Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 03:48:49 Player: Red Box Result: Destroyed self via exploding Outpost Generator Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (189) 945 Value Destroyed (5880) 5880 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1112) 1112 TOTAL SCORE: 12697 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 441 Met Data Miner 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 284/290 System Corruption 23% Temperature Cool (29) Movement Rolling (200) Ox8 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Improved Medium Treads Armored Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Layered Light Armor Plating Medium Reactive Plating > --- WEAPON (3) ------- High-powered Shock Rifle High-powered Shock Rifle Precision Rocket Launcher > --- INVENTORY (20) --- Reinforced Deuterium Engine Improved Titanium Leg Armored Leg Advanced Power Amplifier Energy Well (350) High-capacity Matter Pod (200) Layered Medium Armor Plating Heavy Insulated Plating Improved Powered Armor Advanced Force Field Authchip [Armor] Tesla Rifle Force Rifle Variable Charge Gun Variable Charge Gun Ion Burst Cannon Coil Gun Improved Proton Missile Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Multireflex Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Thermic Laser Thermic Laser Phase Gun > --- INVENTORY -------- Fission Core Cold Fusion Reactor Improved Titanium Leg Armored Wheel Energy Well High-capacity Matter Pod Phase Shifter Improved Medium Armor Plating Medium Reactive Plating Heavy Insulated Plating Authchip [Armor] High-powered Shock Rifle Tesla Rifle Force Rifle Ion Burst Cannon Gauss Rifle Improved Proton Missile Launcher Precision Rocket Launcher Powered Hammer [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 6 | . . . 1 . . . 5 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 173 | 7 13 10 26 21 3 5 73 9 6 . . Power 22 | 1 . 2 6 3 1 . 5 2 2 . . Engine 18 | 1 . 2 6 3 1 . 3 1 1 . . Core 3 | . . . . . . . 2 . 1 . . Reactor 1 | . . . . . . . . 1 . . . Propulsion 25 | 2 2 2 4 2 1 1 7 3 1 . . Treads 11 | . 1 1 2 2 . 1 2 1 1 . . Leg 7 | 2 . . . . . . 4 1 . . . Wheel 7 | . 1 1 2 . 1 . 1 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 69 | 2 5 3 8 6 1 3 38 1 2 . . Device 24 | 1 1 1 1 1 . . 18 . 1 . . Storage 6 | 1 2 . . 2 1 . . . . . . Processor 10 | . . . 1 . . . 8 . 1 . . Hackware 7 | . 1 . 3 1 . . 2 . . . . Protection 22 | . 1 2 3 2 . 3 10 1 . . . Artifact . | . . . . . . . . . . . . Weapon 57 | 2 6 3 8 10 . 1 23 3 1 . . Energy Gun 33 | 2 3 1 6 5 . . 14 2 . . . Energy Cannon 4 | . . . 1 . . . 3 . . . . Ballistic Gun 8 | . . . 1 2 . . 4 1 . . . Ballistic Cannon 5 | . 1 2 . . . 1 . . 1 . . Launcher 2 | . . . . 1 . . 1 . . . . Special Weapon 2 | . 1 . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 13 | . . 1 4 2 . . 4 1 1 . . Parts Lost 32 | . 1 6 2 2 . . 20 . 1 . . Power 3 | . . 1 . . . . 2 . . . . Propulsion 6 | . . 1 . 1 . . 3 . 1 . . Utility 13 | . . 2 2 . . . 9 . . . . Weapon 10 | . 1 2 . 1 . . 6 . . . . Highest Loss Streak 4 | . 1 3 1 1 . . 4 . 1 . . To Critical Strikes 3 | . . 2 . . . . 1 . . . . Average Backups 16 | 5 10 14 14 17 19 19 18 18 18 18 19 Power 1 | . . . . 1 2 2 1 2 . . 1 Propulsion 2 | 3 3 1 2 2 2 3 1 2 3 1 2 Utility 6 | . 1 3 5 7 8 8 6 6 6 8 8 Weapon 6 | . 4 7 4 4 5 5 8 7 8 8 8 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 2 . 8 2 1 2 12 . . . 7 Power 5 | . 1 . . . . . 4 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 17 | . . . 2 . . 2 6 . . . 7 Weapon 10 | . 1 . 5 2 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 99 99 99 100 97 97 95 81 100 Engine 9 | . 14 12 10 11 11 11 5 6 5 6 6 Treads 7 | . 3 14 11 10 . . 4 6 9 13 13 Leg 3 | . 20 . . . . . 1 9 . . . Wheel 10 | . 3 14 11 10 21 21 11 2 5 6 6 Device 10 | . 6 . 5 . 