Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.10 @ 22:11:32 Player: AI-57H Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (133) 665 Value Destroyed (4294) 4294 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-610) -610 TOTAL SCORE: 9889 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 121 Entered DSFs 500 Friendly Fire -1334 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Signal Interpreter Improved Thermal Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Backup Power VII > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Target Analyzer Quantum Capacitor Improved Phase Shifter Layered Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- Matter Neutralizer KE Penetrator Hypervelocity Mass Driver Heavy Pick > --- INVENTORY -------- Improved Hacking Suite Advanced Hacking Suite Long-range Tractor Beam Mini Smartbomb Launcher [Rating: 117] Favorites ----------- Power Constructs Engine Constructs Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Improved Aluminum Leg Wheel Constructs Hover Unit Antigrav System Utility Improved Signal Interpreter Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Slots Evolved 12 | . . . 2 . . 4 2 2 . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 7 | . . . 2 . . 2 1 2 . . . . Weapon 2 | . . . . . . . . . . 2 . . Parts Attached 148 | 6 11 8 11 25 2 21 22 6 6 28 2 . Power 11 | 1 . 2 1 2 . 1 2 . . 2 . . Engine 7 | 1 . 2 1 2 . . . . . 1 . . Core 3 | . . . . . . 1 2 . . . . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 23 | 2 5 . 1 8 1 2 . . 1 3 . . Treads 11 | . 2 . . 3 1 2 . . 1 2 . . Leg 3 | . . . . 3 . . . . . . . . Wheel 8 | 2 3 . 1 2 . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . Utility 63 | 1 2 2 7 4 . 7 15 6 4 13 2 . Device 20 | . . . 4 1 . 1 6 1 . 7 . . Storage 5 | 1 1 1 . . . . 1 1 . . . . Processor 11 | . 1 1 . 1 . 1 1 3 1 2 . . Hackware 7 | . . . 1 . . . . 1 2 1 2 . Protection 20 | . . . 2 2 . 5 7 . 1 3 . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 4 4 2 11 1 11 5 . 1 10 . . Energy Gun 5 | . . . 1 3 . 1 . . . . . . Energy Cannon 8 | . 2 . . 2 . 2 . . . 2 . . Ballistic Gun 5 | 2 . . . 1 . . . . . 2 . . Ballistic Cannon 7 | . 2 3 . . . . . . . 2 . . Launcher 9 | . . 1 . 3 . 2 1 . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . 5 4 . 1 1 . . Slashing Weapon 5 | . . . 1 2 1 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 . . . 1 . . Parts Lost 56 | . 1 . . 8 . 10 14 . 7 15 . 1 Power 8 | . . . . 1 . 2 2 . 1 2 . . Propulsion 14 | . 1 . . 5 . 2 3 . 2 1 . . Utility 22 | . . . . 1 . 3 7 . 4 6 . 1 Weapon 12 | . . . . 1 . 3 2 . . 6 . . Highest Loss Streak 10 | . 1 . . 6 . 2 6 . 7 10 . 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 76 | . 98 100 100 96 100 69 64 59 52 53 15 14 Engine 5 | . 14 14 11 9 11 3 . 5 4 1 . . Core 2 | . . . . . . 2 5 . . 4 . . Treads 7 | . 5 14 11 9 22 7 1 . . 3 . . Wheel 5 | . 20 14 11 4 . 2 2 5 5 . . . Device 5 | . . . 7 1 . 7 11 5 4 5 . . Storage 8 | . 14 14 11 11 11 7 5 5 5 . . . Processor 12 | . 13 14 11 19 22 11 6 24 21 12 . . Hackware 5 | . . . 10 11 11 7 4 5 3 . 15 14 Protection 3 | . . . 3 1 . 2 9 . . 4 . . Energy Cannon 3 | . 3 14 4 3 . . 1 . . 2 . . Ballistic Gun 3 | . 8 . . 2 11 3 . . . 5 . . Ballistic Cannon 3 | . 15 3 3 . . . 4 . . 2 . . Launcher 1 | . . 