Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.20 @ 12:24:53 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (183) 915 Value Destroyed (6740) 6740 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3642) 3642 TOTAL SCORE: 14917 Bonus ------- High Alert Combat Kills 1481 Follower Combat Kills 452 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -391 Cogmind --------- Core Integrity 0/950 Matter 290/300 Energy 281/325 System Corruption 2% Temperature Cool (846) Movement Flying (102) Ox1 Location -7/Garrison Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (9) ------ Improved Cooling System Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Relay Coupler [NC] (60) Relay Coupler [Sentry] (48) > --- WEAPON (3) ------- Beamcaster Beamcaster Remote Datajack > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Cooling System Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Beamcaster Beamcaster Remote Datajack > --- INVENTORY -------- (None) [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Slots Evolved 12 | 4 1 3 2 1 . 1 . . . . Power 1 | 1 . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . Utility 8 | 1 1 3 1 1 . 1 . . . . Weapon 2 | 1 . . 1 . . . . . . . Parts Attached 60 | 8 10 20 10 1 . 2 1 6 1 1 Power 13 | 2 2 4 2 . . . . 3 . . Engine 6 | 2 . 4 . . . . . . . . Core 4 | . 2 . 2 . . . . . . . Reactor 3 | . . . . . . . . 3 . . Propulsion 11 | 2 5 4 . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 5 | . 5 . . . . . . . . . Flight 4 | . . 4 . . . . . . . . Utility 20 | 2 1 8 2 1 . 2 1 1 1 1 Device 7 | 1 1 4 . . . . . 1 . . Storage . | . . . . . . . . . . . Processor 7 | 1 . 2 2 . . . 1 . 1 . Hackware 4 | . . . . 1 . 2 . . . 1 Protection 2 | . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 2 4 6 . . . . 2 . . Energy Gun 15 | 2 2 4 5 . . . . 2 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 3 . . . . . . . Parts Lost 2 | . . 2 . . . . . . . . Power 1 | . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . . . Average Slot Usage (%) 99 | . 99 99 98 98 100 99 100 100 100 100 Engine 3 | . 12 7 3 . . . . . . . Core 9 | . 11 11 12 13 13 12 12 2 . . Reactor 2 | . . . . . . . . 9 12 12 Hover 3 | . 19 4 . . . . . . . . Flight 11 | . . 14 15 13 13 12 12 12 12 12 Device 23 | . 13 22 31 26 26 25 25 25 25 25 Processor 17 | . 11 18 17 20 20 19 18 18 18 18 Hackware 4 | . . . . 1 6 7 12 12 12 12 Energy Gun 15 | . 24 18 15 13 13 12 12 12 12 12 Special Weapon 3 | . . . . 6 6 6 6 6 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 11 16 24 25 25 25 25 25 50 50 50 Greatest Support 47 | 47 47 32 32 32 32 32 32 42 42 42 Greatest Overweight (x) 1 | . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 Largest Inventory Capacity . | . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 41% | Scout 22% | Skirmisher 15% | Scavenger-Scout 12% | Scavenger-Mutant 4% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Scout | -9/Materials Scout | -8/Materials Scout | -8/Garrison Scout | -8/Materials Scout | -8/Garrison Scout | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Matter Collected 821 | 280 100 231 87 23 . 10 . 75 15 . Remotely . | . . . . . . . . . . . Salvage Created 6732 | 148 1072 1608 459 556 478 1638 . . 210 563 Parts 430 | 18 56 142 35 52 15 84 . . 3 25 Haulers Intercepted 8 | . 2 5 1 . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Combat Hostiles Destroyed 132 | . 14 33 9 23 5 29 . . 2 17 Guns 110 | . 7 30 6 19 4 26 . . 2 16 AOE 17 | . 6 2 2 4 1 2 . . . . Classes Destroyed 14 | 2 6 5 1 . . . . . . . Worker 6 | . 2 3 1 . . . . . . . Builder 4 | . . 2 2 . . . . . . . Tunneler 9 | 5 2 2 . . . . . . . . Hauler 8 | . 2 5 1 . . . . . . . Recycler 5 | 1 1 2 . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 7 | . 