Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 22:26:46 Player: mischief_2000 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (165) 825 Value Destroyed (7388) 7388 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1554) 1554 TOTAL SCORE: 17887 Bonus ------- High Alert Combat Kills 1095 Follower Combat Kills 533 Entered DSFs 500 Friendly Fire -574 Cogmind --------- Core Integrity 740/1600 Matter 300/300 Energy 92/100 System Corruption 26% Temperature Cool (0) Movement Walking (34) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Shield-ED Exoskeleton > --- UTILITY (11) ----- Scrap Engine Advanced Heat Sink Large Storage Unit Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Injector Huge Storage Unit Improved Energy Well (400) Advanced Sensor Array Advanced Signal Interpreter Advanced Phase Shifter Improved Power Shielding Improved Focal Shield Proton Missile Launcher Enhanced Gamma Bomb Array Chainsword Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Shield-ED Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Reaction Control System Graphene Brace Improved Force Field Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Hvy. Kinetic Hardcell Construct/C Hvy. Thermic HMG Construct/C Hpw. Kinetic Penetrator Construct/G > --- INVENTORY -------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Combat Linear Gravjet Advanced Heat Sink Coolant Injector Large Storage Unit Improved Energy Well Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter IFF Parser Advanced Phase Shifter Improved Power Shielding Hardened Heavy Armor Plating Advanced Shield Generator Proton Missile Launcher Enhanced Gamma Bomb Array Mini Grenade Launcher Chainsword [Rating: 198] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Chainsword Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Slots Evolved 18 | . . . 4 2 . . 4 2 . . 2 . 2 . 2 . Power 2 | . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . 1 . . 1 . . . . . Utility 9 | . . . 2 1 . . 2 . . . 1 . 2 . 1 . Weapon 3 | . . . 1 . . . 2 . . . . . . . . . Parts Attached 100 | 7 4 4 18 16 18 6 4 2 . 1 . 1 3 3 3 10 Power 11 | 1 1 . 2 2 2 . . 1 . . . . 1 1 . . Engine 8 | 1 1 . 1 2 1 . . 1 . . . . 1 . . . Core 3 | . . . 1 . 1 . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 21 | 2 1 1 5 6 6 . . . . . . . . . . . Treads 13 | 2 . 1 3 4 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 6 | . 1 . 2 2 1 . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . Utility 41 | 2 2 . 5 1 4 5 2 1 . 1 . 1 2 2 3 10 Device 25 | 1 1 . 3 . 2 3 . 1 . 1 . . 2 1 3 7 Storage 4 | 1 1 . . . . 1 . . . . . . . . . 1 Processor 2 | . . . . . . 1 1 . . . . . . . . . Hackware 4 | . . . . 1 . . . . . . . . . 1 . 2 Protection 6 | . . . 2 . 2 . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 . 3 6 7 6 1 2 . . . . . . . . . Energy Gun 10 | 2 . . 4 2 1 1 . . . . . . . . . . Energy Cannon 3 | . . 1 . 1 1 . . . . . . . . . . . Ballistic Gun 8 | . . 1 2 1 2 . 2 . . . . . . . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 4 1 . . . . . . . . . 1 Parts Lost 39 | . 1 5 6 1 4 . . . . . . 1 1 . 1 19 Power 7 | . 1 1 . . 1 . . . . . . . 1 . . 3 Propulsion 10 | . . 2 3 1 2 . . . . . . . . . . 2 Utility 12 | . . 1 1 . . . . . . . . . . . 1 9 Weapon 10 | . . 1 2 . 1 . . . . . . 1 . . . 5 Highest Loss Streak 10 | . 1 4 2 1 4 . . . . . . 1 1 . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 4 8 12 17 21 21 20 10 10 12 14 16 16 17 19 20 16 Power . | . . 2 3 1 . . . . . . . . . . . . Propulsion 6 | 2 3 3 4 8 10 9 5 5 5 4 4 3 5 5 4 1 Utility 6 | . 1 2 3 7 6 5 3 3 5 7 10 10 9 11 12 10 Weapon 3 | . 2 4 5 3 4 4 2 1 2 2 2 2 3 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 50 | . 3 . 13 6 8 7 . . . 