9 . 1 . . . . . . . . Impact Weapon 2 | . . . . . . 3 5 5 4 . . . Slashing Weapon 2 | . . . 6 5 10 3 . . . . . . Naked Turns 12 | . . . . . . . . . . 12 . . Heaviest Build 145 | 13 53 92 95 94 93 113 145 14 34 87 . . Greatest Support 150 | 26 26 10 10 40 43 61 61 17 16 150 3 3 Greatest Overweight (x) 9 | . 5 9 9 9 2 2 4 . 4 4 . . Average Overweight (x) 2 | . 2 6 8 5 2 1 2 . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 8 8 5 5 5 Average Capacity 21 | 7 19 21 25 25 25 25 24 8 7 5 5 5 Most Carried 25 | 6 20 22 18 23 25 25 25 3 8 5 4 3 Average Carried 19 | 2 17 19 15 14 24 23 23 1 4 3 3 3 Final Capacity 25 | 8 20 25 25 25 25 25 5 8 5 5 5 5 Final Carried 25 | 6 20 19 15 20 25 25 4 2 5 5 3 3 Scrap Engine Consumption 126 | . . . . . . 62 47 2 15 . . . Constructs Created 8 | . . . . . . 5 3 . . . . . Constructs Modified 35 | . . . . . . 13 21 1 . . . . Class Distribution -------------------- 42% | Construct 33% | Mutant 13% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Matter Collected 3236 | 195 541 377 217 325 83 544 459 10 110 365 . 10 Remotely 256 | . . . . . . . . . . 256 . . Salvage Created 5047 | . 362 338 207 512 565 1730 831 10 . 492 . . Parts 247 | . 35 21 17 30 25 64 40 . . 15 . . Haulers Intercepted 5 | . 2 . . 1 . 2 . . . . . . Recyclers Shooed 4 | . . . . 1 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 100 | . 12 14 7 12 5 28 14 . . 8 . . Melee 17 | . . . . 3 5 6 1 . . 2 . . Guns 14 | . 5 . 1 1 . 4 2 . . 1 . . Cannons 31 | . 7 3 6 4 . 1 9 . . 1 . . AOE 27 | . . 10 . 4 . 8 2 . . 3 . . Classes Destroyed 14 | . 6 1 . 2 2 2 1 . . . . . Worker 13 | . 3 . . 1 . 6 2 1 . . . . Builder 2 | . . . . 1 . 1 . . . . . . Hauler 5 | . 2 . . 1 . 2 . . . . . . Recycler 6 | . . 1 . . . 4 1 . . . . . Watcher 6 | . 2 . 3 . . 1 . . . . . . Swarmer 33 | . 6 10 4 3 1 6 3 . . . . . Grunt 33 | . 4 4 3 3 . 14 2 . . 3 . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 16 | . . . . 6 2 3 3 . . 2 . . Demolisher 1 | . . . . . 1 . . . . . . . Hunter 3 | . . . . . . . 1 . . 2 . . Programmer 10 | . . . . . . 4 5 . . 1 . . Subdweller 2 | . 2 . . . . . . . . . . . Best Kill Streak 9 | . 6 5 6 9 3 7 2 1 . 2 . . Combat Bots Only 7 | . 3 5 6 7 3 4 2 . . 2 . . Max Kills in Single Turn 3 | . 1 3 1 2 1 3 1 1 . 2 . . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 . 3 1 . . 2 . . Melee 1 | . . . . 1 1 1 1 . . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Hostile Shots Fired 1640 | . 30 19 58 99 24 394 538 . 89 350 . 39 Missed 446 | . 5 5 14 29 9 132 133 . 20 84 . 15 Damage Taken 16957 | . 459 274 364 947 236 3502 4902 . 1694 4230 . 349 Core 3597 | . 41 17 31 221 74 448 845 . 758 829 . 333 Absorbed by Shields 404 | . . . . . 16 . 388 . . . . . Reduced by Siege Mode 186 | . . . . . . . . . . 186 . . Ignored by Resistances 1391 | . . . 13 24 . . 572 . . 782 . . Regen/Repaired (Parts) 2049 | . 25 . . . . 727 1218 79 . . . . Core Remaining (%) 42 | 100 . 76 . . 18 36 . . 24 . . . Volleys Fired 318 | . 46 22 25 30 . 75 91 . . 29 . . Largest 4 | . 2 2 2 2 . 2 1 . . 4 . . Hottest 220 | . 136 136 103 113 . 69 113 . . 220 . . Shots Fired 419 | . 93 35 31 38 1 77 89 . . 55 . . Gun 136 | . 18 . 6 13 1 58 6 . . 34 . . Cannon 254 | . 75 27 25 15 . 9 83 . . 20 . . Launcher 29 | . . 8 . 10 . 10 . . . 