Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 04:34:09 Player: Carpathian Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1741) 1741 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5074 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 511/850 Matter 22/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (15) --- Titanium Leg Titanium Leg Flexi-carbon Leg Enhanced Optical Array Weapon Cycler Magnetic Acceleration Cannon Blade Saw Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Autogun Magnetic Acceleration Cannon > --- INVENTORY -------- Deuterium Engine Armored Treads Titanium Leg Titanium Leg Enhanced Optical Array Weapon Cycler Hardened Heavy Armor Plating Shock Rifle Medium Laser Heavy Particle Cannon High-powered Shotgun High-powered Shotgun Heavy Hammer Blade Saw [Rating: 38] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 6 | . . 2 1 2 1 Weapon . | . . . . . . Parts Attached 68 | 6 6 15 26 2 13 Power 8 | 1 2 1 2 . 2 Engine 6 | 1 2 1 1 . 1 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 18 | 2 2 5 5 . 4 Treads 15 | 2 . 4 5 . 4 Leg 3 | . 2 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 . 2 5 2 1 Device 5 | . . 2 1 2 . Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 31 | 2 2 7 14 . 6 Energy Gun 11 | . 2 3 5 . 1 Energy Cannon 3 | . . 1 1 . 1 Ballistic Gun 9 | 2 . . 4 . 3 Ballistic Cannon 2 | . . 1 . . 1 Launcher 4 | . . 1 3 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 25 | . 2 . 11 . 12 Power 5 | . 1 . 1 . 3 Propulsion 5 | . 1 . 2 . 2 Utility 7 | . . . 3 . 4 Weapon 8 | . . . 5 . 3 Highest Loss Streak 12 | . 2 . 6 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 73 | . 84 75 70 82 69 Engine 6 | . 13 11 3 . . Core 3 | . . . 4 7 9 Treads 14 | . 19 9 16 15 10 Leg 3 | . 8 12 . . . Device 9 | . . 10 10 21 15 Storage 9 | . 14 11 9 7 6 Processor 3 | . . . 4 7 6 Protection 3 | . . . 6 7 5 Energy Gun 8 | . 10 18 7 . . Energy Cannon 1 | . . . 2 . 2 Ballistic Gun 6 | . 17 . 4 15 7 Ballistic Cannon 1 | . . 2 1 . 1 Peak Build Rating 38 | 6 6 12 27 30 38 Average Rating 15 | 5 5 8 17 29 31 On Entrance 13 | . 6 6 12 25 30 Naked Turns . | . . . . . . Heaviest Build 63 | 10 12 19 38 38 63 Greatest Support 46 | 40 40 46 46 46 46 Greatest Overweight (x) 9 | . . . 9 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 14 15 15 Most Carried 15 | 4 6 8 13 10 15 Average Carried 6 | 2 3 4 8 9 10 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 10 | 4 3 7 10 10 7 Class Distribution -------------------- 65% | Mutant 18% | Infiltrator-Mutant 10% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1120 | 230 125 172 525 . 68 Remotely . | . . . . . . Salvage Created 2112 | . 182 411 1330 . 189 Parts 104 | . 4 24 61 . 15 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 4 8 25 . 3 Guns 25 | . 4 5 14 . 2 Cannons 8 | . . 1 6 . 1 AOE 5 | . . 2 3 . . Classes Destroyed 13 | . 2 6 3 . 2 Worker 2 | . . . 2 . . Builder 6 | . 1 1 4 . . Tunneler 1 | . . 1 . . . Hauler 2 | . . 1 1 . . Recycler 3 | . . 1 2 . . Watcher 2 | . . 1 1 . . Swarmer 7 | . . 4 3 . . Grunt 22 | . 4 3 15 . . Brawler 1 | . . . 1 . . Sentry 5 | . . 1 4 . . Specialist 1 | . . . . . 1 Hunter 3 | . . . 2 . 1 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 2 6 6 . 2 Combat Bots Only 5 | . 1 4 5 . 2 Max Kills in Single Turn 3 | . 1 3 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 487 | . 53 48 212 . 174 Missed 137 | . 15 14 68 . 40 Damage Taken 5311 | . 498 392 2256 . 2165 Core 958 | . 109 43 467 . 339 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 56 89 15 100 . Volleys Fired 210 | . 37 34 107 . 32 Largest 2 | . 2 2 2 . 2 Hottest 100 | . 70 100 100 . 98 Shots Fired 381 | . 74 61 194 . 52 Gun 298 | . 74 56 128 . 40 Cannon 72 | . . 4 56 . 12 Launcher 11 | . . 1 10 . . Special . | . . . . . . Kinetic 180 | . 55 4 81 . 40 Thermal 145 | . 19 56 63 . 7 Explosive 11 | . . 1 10 . . Electromagnetic 45 | . . . 40 . 5 Robot Hit Streak 17 | . 17 9 12 . 6 Robot Miss Streak 6 | . 5 3 6 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 246 | . 47 43 123 . 33 Core Hits 114 | . 11 21 70 . 12 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 12 | . 1 8 3 . . Burn 10 | . . 8 2 . . Meltdown 1 | . . . 1 . . Destroy 1 | . 1 . . . . Melee Attacks 4 | . . . 4 . . Impact 4 | . . . 4 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4427 | . 444 736 2768 . 479 Guns 2655 | . 444 511 1353 . 347 Cannons 855 | . . 43 680 . 132 Explosions 775 | . . 182 593 . . Melee 142 | . . . 142 . . Ramming . | . . . . . . Kinetic 1566 | . 294 43 886 . 343 Thermal 1447 | . 150 511 711 . 75 Explosive 690 | . . 182 508 . . Electromagnetic 582 | . . . 521 . 61 Impact 142 | . . . 142 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 2 . . 3 Average Corruption 2 | . . 2 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 1 . . 3 Message Errors 2 | . . 1 . . 1 Parts Rejected 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 104 | . . 28 76 . . Projectiles 10 | . . . 10 . . Explosions 30 | . . 28 2 . . Melee 64 | . . . 64 . . Knockbacks 9 | . . . 8 . 1 Impact 2 | . . . 2 . . Kinetic 4 | . . . 3 . 1 Secondary 3 | . . . 3 . . Self-Inflicted Damage 81 | . . 