Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 08:16:08 Player: ATOM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2993) 2993 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6483 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 48/140 System Corruption 4% Temperature Cool (67) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Layered Light Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON (2) ------- Gatling Laser High-powered Shotgun > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Light Treads Machine Analyzer Core Analyzer Armor Integrity Analyzer Layered Light Armor Plating Relay Coupler [Swarmer] (19) System Restoration Module Sensor Drone Bay (20/20) Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Machine Analyzer Core Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Relay Coupler [Swarmer] System Restoration Module Sensor Drone Bay High-powered Shotgun Gauss Rifle Makeshift Axe [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 103 | 6 12 3 . 7 48 27 Power 21 | 1 2 1 . 1 9 7 Engine 11 | 1 1 . . . 3 6 Core 10 | . 1 1 . 1 6 1 Reactor . | . . . . . . . Propulsion 30 | 2 5 . . 2 14 7 Treads 20 | . 2 . . 2 12 4 Leg 2 | . . . . . 1 1 Wheel 5 | 2 . . . . 1 2 Hover 3 | . 3 . . . . . Flight . | . . . . . . . Utility 27 | 1 3 1 . 2 12 8 Device 7 | . 2 1 . 1 1 2 Storage 5 | 1 1 . . . 3 . Processor 2 | . . . . . 1 1 Hackware 3 | . . . . . 2 1 Protection 10 | . . . . 1 5 4 Artifact . | . . . . . . . Weapon 25 | 2 2 1 . 2 13 5 Energy Gun 10 | . . . . 1 7 2 Energy Cannon 2 | . 1 1 . . . . Ballistic Gun 8 | 2 1 . . . 3 2 Ballistic Cannon 2 | . . . . 1 . 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 5 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 32 | . 2 2 . . 12 16 Power 6 | . . 1 . . 2 3 Propulsion 10 | . 1 . . . 3 6 Utility 7 | . . . . . 3 4 Weapon 9 | . 1 1 . . 4 3 Highest Loss Streak 4 | . 1 1 . . 2 4 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 9 14 15 14 13 13 Power 2 | . 1 1 1 2 2 1 Propulsion 2 | 1 3 3 4 3 1 . Utility 6 | . 2 5 6 6 6 9 Weapon 3 | . 2 3 4 3 2 2 Tool/Special . | . . . . . . . Unused Backups 23 | . 1 1 . 4 10 7 Power 3 | . 1 . . . 1 1 Propulsion . | . . . . . . . Utility 15 | . . . . 3 6 6 Weapon 5 | . . 1 . 1 3 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 93 99 100 100 99 90 Engine 5 | . 3 . . . 8 8 Core 10 | . 10 13 14 14 8 5 Treads 22 | . 17 28 28 28 25 12 Wheel 2 | . 3 . . . 1 6 Hover 1 | . 7 . . . . . Device 8 | . 13 14 14 9 4 8 Storage 10 | . 14 14 14 14 9 7 Processor 2 | . . . . . 5 2 Hackware 5 | . . . . . 10 7 Protection 5 | . . . . 4 6 12 Energy Gun 4 | . . . . 3 8 6 Energy Cannon 5 | . 12 13 14 10 . . Ballistic Gun 8 | . 10 14 14 10 6 1 Ballistic Cannon 2 | . . . . 3 2 5 Peak Build Rating 44 | 6 13 18 12 20 36 44 Average Rating 23 | 3 10 11 12 17 28 40 On Entrance 12 | . 6 12 12 12 14 30 Avg Prop Armor Cover (%) 11 | . 6 . . . 16 7 Naked Turns . | . . . . . . . Heaviest Build 61 | 11 31 31 30 38 50 61 Greatest Support 62 | 20 40 40 40 40 62 40 Greatest Overweight (x) 19 | . 2 . . . 4 19 Average Overweight (x) . | . . . . . . 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 Most Carried 15 | 5 13 15 15 15 15 15 Average Carried 13 | 2 9 14 15 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 13 15 15 15 14 11 Class Distribution -------------------- 52% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2627 | 174 294 47 . 85 1317 710 Remotely . | . . . . . . . Salvage Created 3266 | . 