1 10 18 19 17 13 13 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 Processor 6 | . . . . . . . 13 13 15 20 20 Hackware 3 | . . . 5 10 9 . 2 . . . . Protection 11 | . 6 13 11 10 11 11 11 13 13 13 13 Energy Gun 21 | . 26 8 28 31 32 30 11 18 19 1 19 Ballistic Gun 2 | . . . 4 . . . 5 . . . . Ballistic Cannon 1 | . . 19 . . . 2 . . . . . Peak Build Rating 83 | 9 12 19 25 29 28 32 83 74 72 70 70 Average Rating 40 | 6 10 12 20 25 27 28 67 69 70 54 69 On Entrance 34 | . 9 11 13 24 27 28 29 65 71 70 70 Avg Prop Armor Cover (%) 7 | . 13 8 6 7 7 5 5 5 8 14 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 15 38 40 44 64 65 88 101 101 100 96 100 Greatest Support 56 | 20 20 20 20 12 24 24 56 36 28 12 12 Greatest Overweight (x) 8 | 3 2 2 3 5 5 7 7 8 8 7 8 Average Overweight (x) 2 | . . 1 2 4 2 2 2 2 4 6 7 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 11 15 15 18 20 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 5 10 14 14 17 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 7 15 15 15 20 20 20 20 20 20 20 20 Class Distribution -------------------- 22% | Tank 21% | Mutant 16% | Commander-Tank 6% | Derelict-Gunner 5% | Skirmisher 5% | Scavenger-Tank 5% | Derelict-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Matter Collected 5056 | 270 264 339 641 449 66 92 2149 341 287 . 158 Remotely . | . . . . . . . . . . . . Salvage Created 7784 | 234 513 126 1269 1776 180 . 2912 100 582 . 92 Parts 442 | 19 28 17 91 120 9 . 134 1 16 . 7 Haulers Intercepted 12 | . 1 . 4 3 . . 3 . 1 . . Recyclers Shooed 10 | . 3 . 1 2 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 1 . 7 Prevented 12 | . . . . . . . . 1 7 . 4 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 132 | . 8 8 31 27 3 . 43 . 7 . 5 Guns 99 | . 5 4 31 24 3 . 30 . 1 . 1 Cannons 6 | . . 2 . . . . 4 . . . . AOE 17 | . 2 2 . 3 . . 5 . 1 . 4 Classes Destroyed 20 | 2 6 1 3 . 1 . 4 1 1 . 1 Worker 7 | . 1 . 1 . . . 5 . . . . Builder 9 | . 1 1 . 5 . . 2 . . . . Tunneler 8 | 7 1 . . . . . . . . . . Hauler 12 | . 1 . 4 3 . . 3 . 1 . . Recycler 5 | 1 . . 1 3 . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 10 | . 3 . 5 2 . . . . . . . Swarmer 25 | . . 5 7 6 . . 4 . . . 3 Grunt 50 | . 8 2 14 9 . . 16 . . . 1 Brawler 3 | . . . . . . . 3 . . . . Duelist 4 | . . . 1 . . . 3 . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 27 | . . . 9 12 2 . 4 . . . . Demolisher 1 | . . . . . 1 . . . . . . Hunter 6 | . . . . . . . 5 . 1 . . Programmer 8 | . . . . . . . 8 . . . . Decomposer 3 | . . . . . . . . 3 . . . Thug 3 | . . . . . . . . . 3 . . Savage 1 | . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 8 | 2 6 3 6 8 1 . 7 1 6 . 4 Combat Bots Only 8 | . 3 3 4 8 1 . 6 . 6 . 4 Max Kills in Single Turn 4 | 1 3 2 2 3 1 . 2 1 2 . 4 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . 2 2 . 1 . . 2 . 1 . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . 8R-AWN (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 596 | . 37 68 71 61 3 . 320 . 18 . 18 Missed 168 | . 11 16 20 18 2 . 88 . 5 . 8 Hits 428 | . 26 52 51 43 1 . 232 . 13 . 10 Melee 22 | . . . 2 . . . 17 . 3 . . Projectile 406 | . 26 52 49 43 1 . 215 . 10 . 10 AOE 14 | . . 10 . . 1 . 3 . . . . Critical Strikes 32 | . 1 14 2 . . . 12 . 3 . . Part Disruptions 3 | . . . . . . . 2 . . . 1 Damage Taken 7714 | . 393 954 691 571 86 . 4210 . 589 . 220 Core 1200 | . 73 134 73 55 11 . 660 . 134 . 60 Absorbed by Shields 115 | . . . . . . . 115 . . . . Redirected to Shielding 42 | . . . . . . . 42 . . . . Ignored by Resistances 128 | . . . . . . . 89 . . . 39 Regen/Repaired (Parts) 917 | . 112 . 110 117 . 482 96 . . . . Core Remaining (%) 60 | 100 . 17 . . . 65 . . . . . Volleys Fired 380 | 16 45 37 64 46 7 . 124 10 22 . 9 Largest 3 | 2 2 2 3 3 3 . 3 3 3 . 3 Hottest 261 | 80 130 130 195 135 135 . 261 185 185 . 185 Shots Fired 957 | 32 82 74 187 131 22 . 331 36 40 . 