1 . 2 . . 1 9 Power 7 | . . . 6 . 1 . . . . . . . . . . . Propulsion 25 | . 3 . 2 1 5 6 . . . 1 . 2 . . 1 4 Utility 10 | . . . 3 2 1 . . . . . . . . . . 4 Weapon 7 | . . . 2 2 1 1 . . . . . . . . . 1 Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 92 90 91 90 79 57 55 52 56 52 57 63 58 57 53 Engine 3 | . 14 12 7 6 3 . . 1 . . . . 1 2 . . Core 2 | . . . 1 . 1 5 5 5 5 5 4 4 4 1 . . Treads 12 | . 22 15 20 15 18 17 . . . . . . 3 4 1 . Wheel 6 | . 5 12 6 14 11 6 4 . . . . . . . . . Device 11 | . 14 7 11 9 7 8 11 10 10 10 9 9 20 17 23 22 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 4 4 4 4 4 4 Processor 1 | . . . . . . 1 5 5 5 5 4 4 4 4 4 2 Hackware 2 | . . . . 4 7 3 . . . . . . . 3 4 5 Protection 4 | . . . 7 7 7 4 4 5 5 4 4 7 4 4 1 . Energy Gun 8 | . 28 14 8 9 4 11 . . . . 4 4 8 2 . . Energy Cannon 3 | . . 2 3 2 5 2 1 5 5 5 4 4 . 2 6 5 Ballistic Gun 3 | . . 4 14 3 2 3 5 5 5 4 . . . . . . Ballistic Cannon 2 | . . . . 4 5 . 3 . . 5 4 6 9 8 5 3 Slashing Weapon 1 | . . . . 2 3 1 5 5 5 4 4 3 . . . . Peak Build Rating 198 | 7 9 12 36 45 57 66 81 91 98 114 122 140 156 158 196 198 Average Rating 68 | 5 8 9 24 42 48 54 75 87 90 107 117 127 153 154 179 178 On Entrance 80 | . 7 9 7 36 43 57 62 85 89 98 114 122 140 150 158 196 Avg Prop Armor Cover (%) 12 | . 14 13 16 8 11 12 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 190 | 12 87 89 116 122 130 121 77 80 82 142 138 146 155 178 190 189 Greatest Support 232 | 40 40 40 60 26 28 69 110 110 110 143 178 178 208 208 232 171 Greatest Overweight (x) 11 | . 5 5 11 5 9 10 1 . . . . . . . . 2 Average Overweight (x) 2 | . 1 4 3 4 6 5 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 15 25 15 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 25 25 25 25 23 15 15 15 16 25 25 25 25 25 19 Most Carried 25 | 8 9 15 25 25 25 25 12 12 12 16 16 23 23 25 25 24 Average Carried 18 | 4 8 12 17 24 24 22 10 10 12 14 16 18 21 23 24 18 Final Capacity 25 | 8 25 25 25 25 25 15 15 15 15 25 25 25 25 25 25 15 Final Carried 25 | 8 9 13 25 25 25 12 10 12 12 16 16 23 21 25 24 14 Scrap Engine Consumption 130 | . . . . . . 31 9 5 6 7 . 26 4 11 8 23 Constructs Created 9 | . . . . . . 4 1 . 1 . . 2 . 1 . . Constructs Modified 45 | . . . . . . 6 5 1 . 3 1 . 5 3 9 12 Class Distribution -------------------- 20% | Construct 19% | Mutant 12% | Commander-Tank 11% | Scavenger-Tank 10% | Commander-Construct 8% | Tank 7% | Scavenger-Mutant 4% | Commander-Mutant 4% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Storage Commander-Tank | -7/Recycling Commander-Construct | -5/Factory Commander-Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -3/Research Construct | -3/DSF Construct | -2/Research Construct | -2/Testing Construct | -1/Access Hacker-Construct | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Matter Collected 4421 | 109 196 97 436 464 472 297 84 322 . 3 . 194 68 205 184 1290 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7911 | 118 457 265 903 576 820 376 226 209 . 173 . 449 136 284 413 2506 Parts 341 | 17 29 17 44 25 42 14 8 5 . 5 . 10 3 14 26 82 Haulers Intercepted 6 | . 2 . . . 1 . 1 . . 1 . . 1 . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Combat Hostiles Destroyed 121 | . 7 3 14 11 19 4 4 4 . 4 . 5 1 3 6 36 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 38 | . 7 2 12 7 2 2 1 3 . . . 1 1 . . . Cannons 65 | . . 1 2 3 12 2 1 . . . . 1 . 3 6 34 AOE 15 | . . . . . 5 . 2 1 . 4 . 3 . . . . Classes Destroyed 19 | 2 5 2 1 2 3 . . . . . . 2 . . 1 1 Worker 13 | . 2 . 2 . 2 1 . 1 . 1 . . . . 1 3 Builder 2 | . . . . . 2 . . . . . . . . . . . Tunneler 8 | 4 1 . . . . 2 . 1 . . . . . . . . Hauler 6 | . 2 . . . 1 . 1 . . 1 . . 1 . . . Recycler 7 | 1 1 . 1 . . 1 . . . . . . . 