Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 09:29:51 Player: Epsilon 11 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (135) 675 Value Destroyed (4341) 4341 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 9851 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 64 Met Data Miner 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Transmission Jammer Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Wheel Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Energy Well Recoil Stabilizer Improved Particle Charger Stasis Canceller Transmission Jammer Transmission Jammer Core Shielding Hardened Medium Armor Plating Improved Light Armor Plating Thermal Shield EM Disruption Field Hacking Suite System Shield High-powered Tractor Beam Drone Bay Improved Spread Laser Heavy Plasma Cannon Shock Bomb Launcher Improved Datajack Katana [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Shock Bomb Launcher Special Weapon Welding Torch Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . Utility 5 | . . 1 . 1 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 227 | 6 8 27 1 12 53 6 14 2 24 54 20 Power 10 | 1 . 3 . 1 2 . . . 1 1 1 Engine 8 | 1 . 3 . 1 1 . . . 1 . 1 Core 2 | . . . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 2 4 . 2 5 . 1 . 2 8 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 27 | 2 2 4 . 2 5 . 1 . 2 8 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 102 | 1 1 6 . 5 27 4 6 2 6 34 10 Device 70 | . . 2 . 3 21 3 4 1 4 24 8 Storage 2 | 1 . 1 . . . . . . . . . Processor 3 | . . . . . 2 . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 Protection 26 | . 1 3 . 2 4 1 2 1 2 9 1 Artifact . | . . . . . . . . . . . . Weapon 88 | 2 5 14 1 4 19 2 7 . 15 11 8 Energy Gun 18 | 2 2 4 . . 4 . 2 . 2 1 1 Energy Cannon 11 | . . . . 2 2 . 1 . . 4 2 Ballistic Gun 29 | . 1 6 1 2 8 1 . . 7 2 1 Ballistic Cannon 4 | . . 2 . . . . . . . 1 1 Launcher 16 | . 1 2 . . 3 . 3 . 6 . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 1 1 . . 2 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 1 Unidentified Prototypes 1 | . . . . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . 2 Parts Lost 60 | . 3 4 . 3 7 . 1 . 10 8 24 Power 7 | . . 2 . 1 . . . . 1 1 2 Propulsion 18 | . 2 . . 1 4 . 1 . 1 4 5 Utility 18 | . . 1 . 1 3 . . . 3 1 9 Weapon 17 | . 1 1 . . . . . . 5 2 8 Highest Loss Streak 14 | . 3 2 . 1 3 . 1 . 5 3 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 83 94 100 98 96 92 91 92 89 96 64 Engine 6 | . 14 7 11 8 3 7 7 7 7 4 . Wheel 19 | . 21 22 22 27 19 15 14 15 14 23 9 Device 16 | . . 8 11 12 21 23 21 23 19 17 8 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 3 Processor 11 | . . . . . 15 15 15 15 15 20 19 Protection 4 | . 4 13 11 12 . . . . . 1 3 Energy Gun 3 | . 17 11 . . 5 . 2 15 4 2 1 Energy Cannon 2 | . . . . 6 4 . . 7 . 4 3 Ballistic Gun 14 | . 6 15 33 20 11 16 15 . 16 7 2 Ballistic Cannon 1 | . . 4 . . . . . . . 3 1 Slashing Weapon 1 | . . . . . . 5 2 . . . 3 Peak Build Rating 59 | 6 7 15 16 29 50 50 50 52 52 59 59 Average Rating 38 | 4 5 12 15 24 42 48 49 49 48 54 34 On Entrance 31 | . 6 7 15 16 29 50 50 49 52 44 58 Naked Turns . | . . . . . . . . . . . . Heaviest Build 125 | 13 15 101 100 107 109 109 118 117 112 125 112 Greatest Support 56 | 26 26 28 28 40 44 44 44 38 40 56 36 Greatest Overweight (x) 8 | . 4 3 3 2 8 2 2 3 2 3 5 Average Overweight (x) 1 | . . . 