Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.10 @ 17:55:23 Player: Figgis Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (165) 825 Value Destroyed (6052) 6052 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 14045 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 364 Friendly Fire -125 Cogmind --------- Core Integrity 0/1300 Matter 32/300 Energy 99/100 System Corruption 29% Temperature Critical (661) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Micro Fission Core Improved Fusion Compressor Micro Antimatter Reactor High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Improved Light Armor Plating Improved Focal Shield Thermal Shield Hardlight Generator Advanced Shield Generator > --- WEAPON ----------- Wave Gun Quantum Rifle Improved KE Penetrator Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Cooled Deuterium Engine Fusion Compressor Micro Fission Core Light Antimatter Reactor Improved Fusion Compressor Light Particle Reactor Light Particle Reactor Micro Antimatter Reactor Improved Cryofiber Web Advanced Heat Sink Experimental Energy Well High-capacity Matter Pod Enhanced Optical Array Recoil Nullifier Improved Light Armor Plating Improved Light Armor Plating Improved Focal Shield Advanced Hacking Suite Heavy Phase Cannon Improved KE Penetrator Improved KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Heavy Shock Bomb Launcher [Rating: 125] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . . 2 . 2 2 2 . 2 . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 2 . . 2 . . . . . . Utility 6 | . . . 2 . 1 . 1 . . . . 1 . . 1 Weapon 3 | . . . . . 1 . . . . . . 1 . . 1 Parts Attached 154 | 7 4 . 13 1 24 6 21 11 10 6 2 11 1 . 37 Power 33 | 1 . . 3 . 4 3 6 2 2 1 . 1 1 . 9 Engine 20 | 1 . . 3 . 4 1 6 1 2 1 . . 1 . . Core 4 | . . . . . . 2 . 1 . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . 9 Propulsion 19 | 2 . . 2 . 6 1 1 1 1 1 . 2 . . 2 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 19 | 2 . . 2 . 6 1 1 1 1 1 . 2 . . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 60 | 1 4 . 4 . 7 2 7 6 5 4 1 4 . . 15 Device 32 | . 2 . . . 1 1 3 3 4 3 1 3 . . 11 Storage 6 | 1 2 . . . . 1 1 . . . . . . . 1 Processor 4 | . . . 1 . 1 . 1 . 1 . . . . . . Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 17 | . . . 3 . 4 . 2 3 . 1 . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 3 . . 4 1 7 . 7 2 2 . 1 4 . . 11 Energy Gun 8 | 2 . . 1 . 1 . 2 . . . . 1 . . 1 Energy Cannon 6 | . . . . . 2 . 2 . . . . 1 . . 1 Ballistic Gun 6 | 1 . . . . 2 . . . . . . . . . 3 Ballistic Cannon 17 | . . . 3 1 1 . 1 2 2 . 1 1 . . 5 Launcher 2 | . . . . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 1 3 . . . . 1 . . 1 Parts Lost 58 | . . . 1 2 7 1 4 4 . 4 2 3 1 . 29 Power 11 | . . . 1 . 1 1 2 1 . 1 . 1 1 . 2 Propulsion 7 | . . . . 1 1 . . . . 1 . 1 . . 3 Utility 25 | . . . . . 3 . 2 3 . 2 1 1 . . 13 Weapon 15 | . . . . 1 2 . . . . . 1 . . . 11 Highest Loss Streak 23 | . . . 1 1 3 1 3 4 . 4 2 1 1 . 23 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 85 | . 99 100 94 99 83 75 82 85 82 81 82 81 88 89 83 Engine 8 | . 14 14 10 11 8 5 12 8 9 10 11 5 9 10 3 Wheel 16 | . 28 28 21 21 12 15 13 13 17 16 17 13 21 21 13 Device 15 | . 13 14 11 11 1 6 13 16 16 16 22 22 26 26 26 Storage 7 | . 14 14 11 11 9 7 6 6 5 5 5 5 5 5 4 Processor 3 | . . . 11 11 8 7 6 4 . . . . . . . Protection 7 | . . . 7 11 10 7 8 10 11 10 6 8 5 5 4 Energy Gun 5 | . 14 14 6 . 1 7 5 4 . . . 3 5 5 7 Energy Cannon 2 | . . . . . 