1 . 2 Operator 4 | . . . . 1 . . . . . 1 . . . . 1 1 Watcher 2 | . 1 . 1 . . . . . . . . . . . . . Swarmer 18 | . 3 . . . . 1 4 . . 4 . . . . . 6 Cutter 3 | . . . . . . . . . . . . . . . . 3 Grunt 51 | . 4 1 11 5 9 . 1 4 . . . 3 . . . 13 Brawler 2 | . . . . . 2 . . . . . . . . . . . Duelist 3 | . . . 1 . 2 . . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . Sentry 18 | . . 1 2 5 4 1 . . . . . . 1 . . 4 Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 11 | . . . . . . . . . . . . . . . 3 8 Programmer 12 | . . . . 1 1 2 . . . . . . . 3 3 2 Heavy 1 | . . . . . . . . . . . . 1 . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 5 6 2 6 3 11 3 4 4 . 4 . 3 1 2 3 9 Combat Bots Only 8 | . 4 2 3 3 7 2 4 4 . 4 . 3 1 2 3 8 Max Kills in Single Turn 5 | 1 1 1 2 1 5 1 3 1 . 2 . 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 1 . 2 . 2 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Hostile Shots Fired 1506 | . 37 49 92 155 224 40 40 64 . 9 . 79 47 10 59 601 Missed 507 | . 10 13 30 55 65 12 12 23 . 2 . 35 16 7 22 205 Hits 999 | . 27 36 62 100 159 28 28 41 . 7 . 44 31 3 37 396 Melee 6 | . . . . . 2 . . . . . . . . . . 4 Projectile 993 | . 27 36 62 100 157 28 28 41 . 7 . 44 31 3 37 392 AOE 9 | . . . . . . . . . . . . . . . . 9 Critical Strikes 39 | . . . 4 . 2 . . 4 . . . 1 1 . . 27 Actively Blocked 28 | . . . . . . . . . . . . . 1 . . 27 Damage Taken 16899 | . 347 673 1018 918 1586 356 240 638 . 109 . 1092 660 170 645 8447 Core 1741 | . 99 128 154 102 126 . 9 12 . 18 . 188 45 . 175 685 Absorbed by Shields 2876 | . . . . . . 53 225 121 . . . . . . 203 2274 Redirected to Shielding 31 | . . . 31 . . . . . . . . . . . . . Regen/Repaired (Parts) 3821 | . . . . . . 10 63 14 . 622 . 120 266 22 744 1960 Core Remaining (%) 78 | 100 . 9 72 . . 67 99 . . 97 . 85 . 96 . . Volleys Fired 442 | 8 51 62 42 34 34 14 11 9 3 8 . 11 5 13 28 109 Largest 5 | 2 2 2 3 3 3 3 3 3 2 3 . 5 4 4 3 3 Hottest 325 | 90 90 110 154 150 166 171 116 146 116 175 . 219 262 325 325 325 Shots Fired 989 | 16 102 96 121 94 82 41 31 26 6 12 . 37 15 27 54 229 Gun 467 | 16 102 60 109 68 16 33 20 9 3 5 . 11 8 4 . 3 Cannon 485 | . . 20 11 26 62 5 11 9 3 4 . 24 7 23 54 226 Launcher 20 | . . . . . 4 3 . 8 . 3 . 2 . . . . Special 17 | . . 16 1 . . . . . . . . . . . . . Kinetic 467 | . . 16 74 51 39 9 29 9 3 7 . 11 12 21 28 158 Thermal 502 | 16 102 80 47 43 39 29 2 9 3 2 . 24 3 6 26 71 Explosive 15 | . . . . . 4 . . 8 . 3 . . . . . . Electromagnetic 5 | . . . . . . 3 . . . . . 2 . . . . Robot Hit Streak 21 | 6 12 21 17 13 14 6 3 4 8 6 . 8 4 5 6 9 Robot Miss Streak 5 | 1 3 4 5 3 2 2 5 3 1 1 . 3 2 2 3 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 559 | 9 66 48 75 66 54 29 17 15 5 9 . 22 9 9 12 114 Core Hits 307 | 6 25 14 36 40 60 15 8 18 . 8 . 14 3 4 8 48 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Critical Strikes 18 | . 4 2 1 1 4 1 . . 1 . . 1 . 1 . 2 Burn 10 | . 4 1 1 1 2 1 . . . . . . . . . . Destroy 2 | . . 1 . . . . . . 1 . . . . . . . Blast 6 | . . . . . 2 . . . . . . 1 . 1 . 2 Melee Attacks 26 | . . . . 13 2 6 . 2 . 2 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 26 | . . . . 13 2 6 . 2 . 2 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 . 5 . 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25376 | 118 794 546 1387 1427 2961 1093 752 1290 316 696 . 1449 439 610 1340 10158 Guns 5570 | 118 773 476 1265 961 197 526 267 183 112 144 . 239 162 73 . 74 Cannons 15571 | . . 70 122 361 1228 90 334 405 204 210 . 620 277 537 1311 9802 Explosions 3233 | . . . . . 1501 101 151 621 . 269 . 590 . . . . Melee 670 | . . . . 105 35 376 . 81 . 73 . . . . . . Ramming 332 | . 21 . . . . . . . . . . . . . 29 282 Kinetic 11604 | . . 