3 2 2 2 2 2 2 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 13 25 25 25 25 25 25 25 25 17 Most Carried 25 | 2 7 13 14 25 24 25 25 25 25 25 23 Average Carried 19 | . 3 8 13 22 20 24 24 25 21 21 12 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 6 13 14 25 24 25 25 25 19 23 3 Class Distribution -------------------- 30% | Skirmisher 18% | Scavenger-Tank 13% | Assassin 11% | Scavenger-Skirmisher 9% | Tank 7% | Mutant 4% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Matter Collected 4071 | 136 42 624 173 417 621 274 235 . 370 831 348 Remotely . | . . . . . . . . . . . . Salvage Created 4674 | . 91 767 125 700 1100 45 137 . 534 874 301 Parts 272 | . 11 64 7 28 65 3 7 . 23 55 9 Haulers Intercepted 1 | . . 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 3 1 . 10 . 4 Prevented 21 | . . . . . . . 6 . 11 . 4 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 102 | . 6 23 4 11 20 1 3 . 13 15 6 Melee 1 | . . . . . . . . . . . 1 Guns 56 | . 3 18 4 5 11 1 1 . 8 2 3 Cannons 21 | . . 1 . 5 3 . . . . 10 2 AOE 23 | . 3 4 . . 6 . 2 . 5 3 . Classes Destroyed 14 | . 4 5 1 . 3 . . . . 1 . Worker 14 | . 1 2 . . 7 . . . . 4 . Builder 2 | . 1 . . 1 . . . . . . . Tunneler 2 | . . 1 . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . Recycler 3 | . . . 1 . 2 . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 10 | . 1 3 . 2 1 . . . . 3 . Swarmer 43 | . 6 13 3 . 10 . 1 . 7 2 1 Grunt 30 | . . 3 1 7 5 . 1 . 5 5 3 Brawler 1 | . . . . . . . . . . 1 . Duelist 2 | . . 1 . . . . . . 1 . . Sentry 14 | . . 6 . 4 2 . 1 . . 1 . Hunter 4 | . . . . . 1 . . . . 1 2 Programmer 8 | . . . . . 2 1 . . . 5 . Best Kill Streak 8 | . 5 6 3 2 8 1 3 . 4 4 2 Combat Bots Only 6 | . 3 5 3 2 6 1 3 . 4 3 2 Max Kills in Single Turn 3 | . 2 2 1 1 3 1 2 . 3 2 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . 1 2 . . 2 . 2 . 3 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Hostile Shots Fired 745 | . 24 114 20 47 133 2 39 . 83 127 156 Missed 208 | . 3 33 7 9 41 1 19 . 23 39 33 Damage Taken 8323 | . 284 881 119 625 1215 16 174 . 1153 1413 2443 Core 1372 | . 65 118 9 103 130 . . . 92 148 707 Absorbed by Shields 164 | . . . . . . . . . . 164 . Redirected to Shielding 83 | . . 20 . 8 . . . . . . 55 Ignored by Resistances 88 | . . . . . . . . . . . 88 Core Remaining (%) 78 | 100 74 . 68 81 . . . . 68 . . Volleys Fired 296 | . 22 73 7 42 51 2 4 . 29 47 19 Largest 3 | . 2 3 3 3 3 3 3 . 3 3 3 Hottest 239 | . 80 135 85 149 224 75 182 . 182 239 239 Shots Fired 727 | . 33 176 21 119 140 7 12 . 72 110 37 Gun 529 | . 18 152 20 95 109 7 5 . 55 53 15 Cannon 150 | . . 19 1 24 23 . 2 . 4 57 20 Launcher 37 | . 4 5 . . 8 . 5 . 13 . 2 Special 11 | . 11 . . . . . . . . . . Kinetic 407 | . . 84 21 95 72 7 . . 38 77 13 Thermal 202 | . 22 87 . . 44 . 3 . 12 13 21 Explosive 11 | . 4 5 . . . . 1 . 1 . . Electromagnetic 107 | . 7 . . 24 24 . 8 . 21 20 3 Robot Hit Streak 18 | . 2 13 4 12 12 1 2 . 6 18 8 Robot Miss Streak 11 | . 3 4 4 4 6 1 7 . 7 3 11 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 8 | . 1 4 . . 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . Shots Hit Robots 420 | . 8 95 10 71 82 3 2 . 43 69 37 Core Hits 258 | . 9 42 5 27 64 2 8 . 30 50 21 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 . Critical Strikes 8 | . . 3 . 1 2 . . . . 2 . Burn 4 | . . 3 . . 1 . . . . . . Destroy 2 | . . . . . 1 . . . . 1 . Blast 1 | . . . . . . . . . . 1 . Corrupt 1 | . . . . 