Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 14:58:15 Player: Barbarossa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (357) 357 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1362 Bonus ------- None Cogmind --------- Core Integrity 300/400 Matter 223/300 Energy 196/250 System Corruption 0% Temperature Critical (587) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Medium Armor Plating Field Recycling Unit > --- WEAPON (3) ------- Medium Laser > --- INVENTORY (15) --- Light Nuclear Core Light Treads Compact Wheel Compact Wheel Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (39) Visual Processing Unit Sensor Array Sensor Array Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Field Recycling Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Compact Wheel Compact Wheel Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Sensor Array Sensor Array Signal Interpreter Medium Armor Plating Medium Armor Plating Light Cannon Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Armor Plating Device Sensor Array Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | . 9 7 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 4 3 Device 2 | . 1 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 4 | . 2 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 92 89 Engine 12 | . 13 11 Treads 16 | . 14 22 Leg 9 | . 13 . Device 3 | . 3 4 Storage 13 | . 14 11 Protection 7 | . 6 10 Energy Gun 12 | . 12 11 Ballistic Gun 15 | . 14 18 Naked Turns . | . . . Heaviest Build 48 | 13 35 48 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 12 | . 10 15 Most Carried 15 | . 15 15 Average Carried 10 | . 9 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 12 Class Distribution -------------------- 76% | Mutant 23% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 609 | 200 305 104 Remotely . | . . . Salvage Created 461 | . 314 147 Parts 24 | . 11 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled 3 | . . 3 Retrieved Matter 12 | . . 12 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Guns 11 | . 6 5 Classes Destroyed 5 | . 3 2 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 7 | . 6 1 Sentry 1 | . . 1 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 169 | . 44 125 Missed 33 | . 10 23 Damage Taken 1494 | . 455 1039 Core 156 | . 56 100 Absorbed by Shields . | . . . Regen/Repaired (Parts) 115 | . 115 . Core Remaining (%) 88 | 100 77 . Volleys Fired 59 | . 40 19 Largest 3 | . 2 3 Hottest 108 | . 70 108 Shots Fired 128 | . 80 48 Gun 123 | . 80 43 Cannon 5 | . . 5 Launcher . | . . . Special . | . . . Kinetic 71 | . 40 31 Thermal 57 | . 40 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 7 Robot Miss Streak 10 | . 4 10 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 80 | . 55 25 Core Hits 27 | . 19 8 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 6 | . 5 1 Burn 5 | . 4 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 926 | . 574 352 Guns 875 | . 574 301 Cannons 51 | . . 51 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 491 | . 226 265 Thermal 435 | . 348 87 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 566 | . 259 566 Average Temperature 155 | . 88 300 Received Heat Transfer 516 | . 270 246 Effects 8 | . . 8 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Damage (major) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1665 | . 1332 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 202 | . 202 128 Initial 3 | . . 3 Average 67 | . 72 56 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | . 92 100 Level 1 4 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 15 14 Peak Tracking Total 9 | . 6 9 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 9 | . 9 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 817 | . 565 252 Spaces Moved 376 | 1 270 105 Core . | . . . Treads 218 | . 113 105 Legs 158 | 1 157 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 148 | 120 136 179 Slowest Speed 240 | 120 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 2 54 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 527 | . 393 134 Wait 58 | . 58 . Move 374 | . 269 105 Hop . | . . . Pick Up 14 | . 13 1 Fast Attach 4 | . 2 2 Attach 6 | . 3 3 Detach . | . . . Swap 6 | . 4 2 Drop 6 | . 4 2 Fire 59 | . 40 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 10) 516 | -10/Materials | Repaired Med. Laser 549 | -10/Materials | Repaired Med. Armor Plating 566 | -10/Materials | Entered another Materials area 566 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 680 | -9/Materials | Discovered new exit (range 8) 818 | -9/Materials | Self-destructed Last Messages --------------- 00790_ Power failure, Ion Engine shutdown. 00801_ Critical hit (Destroy). 00801_ Med. Armor Plating destroyed. 00802_ Overheating: Autogun damaged (-44). 00807_ S-10 Pest destroyed. 00807_ Machine disabled. 00807_ S-10 Pest suffers critical hit (Burn). 00809_ Autogun destroyed. 00810_ Power failure, Ion Engine shutdown. 00813_ Overheating: System interference. 00813_ Field Recycling Unit temporarily disabled. 00815_ Med. Laser broken. 00815_ Overheating: Short circuit. 00816_ Overheating: Energy bleed (-31). 00816_ S-10 Pest heat spikes uncontrollably. 00818_ Overheating: Lrg. Storage Unit damaged (-166). 00818_ Lgt. Treads destroyed. 00818_ Lgt. Cannon destroyed. 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