172 809 740 834 123 502 183 112 215 . 307 380 394 511 6322 Thermal 10232 | 118 773 374 578 582 591 493 250 431 204 171 . 1038 59 216 800 3554 Explosive 2333 | . . . . . 1501 . . 595 . 237 . . . . . . Electromagnetic 205 | . . . . . . 101 . . . . . 104 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 670 | . . . . 105 35 376 . 81 . 73 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 2 2 6 . . 10 10 2 2 . . 1 26 Average Corruption 3 | . . . . 1 2 3 . . 10 10 2 2 . . 1 4 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 84 | . . . . 4 6 47 . . 2 11 . 3 . . . 11 Message Errors 21 | . . . . 2 1 12 . . 1 3 . . . . . 2 Matter Fused 14 | . . . . 1 2 9 . . . . . 1 . . . 1 Heat Flow Errors 14 | . . . . . 2 9 . . . 3 . . . . . . Energy Discharges 11 | . . . . 1 . 7 . . . 1 . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 3 . . 1 3 . 1 . . . . Data Loss (major) 8 | . . . . . . 5 . . . 1 . 1 . . . 1 Misfires 1 | . . . . . 1 . . . . . . . . . . . Alerts 3 | . . . . . . 2 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1303 | . . . . . 47 77 25 49 . 33 . 45 . 67 206 754 Projectiles 992 | . . . . . 7 . 14 5 . . . . . 67 206 693 Explosions 99 | . . . . . 40 . 11 3 . . . 45 . . . . Melee 212 | . . . . . . 77 . 41 . 33 . . . . . 61 Knockbacks 51 | . . . . 1 7 . 1 . . . . 2 . 3 5 32 Impact 3 | . . . . . . . . . . . . . . . . 3 Kinetic 41 | . . . . 1 4 . 1 . . . . 2 . 3 5 25 Secondary 7 | . . . . . 3 . . . . . . . . . . 4 Self-Inflicted Damage 235 | . 10 . . . . 13 . 39 . . . 118 . . . 55 Shots 4 | . . . . . . 1 . 1 . . . 2 . . . . Rammed 4 | . 1 . . . . . . . . . . . . . 1 2 Targets Rammed 13 | . 1 . . . . . . . . . . . . . 1 11 Kicked 9 | . . . . . . . . . . . . . . . . 9 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 456 | 240 339 . 306 237 309 254 227 367 192 251 . 90 456 178 130 327 Average Temperature 99 | 122 113 . 87 82 87 79 80 168 94 139 . 36 163 81 60 100 Received Heat Transfer 3047 | . 156 201 630 312 648 30 . 123 . . . 127 54 . . 766 Effects 8 | . 1 . 5 . . . . . . . . . 2 . . . Shutdowns 3 | . . . 1 . . . . . . . . . 2 . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . 1 . . . . . . . . . 5 Impact Corruptions 3 | . . . . . . . . . . . . . . . . 3 Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 11 | . 5 1 2 2 . 1 . . . . . . . . . . Heat Transferred 10516 | 322 2355 1039 1041 1258 1166 858 100 50 . . . 387 74 111 333 1422 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 1 . 1 . 2 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Maximum Alert Level 4 | . . . . 1 2 1 2 2 . . . . . . 1 4 Low Security (%) 64 | 100 100 . 100 16 21 89 . . 100 100 100 100 100 100 87 2 Level 1 17 | . . . . 83 20 10 5 82 . . . . . . 12 10 Level 2 10 | . . . . . 58 . 94 17 . . . . . . . 14 Level 3 6 | . . . . . . . . . . . . . . . . 62 Level 4 . | . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1131 | 20 129 . 102 311 625 235 625 450 131 122 44 166 114 113 272 1131 Initial 301 | . 3 . . 27 105 223 270 301 131 35 29 25 93 42 59 173 Average 221 | 4 40 . 24 240 389 120 459 322 106 64 32 87 82 67 130 829 Influence Increases 6383 | 25 291 115 417 597 802 494 775 394 . 212 15 151 94 187 403 1411 Destroy 0b10 Robot/C 2580 | . 140 40 280 220 340 180 140 140 . 80 . 100 20 60 120 720 Destroy 0b10 Robot/NC 220 | 25 35 . 20 5 35 15 5 10 . 15 . . 5 5 10 35 Destroy Leader 516 | . 36 . 62 80 82 . 22 20 . 12 . 10 12 20 20 140 Allied During Kill 283 | . . . . . . 111 113 59 . . . . . . . . Successful Hack 232 | . 5 . 20 38 12 34 16 . . 41 . . . 21 45 . Select Force Hacks 150 | . . . . . . 150 . . . . . . . . . . Disable Machine 345 | . . . 15 15 45 . 15 45 . 30 15 15 . 15 60 75 Anti-Garrison Action 600 | . . . . 200 200 . 