1 . . . . . . . Melee Attacks 27 | . . . . . 3 1 2 . . 6 15 Impact . | . . . . . . . . . . . . Slashing 15 | . . . . . 3 1 2 . . 5 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 1 11 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10974 | . 532 1693 158 1332 2504 70 370 . 1275 2256 784 Guns 5233 | . 76 1192 158 880 1370 70 43 . 558 611 275 Cannons 2316 | . . 87 . 452 395 . . . 81 933 368 Explosions 3355 | . 456 414 . . 704 . 327 . 636 712 106 Melee 70 | . . . . . 35 . . . . . 35 Ramming . | . . . . . . . . . . . . Kinetic 3788 | . . 582 158 880 674 70 . . 304 891 229 Thermal 3911 | . 337 697 . . 1206 . 19 . 315 958 379 Explosive 823 | . 160 414 . . . . 112 . 137 . . Electromagnetic 2382 | . 35 . . 452 589 . 239 . 519 407 141 Impact . | . . . . . . . . . . . . Slashing 70 | . . . . . 35 . . . . . 35 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 1 1 1 3 7 Average Corruption 1 | . . . . . 1 1 1 1 1 2 4 Corruption Purged 5 | . . . . . . . . . . 3 2 Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . . . 6 8 10 . 6 23 3 Message Errors 6 | . . . . . 1 . 1 . . 4 . Matter Fused 16 | . . . . . . 3 5 . 2 6 . Heat Flow Errors 11 | . . . . . 2 1 3 . 1 2 2 Energy Discharges 5 | . . . . . 1 1 . . . 2 1 Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . 1 1 . . 2 7 . Misfires 3 | . . . . . . 1 1 . 1 . . Alerts 2 | . . . . . . 1 . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 409 | . 80 60 . 12 58 . 10 . 20 162 7 Projectiles 19 | . . . . 12 . . . . . . 7 Explosions 390 | . 80 60 . . 58 . 10 . 20 162 . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 525 | . 70 . . . 55 . . . 83 301 16 Shots 12 | . 2 . . . 1 . . . 2 5 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 485 | . 102 300 . 171 218 119 132 . 183 292 485 Average Temperature 96 | . 34 96 . 60 76 65 42 . 57 90 208 Received Heat Transfer 2064 | . . 225 18 342 222 . 45 . 369 252 591 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 9 | . . . . 1 5 . . . 2 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . 5 . . 3 . . . . . 1 Heat Transferred 5159 | . 300 1930 . . 1486 . 37 . 311 665 430 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . 4 . . . 2 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Peak Influence 742 | . 232 742 380 230 399 . . . . 374 . Initial 270 | . . 97 270 74 . . . . . 12 . Average 185 | . 151 530 293 118 128 . . . . 98 . Maximum Alert Level 3 | . 1 3 1 1 1 . . . . 1 . Low Security (%) 68 | 100 57 9 41 90 81 . . . . 81 . Level 1 21 | . 42 13 58 9 18 . . . . 18 . Level 2 9 | . . 73 . . . . . . . . . Level 3 . | . . 2 . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . 2 4 . . . . 7 . Investigation 3 | . . . . 1 . . . . . 2 . Extermination 8 | . . . . . 3 . . . . 5 . Reinforcement 3 | . . 1 . 1 1 . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Distress Signals 7 | . . 2 . 3 2 . . . . . . Communications Jammed 2 | . . . . . . . . . . 2 . Distress Signals 1 | . . . . . . . . . . 1 . Times Spotted 168 | . 8 33 9 26 24 1 4 . 18 21 24 Peak Tracking Total 9 | . 3 5 5 5 3 1 3 . 4 3 9 Tactical Retreats 18 | . . 2 . 4 2 . 1 . 2 1 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Traps Triggered 9 | . 1 . . 2 3 . . . 1 2 . Indirectly 2 | . . . . . 1 . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Machines Disabled 28 | . 2 4 . 1 10 . . . . 11 . Max in Single Turn 7 | . 2 2 . 1 7 . . . . 