22 Gun 840 | 32 75 14 187 131 22 . 301 36 24 . 18 Cannon 96 | . . 60 . . . . 21 . 12 . 3 Launcher 14 | . . . . . . . 9 . 4 . 1 Special 7 | . 7 . . . . . . . . . . Kinetic 191 | . . 60 13 3 . . 100 . 12 . 3 Thermal 342 | . 19 14 159 . . . 149 1 . . . Explosive 3 | . . . . . . . 2 . . . 1 Electromagnetic 421 | 32 63 . 15 128 22 . 80 35 28 . 18 Robot Hit Streak 19 | 10 7 13 12 17 19 . 11 5 7 . 12 Robot Miss Streak 13 | 4 8 6 13 3 3 . 5 2 2 . 4 Penetration Max 2 | . . . . . . . 2 . . . . Secondary Targets 13 | . 2 1 1 2 1 . 6 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . . . . Shots Hit Robots 630 | 19 41 54 145 100 17 . 216 13 14 . 11 Core Hits 494 | 7 31 35 185 76 12 . 125 4 10 . 9 Critical Kills 6 | . . . . . . . 6 . . . . Critical Parts Destroyed 5 | . . . . . . . 5 . . . . Critical Strikes 23 | . 2 . . . . . 20 1 . . . Burn 9 | . . . . . . . 9 . . . . Destroy 11 | . . . . . . . 11 . . . . Corrupt 3 | . 2 . . . . . . 1 . . . Melee Attacks 67 | . 1 . . 7 22 . 36 . . . 1 Impact 30 | . . . . . . . 29 . . . 1 Slashing 36 | . . . . 7 22 . 7 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . 1 . . 3 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14874 | 317 856 1196 2126 2220 316 . 5923 295 868 . 757 Guns 9724 | 235 664 207 2043 1613 234 . 3904 295 304 . 225 Cannons 1259 | . . 851 . . . . 408 . . . . Explosions 3375 | 82 192 138 83 405 82 . 1297 . 564 . 532 Melee 516 | . . . . 202 . . 314 . . . . Ramming . | . . . . . . . . . . . . Kinetic 2275 | . . 851 143 33 . . 1248 . . . . Thermal 5814 | 82 345 345 1786 405 82 . 2456 . 170 . 143 Explosive 900 | . . . . . . . 511 . . . 389 Electromagnetic 5369 | 235 511 . 197 1580 234 . 1394 295 698 . 225 Impact 314 | . . . . . . . 314 . . . . Slashing 202 | . . . . 202 . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 23 | . . . 2 2 2 . 18 18 23 23 23 Average Corruption 7 | . . . 1 2 2 . 3 18 20 23 23 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 353 | . . . 23 41 19 . 76 84 55 8 47 Message Errors 75 | . . . 8 8 6 . 17 11 9 4 12 Matter Fused 75 | . . . 2 11 5 . 13 18 11 2 13 Heat Flow Errors 50 | . . . 4 5 3 . 14 7 8 1 8 Energy Discharges 34 | . . . 2 4 2 . 7 12 5 . 2 Parts Rejected 2 | . . . . . . . 1 . 1 . . Parts Fused 2 | . . . . 1 . . . 1 . . . Data Loss (minor) 55 | . . . 5 5 2 . 12 17 8 . 6 Data Loss (major) 23 | . . . . 3 . . 3 8 7 1 1 Misfires 22 | . . . 1 . 1 . 5 6 5 . 4 Alerts 11 | . . . 1 3 . . 2 4 1 . . Weapon Failures 4 | . . . . 1 . . 2 . . . 1 Overload Shots 1 | . . . . . . . 1 . . . . Overflow Damage 233 | 16 17 11 . 30 . . 159 . . . . Projectiles 17 | . . 11 . . . . 6 . . . . Explosions 71 | 16 17 . . 6 . . 32 . . . . Melee 145 | . . . . 24 . . 121 . . . . Knockbacks 11 | . . 9 . . . . 2 . . . . Impact 2 | . . . . . . . 2 . . . . Kinetic 9 | . . 9 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 197 | . 37 . 29 . 39 . 3 . 42 . 47 Shots 7 | . 1 . 1 . 1 . 2 . 1 . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 619 | 108 510 258 488 320 236 . 619 224 229 216 260 Average Temperature 111 | 40 129 114 123 77 93 . 137 74 88 126 76 Received Heat Transfer 1598 | . 207 30 240 201 . . 785 . 108 . 27 Effects 32 | . 6 1 5 2 . . 18 . . . . Shutdowns 6 | . 1 . 2 . . . 3 . . . . Energy Bleed 7 | . 1 1 1 1 . . 3 . . . . Interference 1 | . . . . . . . 1 . . . . Matter Decay 3 | . 1 . . . . . 2 . . . . Short Circuit 6 | . 1 . 1 1 . . 3 . . . . Damage (minor) 3 | . 2 . . . . . 1 . . . . Damage (major) 5 | . . . 1 . . . 4 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Robots Corrupted 10 | . 1 . . . . . 3 1 5 . . Combat Hostiles 8 | . 1 . . . . . 2 . 5 . . Parts Fried 30 | 1 2 . . 10 1 . 11 1 4 . . Impact Corruptions 6 | . . . . . . . 6 . . . . Robots Melted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Melted 19 | 1 . . . . . . 18 . . . . Heat Transferred 8871 | 150 300 415 2220 550 150 . 