1 . . Special . | . . . . . . . . . . . . . Kinetic 243 | . 91 12 19 . 1 25 70 . . 25 . . Thermal 93 | . 2 15 6 15 . 8 19 . . 28 . . Explosive 29 | . . 8 . 10 . 10 . . . 1 . . Electromagnetic 54 | . . . 6 13 . 34 . . . 1 . . Robot Hit Streak 31 | . 13 11 6 10 10 12 31 . . 12 . . Robot Miss Streak 5 | . 4 3 5 5 . 5 3 . . 4 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . Capacitor 7 | . . . . . . . . . . 7 . . Shots Hit Robots 406 | . 56 21 19 37 28 124 82 1 1 37 . . Core Hits 201 | . 22 25 10 26 10 45 43 . . 20 . . Critical Kills 4 | . . 1 . . . 1 . . . 2 . . Critical Parts Destroyed 10 | . . . . . . 6 2 . . 2 . . Critical Strikes 22 | . 1 1 1 3 1 9 2 . . 4 . . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 4 | . . . . . . . . . . 4 . . Blast 2 | . 1 . 1 . . . . . . . . . Smash 10 | . . . . . . 8 2 . . . . . Sever 5 | . . . . 3 1 1 . . . . . . Melee Attacks 173 | . . . . 11 35 91 20 1 2 13 . . Impact 98 | . . . . . . 71 20 1 2 4 . . Slashing 66 | . . . . 11 35 20 . . . . . . Piercing 9 | . . . . . . . . . . 9 . . Sneak Attacks 19 | . . . . . 2 14 2 1 . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13560 | . 913 1061 386 1169 1297 4842 2321 91 21 1459 . . Guns 1720 | . 113 . 100 216 17 711 203 . . 360 . . Cannons 3375 | . 800 324 255 204 . 110 1458 . . 224 . . Explosions 3075 | . . 737 31 458 . 842 381 . . 626 . . Melee 5378 | . . . . 291 1280 3179 279 91 21 237 . . Ramming 12 | . . . . . . . . . . 12 . . Kinetic 2952 | . 892 119 195 . 17 255 1243 . . 231 . . Thermal 2114 | . 21 289 91 260 . 301 799 . . 353 . . Explosive 2307 | . . 653 . 402 . 626 . . . 626 . . Electromagnetic 797 | . . . 100 216 . 481 . . . . . . Impact 2668 | . . . . . . 2277 279 91 21 . . . Slashing 2473 | . . . . 291 1280 902 . . . . . . Piercing 237 | . . . . . . . . . . 237 . . Highest Corruption 18 | . 2 2 . . 4 18 18 . . . . . Average Corruption 6 | . 2 2 . . 3 9 7 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . . . Effects 201 | . 8 15 . . 10 83 85 . . . . . Message Errors 41 | . 2 2 . . 2 13 22 . . . . . Matter Fused 52 | . 2 3 . . 2 22 23 . . . . . Heat Flow Errors 22 | . 1 3 . . 2 8 8 . . . . . Energy Discharges 23 | . . . . . 1 15 7 . . . . . Parts Rejected 3 | . . . . . . 1 2 . . . . . Parts Fused 4 | . . . . . . 1 3 . . . . . Data Loss (minor) 35 | . 1 4 . . 2 18 10 . . . . . Data Loss (major) 12 | . 1 1 . . . 4 6 . . . . . Misfires 3 | . 1 1 . . 1 . . . . . . . Alerts 3 | . . 1 . . . 1 1 . . . . . Misdirections 1 | . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1072 | . 13 8 . 11 112 670 145 66 6 41 . . Projectiles 34 | . 13 . . . . . 21 . . . . . Explosions 90 | . . 8 . 7 . 34 . . . 41 . . Melee 948 | . . . . 4 112 636 124 66 6 . . . Knockbacks 49 | . 8 2 4 . . 10 24 . . 1 . . Impact 12 | . . . . . . 10 1 . . 1 . . Kinetic 35 | . 8 2 4 . . . 21 . . . . . Secondary 2 | . . . . . . . 2 . . . . . Self-Inflicted Damage 898 | . . 144 . 47 . 128 322 . . 257 . . Shots 21 | . . 4 . 3 . 7 4 . . 3 . . Rammed 3 | . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 491 | . 131 264 252 138 251 246 469 . . 491 . . Average Temperature 118 | . 29 119 166 53 113 79 148 . . 170 . . Received Heat Transfer 3098 | . 66 36 42 294 9 813 471 . 90 1277 . . Effects 12 | . . 2 . . . 1 3 . . 6 . . Shutdowns 3 | . . . . . . . 