Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 16:01:16 Player: Nephilimelody Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (778) 778 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2038 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Angular Momentum Engine Heat Sink Small Matter Pod (50) Weight Redist. System Experimental Sensor Array Terrain Scanner Tractor Beam EM Pulse Gun Beam Rifle Advanced Beam Cannon Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Heat Sink Small Matter Pod Weight Redist. System Experimental Sensor Array Terrain Scanner Tractor Beam EM Pulse Gun Beam Rifle Advanced Beam Cannon Assault Rifle Light Assault Rifle Datajack [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 3 9 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 . 3 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device . | . . . . Storage 5 | 1 2 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 . 3 2 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 4 8 Power 1 | . . . 1 Propulsion 7 | . . 3 4 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Backups 8 | 1 5 8 13 Power 1 | . 1 1 1 Propulsion . | . 1 . . Utility 3 | . . 3 5 Weapon 3 | . 1 3 5 Tool/Special . | . . . . Unused Backups 12 | . 1 1 10 Power 3 | . . 1 2 Propulsion . | . . . . Utility 6 | . 1 . 5 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 86 | . 91 83 87 Engine 11 | . 14 11 10 Leg 29 | . 28 27 33 Storage 13 | . 19 11 11 Processor 8 | . . 11 11 Energy Gun 4 | . 14 2 . Energy Cannon 3 | . . 2 9 Ballistic Gun 14 | . 14 17 11 Peak Build Rating 16 | 6 7 11 16 Average Rating 9 | 4 6 9 12 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 11 12 32 33 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 6 | . . 1 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 9 15 Most Carried 15 | 3 8 10 15 Average Carried 9 | 1 5 8 13 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 3 8 10 14 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 557 | 232 88 175 62 Remotely . | . . . . Salvage Created 1124 | . 365 501 258 Parts 65 | . 27 32 6 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 24 | . 10 8 6 Guns 17 | . 7 6 4 Cannons 1 | . . . 1 AOE 6 | . 3 2 1 Classes Destroyed 8 | . 4 3 1 Worker 3 | . 1 2 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 4 | . 3 . 1 Grunt 14 | . 7 4 3 Sentry 4 | . . 4 . Assembled 2 | . . . 2 Best Kill Streak 6 | . 6 5 4 Combat Bots Only 5 | . 5 4 4 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 117 | . 32 50 35 Missed 32 | . 13 15 4 Hits 85 | . 19 35 31 Melee 4 | . . . 4 Projectile 81 | . 19 35 27 AOE 15 | . . . 15 Critical Strikes 2 | . . 1 1 Damage Taken 1538 | . 201 473 864 Core 453 | . 41 73 339 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 83 . . Volleys Fired 90 | . 34 38 18 Largest 2 | . 2 2 2 Hottest 98 | . 60 88 98 Shots Fired 180 | . 68 75 37 Gun 159 | . 68 70 21 Cannon 20 | . . 5 15 Launcher 1 | . . . 1 Special . | . . . . Kinetic 110 | . 34 57 19 Thermal 22 | . . 5 17 Explosive 1 | . . . 1 Electromagnetic 47 | . 34 13 . Robot Hit Streak 13 | . 13 10 8 Robot Miss Streak 4 | . 4 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 108 | . 39 46 23 Core Hits 52 | . 18 24 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1843 | . 634 754 455 Guns 1126 | . 446 492 188 Cannons 264 | . . 60 204 Explosions 442 | . 180 202 60 Melee . | . . . . Ramming 11 | . 8 . 3 Kinetic 701 | . 159 375 167 Thermal 596 | . 180 191 225 Explosive 60 | . . . 60 Electromagnetic 475 | . 287 188 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 50 | . 12 . 38 Projectiles 38 | . . . 38 Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . . 38 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 4 | . 2 . 2 Kicked 4 | . 2 . 2 Crushed . | . . . . Highest Temperature 243 | . 76 150 243 Average Temperature 54 | . 32 57 80 Received Heat Transfer 360 | . 84 201 75 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 968 | . 250 311 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 186 | . 176 186 90 Initial 65 | . . 65 35 Average 88 | . 113 126 34 Influence Increases 677 | . 276 288 113 Destroy 0b10 Robot/C 440 | . 200 160 80 Destroy 0b10 Robot/NC 45 | . 10 20 15 Destroy Leader 104 | . 32 62 10 Successful Hack 14 | . 2 12 . Disable Machine 45 | . 15 30 . Destroy Structure 14 | . 2 4 8 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 677 | . 120 353 204 Entered New Map 147 | . . 91 56 Time Decay 482 | . 120 222 140 Lost Part 48 | . . 40 8 Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 14 10 17 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 4 . Successful 4 | . 1 3 . Failed 2 | . 1 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Record 3 | . 1 2 . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1106 | 68 246 466 326 Spaces Moved 609 | 50 114 267 178 Core 4 | 3 . . 1 Treads . | . . . . Legs 595 | 37 114 267 177 Wheels 10 | 10 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 111 120 127 144 Slowest Speed 350 | 120 120 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 32 24 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 13 | . 1 4 8 Melee . | . . . . Projectile . | . . . . AOE 13 | . 1 4 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 756 | 59 161 327 209 Wait 2 | . 1 1 . Move 606 | 49 113 266 178 Hop . | . . . . Pick Up 20 | 2 5 7 6 Fast Attach 15 | 7 3 3 2 Attach 4 | . . 3 1 Detach 4 | 1 1 2 . Swap 4 | . . 3 1 Drop 7 | . 2 4 1 Fire 90 | . 34 38 18 Melee . | . . . . Ram . | . . . . Kick 4 | . 2 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x2 337 | -9/Materials | Build established: Mutant 687 | -9/Materials | Discovered new exit (range 14) 716 | -9/Materials | Build established: Scavenger-Mutant 730 | -9/Materials | Identified exit to Mines 781 | -9/Materials | Entered Mines 794 | -9/Mines | Met a Derelict bent on vengeance 1011 | -9/Mines | Assembled infested the area 1020 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1023 | -9/Mines | Found Prototype Device 1089 | -9/Mines | Core integrity fell below 50% 1105 | -9/Mines | Core integrity fell below 20% 1107 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- as-44375 destroyed. System corrupted: FCS attempts to trigger Hvy. Assault Rifle. System corrupted: Hvy. Assault Rifle misfires. The unstable cave ceiling collapses. Knocked back. The unstable cave ceiling collapses. as-65100 destroyed. as-40446 destroyed. The unstable cave ceiling collapses. Aluminum Leg destroyed. Beamcaster destroyed. Ion Engine destroyed. Aluminum Leg destroyed. as-94863 destroyed. as-52099 destroyed. The unstable cave ceiling collapses. Aluminum Leg destroyed. Hvy. Assault Rifle destroyed. The unstable cave ceiling collapses. 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