22 59 . . Shots 4 | . . 1 3 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 147 204 429 . 268 Average Temperature 95 | . 53 72 119 . 77 Received Heat Transfer 1524 | . 285 105 1134 . . Effects 11 | . . . 11 . . Shutdowns 2 | . . . 2 . . Energy Bleed 3 | . . . 3 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 5 | . . . 5 . . Impact Corruptions 4 | . . . 4 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 11 | . 1 6 4 . . Heat Transferred 4244 | . 444 2109 1580 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 448 | . 91 199 448 203 131 Initial 203 | . . 1 83 203 99 Average 177 | . 37 86 285 203 114 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 59 | 100 100 100 25 . 100 Level 1 32 | . . . 58 100 . Level 2 7 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 1 4 . 4 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . . 1 4 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . . 1 6 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 6 16 43 . 8 Peak Tracking Total 7 | . 2 5 7 . 4 Tactical Retreats 7 | . . 2 5 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 3 | . . 1 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 4 | . 1 1 1 . 1 Terminals 4 | . 1 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 2 1 . 2 Successful 5 | . 3 . 1 . 1 Failed 3 | . . 2 . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 3 2 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 1 . 1 Record 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3061 | 126 447 575 1442 148 323 Spaces Moved 1284 | 75 213 280 546 73 97 Core 34 | 15 . . 19 . . Treads 973 | 60 119 97 527 73 97 Legs 277 | . 94 183 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 165 165 Average Speed 160 | 138 142 133 176 165 195 Slowest Speed 500 | 160 160 160 500 165 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 5 26 23 43 2 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . 2 40 . 2 Melee . | . . . . . . Projectile 3 | . . . 1 . 2 AOE 41 | . . 2 39 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1913 | 98 294 418 820 101 182 Wait 254 | 8 30 67 99 25 25 Move 1279 | 74 212 279 545 72 97 Hop . | . . . . . . Pick Up 69 | 10 5 16 27 2 9 Fast Attach . | . . . . . . Attach 34 | 6 2 6 12 2 6 Detach . | . . . . . . Swap 34 | . 4 9 14 . 7 Drop 29 | . 4 7 12 . 6 Fire 210 | . 37 34 107 . 32 Melee 4 | . . . 4 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 66 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 8) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Utility x2 1126 | -9/Materials | Discovered new exit (range 8) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1326 | -8/Materials | Build established: Infiltrator-Mutant 1757 | -8/Materials | Lost 6 parts (1p2n1u2w) 1803 | -8/Materials | Core integrity fell below 50% 1817 | -8/Materials | Lost 3 parts (3w) 1979 | -8/Materials | Build established: Mutant 2352 | -8/Materials | Core integrity fell below 20% 2570 | -8/Materials | Discovered new exit (range 13) 2589 | -8/Materials | Identified exit to Factory 2591 | -8/Materials | Entered Factory 2591 | -7/Factory | Evolved 2 slots: Utility x2 2718 | -7/Factory | Discovered new exit (range 13) 2738 | -7/Factory | Identified exit to Factory 2739 | -7/Factory | Entered another Factory area 2739 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2944 | -6/Factory | Build established: Scavenger-Skirmisher 3062 | -6/Factory | Self-destructed Last Messages --------------- 03046_ Penetrated by Slug. 03046_ K-01 Serf collects debris. 03048_ Penetrated by Slug. 03050_ K-01 Serf collects debris. 03051_ Penetrated by Slug. 03052_ Manufacturing Mainframe comes online. 03052_ H-66 Slayer IFF system glitched. 03052_ Slug penetrates Manufacturing Mainframe. 03054_ K-01 Serf collects debris. 03055_ Penetrated by Slug. 03055_ Imp. Arc Projector destroyed. 03055_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03057_ Penetrated by Slug. 03058_ K-01 Serf collects debris. 03059_ Penetrated by Slug. 03059_ Deuterium Engine destroyed. 03061_ K-01 Serf collects debris. 03061_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03062_ Penetrated by Slug. 03062_ Arm. Treads destroyed. 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"" = #????#???#???? | | ???????????????? # " "" #?#?#????????? | | ?????????? ??????? # " "" "#??#?????????? | | ???????????????????? ? # """" T##?#?#???????? | | ???????????????????? ??# "#??#?????#???? | | ???????????????????????# ##???????????? | | ????????????? ???????? ##############????????????? | | ????????????????????????????? ????#??????????????? | | ?????????????????????????#????#???#??????????????? | | ??????????????????? ?????????????????????????#???? | | ?????????????????????????"??????? ? ?????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????????????? ???????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 750 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed EfficiencyShockFirepult Manual? 0 Play Time 00:23:57 Cumulative 23.8 hours Start 2024.09.29 @ 04:13:42 End 2024.09.29 @ 04:34:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2376ab58-3cb0-4f55-bc8a-0902a56bc3e8