4776 . 150 . 160 Parts Sabotaged 2 | . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 20 | 1 3 . 2 7 1 . 5 . 1 . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Maximum Alert Level 3 | . . . 2 2 . . 3 . . . . Low Security (%) 55 | 100 100 100 38 28 100 . 37 . . . . Level 1 27 | . . . 61 63 . . 13 . . . . Level 2 10 | . . . . 7 . . 30 . . . . Level 3 5 | . . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 922 | 10 104 95 408 429 162 . 922 . . . . Initial 171 | . . 21 11 171 81 . . . . . . Average 216 | 1 14 17 247 267 68 . 357 . . . . Influence Increases 4978 | 40 371 203 1005 1047 319 . 1785 5 35 . 168 Destroy 0b10 Robot/C 2720 | . 160 140 620 540 80 . 1040 . 20 . 120 Destroy 0b10 Robot/NC 295 | 40 40 5 65 65 . . 65 5 5 . 5 Destroy Leader 764 | . 48 30 188 200 . . 278 . 10 . 10 Allied During Kill 212 | . . . . 64 27 . 88 . . . 33 Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . Successful Hack 288 | . 49 . 51 26 42 . 120 . . . . Select Force Hacks 240 | . 60 . 30 . 150 . . . . . . Disable Machine 180 | . . 15 . 75 15 . 75 . . . . Destroy Structure 134 | . 14 13 11 32 5 . 59 . . . . Lose Combat Pursuer 135 | . . . 30 45 . . 60 . . . . Influence Decreases 4866 | 40 316 229 627 1244 529 . 863 927 35 . 56 Entered New Map 759 | . . 34 18 236 129 . . 342 . . . Time Decay 3348 | 40 306 175 589 688 390 . 484 585 35 . 56 Lost Part 260 | . 10 10 20 20 . . 200 . . . . Lost Ally 199 | . . 10 . . 10 . 179 . . . . Purge Threat 300 | . . . . 300 . . . . . . . Squads Dispatched 31 | . 3 . 5 4 . . 19 . . . . Investigation 15 | . 3 . 5 2 . . 5 . . . . Extermination 9 | . . . . . . . 9 . . . . Reinforcement 4 | . . . . 1 . . 3 . . . . Assault 2 | . . . . . . . 2 . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Distress Signals 5 | . . . 4 . . . 1 . . . . Communications Jammed 29 | . . . . . . . 29 . . . . Distress Signals 28 | . . . . . . . 28 . . . . Times Spotted 186 | . 18 10 45 37 3 . 57 . 6 . 10 Peak Tracking Total 8 | . 2 3 8 7 2 . 5 . 6 . 7 Tactical Retreats 7 | . 1 . 2 2 . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Traps Triggered 6 | . . . 1 2 . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 41 | . 21 . 20 . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 9 | . 3 . 6 . . . . . . . . Reused 1 | . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Disabled 15 | . . 1 . 5 1 . 5 . . . 3 Max in Single Turn 3 | . . 1 . 1 1 . 1 . . . 3 Garrison Access 2 | . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Machines Accessed 84 | . 11 . 17 14 12 . 23 3 . 4 . Terminals 43 | . 8 . 12 9 6 . 8 . . . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 8 | . 1 . 2 2 . . 3 . . . . Recycling Units 17 | . 2 . 1 2 6 . 6 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . Total Hacks 310 | . 50 . 62 41 38 . 82 8 . 29 . Successful 190 | . 31 . 31 29 28 . 34 8 . 29 . Failed 119 | . 19 . 31 12 10 . 47 . . . . Catastrophic 14 | . 1 . 3 . 1 . 9 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 141 | . 33 . 36 21 23 . 28 . . . . Terminals 153 | . 31 . 46 26 24 . 26 . . . . Fabricators 14 | . . . . . . . 14 . . . . Repair Stations 30 | . 6 . 7 6 . . 11 . . . . Recycling Units 55 | . 13 . 3 8 14 . 17 . . . . Scanalyzers 17 | . . . 6 . . . 11 . . . . Garrison Access 4 | . . . . 1 . . 3 . . . . Terminal Hacks 75 | . 5 . 11 9 10 . 3 8 . 29 . Record 16 | . . . . . . . . 6 . 10 . Part Schematic 10 | . . . 1 . . . 1 . . 8 . Robot Schematic 10 | . . . . 1 1 . . . . 8 . Robot Analysis 11 | . 3 . 4 1 3 . . . . . . Prototype ID Bank 6 | . . . 2 1 . . . . . 3 . Open Door 4 | . . . . 2 . . . 2 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 1 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . Locate Traps 5 | . . . 3 1 . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 2 | . . . . . . . 