200 . . . . . . . . . Destroy Structure 622 | . . . 5 9 28 4 14 120 . 34 . 26 12 36 73 261 Advance Influence 250 | . . . . . . . 250 . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . 30 45 Lose Combat Pursuer 510 | . 75 75 15 30 60 . . . . . . . 45 30 45 135 Influence Decreases 5339 | 20 192 219 356 424 463 1018 209 634 324 206 38 19 183 165 230 639 Entered New Map 1453 | . 2 51 . 34 129 350 29 314 244 16 28 9 73 35 40 99 Time Decay 3144 | 20 190 158 194 380 294 628 160 120 40 190 10 . 100 130 180 350 Lost Part 340 | . . 10 60 10 40 . . . . . . 10 10 . 10 190 Lost Ally 300 | . . . . . . 40 20 200 40 . . . . . . . Purge Threat 102 | . . . 102 . . . . . . . . . . . . . Squads Dispatched 37 | . . . 1 9 6 . 2 3 . 1 . 1 1 . 4 9 Investigation 13 | . . . 1 2 1 . 1 1 . . . . 1 . 3 3 Extermination 6 | . . . . 1 1 . . 1 . . . . . . 1 2 Reinforcement 11 | . . . . 2 2 . 1 1 . 1 . 1 . . . 3 Assault 3 | . . . . . 2 . . . . . . . . . . 1 Garrison 4 | . . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . 1 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Distress Signals 8 | . . . 2 . . 2 . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 229 | . 14 15 16 17 32 11 7 12 4 5 . 7 7 6 12 64 Peak Tracking Total 15 | . 6 4 4 3 9 3 6 5 4 3 . 3 5 2 4 15 Tactical Retreats 22 | . 5 4 1 1 2 . . . . . . . 1 1 2 5 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Traps Triggered 13 | . . . 1 4 . . . 1 . . 1 1 . 1 2 2 Indirectly 1 | . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Machines Disabled 24 | . . 1 1 1 3 . 1 3 . 2 1 1 . 1 4 5 Max in Single Turn 1 | . . 1 1 1 1 . 1 1 . 1 1 1 . 1 1 1 Garrison Access 4 | . . . . 1 1 . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Machines Accessed 57 | . 1 . 5 8 3 10 4 1 . 6 2 . 4 6 4 3 Terminals 34 | . 1 . 5 5 2 3 2 1 . 3 1 . 3 4 2 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . 1 . . . . . 1 . . 1 . 1 1 Recycling Units 6 | . . . . . . 5 . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 1 . Garrison Access 7 | . . . . 2 1 . 2 . . 1 . . . 1 . . Total Hacks 151 | . 3 . 13 18 10 45 5 2 . 16 6 . 8 8 7 10 Successful 70 | . 1 . 8 6 3 38 2 . . 6 2 . 1 1 2 . Failed 80 | . 2 . 4 12 7 7 3 2 . 10 4 . 7 7 5 10 Catastrophic 20 | . . . 2 3 1 . 1 1 . 2 1 . 2 2 2 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 59 | . 3 . 11 13 4 15 1 . . 4 . . 2 4 . 2 Terminals 81 | . 3 . 13 13 6 10 3 2 . 8 2 . 5 6 3 7 Fabricators 4 | . . . . . . . . . . . 4 . . . . . Repair Stations 12 | . . . . 1 . . . . . 2 . . 3 . 3 3 Recycling Units 12 | . . . . . . 8 . . . 4 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 1 . Garrison Access 13 | . . . . 4 4 . 2 . . 2 . . . 1 . . Terminal Hacks 44 | . . . 5 2 1 31 1 . . 1 1 . 1 . 1 . Record 25 | . . . . . . 25 . . . . . . . . . . Part Schematic 2 | . . . 1 . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . 1 . . . Branch Access Points 4 | . . . 1 1 . 1 . . . . . . . . 1 . Terminal Index 2 | . . . . 1 . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . . . 2 . . . . 1 . Scan Component 2 | . . . . . . . . . . 1 . . . . 1 . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 18 | . 1 . 3 4 2 5 1 . . 1 . . . 1 . . Terminals 10 | . 1 . 3 3 1 . . . . 1 . . . 1 . . Botnet 9 | . 1 . 3 2 1 . . . . 1 . . . 1 . . Operators 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . Tunnel 5 | . . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . 1 . . . . . . . . . Jam 3 | . . . . 1 1 . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 1 . 5 8 3 3 3 1 . 5 1 . 4 6 3 3 Full Trace Events 7 | . . . 1 1 . . . 1 . . . . 1 . 1 2 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . 25 . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Total Allies 27 | . . . . . . 