9 . 5 . . . . 4 5 5 . Ballistic Gun 2 | . 14 14 1 . 2 7 . . . . . . . . 3 Ballistic Cannon 8 | . . . 14 21 10 . . 9 17 17 17 10 5 5 8 Impact Weapon 1 | . . . . . 2 7 5 . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 171 | 12 28 28 45 45 63 56 134 138 148 148 134 152 143 142 171 Greatest Support 84 | 26 26 26 26 26 28 56 56 56 84 84 84 84 76 76 84 Greatest Overweight (x) 5 | . 1 1 1 2 5 . 4 2 1 1 1 2 1 1 3 Average Overweight (x) 1 | . . 1 1 1 1 . 1 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 5 11 15 15 15 15 15 23 25 25 25 25 25 25 25 24 Most Carried 25 | 5 6 8 15 15 15 15 24 25 25 25 20 25 24 24 25 Average Carried 18 | 2 3 6 14 14 13 12 20 22 24 23 18 21 23 24 23 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 5 Final Carried 24 | 2 6 8 15 14 13 15 23 24 24 19 20 24 24 24 5 Class Distribution -------------------- 37% | Mutant 35% | Scavenger-Mutant 21% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Tank | -5/Factory Tank | -5/Upper Caves Mutant | -5/Upper Caves Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Matter Collected 5903 | 226 195 15 444 55 755 262 289 911 299 711 40 463 120 . 1118 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5804 | . 271 85 484 11 647 109 521 576 289 326 7 498 79 . 1901 Parts 319 | . 16 2 39 . 62 3 26 25 17 11 . 23 2 . 93 Haulers Intercepted 5 | . 1 . 1 . 1 . . 1 . . . 1 . . . Recyclers Shooed 13 | . 4 . . . . . 1 1 1 . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 10 . . 2 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 111 | . 6 2 12 3 22 2 10 6 7 9 1 7 3 . 21 Melee 9 | . . . . . 4 . 4 1 . . . . . . . Guns 24 | . 6 2 3 . 1 2 . . . . . 1 1 . 8 Cannons 66 | . . . 9 3 16 . . 5 6 9 1 4 2 . 11 AOE 5 | . . . . . . . 2 . 1 . . 2 . . . Classes Destroyed 16 | . 4 . 2 1 1 . 5 2 1 . . . . . . Worker 15 | . . . 1 . 4 . 4 . 1 . . . . . 5 Builder 9 | . . . . . . . . . 1 . . 1 . . 7 Tunneler 3 | . . . . . . . 2 . . . . . . . 1 Hauler 5 | . 1 . 1 . 1 . . 1 . . . 1 . . . Recycler 5 | . . . . . . . . 2 . . . . . . 3 Operator 2 | . . . . . 1 . . 1 . . . . . . . Watcher 15 | . 2 . 3 . 5 1 1 . 1 . . 1 . . 1 Swarmer 27 | . 3 . 4 2 13 . . . 1 1 . . 3 . . Grunt 43 | . 3 2 5 . 5 2 4 . 3 5 . 4 . . 10 Brawler 1 | . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . Sentry 19 | . . . 3 . 4 . 1 5 . 1 1 1 . . 3 Hunter 6 | . . . . . . . 2 . . . . 2 . . 2 Programmer 11 | . . . . . . . 1 . 2 2 . . . . 6 Behemoth 1 | . . . . . . . . 1 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 17 | . 5 2 7 2 5 2 8 3 4 3 1 5 3 . 17 Combat Bots Only 5 | . 5 2 4 2 5 2 4 2 3 3 1 4 3 . 3 Max Kills in Single Turn 8 | . 1 1 1 1 2 1 8 1 2 1 1 2 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 1 . . 1 . . . Melee 1 | . . . . . 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Damage Taken 12774 | . 216 63 476 121 2276 141 1156 893 314 1045 86 967 70 . 4950 Core 2177 | . 41 18 93 . 326 . 85 95 . 81 . 118 8 . 1312 Absorbed by Shields 1096 | . . . . . . . 240 156 . . . 32 36 . 632 Regen/Repaired (Parts) 28 | . . . 28 . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 76 . 76 40 100 . 78 . . 91 . . 89 . Volleys Fired 388 | . 37 5 49 8 80 9 18 22 15 22 7 32 5 . 79 Largest 5 | . 2 2 2 2 3 2 3 3 3 3 3 4 2 . 5 Hottest 368 | . 70 70 119 119 164 88 203 154 163 163 163 271 161 . 368 Shots Fired 932 | . 73 10 85 12 135 18 34 53 43 57 15 110 11 . 276 Gun 310 | . 73 10 23 2 3 18 9 10 . . . 25 6 . 131 Cannon 613 | . . . 62 10 132 . 25 43 43 57 15 81 5 . 140 Launcher 9 | . . . . . . . . . . . . 