:17:02 End 2022.09.18 @ 21:57:10 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0fd92022-d818-4435-bf13-b215fb5ab9ea