25 . . 2 . . . . . . . Largest Group 21 | . . . . . . 21 17 14 4 . . . . . . . Highest-Rated Group 442 | . . . . . . 442 336 244 136 . . . . . . . Highest-Rated Ally 46 | . . . . . . 40 40 40 46 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 110 | . . . . . . 40 38 28 4 . . . . . . . Total Damage 1629 | . . . . . . 794 405 312 118 . . . . . . . Kills 14 | . . . . . . 8 3 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Active Infowar (turns) 3038 | 22 190 . . 300 . 392 339 187 86 395 39 187 184 269 364 84 Sensors 2526 | . . . . . . 392 339 187 86 395 39 187 184 269 364 84 IFF 288 | . . . . . . . . . . . . . . . 206 82 Seismic 512 | 22 190 . . 300 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Turns Passed 9023 | 116 595 966 733 898 640 2170 339 242 88 395 39 187 200 269 364 782 Spaces Moved 5727 | 49 259 413 293 443 248 969 222 244 102 479 58 116 290 416 552 574 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 1390 | 46 179 17 80 . 2 197 . . . . . . 235 416 218 . Legs 742 | . . . . . . . 1 244 102 138 . . . . . 257 Wheels 2357 | . 80 396 213 443 246 772 207 . . . . . . . . . Hover 822 | . . . . . . . . . . 341 58 116 55 . 148 104 Flight 413 | . . . . . . . 14 . . . . . . . 186 213 Fastest Speed 44 | 50 160 175 150 150 150 118 71 71 71 60 60 65 47 47 44 44 Average Speed 116 | 153 164 181 178 152 187 188 127 71 71 63 62 65 50 47 47 68 Slowest Speed 640 | 160 175 340 245 155 640 240 149 71 71 71 65 65 65 47 52 96 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . 2 . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 49 15 31 17 28 93 9 7 75 14 2 81 12 42 20 22 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . 5 . . . . . . . . . . Known Exits Taken 9 | . . 1 . 1 . 1 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 57 | . . 1 1 10 . 1 . 15 . . . . 1 7 9 12 Terrain Destroyed 304 | . . 2 1 11 40 2 6 81 . 17 . 13 4 12 27 88 Melee 10 | . . . . 10 . . . . . . . . . . . . Projectile 170 | . . 2 1 1 14 2 3 9 . 1 . 6 4 12 27 88 AOE 124 | . . . . . 26 . 3 72 . 16 . 7 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Fac Was Fac Res DSF Res Tes Acc Com Total 7171 | 71 326 502 432 579 354 1280 252 286 109 554 58 199 330 468 607 764 Wait 389 | . 3 13 21 22 11 51 14 20 4 54 . 60 32 28 18 38 Move 5712 | 48 258 412 292 442 247 968 221 244 101 478 57 115 289 415 551 574 Hop . | . . . . . . . . . . . . . . . . . Pick Up 105 | 8 5 6 34 12 17 . . 1 . 5 . 6 . 3 3 5 Fast Attach 40 | 7 . . 7 6 8 2 2 1 . 1 . 1 1 1 . 3 Attach 44 | . 1 3 10 6 7 3 1 2 . . . . 2 1 4 4 Detach 11 | . . . 1 . . 3 . 2 . . . 1 . 3 1 . Swap 56 | . 3 6 3 10 8 6 1 4 1 4 . 1 1 2 . 6 Drop 110 | . 4 . 22 18 20 20 2 1 . 2 . 4 . 2 1 14 Fire 442 | 8 51 62 42 34 34 14 11 9 3 8 . 11 5 13 28 109 Melee 26 | . . . . 13 2 6 . 2 . 2 1 . . . . . Ram 3 | . 1 . . . . . . . . . . . . . . 2 Kick 9 | . . . . . . . . . . . . . . . . 9 Crush 1 | . . . . . . . . . . . . . . . 1 . Escape Stasis 16 | . . . . 16 . . . . . . . . . . . . Rewire 207 | . . . . . . 207 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/DSF -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 278 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 9) 472 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Entered Subcaves 713 | -10/Subcaves | Continued accompanying wandering Federalists (5) 713 | -10/Subcaves | Approached by a straggling Scientist 714 | -10/Subcaves | Discovered new exit (range 10) 716 | -10/Subcaves | Learned Materials emergency access door positions 733 | -10/Subcaves | Discovered new exit (range 14) 908 | -10/Subcaves | Identified exit to Materials 924 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1592 | -10/Subcaves | Ambushed by Subdweller