1 . . 2 . . Energy Bleed 4 | . . . . . . 1 2 . . 1 . . Interference 2 | . . 2 . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . Siege Activations 1 | . . . . . . . . . . 1 . . Total Turns 31 | . . . . . . . . . . 31 . . Longest Duration 31 | . . . . . . . . . . 31 . . Robots Corrupted 3 | . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . Parts Fried 8 | . . . . 2 . 6 . . . . . . Impact Corruptions 28 | . . . . . . 22 4 1 1 . . . Robots Melted 2 | . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . 1 . . Parts Melted 6 | . 1 2 . 1 1 . . . . 1 . . Heat Transferred 1956 | . 37 470 161 420 . 150 200 . . 518 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 1 . . 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Peak Influence 652 | . 223 230 289 458 150 652 320 91 35 332 . . Initial 310 | . . 14 . 121 125 . 310 86 . 21 . . Average 157 | . 90 96 183 317 74 197 179 70 9 137 . . Maximum Alert Level 2 | . 1 1 1 2 . 2 1 . . 1 . . Low Security (%) 72 | 100 94 97 52 23 100 63 64 100 100 68 . . Level 1 20 | . 5 2 47 45 . 19 35 . . 31 . . Level 2 6 | . . . . 31 . 17 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 . 1 . 9 9 . 2 3 . . Investigation 2 | . . 1 . . . 1 . . . . . . Extermination 11 | . . . . . . 4 5 . . 2 . . Reinforcement 9 | . 1 . . 1 . . 4 . 2 1 . . Assault 1 | . . . . . . 1 . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Distress Signals 10 | . 1 . 1 1 1 4 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 216 | . 24 13 15 14 7 53 41 . 16 22 . 11 Peak Tracking Total 11 | . 4 3 8 7 3 5 9 . 11 10 . 5 Tactical Retreats 24 | . 2 1 3 . . 3 7 . 3 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Traps Triggered 7 | . 4 . . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Machines Disabled 28 | . 1 1 1 3 . 8 5 . . 9 . . Max in Single Turn 5 | . 1 1 1 1 . 5 5 . . 3 . . Garrison Access 2 | . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Machines Accessed 24 | . 7 1 2 2 3 3 . 2 . 4 . . Terminals 18 | . 6 . 2 1 3 2 . 2 . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . Total Hacks 55 | . 13 1 9 3 8 6 . 8 . 7 . . Successful 31 | . 6 1 4 2 5 5 . 4 . 4 . . Failed 24 | . 7 . 5 1 3 1 . 4 . 3 . . Catastrophic 6 | . 2 . 1 1 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 37 | . 11 . 9 1 8 3 . 1 . 4 . . Terminals 45 | . 11 . 9 1 8 4 . 8 . 4 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 2 . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 4 | . . . . 2 . . . . . 2 . . Terminal Hacks 14 | . 1 1 2 1 3 2 . 3 . 1 . . Open Door 2 | . . 1 . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . Terminal Index 5 | . 1 . 1 . 1 1 . . . 1 . . Alert Level 2 | . . . . . 1 . . 1 . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . 2 . . . . . . . . 1 . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . 1 . . . . . 1 . . Unauthorized Hacks 10 | . 3 . 2 . 2 1 . 1 . 1 . . Terminals 10 | . 3 . 2 . 2 1 . 1 . 1 . . Botnet 10 | . 3 . 2 . 2 1 . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 4 . 2 2 3 3 . . . 3 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . 13 . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Total Allies 13 | . . . . . 13 . . . . . . . Largest Group 9 | . . . . . 9 9 . . . . . . Highest-Rated Group 156 | . . . . . 