2 4 . . 1 . . . . . Watcher 10 | . 3 5 1 1 . . . . . . Swarmer 35 | . 3 9 . 14 . 6 . . . 3 Grunt 56 | . 11 12 3 4 2 14 . . . 10 Brawler 4 | . . 1 1 1 . . . . . 1 Duelist 6 | . . 1 . 1 1 1 . . 1 1 Sentry 29 | . . 10 4 2 2 8 . . 1 2 Hunter 2 | . . . 1 1 . . . . . . Wasp 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 6 4 7 7 8 7 7 . . 1 6 Combat Bots Only 7 | . 3 4 4 7 5 7 . . 1 6 Max Kills in Single Turn 4 | 1 3 2 3 4 1 2 . . 1 1 Gunslinging 1 | . . 1 . 1 . 1 . . . . Exploded 3 | . 3 1 1 3 1 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Damage Taken 6671 | . 453 1813 327 453 281 1178 . . 285 1881 Core 5453 | . 362 1491 259 376 224 956 . . 234 1551 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 4168 | . 288 1126 245 264 196 772 . . 153 1124 Core Remaining (%) 91 | 100 85 89 . . . 91 . . . . Volleys Fired 508 | 11 54 154 25 52 14 104 . 11 12 71 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 Hottest 150 | 100 100 85 106 106 106 106 . 150 150 150 Shots Fired 908 | 22 107 261 47 95 24 172 . 14 24 142 Gun 908 | 22 107 261 47 95 24 172 . 14 24 142 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 378 | 22 2 . 6 52 14 104 . 12 24 142 Explosive . | . . . . . . . . . . . Electromagnetic 530 | . 105 261 41 43 10 68 . 2 . . Robot Hit Streak 39 | 10 16 12 25 34 17 39 . 8 23 37 Robot Miss Streak 5 | 2 4 5 2 5 1 3 . 1 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 19 | . 1 3 1 4 . 5 . . 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . 1 1 Shots Hit Robots 649 | 15 70 178 41 49 23 133 . 12 22 106 Core Hits 315 | 7 33 86 27 36 10 70 . 1 9 36 Critical Hits 5 | . . . 1 1 . 3 . . . . Critical Kills 3 | . . . . . . 3 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12591 | 164 1137 2938 1010 1057 595 2625 . 243 462 2360 Guns 11002 | 164 866 2506 734 850 441 2376 . 243 462 2360 Cannons . | . . . . . . . . . . . Explosions 1589 | . 271 432 276 207 154 249 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 7083 | 164 297 432 376 647 414 1689 . 242 462 2360 Explosive . | . . . . . . . . . . . Electromagnetic 5508 | . 840 2506 634 410 181 936 . 1 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 4 . . . . . . 2 2 Average Corruption 2 | . 1 4 . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . Effects 34 | . . 24 . . . . . . 2 8 Message Errors 14 | . . 8 . . . . . . . 6 Matter Fused 3 | . . 3 . . . . . . . . Heat Flow Errors 5 | . . 2 . . . . . . 1 2 Energy Discharges 3 | . . 2 . . . . . . 1 . Parts Rejected 1 | . . 1 . . . . . . . . Targeting Errors 6 | . . 6 . . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 33 | . . 21 12 . . . . . . . Projectiles . | . . . . . . . . . . . Explosions 33 | . . 21 12 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 366 | . 53 124 78 68 . 43 . . . . Shots 13 | . 2 5 2 2 . 2 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 837 | 216 473 826 11 24 66 96 . 36 241 837 Average Temperature 141 | 91 174 147 6 9 35 14 . 24 77 200 Received Heat Transfer 2265 | . 210 396 126 63 144 504 . . 123 699 Effects 60 | . 12 27 . . . . . . . 21 Shutdowns 19 | . 4 7 . . . . . . . 8 Energy Bleed 6 | . 2 3 . . . . . . . 1 Interference 16 | . 4 9 . . . . . . . 3 Matter Decay 5 | . 1 1 . . . . . . . 3 Short Circuit 7 | . 1 4 . . . . . . . 2 Damage (minor) 3 | . . 1 . . . . . . . 2 Damage (major) 2 | . . 1 . . . . . . . 1 Damage (core) 2 | . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . 1 1 1 . . 2 . . . . Combat Hostiles 4 | . 1 1 1 . . 1 . . . . Parts Fried 29 | . 2 18 3 1 . 5 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 18 | 2 4 1 . . . 3 . . 1 7 Heat Transferred 11851 | 481 424 550 435 1064 581 2914 . 444 814 4144 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 28 | . 