642 44 . 89 1521 970 Parts 178 | . 42 7 . 4 88 37 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . . . 1 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 63 | . 13 3 . 2 30 15 Melee 2 | . . . . . 2 . Guns 39 | . 5 . . . 25 9 Cannons 18 | . 6 3 . 2 2 5 AOE 3 | . 2 . . . 1 . Classes Destroyed 14 | . 6 . . . 6 2 Worker 3 | . 2 . . . . 1 Builder 4 | . 1 . . . 2 1 Recycler 4 | . . . . . . 4 Operator 5 | . 2 . . . 3 . Watcher 7 | . 3 . . . 1 3 Swarmer 6 | . 3 3 . . . . Cutter 3 | . . . . . 3 . Grunt 32 | . 10 . . 2 13 7 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . . 2 . Sentry 11 | . . . . . 6 5 Specialist 4 | . . . . . 4 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 5 | . 5 3 . 2 4 4 Combat Bots Only 4 | . 2 3 . 2 3 4 Max Kills in Single Turn 3 | . 3 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 742 | . 68 17 . 12 233 412 Missed 222 | . 27 4 . 4 60 127 Hits 520 | . 41 13 . 8 173 285 Melee 20 | . . . . . 19 1 Projectile 500 | . 41 13 . 8 154 284 AOE 3 | . . . . . 3 . Critical Strikes 19 | . . . . . 17 2 Actively Blocked 1 | . . . . . 1 . Damage Taken 7044 | . 517 199 . 103 3179 3046 Core 1193 | . 53 53 . . 379 708 Absorbed by Shields 91 | . . . . . . 91 Redirected to Shielding 11 | . . . . . 11 . Regen/Repaired (Parts) 50 | . 20 . . . 30 . Core Remaining (%) 62 | 100 . . . 57 31 . Volleys Fired 282 | . 47 10 . 5 132 88 Largest 2 | . 2 2 . 2 2 2 Hottest 108 | . 76 80 . 80 99 108 Shots Fired 535 | . 87 15 . 11 255 167 Gun 406 | . 42 10 . 5 230 119 Cannon 128 | . 45 5 . 6 24 48 Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 289 | . 42 10 . 5 142 90 Thermal 181 | . . 2 . 6 108 65 Explosive 1 | . . . . . 1 . Electromagnetic 64 | . 45 3 . . 4 12 Robot Hit Streak 23 | . 11 2 . 10 23 9 Robot Miss Streak 5 | . 3 3 . 1 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . . . . 5 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 366 | . 54 5 . 8 191 108 Core Hits 155 | . 28 3 . 4 64 56 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 27 | . 3 . . . 16 8 Burn 16 | . . . . . 12 4 Destroy 3 | . . . . . 3 . Blast 5 | . . . . . 1 4 Corrupt 3 | . 3 . . . . . Melee Attacks 9 | . . . . . 9 . Impact . | . . . . . . . Slashing 9 | . . . . . 9 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7917 | . 1293 75 . 121 3527 2901 Guns 4845 | . 264 19 . 26 2858 1678 Cannons 2193 | . 829 56 . 89 352 867 Explosions 624 | . 190 . . . 87 347 Melee 227 | . . . . . 227 . Ramming 28 | . 10 . . 6 3 9 Kinetic 3317 | . 264 19 . 26 1578 1430 Thermal 3256 | . 190 17 . 89 1597 1363 Explosive 87 | . . . . . 87 . Electromagnetic 1002 | . 829 39 . . 35 99 Impact . | . . . . . . . Slashing 227 | . . . . . 227 . Piercing . | . . . . . . . Highest Corruption 5 | . . 1 1 1 5 3 Average Corruption 2 | . . 1 1 1 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 74 | . . 1 8 11 53 1 Message Errors 27 | . . . 3 5 18 1 Matter Fused 13 | . . 1 2 3 7 . Heat Flow Errors 7 | . . . . . 7 . Energy Discharges 7 | . . . 1 . 6 . Data Loss (minor) 6 | . . . 2 . 4 . Data Loss (major) 6 | . . . . 1 5 . Misfires 3 | . . . . 1 2 . Alerts 5 | . . . . 1 4 . Overload Shots . | . . . . . . . Overflow Damage 59 | . 44 . . . . 15 Projectiles 51 | . 44 . . . . 7 Explosions 8 | . . . . . . 8 Melee . | . . . . . . . Knockbacks 15 | . . . . . 5 10 Impact . | . . . . . . . Kinetic 15 | . . . . . 5 10 Secondary . | . . . . . . . Self-Inflicted Damage 61 | . 25 . . . . 