2 . . . . Repair Station Hacks 21 | . 6 . 5 6 . . 4 . . . . Scan Component 12 | . 3 . 3 3 . . 3 . . . . Repair 9 | . 3 . 2 3 . . 1 . . . . Recycling Unit Hacks 10 | . 2 . . 1 4 . 3 . . . . Retrieve Components 10 | . 2 . . 1 4 . 3 . . . . Scanalyzer 10 | . . . 3 . . . 7 . . . . Insert Component 5 | . . . 2 . . . 3 . . . . Analyze 4 | . . . 1 . . . 3 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . Seal Access 2 | . . . . 1 . . 1 . . . . Unauthorized Hacks 68 | . 18 . 12 12 14 . 12 . . . . Terminals 45 | . 11 . 11 9 9 . 5 . . . . Assimilate 4 | . 1 . . 1 . . 2 . . . . Botnet 17 | . 4 . 4 4 4 . 1 . . . . Operators 2 | . 1 . 1 . . . . . . . . Skim 22 | . 5 . 6 4 5 . 2 . . . . Fabricators 4 | . . . . . . . 4 . . . . Report 1 | . . . . . . . 1 . . . . Liberate 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 19 | . 7 . 1 3 5 . 3 . . . . Reject 4 | . 2 . . 1 . . 1 . . . . Recyclers 3 | . 1 . . 1 . . 1 . . . . Mask 4 | . 2 . . 1 . . 1 . . . . Tunnel 8 | . 2 . 1 . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . . . Hacking Detections 69 | . 11 . 17 12 7 . 22 . . . . Full Trace Events 18 | . 3 . 5 4 2 . 4 . . . . Feedback Events 2 | . . . 2 . . . . . . . . Corruption 2 | . . . 2 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . 1 1 . . . . 8 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . 4 . . 8 . Parts Built 4 | . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . Time 145 | . . . . . . . 145 . . . . Total Part Build Rating 26 | . . . . . . . 26 . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired 9 | . 3 . 2 3 . . 1 . . . . Time 388 | . 102 . 64 190 . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 35 | . 3 . . 9 10 . 13 . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . Programmers 4 | . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . 6 . 1 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total Allies 29 | . 1 . . 11 6 . 10 . . . 1 Largest Group 12 | . 1 1 . 11 12 12 12 . . . 1 Highest-Rated Group 157 | . 10 10 . 98 157 154 154 . . . 96 Highest-Rated Ally 96 | . 10 10 . 16 27 27 32 . . . 96 Total Orders 31 | . 5 . . 6 8 . 12 . . . . STAY 16 | . 3 . . 3 4 . 6 . . . . FOLLOW 15 | . 2 . . 3 4 . 6 . . . . Ally Attacks 100 | . . . . 2 17 . 77 . . . 4 Total Damage 1538 | . . . . 22 145 . 1219 . . . 152 Kills 17 | . . . . . 2 . 13 . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 9733 | 60 618 1 . . . . 4954 1870 1119 189 922 Optics 591 | . . . . . . . 591 . . . . Sensors 8819 | . . 1 . . . . 4718 1870 1119 189 922 Terrain 4570 | 60 618 . . . . . 1526 1752 614 . . Traps 317 | . . . . . . . 317 . . . . Cloaking 1 | . . . . . . . 1 . . . . Jamming 2355 | . . . . . . . 2355 . . . . Robot Analysis Total 11 | . 3 . 4 1 3 . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Turns Passed 22025 | 239 2627 1103 3461 2761 1195 1234 5220 1870 1204 189 922 Spaces Moved 12101 | 142 1377 725 1744 1401 819 958 2868 829 692 103 443 Core 16 | 16 . . . . . . . . . . . Treads 465 | . . 1 464 . . . . . . . . Legs 1743 | 126 937 . . . . . 185 495 . . . Wheels 9877 | . 440 724 1280 1401 819 958 2683 334 692 103 443 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 115 115 130 135 120 120 110 140 130 170 185 Average Speed 148 | 122 140 130 160 157 122 120 132 216 161 170 185 Slowest Speed 265 | 200 190 240 240 165 165 195 265 265 200 185 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 72 | 5 98 99 90 96 95 57 44 81 73 71 55 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 20 | . 3 1 4 . 9 . . 1 1 1 . Known Exits Taken 7 | . . 1 1 . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 . 1 . . . . . Scrap Searched 13 | . . 1 . . . 4 . 6 1 . 1 Spaces Dug 43 | . 7 . . 3 . . 25 . 5 . 3 Terrain Destroyed 163 | . 14 13 10 31 5 . 60 . 11 . 19 Melee 29 | . . . . 3 . . 25 . . . 1 Projectile 17 | . 7 3 . . . . . . 5 . 