4 . . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 609 | . 37 5 65 10 104 9 13 43 43 57 15 49 . . 159 Thermal 304 | . 36 5 20 2 31 9 21 . . . . 57 11 . 112 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . 10 . . . 4 . . 5 Robot Hit Streak 18 | . 18 10 8 3 11 5 7 8 8 10 4 9 3 . 11 Robot Miss Streak 7 | . 2 1 3 3 6 6 4 3 3 2 2 5 2 . 7 Penetration Max 1 | . . . . . . . . . 1 . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 571 | . 54 8 49 7 70 12 49 40 21 34 10 55 6 . 156 Core Hits 252 | . 15 4 21 2 34 3 17 18 14 14 3 26 3 . 78 Critical Kills 2 | . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 10 | . . . . . 3 . 6 . . . . . . . 1 Critical Strikes 50 | . 2 . 3 1 8 . 6 5 6 5 1 4 1 . 8 Burn 8 | . 2 . 1 . . . . . . . . 3 1 . 1 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . . . . . 3 Blast 28 | . . . 2 1 5 . . 4 6 5 1 1 . . 3 Smash 9 | . . . . . 3 . 6 . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . Melee Attacks 61 | . . . . . 10 6 37 8 . . . . . . . Impact 53 | . . . . . 10 6 37 . . . . . . . . Slashing 8 | . . . . . . . . 8 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19701 | . 701 105 1205 191 2066 286 2577 1319 1035 1167 315 1850 149 . 6735 Guns 4590 | . 701 105 308 44 14 97 106 144 . . . 359 97 . 2615 Cannons 10689 | . . . 897 147 1762 . 376 930 841 1167 315 1076 52 . 3126 Explosions 2336 | . . . . . . . 773 . 154 . . 415 . . 994 Melee 2046 | . . . . . 290 189 1322 245 . . . . . . . Ramming 40 | . . . . . . . . . 40 . . . . . . Kinetic 10459 | . 356 56 937 147 1392 51 211 930 841 1167 315 697 . . 3359 Thermal 5770 | . 345 49 268 44 384 46 700 . 154 . . 899 149 . 2732 Explosive 344 | . . . . . . . 344 . . . . . . . . Electromagnetic 1042 | . . . . . . . . 144 . . . 254 . . 644 Impact 1801 | . . . . . 290 189 1322 . . . . . . . . Slashing 245 | . . . . . . . . 245 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 5 . 14 14 3 5 5 3 3 3 29 Average Corruption 6 | . . . . . 5 . 5 14 1 3 5 2 3 3 18 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 100 | . . . . . 20 . 15 22 1 9 1 2 9 2 19 Message Errors 24 | . . . . . 4 . 2 6 . 2 . 1 5 . 4 Matter Fused 24 | . . . . . 5 . 5 2 . 4 . . 2 2 4 Heat Flow Errors 10 | . . . . . 2 . 2 3 . 1 1 . . . 1 Energy Discharges 9 | . . . . . 4 . 1 . 1 . . . 1 . 2 Parts Rejected 2 | . . . . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 11 | . . . . . 2 . 3 4 . 1 . . . . 1 Data Loss (major) 3 | . . . . . 2 . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . 1 1 . . . 1 . . . Misdirections 2 | . . . . . . . . 1 . . . . . . 1 Weapon Failures 10 | . . . . . . . 1 3 . 1 . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 964 | . . . 18 18 202 50 383 . 29 80 . 7 . . 177 Projectiles 350 | . . . 18 18 50 . 6 . 14 80 . 7 . . 157 Explosions 108 | . . . . . . . 88 . . . . . . . 20 Melee 506 | . . . . . 152 50 289 . 15 . . . . . . Knockbacks 83 | . . . 9 . 16 . 13 . 10 11 . 1 . . 23 Impact 10 | . . . . . . . 10 . . . . . . . . Kinetic 68 | . . . 9 . 16 . 1 . 9 10 . 1 . . 22 Secondary 5 | . . . . . . . 2 . 1 1 . . . . 1 Self-Inflicted Damage 258 | . . . . . . . . . 20 . . . . . 238 Shots 7 | . . . . . . . . . . . . . . . 7 Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 754 | . 192 81 383 186 666 48 585 534 196 340 192 421 56 . 754 Average Temperature 152 | . 59 45 123 89 187 21 179 186 83 113 55 129 26 . 225 Received Heat Transfer 2725 | . 63 36 207 9 630 6 105 229 108 319 27 95 . . 891 Effects 70 | . . . 