buried in earth 1596 | -10/Subcaves | Core integrity fell below 50% 1606 | -10/Subcaves | Core integrity fell below 20% 1661 | -10/Subcaves | Lost 4 parts (1p2n1w) 1678 | -10/Subcaves | Entered Materials 1678 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2067 | -8/Materials | Central database locked down 2212 | -8/Materials | Build established: Scavenger-Tank 2310 | -8/Materials | Discovered new exit (range 15) 2411 | -8/Materials | Entered Factory 2411 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2434 | -7/Factory | Garrison activated, responded to threat 3032 | -7/Factory | Identified exit to Storage 3032 | -7/Factory | Identified exit to Lower Caves 3309 | -7/Factory | Entered Storage 3467 | -7/Storage | Build established: Scavenger-Mutant 3641 | -7/Storage | Met 01-MTF 3647 | -7/Storage | Lost 4 parts (1p2n1w) 3694 | -7/Storage | Discovered new exit (range 5) 3709 | -7/Storage | First assault squad dispatched 3806 | -7/Storage | Destroyed 7 combat bots 3906 | -7/Storage | Build established: Tank 3949 | -7/Storage | Entered Recycling 3949 | -7/Recycling | Accompanied by 1 ally (01-MTF) 3950 | -7/Recycling | Met a Zionite searching for Scraptown 4517 | -7/Recycling | Build established: Commander-Tank 4736 | -7/Recycling | Discovered new exit (range 6) 4744 | -7/Recycling | Murdered 3 allies 5354 | -7/Recycling | Entered Scraplab 5431 | -7/Recycling | Found Prototype Device 5431 | -7/Recycling | Identified Scrap Engine 6020 | -7/Recycling | Build established: Commander-Construct 6090 | -7/Recycling | Identified exit to Factory 6119 | -7/Recycling | Entered Factory 6119 | -5/Factory | Accompanied by 17 allies 6119 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 6426 | -5/Factory | Discovered new exit (range 15) 6447 | -5/Factory | Identified exit to Factory 6458 | -5/Factory | Entered another Factory area 6458 | -4/Factory | Accompanied by 14 allies 6458 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6649 | -4/Factory | Spotted B-86 Titan 6687 | -4/Factory | Lost 9 allies 6700 | -4/Factory | Manually triggered Chute Trap 6700 | -4/Factory | Sucked down chute 6700 | -4/Factory | Entered Waste 6700 | -4/Waste | Met up with 1 ally sucked down the chute earlier 6701 | -4/Waste | Met a frightened Derelict 6715 | -4/Waste | EMP discharged 6715 | -4/Waste | System corruption reached 10% 6725 | -4/Waste | 2 allies followed down the chute 6743 | -4/Waste | Spotted C-40 Crusher 6746 | -4/Waste | Spotted C-40 Crusher 6766 | -4/Waste | Spotted C-40 Crusher 6766 | -4/Waste | Spotted C-40 Crusher 6772 | -4/Waste | Discovered new exit (range 16) 6772 | -4/Waste | Spotted C-40 Crusher 6787 | -4/Waste | Identified exit to Factory 6788 | -4/Waste | Entered Factory 6818 | -4/Factory | Lost 3 allies 6979 | -4/Factory | Build established: Construct 7039 | -4/Factory | Repaired Hrd. Heavy Armor Plating 7177 | -4/Factory | Discovered new exit (range 5) 7180 | -4/Factory | Identified exit to Research 7183 | -4/Factory | Entered Research 7183 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7222 | -3/Research | Identified exit to DSF 7222 | -3/Research | Entered DSF 7255 | -3/DSF | Additional patrols routed to DSF 7330 | -3/DSF | Discovered new exit (range 16) 7408 | -3/DSF | Identified exit to Research 7409 | -3/DSF | Entered Research 7409 | -2/Research | Evolved 2 slots: Utility x2 7605 | -2/Research | Discovered new exit (range 8) 7608 | -2/Research | Identified exit to Testing 7609 | -2/Research | Entered Testing 7750 | -2/Testing | Found Prototype Launcher 7856 | -2/Testing | Discovered new exit (range 13) 7869 | -2/Testing | Identified exit to Access 7878 | -2/Testing | Entered Access 7878 