2 AOE 117 | . 7 10 10 28 5 . 35 . 6 . 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Total 15258 | 171 1971 808 2268 1812 963 1032 3950 886 749 120 528 Wait 1917 | . 474 20 341 262 70 59 618 1 3 . 69 Move 12089 | 141 1376 724 1743 1400 818 957 2867 828 690 102 443 Hop . | . . . . . . . . . . . . Pick Up 183 | 7 21 9 32 20 3 4 62 10 8 6 1 Fast Attach 71 | 7 2 . 5 2 3 . 37 6 6 3 . Attach 70 | . 5 6 8 9 1 . 31 6 4 . . Detach 14 | . . . 1 5 . . 7 1 . . . Swap 184 | . 14 9 22 25 3 8 87 7 5 . 4 Drop 178 | . 12 3 32 16 6 4 68 17 10 9 1 Fire 380 | 16 45 37 64 46 7 . 124 10 22 . 9 Melee 67 | . 1 . . 7 22 . 36 . . . 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . 8 . . . . 1 . . Rewire 43 | . . . . . 30 . 13 . . . . Trap 41 | . 21 . 20 . . . . . . . . Miscellaneous 12 | . . . . 12 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 240 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Derelicts attacked the area 760 | -10/Materials | Repaired EM Pulse Gun 849 | -10/Materials | Discovered new exit (range 15) 983 | -10/Materials | Discovered new exit (range 15) 1442 | -10/Materials | Identified exit to Materials 1442 | -10/Materials | Identified exit to Subcaves 1519 | -10/Materials | Learned location of Subcaves (-10) 1586 | -10/Materials | Learned location of 1 exit from Recycling 1642 | -10/Materials | Learned location of 2 exits from Materials 1824 | -10/Materials | Learned Storage stockpile data 2458 | -10/Materials | Repaired Broken Spread Laser 2492 | -10/Materials | Repaired Med. Armor Plating 2867 | -10/Materials | Entered Mines 2867 | -10/Mines | Accompanied by 1 ally 2870 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2882 | -10/Mines | Core integrity fell below 50% 2941 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2944 | -10/Mines | Found Prototype Device 2945 | -10/Mines | Identified Exp. Sensor Array 2968 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3059 | -10/Mines | Assembled infested the area 3122 | -10/Mines | Met 8R-AWN 3145 | -10/Mines | Attacked by 8R-AWN 3206 | -10/Mines | Core integrity fell below 20% 3230 | -10/Mines | Destroyed 8R-AWN 3259 | -10/Mines | Lost 3 parts (1p1u1w) 3420 | -10/Mines | Learned Materials security intel 3441 | -10/Mines | Learned location of 1 exit from Materials 3697 | -10/Mines | Discovered new exit (range 5) 3855 | -10/Mines | Learned location of Storage (-9) 3945 | -10/Mines | Discovered exit to Subcaves (range 6) 3970 | -10/Mines | Entered Materials 3970 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3971 | -9/Materials | Identified exit to Materials 3972 | -9/Materials | Identified exit to Storage 4066 | -9/Materials | Discovered new exit (range 7) 4261 | -9/Materials | Build established: Tank 4796 | -9/Materials | Learned location of 1 exit from Recycling 4903 | -9/Materials | Identified exit to Mines 5154 | -9/Materials | Build established: Scavenger-Tank 6138 | -9/Materials | Build established: Tank 6197 | -9/Materials | Repaired Spread Laser 7166 | -9/Materials | Repaired Arm. Wheel 7431 | -9/Materials | Entered Storage 7611 | -9/Storage | Destroyed 8 combat bots 7938 | -9/Storage | Garrison activated, responded to threat 8841 | -9/Storage | Used back door to open Recycling access 8841 | -9/Storage | Discovered new exit (range 5) 9046 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 9269 | -9/Storage | Repaired Arm. Wheel 9378 | -9/Storage | Repaired Exp. Sensor Array? 