6 9 4 3 2 4 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Peak Influence 1585 | 30 319 1047 789 1266 794 1585 831 323 635 717 Average Influence 596 | 13 168 592 589 917 659 1023 831 304 477 437 Maximum Alert Level 4 | . 1 3 3 4 3 4 3 1 2 3 Low Security (%) 13 | 100 65 11 . . . . . . . . Level 1 19 | . 34 15 . . . . . 100 30 45 Level 2 33 | . . 34 75 26 81 20 . . 69 54 Level 3 21 | . . 37 24 48 18 25 100 . . . Level 4 11 | . . . . 24 . 53 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 3 5 1 . 1 . . . 3 . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 10 | . 3 5 . . . . . . 2 . Assault . | . . . . . . . . . . . Garrison 3 | . . . 1 . 1 . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Distress Signals 3 | . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 194 | . 20 59 12 25 6 33 . 4 13 22 Peak Tracking Total 7 | . 3 7 3 6 5 4 . 3 5 5 Tactical Retreats 15 | . . 6 . 2 . 4 . . . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Traps Triggered 11 | . 1 . . 3 . 4 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Machines Disabled 16 | . 3 1 . 2 . 7 . . 2 1 Max in Single Turn 2 | . 1 1 . 1 . 2 . . . 1 Garrison Relay 6 | . . . . 2 . 3 . . . 1 Phase Generator 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Machines Accessed 4 | . . 1 1 . 1 . . . 1 . Terminals 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . 1 . Total Hacks 5 | . . 2 1 . 1 . . . 1 . Successful 4 | . . 1 1 . 1 . . . 1 . Failed 1 | . . 1 . . . . . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . . . 1 . Terminal Hacks 1 | . . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . 1 . Unlock Access 3 | . . . 1 . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 2 | . . 1 . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . . . 1 Robot Detection 1 | . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 10 | . . . . 4 . 5 . . . 1 Machine Destruction 10 | . . . . 4 . 5 . . . 1 Attached 4 | . . . . 1 . 2 . . . 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Total Allies 19 | . . . . . . . . 19 . . Largest Group 19 | . . . . . . . . 19 13 2 Highest-Rated Group 487 | . . . . . . . . 487 371 66 Highest-Rated Ally 35 | . . . . . . . . 35 35 33 Total Orders . | . . . . . . . . . . . Ally Attacks 242 | . . . . . . . . 169 73 . Total Damage 5671 | . . . . . . . . 4434 1237 . Kills 20 | . . . . . . . . 11 9 . Allies Corrupted 2 | . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Turns Passed 5040 | 113 659 1190 334 526 131 843 62 203 405 574 Spaces Moved 4705 | 66 567 1334 554 549 235 620 101 188 291 200 Core 62 | 26 . 36 . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 130 | 40 90 . . . . . . . . . Hover 609 | . 477 132 . . . . . . . . Flight 3904 | . . 1166 554 549 235 620 101 188 291 200 Fastest Speed 32 | 50 56 32 32 32 32 32 32 32 102 102 Average Speed 46 | 80 63 36 32 32 32 32 32 61 102 102 Slowest Speed 102 | 100 100 60 32 32 32 32 32 102 102 102 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . 4 6 . 1 . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 53 | 4 97 98 39 83 27 90 4 93 9 47 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 . . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 267 | . 16 32 21 9 3 186 . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 267 | . 16 32 21 9 3 186 . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Was Fac Gar Total 6645 | 99 762 1772 656 803 265 1090 130 264 374 430 Wait 1004 | 15 109 167 49 136 17 256 28 46 57 124 Move 4677 | 65 566 1325 542 548 233 619 101 187 291 200 Hop 11 | . . 4 6 . 1 . . . . . Pick Up . | . . . . . . . . . . . Fast Attach 42 | 8 7 15 8 1 . 1 . 2 . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap 19 | . 3 6 2 . . 1 1 4 1 1 Drop 36 | . 9 14 7 . . . . 