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7935 | -1/Access | Spotted B-99 Colossus 8052 | -1/Access | Identified exit to Command 8242 | -1/Access | Entered Command 8261 | -1/Command | Spotted B-99 Colossus 8333 | -1/Command | Destroyed 8 combat bots 8651 | -1/Command | Build established: Hacker-Construct 8660 | -1/Command | Lost 3 parts (3u) 8673 | -1/Command | Destroyed 8 combat bots 8872 | -1/Command | Spotted M Guard 8872 | -1/Command | Spotted M Guard 8874 | -1/Command | Spotted Combat Programmer 8874 | -1/Command | Spotted Combat Programmer 8921 | -1/Command | System corruption reached 10% 8937 | -1/Command | Crushed by falling debris 8952 | -1/Command | Spotted B-99 Colossus 8969 | -1/Command | Core integrity fell below 50% 8992 | -1/Command | First assault squad dispatched 8999 | -1/Command | Lost 10 parts (2p1n4u3w) 9024 | -1/Command | Self-destructed Last Messages --------------- 08996_ System corrupted: Hvy. Thermic HMG Construct/C jammed. 08999_ Penetrated by EMDS Slug. 08999_ Multi-Quantum Reactor destroyed. 08999_ Scrap Engine damaged due to network destabilization (-10). 09002_ Penetrated by EMDS Slug. 09002_ Hvy. Thermic HMG Construct/C destroyed. 09002_ Hvy. Thermic HMG Construct/C core remains intact and functional. 09005_ Shield-ED Exoskeleton destroyed. 09005_ Shield-ED Exoskeleton core remains intact and functional. 09008_ Penetrated by EMDS Slug. 09016_ System corrupted: Hvy. Thermic HMG Construct/C jammed. 09019_ Penetrated by EMDS Slug. 09023_ Hvy. Thermic HMG Construct/C destroyed. 09023_ Scrap Engine damaged due to network destabilization (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | ?? ??#??????????????????????????????????????????? | | ## ? #??????????????????????????????????????????? | | ? ? #??????????????????????????????????????????? | | ##+##+##?????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ?#??????????????????????????????????????? | | # "" #??????????????????????????????????????? | | # """" #??????????????????????????????????????? | | # """" #??????????????????????????????????????? | | # "" #??????????????????????????????????????? | | # #??????????????????????????????????????? | | #% #??????????????????????????????????????? | | /% "" #??????????????????????????????????????? | | #% """" #??????????????????????????????????????? | | #% """" #??????????????????????????????????????? | | #% "" #??????????????????????????????????????? | | # #??????????????????????????????????????? | | / #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # % #??????????????????????????????????????? | | ###/#######?????????#####????????????????????????? | | ################;g;;##??????????????????????? | | g YY pmgpgggp @#??????????????????????? | | ############# #########;# #??????????????????????? | | ????????????# #?????????# #??????????????????????? | | ????????????#+#?????????# #??????????????????????? | | ???????????????????????##p####???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# = #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 81 Energy Capacity 1066 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Power Shielding 66 Phase Shifting 15 Evasion (%) 60 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Adv. Terrain Scan Processor | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 22% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bigger Is Better Challenges ------------ None Game ------ Seed SurgePersonalProjector Manual? 0 Play Time 02:44:24 Cumulative 372.7 hours Start 2026.07.27 @ 21:10:30 End 2026.07.28 @ 22:26:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 70 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: df056fd2-636b-4244-8b3d-5f9f062915b2