5 . 14 . 11 8 . 1 . 1 . . 30 Shutdowns 16 | . . . 1 . 2 . 3 4 . 1 . 1 . . 4 Energy Bleed 10 | . . . 2 . 2 . 2 2 . . . . . . 2 Interference 7 | . . . 2 . . . . 1 . . . . . . 4 Matter Decay 4 | . . . . . 1 . . 1 . . . . . . 2 Short Circuit 8 | . . . . . 3 . 1 . . . . . . . 4 Damage (minor) 7 | . . . . . 4 . 1 . . . . . . . 2 Damage (major) 14 | . . . . . 1 . 4 . . . . . . . 9 Damage (core) 4 | . . . . . 1 . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 12 | . . . . . 3 3 3 . . . . 1 . . 2 Impact Corruptions 27 | . . . . . 7 3 16 . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 10 | . . 1 1 1 1 . 2 . . . . 1 1 . 2 Heat Transferred 9030 | . 1147 148 555 74 592 111 781 . 100 . . 1727 322 . 3473 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . 2 . . 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Peak Influence 582 | . 285 161 466 217 582 408 516 408 337 . . 356 . . 450 Initial 252 | . . 111 62 181 84 221 107 252 89 . . 86 . . 12 Average 203 | . 171 157 264 211 362 306 141 300 108 . . 180 . . 107 Maximum Alert Level 2 | . 1 . 2 1 2 2 2 2 1 . . 1 . . 2 Low Security (%) 51 | 100 54 100 35 2 8 . 83 12 91 . . 44 . . 85 Level 1 39 | . 45 . 51 97 59 99 . 77 8 . . 55 . . 13 Level 2 8 | . . . 13 . 31 . 16 10 . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 3 . 4 3 3 . 2 . . 2 . . 12 Investigation 4 | . . . 1 . . 1 . . . . . . . . 2 Extermination 7 | . . . . . . 1 2 . 1 . . 1 . . 2 Reinforcement 10 | . . . 2 . 1 . 1 . 1 . . 1 . . 4 Assault 1 | . . . . . . 1 . . . . . . . . . Garrison 7 | . . . . . 3 . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Distress Signals 17 | . 4 . 5 1 1 . . 1 . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 190 | . 14 2 26 7 31 6 16 11 10 9 1 13 5 . 39 Peak Tracking Total 17 | . 6 2 5 4 6 2 4 4 4 3 1 4 5 . 17 Tactical Retreats 8 | . 2 . . . 1 . 2 . 1 . . 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Traps Triggered 12 | . . . 1 . . 1 3 2 1 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Machines Disabled 34 | . . . 3 . 6 . 17 1 2 . . 3 . . 2 Max in Single Turn 17 | . . . 1 . 2 . 17 1 2 . . 1 . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Machines Accessed 44 | . 7 . 7 1 2 4 5 9 2 . . 1 . . 6 Terminals 29 | . 6 . 5 1 1 2 2 9 . . . 1 . . 2 Fabricators 4 | . . . . . . 1 . . 1 . . . . . 2 Repair Stations 3 | . . . 2 . . . 1 . . . . . . . . Recycling Units 4 | . 1 . . . . 1 1 . . . . . . . 1 Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Total Hacks 96 | . 21 . 12 2 5 7 15 18 2 . . 2 . . 12 Successful 45 | . 12 . 4 . 1 3 7 11 . . . . . . 7 Failed 49 | . 8 . 8 2 4 4 7 7 2 . . 2 . . 5 Catastrophic 17 | . 1 . 4 2 . 1 2 3 1 . . 2 . . 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . Manual 31 | . 9 . 4 2 4 2 8 . . . . 2 . . . Terminals 65 | . 17 . 6 2 4 4 9 18 . . . 2 . . 3 Fabricators 7 | . . . . . . 2 . . 1 . . . . . 4 Repair Stations 7 | . . . 6 . . . 1 . . . . . . . . Recycling Units 10 | . 4 . . . . 1 2 . . . . . . . 3 Scanalyzers 4 | . . . . . . . 3 . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 2 Terminal Hacks 27 | . 10 . 2 . . 1 3 11 . . . . . . . Record 2 | . 2 . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 1 . 1 . . . . . . . Open Door 6 | . . . . . . . . 6 . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . Zone Layout 3 | . . . . . . . 1 2 . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . 2 Build 3 | . . . . . . 1 . . . . . . . . 2 Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . 1 1 . . . . . . . 