36 Shots 2 | . 1 . . . . 1 Rammed 5 | . 1 . . 1 1 2 Targets Rammed 5 | . 1 . . 1 1 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 731 | . 46 24 . 72 387 731 Average Temperature 132 | . 15 15 . 32 119 187 Received Heat Transfer 2285 | . 189 . . 63 1134 899 Effects 44 | . . . . . 13 31 Shutdowns 9 | . . . . . 1 8 Energy Bleed 7 | . . . . . 2 5 Interference 9 | . . . . . 8 1 Matter Decay 4 | . . . . . 1 3 Short Circuit 3 | . . . . . 1 2 Damage (minor) 5 | . . . . . . 5 Damage (major) 3 | . . . . . . 3 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . 7 . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 7 | . . . . . 7 . Heat Transferred 7314 | . 200 37 . 185 4107 2785 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 92 | 100 97 100 . 100 88 85 Level 1 7 | . 2 . . . 11 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 334 | . 210 50 . 50 334 283 Initial 70 | . . 22 . . . 70 Average 64 | . 88 5 . 2 82 63 Influence Increases 2172 | . 543 70 . 50 841 668 Destroy 0b10 Robot/C 1260 | . 260 60 . 40 600 300 Destroy 0b10 Robot/NC 115 | . 40 . . . 30 45 Destroy Leader 344 | . 66 10 . 10 152 106 Successful Hack 66 | . 20 . . . 14 32 Disable Machine 90 | . . . . . 15 75 Destroy Structure 42 | . 7 . . . 15 20 Lose Combat Pursuer 255 | . 150 . . . 15 90 Influence Decreases 1925 | . 486 127 . 50 685 577 Entered New Map 121 | . . 35 . . . 86 Time Decay 1314 | . 466 72 . 50 395 331 Lost Part 303 | . 20 20 . . 103 160 Purge Threat 187 | . . . . . 187 . Squads Dispatched 24 | . 2 . . . 12 10 Investigation 5 | . 1 . . . 2 2 Extermination 2 | . . . . . . 2 Reinforcement 10 | . 1 . . . 8 1 Assault 2 | . . . . . 2 . Garrison 5 | . . . . . . 5 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 9 | . 2 1 . . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 31 3 . 3 56 30 Peak Tracking Total 7 | . 7 3 . 2 5 5 Tactical Retreats 10 | . 5 . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . . 6 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . . . 1 5 Max in Single Turn 4 | . . . . . 1 4 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 39 | . 10 2 4 . 14 9 Terminals 20 | . 7 . . . 9 4 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . 1 . . . 1 . Recycling Units 6 | . 2 . . . 2 2 Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Total Hacks 144 | . 30 2 49 . 45 18 Successful 107 | . 14 2 49 . 30 12 Failed 36 | . 16 . . . 14 6 Catastrophic 6 | . 3 . . . 2 1 Database Lockouts 1 | . . . . . 1 . Manual 1 | . . . 1 . . . Terminals 57 | . 23 . . . 24 10 Fabricators 3 | . . . . . . 3 Repair Stations 6 | . 4 . . . 2 . Recycling Units 11 | . 3 . . . 5 3 Scanalyzers 14 | . . . . . 14 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 78 | . 8 2 49 . 13 6 Record 49 | . . . 49 . . . Prototype ID Bank 6 | . 3 . . . 2 1 Open Door 2 | . . 2 . . . . Open DSF 2 | . . . . . . 2 Level Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 2 | . 1 . . . 1 . Disarm Traps 1 | . . . . . . 1 Dispatch Records 1 | . . . . . 1 . Surveillance Status 1 | . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . Zone Layout 4 | . 1 . . . 2 1 Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks 6 | . 4 . . . 2 . Scan Component 3 | . 2 . . . 1 . Repair 3 | . 2 . . . 1 . Recycling Unit Hacks 8 | . 2 . . . 3 3 Report Inventory 6 | . 2 . . . 2 2 Retrieve Components 2 | . . . . . 1 1 Scanalyzer 12 | . . . . . 12 . Insert Component 5 | . . . . . 5 . Analyze 5 | . . . . . 