7 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Machines Accessed 33 | . 4 6 . 6 3 1 1 3 . 9 . Terminals 22 | . 3 4 . 6 1 . 1 . . 7 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 2 . . 1 . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 106 | . 9 19 . 22 5 1 1 23 . 26 . Successful 66 | . 6 9 . 11 2 1 1 23 . 13 . Failed 40 | . 3 10 . 11 3 . . . . 13 . Catastrophic 9 | . 2 1 . 3 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 3 11 . 13 . . . . . 12 . Terminals 69 | . 7 13 . 22 2 . 1 . . 24 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 2 6 . . 1 . . . . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 41 | . 3 2 . 6 . 1 1 23 . 5 . Record 7 | . . . . . . . 1 6 . . . Part Schematic 11 | . . . . . . . . 11 . . . Robot Schematic 3 | . . . . . . . . 3 . . . Prototype ID Bank 5 | . 1 1 . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 3 | . . 1 . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . . . . 2 . Transport Status 1 | . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 4 . . 1 . . . . 1 . Process 1 | . . 1 . . . . . . . . . Report Inventory 5 | . 1 2 . . 1 . . . . 1 . Retrieve Matter 1 | . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 3 . 5 . . . . . 7 . Terminals 17 | . 2 3 . 5 . . . . . 7 . Botnet 15 | . 2 3 . 4 . . . . . 6 . Operators 2 | . . . . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 4 5 . 6 3 . . . . 9 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 10 | . . 10 . . . . . . . . . Retrieved Matter 10 | . . 10 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 1 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Total Allies 7 | . . . 4 . . . . . . 1 2 Largest Group 4 | . . . 4 . . . . . . 1 1 Highest-Rated Group 71 | . . . 71 . . . . . . 40 32 Highest-Rated Ally 40 | . . . 31 . . . . . . 40 32 Total Orders 6 | . . . . . . . . . . 6 . ROAM 1 | . . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . 3 . RETURN 2 | . . . . . . . . . . 2 . Ally Attacks 15 | . . . 11 . . . . . . . 4 Total Damage 207 | . . . 129 . . . . . . . 78 Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . 3 . 2 . . Drone Launches 4 | . . . . . . . . . . 4 . Drone Recoveries 3 | . . . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Turns Passed 10066 | 43 368 799 684 1227 1522 1135 1070 104 923 1835 356 Spaces Moved 6765 | 38 298 478 450 751 843 850 781 85 617 1309 265 Core 186 | 3 10 . . . . . . . . . 173 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 6579 | 35 288 478 450 751 843 850 781 85 617 1309 92 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 140 123 120 130 120 120 120 111 50 Average Speed 121 | 86 97 108 140 123 132 130 128 120 120 118 84 Slowest Speed 250 | 90 250 140 140 123 210 130 130 135 125 135 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 49 48 92 64 25 89 88 70 81 37 35 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . . . Known Exits Taken 8 | . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 9 | . . . 2 . . 2 3 . 2 . . Spaces Dug 19 | . . 3 . . 2 1 2 . . 9 2 Terrain Destroyed 225 | . 41 36 . . 28 1 8 . 9 95 7 Melee 12 | . . . . . 2 1 2 . . 5 2 Projectile 17 | . . 3 . . . . . . . 9 5 AOE 196 | . 41 33 . . 26 . 6 . 9 81 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Total 8013 | 45 338 620 489 970 1161 873 829 86 744 1499 359 Wait 578 | . 4 21 31 133 188 14 24 . 