2 Process 1 | . . . . . . . . . . . . . . . 1 Report Inventory 4 | . 1 . . . . 1 1 . . . . . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 38 | . 6 . 7 1 1 4 5 5 2 . . 1 . . 6 Full Trace Events 5 | . . . . 1 1 1 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . . 168 Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 Parts Repaired 1 | . . . 1 . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . . . . . 24 Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Total Allies 12 | . . 2 . . . 3 . 7 . . . . . . . Largest Group 7 | . . 2 2 . . 3 1 7 . . . . . . . Highest-Rated Group 316 | . . 52 52 . . 48 16 316 . . . . . . . Highest-Rated Ally 159 | . . 31 31 . . 16 16 159 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 73 | . . . 17 . . 21 2 33 . . . . . . . Total Damage 1644 | . . . 254 . . 277 31 1082 . . . . . . . Kills 11 | . . . 5 . . 2 1 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Turns Passed 8215 | 37 396 294 652 350 904 598 1175 457 614 417 57 517 455 92 1200 Spaces Moved 4974 | 37 284 242 419 191 462 493 525 238 446 296 29 312 415 88 497 Core 33 | 28 . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 4941 | 9 284 242 419 191 462 493 525 238 446 296 29 312 415 88 492 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 100 115 130 115 115 115 105 105 105 50 Average Speed 111 | 59 94 105 105 105 115 100 126 130 115 115 115 119 105 105 116 Slowest Speed 160 | 90 105 105 105 130 155 100 160 130 115 115 115 130 105 105 145 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 29 | 4 47 74 44 30 37 9 22 41 12 49 10 8 63 10 17 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 . . 1 . . 1 . . . . . Unknown Exits Taken 10 | 1 . 1 . . 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . . . 1 1 . 2 . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 264 | . . . 9 1 40 . 32 5 61 20 5 29 . . 62 Melee . | . . . . . . . . . . . . . . . . Projectile 148 | . . . 9 1 21 . 3 5 15 20 5 22 . . 47 AOE 116 | . . . . . 19 . 29 . 46 . . 7 . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Res Total 6789 | 50 339 271 548 327 697 570 941 324 515 328 40 383 425 87 944 Wait 969 | . 4 23 45 128 79 44 303 21 26 . . 16 4 . 276 Move 4959 | 36 283 241 418 190 461 492 524 237 445 295 28 311 414 87 497 Hop . | . . . . . . . . . . . . . . . . Pick Up 134 | 7 8 2 12 . 23 9 21 8 8 2 3 12 1 . 18 Fast Attach 11 | 1 . . 3 . 3 . 2 . 2 . . . . . . Attach 75 | 5 1 . 2 1 15 4 9 5 1 4 2 7 1 . 18 Detach 1 | . . . . . . . 1 . . . . . . . . Swap 68 | 1 3 . 8 . 6 2 10 6 7 2 . 4 . . 19 Drop 82 | . 3 . 11 . 20 4 8 1 10 3 . 1 . . 21 Fire 388 | . 37 5 49 8 80 9 18 22 15 22 7 32 5 . 79 Melee 61 | . . . . . 10 6 37 8 . . . . . . . Ram 1 | . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . 8 16 . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 38 | -11/Junkyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 69 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 434 | -10/Materials | Entered Mines 503 | -10/Mines | Discovered new exit (range 8) 541 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 710 | -10/Mines | Discovered new exit (range 7) 711 | -10/Mines | Met a Derelict testing a Signal Generator 722 | -10/Mines | Found Signal Generator 728 | -10/Mines | Entered Materials 728 | -9/Materials | Accompanied by 2 allies 728 | -9/Materials | Evolved 2 slots: Utility x2 733 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1125 | -9/Materials | Repaired Com. Wheel 1146 | -9/Materials | Build