156 156 . . . . . . Highest-Rated Ally 34 | . . . . . 34 34 . . . . . . Total Orders 7 | . . . . . . 4 3 . . . . . STAY 1 | . . . . . . 1 . . . . . . ROAM 2 | . . . . . . 2 . . . . . . GUARD 1 | . . . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . RETURN 1 | . . . . . . . 1 . . . . . Ally Attacks 46 | . . . . . 23 23 . . . . . . Total Damage 774 | . . . . . 308 466 . . . . . . Kills 8 | . . . . . 5 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Turns Passed 13203 | 57 1004 1550 310 609 1262 3613 3337 98 128 1035 81 119 Spaces Moved 5681 | 48 618 823 114 158 333 1438 911 87 89 675 158 229 Core 653 | 1 . . . . . . 17 . 3 245 158 229 Treads 1584 | . . . . 52 333 719 167 . . 313 . . Legs 271 | . . . . 24 . 55 192 . . . . . Wheels 2852 | 47 618 823 114 82 . 664 331 87 86 . . . Hover 204 | . . . . . . . 87 . . 117 . . Flight 117 | . . . . . . . 117 . . . . . Fastest Speed 50 | 50 90 155 200 175 320 150 100 100 50 50 50 50 Average Speed 197 | 88 122 172 203 262 320 212 327 100 101 127 50 50 Slowest Speed 480 | 90 155 215 215 480 320 320 415 100 250 250 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 88 100 15 24 64 27 19 3 88 15 41 32 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 . . . . . . . . . 1 1 . Scrap Searched 3 | . . 3 . . . . . . . . . . Spaces Dug 18 | . . . . . . 2 11 . 1 4 . . Terrain Destroyed 369 | . . 81 6 83 . 25 77 . 1 96 . . Melee 17 | . . . . . . 2 11 . 1 3 . . Projectile 6 | . . . . . . . 2 . . 4 . . AOE 346 | . . 81 6 83 . 23 64 . . 89 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Fac DSF Fac Upp Upp Total 7012 | 59 775 927 161 295 481 1777 1140 95 125 785 159 233 Wait 344 | . 67 36 5 55 17 83 65 . 6 6 . 4 Move 5669 | 47 617 822 113 157 332 1437 910 86 88 674 157 229 Hop . | . . . . . . . . . . . . . Pick Up 128 | 6 21 26 1 9 9 28 12 1 5 10 . . Fast Attach 63 | 6 10 1 2 6 1 8 6 2 5 16 . . Attach 52 | . . 2 4 7 . 9 13 4 1 10 2 . Detach 19 | . . . 1 5 1 2 1 1 1 7 . . Swap 33 | . 1 5 5 12 1 4 3 . . 2 . . Drop 115 | . 13 13 5 3 6 32 19 . 9 15 . . Fire 318 | . 46 22 25 30 . 75 91 . . 29 . . Melee 173 | . . . . 11 35 91 20 1 2 13 . . Ram 3 | . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . 8 . . . Rewire 79 | . . . . . 79 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 10) 206 | -10/Materials | Identified exit to Materials 260 | -10/Materials | Repaired Com. Wheel 300 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered exit to Materials (range 11) 566 | -10/Materials | Discovered exit to Materials (range 15) 600 | -10/Materials | Derelicts attacked the area 1026 | -10/Materials | Discovered new exit (range 13) 1060 | -10/Materials | Identified exit to Mines 1062 | -10/Materials | Entered Mines 1078 | -10/Mines | Discovered exit to Materials (range 11) 1179 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1227 | -10/Mines | Murdered YI-UF0 1227 | -10/Mines | Destroyed YI-UF0 1308 | -10/Mines | Discovered exit to Materials (range 13) 1324 | -10/Mines | Learned location of Storage (-9) 1344 | -10/Mines | Met a Derelict shopkeep closing up shop 1612 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1616 | -10/Mines | Found Prototype Device 2612 | -10/Mines | Entered Materials 2612 | -9/Materials | Evolved 2 slots: Utility x2 2612 | -9/Materials | Identified Exp. Sensor Array 2837 | -9/Materials | Identified exit to Mines 2837 | -9/Materials | Identified exit to Storage 2922 | -9/Materials | Entered Storage 3131 | -9/Storage | Core integrity fell below 50% 3153 | -9/Storage | Destroyed 7 combat bots 3161 | -9/Storage | Lost 6 parts (1p3n1u1w) 3419 | -9/Storage | Used back door to open Recycling access 3419 | -9/Storage | Discovered new exit (range 5) 3429 | -9/Storage | Identified exit to Recycling 3531 | -9/Storage | Entered Recycling 3531 | -9/Recycling | Found Scrap Engine 3665 | -9/Recycling | Build established: Scavenger-Mutant 4420 | -9/Recycling | Core integrity fell below 20% 4428 | -9/Recycling | Lost 4 allies 4764 | -9/Recycling | Build established: Commander-Mutant 4771 | -9/Recycling | Discovered new exit (range 5) 4781 | -9/Recycling | Identified exit to Factory 4793 | -9/Recycling | Entered Factory 4793 | -7/Factory | Accompanied by 9 allies 4793 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5204 | -7/Factory | Build established: Scavenger-Mutant 5326 | -7/Factory | Discovered new exit (range 7) 5350 | -7/Factory | Identified exit to Lower Caves 6075 | -7/Factory | Build established: Construct 7052 | -7/Factory | System corruption reached 10% 7887 | -7/Factory | Core integrity fell below 50% 8257 | -7/Factory | Discovered new exit (range 16) 8368 | -7/Factory | Identified exit to Factory 8393 | -7/Factory | First assault squad dispatched 8406 | -7/Factory | Entered another Factory area 8406 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9784 | -6/Factory | Discovered new exit (range 4) 9792 | -6/Factory | Identified exit to Factory 10706 | -6/Factory | Lost 3 parts (1p2u) 11362 | -6/Factory | Cargo convoy interrupted 11409 | -6/Factory | Lost 4 allies 11559 | -6/Factory | System corruption reached 10% 11616 | -6/Factory | Lost 3 parts (1n2u) 11643 | -6/Factory | Core integrity fell below 50% 11678 | -6/Factory | Core integrity fell below 20% 11679 | -6/Factory | Lost 6 parts (2n2u2w) 11743 | -6/Factory | Entered another Factory area 11743 | -5/Factory | Evolved 2 slots: Utility x2 11806 | -5/Factory | Discovered new exit (range 4) 11809 | -5/Factory | Identified exit to Factory 11841 | -5/Factory | Identified exit to DSF 11841 | -5/Factory | Entered DSF 11872 | -5/DSF | Additional patrols routed to DSF 11885 | -5/DSF | Build established: Mutant 11954 | -5/DSF | Discovered exit to Factory (range 15) 11956 | -5/DSF | Core integrity fell below 50% 11969 | -5/DSF | Entered Factory 11969 | -4/Factory | Evolved 2 slots: Weapon x2 12000 | -4/Factory | Lost 7 parts (1p2n4u) 12123 | -4/Factory | Lost 3 parts (1p1n1w) 12186 | -4/Factory | Discovered new exit (range 14) 12222 | -4/Factory | Found Prototype Launcher 12222 | -4/Factory | Identified Mni. Smartbomb Launcher 12501 | -4/Factory | Found Quantum Capacitor 12883 | -4/Factory | Spotted B-86 Titan 12913 | -4/Factory | Lost 10 parts (1p5u4w) 12920 | -4/Factory | Core integrity fell below 50% 12928 | -4/Factory | Spotted B-86 Titan 13004 | -4/Factory | Entered Upper Caves 13072 | -4/Upper Caves | Learned 8 Research zone layouts 13079 | -4/Upper Caves | Discovered new exit (range 13) 13085 | -4/Upper Caves | Entered another Upper Caves area 13172 | -4/Upper Caves | Core integrity fell below 20% 13204 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12932_ K-01 Serf collects debris. 