9578 | -9/Storage | Repaired Cmb. Airjet 9623 | -9/Storage | Build established: Commander-Tank 10192 | -9/Storage | Entered Recycling 10192 | -9/Recycling | Accompanied by 8 allies 10193 | -9/Recycling | Identified exit to Factory 10193 | -9/Recycling | Identified exit to Scraptown 10686 | -9/Recycling | Learned 2 Materials zone layouts 10757 | -9/Recycling | Learned Storage interactive machine intel 10819 | -9/Recycling | Learned Storage machine intel 10913 | -9/Recycling | Learned location of Zion (-7) 10923 | -9/Recycling | Scanned before Scraplab entrance 11049 | -9/Recycling | Learned 2 Materials zone layouts 11115 | -9/Recycling | Learned Storage emergency access door positions 11352 | -9/Recycling | Entered Scraplab 11387 | -9/Recycling | Entered Scraptown 11387 | -9/Scraptown | Accompanied by 12 allies 11387 | -9/Scraptown | System corruption cleaned by C-Scrubber 11625 | -9/Scraptown | Discovered new exit (range 7) 11714 | -9/Scraptown | Visited The Evicted 11737 | -9/Scraptown | Visited Red Mages 11999 | -9/Scraptown | Visited Fellowship of the Rings 12017 | -9/Scraptown | Visited SPCMW 12062 | -9/Scraptown | Visited CR-KLE's Repair Center 12093 | -9/Scraptown | Visited Comm Corps 12146 | -9/Scraptown | Visited TADAMA 12223 | -9/Scraptown | Turned away by UFD registrar 12328 | -9/Scraptown | CR-KLE repaired 5 parts 12621 | -9/Scraptown | Entered Factory 12621 | -6/Factory | Accompanied by 12 allies 12621 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 12730 | -6/Factory | Fabricated Phase Gun (x2) 12744 | -6/Factory | Lost 7 allies 13102 | -6/Factory | Central database locked down 13123 | -6/Factory | Build established: Commander-Skirmisher 13346 | -6/Factory | P-60 Hacker assimilated allied Savior 2b 13493 | -6/Factory | Discovered new exit (range 7) 13499 | -6/Factory | Identified exit to Factory 13567 | -6/Factory | Found Hvy. Insulated Plating 13620 | -6/Factory | Build established: Tank 13972 | -6/Factory | Discovered new exit (range 10) 13982 | -6/Factory | Identified exit to Lower Caves 14927 | -6/Factory | Lost 4 parts (1n1u2w) 15580 | -6/Factory | Discovered exit to Factory (range 20) 15624 | -6/Factory | Build established: Skirmisher 15939 | -6/Factory | Build established: Assassin 16066 | -6/Factory | Repaired Arm. Wheel+ 16513 | -6/Factory | Build established: Scavenger-Gunner 16877 | -6/Factory | Core integrity fell below 50% 17171 | -6/Factory | First assault squad dispatched 17263 | -6/Factory | System corruption reached 10% 17283 | -6/Factory | Fabricated Variable Charge Gun (x2) 17297 | -6/Factory | Lost 4 parts (1n3u) 17841 | -6/Factory | Entered Lower Caves 17857 | -6/Lower Caves | Learned Factory emergency access door positions 17932 | -6/Lower Caves | Encountered a Warlord checkpoint 17939 | -6/Lower Caves | Build established: Scavenger-Tank 17949 | -6/Lower Caves | Found DCF Scrap (15 items) 18036 | -6/Lower Caves | Learned 4 Factory zone layouts 18251 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19248 | -6/Lower Caves | Entered an active Warlord outpost 19278 | -6/Lower Caves | Learned Armory terminal intel 19278 | -6/Lower Caves | Learned 8 Research zone layouts 19538 | -6/Lower Caves | Discovered new exit (range 15) 19561 | -6/Lower Caves | Identified exit to Lower Caves 19626 | -6/Lower Caves | Build established: Derelict-Skirmisher 19711 | -6/Lower Caves | Entered another Lower Caves area 19843 | -6/Lower Caves | Discovered exit to Factory (range 4) 19988 | -6/Lower Caves | Attacked by a faux Warlord 19993 | -6/Lower Caves | Core integrity fell below 20% 20220 | -6/Lower Caves | Learned 4 Factory zone layouts 20363 | -6/Lower Caves | Crushed by falling debris 20408 | -6/Lower Caves | Found Imp. Powered Armor 20434 | -6/Lower Caves | Discovered new exit (range 11) 20457 | -6/Lower Caves | Identified exit to Data Miner 20491 | -6/Lower Caves | Encountered a Warlord checkpoint 20674 | -6/Lower Caves | Build established: Derelict-Gunner 20915 | -6/Lower Caves | Entered Data Miner 20917 | -6/Data Miner | Discovered new exit (range 7) 20957 | -6/Data Miner | Identified exit to Proximity Caves 20991 | -6/Data Miner | Met Data Miner 21030 | -6/Data Miner | Learned location of Section 7 (-3) 