established: Scavenger-Mutant 1146 | -9/Materials | Discovered new exit (range 16) 1222 | -9/Materials | Identified exit to Mines 1380 | -9/Materials | Entered Mines 1386 | -9/Mines | Met a Derelict bent on vengeance 1402 | -9/Mines | Assembled infested the area 1407 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1640 | -9/Mines | Learned location of Zion (-6) 1710 | -9/Mines | Discovered new exit (range 9) 1729 | -9/Mines | Identified exit to Materials 1730 | -9/Mines | Entered Materials 1730 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1790 | -8/Materials | Crushed by falling debris 2307 | -8/Materials | Garrison activated, responded to threat 2355 | -8/Materials | Core integrity fell below 50% 2393 | -8/Materials | Lost 3 parts (1u2w) 2521 | -8/Materials | Build established: Mutant 2603 | -8/Materials | Discovered new exit (range 4) 2634 | -8/Materials | Entered Factory 2634 | -7/Factory | Evolved 2 slots: Propulsion x2 2750 | -7/Factory | Fabricated G-47 Trooper (x3) 2864 | -7/Factory | Build established: Scavenger-Mutant 2978 | -7/Factory | Discovered new exit (range 3) 3136 | -7/Factory | Found Powered Armor 3138 | -7/Factory | Found Powered Armor 3232 | -7/Factory | Entered another Factory area 3232 | -6/Factory | Accompanied by 1 ally 3232 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3617 | -6/Factory | Build established: Mutant 3942 | -6/Factory | Identified exit to Lower Caves 3942 | -6/Factory | Identified exit to Extension 3942 | -6/Factory | Central database locked down 4298 | -6/Factory | System corruption reached 10% 4331 | -6/Factory | Lost 3 parts (2p1u) 4407 | -6/Factory | Entered Extension 4611 | -6/Extension | Lost 4 parts (1p3u) 4611 | -6/Extension | Rescued a captive Derelict 4612 | -6/Extension | Rescued a captive Derelict 4621 | -6/Extension | Rescued a captive Derelict 4622 | -6/Extension | Rescued a captive Derelict 4681 | -6/Extension | Rescued A7 4697 | -6/Extension | Rescued a captive Derelict 4724 | -6/Extension | Spotted B-75 Beast 4731 | -6/Extension | Rescued a captive Derelict 4740 | -6/Extension | Spotted B-75 Beast 4766 | -6/Extension | Allies destroyed B-75 Beast 4799 | -6/Extension | Destroyed B-75 Beast 4811 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4838 | -6/Extension | Discovered new exit (range 4) 4864 | -6/Extension | Entered Factory 4864 | -5/Factory | Evolved 2 slots: Propulsion x2 5069 | -5/Factory | Build established: Tank 5403 | -5/Factory | Discovered new exit (range 11) 5478 | -5/Factory | Entered Upper Caves 5702 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5765 | -5/Upper Caves | Identified exit to Upper Caves 5847 | -5/Upper Caves | Lost 4 parts (1p1n2u) 5895 | -5/Upper Caves | Entered another Upper Caves area 5897 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5946 | -5/Upper Caves | Discovered new exit (range 5) 5952 | -5/Upper Caves | Entered Factory 5952 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6464 | -4/Factory | Discovered new exit (range 6) 6469 | -4/Factory | Entered Upper Caves 6550 | -4/Upper Caves | Learned Research garrison access intel 6819 | -4/Upper Caves | Build established: Scavenger-Mutant 6878 | -4/Upper Caves | Discovered new exit (range 14) 6924 | -4/Upper Caves | Entered another Upper Caves area 6979 | -4/Upper Caves | Discovered new exit (range 8) 7016 | -4/Upper Caves | Entered Research 7016 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 7017 | -3/Research | Identified exit to Testing 7018 | -3/Research | Loaded intel: 4 garrison access locations 7296 | -3/Research | Fabricated Arm. Huge Wheel (x2) 7848 | -3/Research | Garrison activated, responded to threat 7944 | -3/Research | System corruption reached 10% 8184 | -3/Research | Garrison activated, responded to threat 8200 | -3/Research | Core integrity fell below 50% 8214 | -3/Research | Core integrity fell below 20% 8216 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08209_ Overheating: System interference. 