12934_ Slammed into K-01 Serf. 12934_ K-01 Serf knocked back. 12940_ C-30 ARC bursts open, deploying its payload. 12940_ G-73 Enforcer unfolds itself. 12940_ G-67 Veteran unfolds itself. 12940_ Critical hit (Burn: +37). 12944_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Q. 12983_ Discarded Imp. Target Analyzer. 12995_ Acquired System Shield. LOCATION=UNKNOWN GOAL=ESCAPE 13072_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x8). 13079_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 13171_ Acquired 5 matter. 13182_ S-27 Virus destroyed. 13182_ Imp. Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #??# | | ????????????????????????# ##?# # | | ????????????????????????## ### ####### | | ?????????????????????????# #?????# | | ?????????????????????????# ########## ### | | ?????????????????????????## ### #?#### | | ??????????????????????????## ###?# ####### #????# | | ???????????????????????????# #???# #?????###????? | | ???????????????????????????# #???# #???????????## | | ???????????????????????????# #??## #???????????# | | ???????????????????????????# #### #???????????# | | ???????????????????????????# ############# | | ????????????????????????######## ### | | ????????????????????????# ##???# #?# | | ????????????????????????# ##??## "" ### #?? | | ????????????????????????# ##??## """" #?# $??? | | ????????????????????????##s #???# """ #?# ??? | | ???????????????????????### ##???# " #?# ??? | | ???????????????????????# s ##???# " #?# ??? | | ???????????????????????## s ##??# """" #?# ??# | | ???????????????????????## ##?# " #?# ??# | | ??????????????????????## #?# #?# ??# | | ??????????????????????# #?## ######## ### | | ??????????????????????# #??# #??## | | ??????????????????????## #### #??# | | ???????????????????????# @ #????# | | ???????????????????????# ########?????# | | ???????????????????????# ##?????###????## # | | ???????????????????????# ##??????# #####?### # | | ???????????????????????## ######??# ##??# # | | ????????????????????????# ##?# #### # | | ?????????????????????#### #?# =%[ # | | ???????????????????# ### * | | ??????????????????# | | ???????????????? ## ## | | ??????????????? #?## ### | | ??????????????? #####???# ## ### | | ?????????????????????????## ### ### ### | | ??????????????????????????# ##?###?# #??# | | ??????????????????????????# ##??????# #??? | | ????????????????????????? ##??????? #??? | | ??????????????????????? ##???????# #?? | | ??????????????????????? #????????# #? | | ???????????????????????# ????????? #? | | ???????????????????????# ????????? ? | | ????????????????????????#####????????? ??? | | ??????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 588 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 9 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativePhysicsJammer Manual? 0 Play Time 01:48:06 Cumulative 314.2 hours Start 2024.01.10 @ 20:23:44 End 2024.01.10 @ 22:11:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 53 Adventurer 20 Explorer 6 Win Type - Total 24 Types 9/0/4/3/0/6/2/0/0 Lore% 67 Gallery% 78 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 280fef06-c2b0-425c-a4c6-9c1209acdc12