6 . . Fire 508 | 11 54 154 25 52 14 104 . 11 12 71 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 91 | . . . . 39 . 52 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 257 | . 14 87 17 27 . 57 . 8 13 34 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 11 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 13) 266 | -10/Materials | Discovered new exit (range 13) 407 | -10/Materials | Discovered new exit (range 11) 531 | -10/Materials | Build established: Scavenger-Mutant 585 | -10/Materials | Discovered new exit (range 5) 645 | -10/Materials | Reached level 2 649 | -10/Materials | Upgraded with Utility slot (x1) 696 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Entered another Materials area 775 | -9/Materials | Reached level 3 775 | -9/Materials | Upgraded with Utility slot (x1) 965 | -9/Materials | Build established: Scavenger-Scout 1055 | -9/Materials | Reached level 4 1128 | -9/Materials | Upgraded with Utility slot (x1) 1209 | -9/Materials | Crushed by falling debris 1215 | -9/Materials | Discovered new exit (range 14) 1246 | -9/Materials | Core integrity fell below 50% 1309 | -9/Materials | Reached level 5 1319 | -9/Materials | Discovered new exit (range 4) 1540 | -9/Materials | Discovered new exit (range 3) 1653 | -9/Materials | Reached level 6 1673 | -9/Materials | Discovered new exit (range 12) 1847 | -9/Materials | Upgraded with Utility slot (x1) 1963 | -9/Materials | Identified exit to Materials 1963 | -9/Materials | Entered another Materials area 1965 | -8/Materials | Reached level 7 2129 | -8/Materials | Build established: Scout 2178 | -8/Materials | Reached level 8 2194 | -8/Materials | Garrison activated, responded to threat 2217 | -8/Materials | Upgraded with Utility slot (x1) 2217 | -8/Materials | Upgraded with Weapon slot (x1) 2297 | -8/Materials | Identified exit to Garrison 2297 | -8/Materials | Entered Garrison 2357 | -8/Garrison | Reached level 9 2402 | -8/Garrison | Destroyed 7 combat bots 2433 | -8/Garrison | Triggered checkpoint 2510 | -8/Garrison | Triggered checkpoint 2522 | -8/Garrison | Triggered checkpoint 2526 | -8/Garrison | Triggered checkpoint 2531 | -8/Garrison | Triggered checkpoint 2533 | -8/Garrison | Reached level 10 2542 | -8/Garrison | Upgraded with Utility slot (x1) 2559 | -8/Garrison | Discovered new exit (range 18) 2631 | -8/Garrison | Triggered checkpoint 2662 | -8/Garrison | Discovered new exit (range 18) 2668 | -8/Garrison | Identified exit to Materials 2670 | -8/Garrison | Installed Relay Interface Framework 2695 | -8/Garrison | Garrison Relay disabled 2734 | -8/Garrison | Triggered checkpoint 2751 | -8/Garrison | Discovered exit to Materials (range 20) 2800 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Garrison Relay disabled 2808 | -8/Garrison | Reached level 11 2823 | -8/Garrison | Entered Materials 2900 | -8/Materials | Discovered new exit (range 16) 2924 | -8/Materials | Garrison activated, responded to threat 2954 | -8/Materials | Identified exit to Garrison 2954 | -8/Materials | Entered Garrison 3051 | -8/Garrison | Triggered checkpoint 3130 | -8/Garrison | Phase Generator disabled 3146 | -8/Garrison | Triggered checkpoint 3180 | -8/Garrison | Triggered checkpoint 3196 | -8/Garrison | Triggered checkpoint 3241 | -8/Garrison | Triggered checkpoint 3253 | -8/Garrison | Reached level 12 3315 | -8/Garrison | Destroyed 7 combat bots 3324 | -8/Garrison | Core integrity fell below 50% 3339 | -8/Garrison | Discovered new exit (range 16) 3362 | -8/Garrison | Discovered new exit (range 20) 3463 | -8/Garrison | Identified exit to Factory 3464 | -8/Garrison | Expanded RIF knowledge: Robot Detection 3464 | -8/Garrison | Upgraded with Utility slot (x1) 3514 | -8/Garrison | Triggered checkpoint 3536 | -8/Garrison | Garrison Relay disabled 3678 | -8/Garrison | Discovered exit to Factory (range 20) 3735 | -8/Garrison | Garrison Relay disabled 3735 | -8/Garrison | Reached level 13 3742 | -8/Garrison | Triggered checkpoint 3779 | -8/Garrison | Garrison Relay disabled 3797 | -8/Garrison | Entered Factory 3799 | -7/Factory | Reached level 14 3859 | -7/Factory | Sucked down chute 3859 | -7/Factory | Entered Waste 3868 | -7/Waste | Spotted C-40 Crusher 3891 | -7/Waste | Spotted C-40 Crusher 3893 | -7/Waste | Spotted C-40 Crusher 3913 | -7/Waste | Warlord forces began an assault 3943 | -7/Waste | Allies destroyed C-40 Crusher 3951 | -7/Waste | Spotted C-40 Crusher 3954 | -7/Waste | Allies destroyed C-40 Crusher 4012 | -7/Waste | Spotted C-40 Crusher 4020 | -7/Waste | Discovered new exit (range 19) 4025 | -7/Waste | Allies destroyed C-40 Crusher 4052 | -7/Waste | Identified exit to Factory 4062 | -7/Waste | Entered Factory 4062 | -7/Factory | Accompanied by 13 allies 4220 | -7/Factory | Build established: Skirmisher 4221 | -7/Factory | Reached level 15 4403 | -7/Factory | Discovered new exit (range 15) 4425 | -7/Factory | Garrison activated, responded to threat 4460 | -7/Factory | Identified exit to Garrison 4467 | -7/Factory | Entered Garrison 4467 | -7/Garrison | Accompanied by 2 allies 4569 | -7/Garrison | Triggered checkpoint 4739 | -7/Garrison | Triggered checkpoint 4876 | -7/Garrison | Discovered new exit (range 17) 4895 | -7/Garrison | Identified exit to Factory 4902 | -7/Garrison | Expanded RIF knowledge: Autooverride 4932 | -7/Garrison | Triggered checkpoint 4935 | -7/Garrison | Reached level 16 4967 | -7/Garrison | Garrison Relay disabled 4993 | -7/Garrison | Triggered checkpoint 5023 | -7/Garrison | Core integrity fell below 50% 5035 | -7/Garrison | Core integrity fell below 20% 5041 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05023_ L-41 Fighter destroyed. 05027_ Power failure, Antimatter Reactor shutdown. 05028_ Overheating: Adv. Sensor Array damaged (-10). 05031_ Overheating: Matter decay (-52). 05032_ Power failure, Antimatter Reactor shutdown. 05032_ Overheating: Short circuit. 05032_ Broken Imp. Cooling System permanently disabled. 05034_ Overheating: Beamcaster damaged (-12). 05034_ G-47 Trooper heat short circuits Broken Imp. Heat Sink. 05035_ Overheating: Core damaged (-152). 05036_ Power failure, Antimatter Reactor shutdown. 05036_ Overheating: Matter decay (-31). 05037_ G-47 Trooper overheating. 05038_ Overheating: Adv. Sensor Array damaged (-7). 05038_ Particle Gun melted. 05038_ Aluminum Leg melted. 05038_ G-47 Trooper destroyed. 05038_ Switching to secondary target: G-47 Trooper. 05039_ Overheating: Short circuit. 05039_ Broken Antimatter Reactor permanently disabled. 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Upgrades 42 | 8 10 10 5 2 . 5 . 2 . . Power Slot 1 | 1 . . . . . . . . . . Propulsion Slot 1 | 1 . . . . . . . . . . Utility Slot 8 | 1 1 3 1 1 . 1 . . . . Weapon Slot 2 | 1 . . 1 . . . . . . . Core Integrity 7 | . 1 2 3 . . 1 . . . . Heat Dissipation 1 | . . 1 . . . . . . . . Mass Support 6 | 3 . 1 . . . . . 2 . . Sensor Range 5 | . 4 1 . . . . . . . . Terrain Scan Density 5 | . 4 . . . . 1 . . . . Ranged Accuracy 6 | 1 . 2 . 1 . 2 . . . . Protomatter Created 2182 | . 98 685 247 303 . 449 . . . 400 Integrity Restored 5253 | . 288 1766 378 436 . 1209 . 157 272 747 Core 4501 | . 266 1509 337 363 . 1108 . 85 224 609 Parts 752 | . 22 257 41 73 . 101 . 72 48 138 Protomatter Decayed 797 | . . 137 . 151 . 43 . 185 184 97 Game ------ Seed DataFlakClaw Manual? 0 Play Time 01:25:39 Cumulative 72.8 hours Start 2019.12.20 @ 10:28:52 End 2019.12.20 @ 12:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 2813b604-d7cc-4e55-ab3c-917acd127590