Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 11:47:53 Player: Alexbot Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (113) 113 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 3889 Bonus ------- Pacifist 470 High Alert Combat Kills 26 Follower Combat Kills 20 Cogmind --------- Core Integrity 722/850 Matter 264/300 Energy 478/710 System Corruption 0% Temperature Cool (5) Location -6/Factory Parts ------- Power (2) F-cell Engine Fission Core Propulsion (6) VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Utility (5) Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Weapon (2) Coil Gun Power Sword Inventory (4) VTOL Module Medium Storage Unit Improved ECM Suite Peak State ------------ Power F-cell Engine Fission Core Propulsion VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Utility Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Weapon Coil Gun Power Sword Inventory Medium Storage Unit Improved ECM Suite Hypervelocity Gauss Rifle [Rating: 51] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Weight Redist. System Processor Advanced Signal Interpreter Weapon Power Sword Energy Gun Heavy Particle Gun Ballistic Gun Coil Gun Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Slots Evolved 8 | . . 2 2 . . 4 Power 1 | . . . 1 . . . Propulsion 4 | . . 2 . . . 2 Utility 3 | . . . 1 . . 2 Weapon . | . . . . . . . Parts Attached 27 | . . 1 5 3 . 18 Power 6 | . . . 1 1 . 4 Engine 2 | . . . . . . 2 Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 8 | . . 1 2 . . 5 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . 1 2 . . 5 Utility 6 | . . . . 2 . 4 Device 4 | . . . . 1 . 3 Storage . | . . . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | . . . 2 . . 5 Energy Gun 2 | . . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . . . . 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 Parts Lost 6 | . . . . . . 6 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 3 | . . . . . . 3 Average Slot Usage (%) 61 | . . 8 31 52 54 80 Engine 4 | . . . . . . 7 Core 4 | . . . 5 9 9 4 Flight 27 | . . 8 19 27 27 34 Device 7 | . . . . 5 9 10 Processor 8 | . . . . 5 9 12 Energy Gun 1 | . . . 6 5 . . Ballistic Gun 2 | . . . . . . 4 Slashing Weapon 2 | . . . . . . 3 Naked Turns 42 | . 25 17 . . . . Heaviest Build 32 | . . . 8 9 6 32 Greatest Support 42 | 3 3 5 19 19 19 42 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 1 1 1 4 4 4 4 Average Carried 3 | . 1 1 2 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 1 1 1 3 4 4 3 Class Distribution -------------------- 46% | Mutant 32% | Sprinter 21% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Sprinter | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -6 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Matter Collected 488 | 73 . . 89 98 30 198 Remotely . | . . . . . . . Salvage Created 146 | . . . 89 . . 57 Parts 7 | . . . 5 . . 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Combat Hostiles Destroyed 3 | . . . 1 . . 2 Guns 3 | . . . 1 . . 2 Classes Destroyed 3 | . . . 2 . . 1 Hauler 1 | . . . 1 . . . Swarmer 2 | . . . . . . 2 Grunt 1 | . . . 1 . . . Best Kill Streak 2 | . . . 1 . . 2 Combat Bots Only 2 | . . . 1 . . 2 Max Kills in Single Turn 1 | . . . 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Damage Taken 866 | . . . 17 69 . 780 Core 160 | . . . 17 15 . 128 Absorbed by Shields . | . . . . . . . Core Remaining (%) 98 | 100 100 100 . . 94 . Volleys Fired 30 | . . . 14 . . 16 Largest 2 | . . . 1 . . 2 Hottest 63 | . . . 40 . . 63 Shots Fired 33 | . . . 14 . . 19 Gun 33 | . . . 14 . . 19 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 19 | . . . . . . 19 Thermal 14 | . . . 14 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . . . 8 . . 3 Robot Miss Streak 7 | . . . 1 . . 7 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 19 | . . . 12 . . 7 Core Hits 10 | . . . 6 . . 4 Critical Hits 3 | . . . . . . 3 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 287 | . . . 135 . . 152 Guns 287 | . . . 135 . . 152 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 152 | . . . . . . 152 Thermal 135 | . . . 135 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 . Average Corruption 1 | . . . . 1 1 . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 232 | . . . 23 . . 232 Average Temperature 69 | . . . 13 . . 75 Received Heat Transfer 195 | . . . 9 27 . 159 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | . . . 300 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Peak Influence 1074 | . . 29 68 88 45 1074 Average Influence 577 | . . 5 27 53 42 969 Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 41 | . . . . . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 58 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . 2 . 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 1 . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . . 3 3 8 2 28 Peak Tracking Total 8 | . . 5 2 7 5 8 Tactical Retreats 8 | . . . . 1 . 7 Traps | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Traps Triggered 3 | . . . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Machines Accessed 7 | . . 1 1 2 2 1 Terminals 7 | . . 1 1 2 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . . 3 1 5 4 2 Successful 5 | . . 2 . 2 1 . Failed 10 | . . 1 1 3 3 2 Catastrophic 4 | . . . . 1 2 1 Database Lockouts . | . . . . . . . Manual 13 | . . 3 1 5 2 2 Terminals 15 | . . 3 1 5 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 1 . 1 . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . . 2 . 2 2 2 Terminals 3 | . . 1 . 1 1 . Botnet 3 | . . 1 . 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 1 1 2 2 1 Full Trace Events 2 | . . . . 1 1 . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Total Allies 3 | . . . . . . 3 Largest Group 3 | . . . . . . 3 Highest-Rated Group 93 | . . . . . . 93 Highest-Rated Ally 31 | . . . . . . 31 Total Orders 2 | . . . . 1 . 1 EXPLORE 2 | . . . . 1 . 1 Ally Attacks 37 | . . . . . . 37 Total Damage 464 | . . . . . . 464 Kills 8 | . . . . . . 8 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 16 | . . . . 14 . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Turns Passed 716 | 15 25 55 75 79 49 418 Spaces Moved 1701 | 27 50 126 93 195 145 1065 Core 110 | 27 50 33 . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1591 | . . 93 93 195 145 1065 Fastest Speed 25 | 50 50 40 34 34 34 25 Average Speed 32 | 50 50 42 36 34 34 29 Slowest Speed 50 | 50 50 50 40 34 34 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 13 | . . . 3 4 4 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 17 19 14 50 48 31 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . . . 6 Terrain Destroyed 6 | . . . . . . 6 Melee 6 | . . . . . . 6 Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Total 1790 | 27 49 126 115 202 140 1131 Wait 21 | . . . 2 . . 19 Move 1669 | 26 49 125 86 186 136 1061 Hop 13 | . . . 3 4 4 2 Pick Up 13 | 1 . . 5 2 . 5 Fast Attach 14 | . . 1 2 2 . 9 Attach 11 | . . . 3 1 . 7 Detach 1 | . . . . . . 1 Swap 2 | . . . . . . 2 Drop 2 | . . . . . . 2 Fire 30 | . . . 14 . . 16 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 8 | . . . . 7 . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 16 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 8) 41 | -10/Materials | Entered another Materials area 41 | -9/Materials | Evolved 2 slots: Propulsion x2 90 | -9/Materials | Identified exit to Materials 96 | -9/Materials | Entered another Materials area 96 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 167 | -8/Materials | Discovered new exit (range 8) 171 | -8/Materials | Entered Storage 249 | -8/Storage | Used back door to open Recycling access 249 | -8/Storage | Discovered new exit (range 5) 250 | -8/Storage | Identified exit to Recycling 250 | -8/Storage | Entered Recycling 254 | -8/Recycling | Spotter reported a threat 254 | -8/Recycling | Spotter reported a threat 260 | -8/Recycling | Spotter reported a threat 282 | -8/Recycling | Spotter reported a threat 282 | -8/Recycling | Spotter reported a threat 295 | -8/Recycling | Discovered new exit (range 13) 299 | -8/Recycling | Identified exit to Factory 299 | -8/Recycling | Entered Factory 299 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 330 | -6/Factory | Allied Derelicts emerged from ambush trap array 384 | -6/Factory | Discovered new exit (range 15) 391 | -6/Factory | Identified exit to Lower Caves 530 | -6/Factory | Lost 3 parts (2n1w) 649 | -6/Factory | First assault squad dispatched 717 | -6/Factory | Self-destructed Last Messages --------------- 00499_ Xenon Bombardment Thruster destroyed. 00500_ S-27 Virus suffers critical hit. 00500_ S-27 Virus destroyed. 00501_ W-25 Informer destroyed. 00504_ Dropped Fission Core. 00506_ Acquired Lgt. Deuterium Engine. 00508_ Acquired Fission Core. 00510_ Acquired VTOL Module. 00515_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 00517_ Acquired VTOL Module. 00518_ Acquired 28 matter. 00518_ Acquired 30 matter. 00530_ Acquired 140 matter. 00554_ Connecting with Terminal... 00605_ K-01 Serf cleans the Subcomponent Replicator. 00611_ Lgt. Deuterium Engine destroyed. 00646_ K-01 Serf cleans the Assembly Bed. 00648_ VTOL Module destroyed. 00649_ ALERT: Significant disruption in Zone 9B, assault force dispatched. Map ----- +----------------------------------------------------+ | # """"" # #??#* [ #????????????????????? | | # """"" # #??# #????????????????????? | | # # #??# #????????????????????? | | # """ # #??# #????????????????????? | | # """"" # #??# #?????###?####???????? | | # """"" # #??# # ??? #???????? | | # # #??# # ?"" 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""" #?????############ | | # ## """ #????? #????????????????? | | # ## #?????########????????????????? | | # ## """ #?????????????????????????????? | | # ## """ #?????????????????????????????? | | # %/ """ #?????????????????????????????? | | # ## #?????????????????????????????? | | #### ##########?????????????????????????????? | | #### #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 32 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupMissileFlail Manual? 0 Play Time 00:20:35 Cumulative 674.4 hours Start 2019.11.03 @ 11:34:50 End 2019.11.03 @ 11:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 30 Types 22/0/2/3/2/0/1 Lore% 96 Gallery% 97 Achievement% 90 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06b175b6-d7fb-49ff-ac22-9b9e62fcc4e1