5 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . Used 2 | . 1 . . . 1 . Hacking Detections 25 | . 9 . . . 12 4 Full Trace Events 6 | . 3 . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . Parts Built 4 | . . . . . . 4 Authchips . | . . . . . . . Time 190 | . . . . . . 190 Total Part Build Rating 20 | . . . . . . 20 Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 3 | . 2 . . . 1 . Time 102 | . 76 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 13 | . . . . . 10 3 Parts Scanalyzed 5 | . . . . . 5 . Part Schematics Acquired 5 | . . . . . 5 . Parts Damaged 2 | . . . . . 2 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1795 | . . . . 716 525 554 Sensors 1795 | . . . . 716 525 554 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 9798 | 55 1552 506 1098 1197 3898 1492 Spaces Moved 4991 | 51 1041 296 687 689 1559 668 Core 8 | 2 . . . . . 6 Treads 3471 | . 554 296 687 689 1205 40 Legs . | . . . . . . . Wheels 1191 | 49 166 . . . 354 622 Hover 321 | . 321 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 160 160 160 125 105 Average Speed 151 | 78 122 160 160 160 156 166 Slowest Speed 1000 | 80 180 160 160 160 320 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 97 45 92 95 94 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . 7 . . . 8 15 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 27 | . 7 . . . 8 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 6745 | 65 1240 315 686 778 2786 875 Wait 1125 | . 110 . . 58 911 46 Move 4985 | 50 1040 295 686 688 1558 668 Hop . | . . . . . . . Pick Up 130 | 9 20 5 . 9 61 26 Fast Attach 5 | . . . . . 4 1 Attach 51 | 6 3 2 . . 20 20 Detach . | . . . . . . . Swap 74 | . 11 2 . 7 43 11 Drop 79 | . 8 1 . 10 47 13 Fire 282 | . 47 10 . 5 132 88 Melee 9 | . . . . . 9 . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 3 | . 1 . . 1 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 570 | -10/Materials | Discovered new exit (range 16) 1164 | -10/Materials | Discovered new exit (range 13) 1248 | -10/Materials | Discovered new exit (range 10) 1257 | -10/Materials | Repaired Hacking Suite? 1312 | -10/Materials | Repaired Lgt. Nuclear Core 1608 | -10/Materials | Entered Mines 1625 | -10/Mines | Met a Derelict bent on vengeance 1682 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1682 | -10/Mines | Discovered new exit (range 5) 1817 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1892 | -10/Mines | Discovered new exit (range 14) 1907 | -10/Mines | Found the Drone Emporium 1915 | -10/Mines | Found Prototype Device 1916 | -10/Mines | Identified Sensor Drone Bay 2043 | -10/Mines | Assembled infested the area 2114 | -10/Mines | Entered Exiles 2151 | -10/Exiles | Discovered new exit (range 15) 2180 | -10/Exiles | Met 8R-AWN 2210 | -10/Exiles | Met EX-HEX 2276 | -10/Exiles | Met EX-DEC 2393 | -10/Exiles | Learned location of Zion (-7) 2447 | -10/Exiles | Discovered new exit (range 14) 2535 | -10/Exiles | Met EX-BIN 2773 | -10/Exiles | Visited The Gauntlet 3212 | -10/Exiles | Entered Mines 3228 | -9/Mines | Learned location of 1 exit from Materials 3316 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3320 | -9/Mines | Found Prototype Device 3321 | -9/Mines | Identified Exp. Sensor Array 3341 | -9/Mines | Discovered new exit (range 9) 3497 | -9/Mines | Learned location of Storage (-7) 3691 | -9/Mines | Discovered new exit (range 11) 3861 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4038 