21030 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21057 | -6/Data Miner | Received God Mode back door access code from Data Miner 21104 | -6/Data Miner | Entered Proximity Caves 21662 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21685 | -5/Proximity Caves | Escorted by Enhanced Grunt 21685 | -5/Proximity Caves | Spotter reported a threat 22024 | -5/Proximity Caves | Attracted the attention of an 0b10 base 22026 | -5/Proximity Caves | Destroyed self via exploding Outpost Generator Last Messages --------------- 21930_ System corrupted: Component data lost. 21952_ System corrupted: FCS attempts to trigger Tesla Rifle. 21952_ System corrupted: Tesla Rifle misfires. 21989_ System corrupted: Matter fused (-5). 21999_ Searching scrap... 21999_ Found Coil Gun. 21999_ Found 58 Matter. 22000_ Acquired 58 matter. 22001_ Dropped Bore Cannon. 22003_ Acquired Coil Gun. 22013_ IWQ>MKUI R#QTLCAL/3EH 22024_ S-27 Virus springs to life. 22024_ G-50 Soldier springs to life. 22025_ S-27 Virus springs to life. 22026_ S-27 Virus destroyed. 22026_ Outpost Generator explodes. 22026_ S-27 Virus destroyed. 22026_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????####????#???#??????????????????? | | ?????????????????# ???? ?? ?? ???????????????? | | ?????????????????# ???? ?? ? #??????????????? | | ?????????????????# ##### ## ## #??????????????? | | #######??????????# #" #??????????????? | | ###??###???# #"g * #??????????????? | | #?## ##??# #" ;$ #??????????????? | | # ##?# #??# #" g #??????????????? | | ## ####??# #### #"g= #??????????????? | | ## #?????# #" %* ; #??????????????? | | # #????## #"T #??????????????? | | ###?## #### #" ; #??????????????? | | ### ##??## ]#"" ; #??????????????? | | ##????# ###;;;;;;;; #??????????????? | | ##### ##?????# g @ #??????????????? | | #???######??????# #??????????????? | | #####???????????############# ##??????????????? | | ###??????????????????????? #???????????????? | | #???????????????????????????????????? | | ## #???????????????????????????????????? | | #? ## #??????????????????????????????????? | | ## ##??????????????????????????????????????? | | #???????????????????????????????????????? | | ###????????????s??????????????????????????? | | #?????????????????????????????????????????? | | #?????????s??s?s??????????????????????????? | | ????????????????????????????????????????? | | #???????????????????????????????????????? | | #### ##???????????????????????????????????????? | | ???? ##????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ????? #?????????????????????????????????????????? | | ??????#?????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 20 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 Armor Coverage 825 Resistance: KI 30 Resistance: EM 30 Core Shielding 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Exp. Sensor Array | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Variable Charge Gun | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked B-36 Bruiser | -9/Recycling | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Phase Gun | x2 | -6/Factory | Preloaded Variable Charge Gun | x2 | -6/Factory Repaired ---------- EM Pulse Gun | 33% | -10/Materials Spread Laser | 85% | -10/Materials | Broken Med. Armor Plating | 41% | -10/Materials Spread Laser | 12% | -9/Materials Arm. Wheel | 60% | -9/Materials Arm. Wheel | 32% | -9/Storage Exp. Sensor Array | 62% | -9/Storage Cmb. Airjet | 70% | -9/Storage Arm. Wheel | 4% | -6/Factory Studied --------- Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentConcussiveRefractor Manual? 0 Play Time 03:24:28 Cumulative 722.8 hours Start 2025.11.25 @ 00:14:28 End 2025.11.25 @ 03:48:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 505 Rogue 505 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fff6eb3-2b1a-4761-9017-e71ba10f90fd