08209_ Imp. KE Penetrator temporarily disabled. 08209_ U-05 Engineer lays Concrete. 08210_ Imp. KE Penetrator destroyed. 08210_ Magnetic Acceleration Cannon destroyed. 08211_ Overheating: Matter decay (-10). 08211_ K-01 Serf collects debris. 08211_ R-10 Processor collects Corrupted Med. Storage Unit. 08211_ U-05 Engineer lays Concrete. 08212_ Dropped Huge Storage Unit. 08212_ R-10 Processor collects Wheel. 08212_ U-05 Engineer lays Concrete. 08213_ Dropped Imp. KE Penetrator. 08213_ K-01 Serf collects debris. 08213_ Dropped Lgt. Particle Reactor. 08214_ Extracted 12 energy. 08214_ Critical hit (Burn: +50). 08214_ K-01 Serf collects debris. 08214_ R-10 Processor collects Lgt. Antimatter Reactor. 08214_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????/###???????????? | | ?????????????????????????????#??? ???????????? | | ????????????????????????????? #?? ???????????? | | ????????????????????????????? #?? #??????????? | | ???????????????????????????? #?? #??????????? | | ???????????????????????????? #?"" #??????????? | | ???????????????????????????? #?"" #??????????? | | ?????????????????? ??????? #?"" #??????????? | | ?????????????????# ??? #?G #??????????? | | ?????????????????# """"""" #?"" #??????????? | | ?????????????????# """"""" ##"" #??????????? | | ??????????????????? """""""R ?"" #??????????? | | ???????????????????? #?? #??????????? | | ????????????????????? %! ##? 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""" # # "" # # # | | ????????????????""" ?# %# "" ?# ########## | | ???????????????? ??# # ?# % + ! #?? | | ????????????????! ??# # # %# #?? | | ????????????????##???# ??######## # #?? | | ?????????????????????# ?????# # / [ #?? | | ?????????????????????# ?????##### #! ! #?? | | ?????????????????????# ?????????# # #?? | | ?????????????????????# ?????????# ########?? | | ?????????????????????# ?????????# #????????? | | ??????????????????????? ?????#####+##+#####????? | | ?????????????????????????????### #????? | | ?????????????????????????????#"" #????? | | ?????????????????????????????#"" "" """ #????? | | ?????????????????????????????#"" "" """ #????? | | ?????????????????????????????#S "T """ #????? | | ?????????????????????????????#"" "" #????? | | ?????????????????????????????#"" "" #????? | | ??????????????????????? ???#"" """ #????? | | ?????????????????????# ???### """ #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 65 Energy Generation 41 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1000 Resistance: KI 25 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Scanalyzed Thermal Shield | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Arm. Huge Wheel | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed DeuteriumRelayFalx Manual? 0 Play Time 01:23:29 Cumulative 43.5 hours Start 2023.10.10 @ 16:31:55 End 2023.10.10 @ 17:55:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 74 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5ba9b35-a13a-479a-a7bc-85d17ddfa348