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4409 | -9/Mines | Entered Materials 4409 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4410 | -8/Materials | Identified exit to Factory 4713 | -8/Materials | Build established: Scavenger-Mutant 5967 | -8/Materials | Central database locked down 6977 | -8/Materials | Discovered exit to Factory (range 16) 7153 | -8/Materials | Repaired Lgt. Armor Plating 7789 | -8/Materials | Core integrity fell below 50% 8307 | -8/Materials | Entered Factory 8307 | -7/Factory | Evolved 2 slots: Utility x2 9050 | -7/Factory | Discovered new exit (range 9) 9159 | -7/Factory | Fabricated Lrn. Sensor Array (x2) 9192 | -7/Factory | Identified exit to Factory 9421 | -7/Factory | Fabricated Lgt. Deuterium Engine (x2) 9478 | -7/Factory | Lost 3 parts (1p1n1w) 9591 | -7/Factory | Core integrity fell below 50% 9602 | -7/Factory | Core integrity fell below 20% 9613 | -7/Factory | Lost 3 parts (2n1u) 9691 | -7/Factory | Garrison activated, responded to threat 9791 | -7/Factory | Garrison activated, responded to threat 9795 | -7/Factory | Lost 4 parts (1p1n2u) 9799 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09747_ Acquired 2 matter. 09755_ Mic. Nuclear Core destroyed. 09755_ Hrd. Medium Armor Plating destroyed. 09764_ Wheel destroyed. 09768_ Y-54 Guardian destroyed. 09772_ Overheating: Energy bleed (-15). 09774_ Acquired Lgt. Treads. 09777_ Connecting with Garrison Access... 09777_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. 09777_ Garrison Access under remote control. 09785_ Acquired 50 matter. 09787_ Acquired Lgt. Treads. 09788_ Slammed into K-01 Serf. 09791_ P-60 Hacker calls for garrison reinforcements. 09791_ ALERT: Activating Garrison Access F004. 09792_ Y-54 Guardian emerges from the garrison. 09796_ Com. Wheel destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | # ?? ?# ! #??# !###T ######???????? | | # ""? ## ! #??# < #???????? | | # """ ## #??# ######+## | | # """ ## ####### | | # ## / + | | # """ ## ####### ##### | | # """ ## = #?????# #???# ######## " | | # """ ####################+##??# #????????? 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""G"" # | | ###! #????############## | | #?#####?????????# *= ## | | #???????????????# "" ## | | #???????????????# "" ## | | #??????########## """ ## | | ######?# # """ ## | | #?# """"# """ ## | | """ #?# """"# ## ######## % % | | """ #?# """"# [[ ## #??????# % | | """ #?# """"# [[ ## #??????# ######+#### | | #?# """"# [[ ## ########+##### | | #?#[ """"# ## # # """" | | #?# """"# ## k # " " " " " # """" | | #?# # ## # " " " " " # """" | | #"##########+######+##### # " " " " " # """" | | # " " " " " # | | # " " " " " # """" | | "" """ """ """ + " " " " " # """" | | "" """ """ """ %! # " " " " " # """" | | "" """ """ """ % % % # " " " " " # """" | | ######### # " " " " " # | | "" """ """ #???????# # % [####### | | "" """ [ """ #???????# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x2 | -7/Factory | Preloaded Lgt. Deuterium Engine | x2 | -7/Factory Repaired ---------- Hacking Suite | 10% | -10/Materials Lgt. Nuclear Core | 78% | -10/Materials Lgt. Armor Plating | 66% | -8/Materials Studied --------- Imp. Ion Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SpliceMicroExtractor Manual? 0 Play Time 01:35:57 Cumulative 34.3 hours Start 2026.08.25 @ 13:24:20 End 2026.08.26 @ 08:16:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 1ac8b54a-85c1-4474-9be6-7a249f5c98e6