71 61 31 Move 6754 | 37 297 477 449 750 842 849 780 84 616 1308 265 Hop . | . . . . . . . . . . . . Pick Up 80 | 2 6 10 1 22 11 1 3 . 3 16 5 Fast Attach 25 | 6 3 5 . 1 5 . . . . 5 . Attach 53 | . 2 3 . 4 7 . 1 . 9 11 16 Detach 7 | . . . . . 3 . . . . 3 1 Swap 149 | . 3 19 1 7 41 6 13 2 15 38 4 Drop 44 | . 1 12 . 11 10 . 2 . 1 4 3 Fire 296 | . 22 73 7 42 51 2 4 . 29 47 19 Melee 27 | . . . . . 3 1 2 . . 6 15 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Lost 3 parts (2n1w) 331 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 419 | -9/Materials | Identified exit to Mines 765 | -9/Materials | Build established: Tank 847 | -9/Materials | Discovered new exit (range 12) 1211 | -9/Materials | Entered Mines 1250 | -9/Mines | Assembled infested the area 1304 | -9/Mines | Learned location of Zion (-6) 1304 | -9/Mines | Discovered new exit (range 8) 1474 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1521 | -9/Mines | Build established: Scavenger-Tank 1601 | -9/Mines | Received a Mining Laser from a helpful Derelict 1602 | -9/Mines | Discovered new exit (range 5) 1812 | -9/Mines | Lost 3 allies 1895 | -9/Mines | Entered Materials 1895 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2090 | -8/Materials | Identified exit to Factory 3122 | -8/Materials | Entered Factory 3122 | -7/Factory | Evolved 2 slots: Utility x2 3776 | -7/Factory | Lost 3 parts (2n1u) 4526 | -7/Factory | Discovered new exit (range 7) 4533 | -7/Factory | Identified exit to Lower Caves 4644 | -7/Factory | Entered Lower Caves 5141 | -7/Lower Caves | Build established: Assassin 5415 | -7/Lower Caves | Discovered new exit (range 14) 5508 | -7/Lower Caves | Identified exit to Lower Caves 5636 | -7/Lower Caves | Encountered a Warlord checkpoint 5779 | -7/Lower Caves | Entered another Lower Caves area 5862 | -7/Lower Caves | Discovered new exit (range 10) 5924 | -7/Lower Caves | Learned 4 Factory zone layouts 5925 | -7/Lower Caves | Learned location of Extension (-4) 5992 | -7/Lower Caves | Build established: Skirmisher 6263 | -7/Lower Caves | Discovered new exit (range 15) 6504 | -7/Lower Caves | Build established: Assassin 6680 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6824 | -7/Lower Caves | Learned location of 1 exit from Factory 6847 | -7/Lower Caves | Identified exit to Data Miner 6849 | -7/Lower Caves | Entered Data Miner 6849 | -7/Data Miner | Discovered new exit (range 6) 6872 | -7/Data Miner | Met Data Miner 6899 | -7/Data Miner | Learned location of Section 7 (-2) 6899 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6919 | -7/Data Miner | Received God Mode back door access code from Data Miner 6949 | -7/Data Miner | Identified exit to Proximity Caves 6953 | -7/Data Miner | Entered Proximity Caves 7007 | -6/Proximity Caves | Lost 3 parts (1p2w) 7102 | -6/Proximity Caves | Learned Factory stockpile data 7252 | -6/Proximity Caves | Build established: Skirmisher 7508 | -6/Proximity Caves | Learned location of 1 exit from Factory 7705 | -6/Proximity Caves | Discovered new exit (range 10) 7778 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 7782 | -6/Proximity Caves | Identified exit to Factory 7876 | -6/Proximity Caves | Entered Factory 7876 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7877 | -6/Factory | Identified exit to Lower Caves 7877 | -6/Factory | Identified exit to Factory 8797 | -6/Factory | Discovered exit to Factory (range 6) 9364 | -6/Factory | Lost 3 parts (1p1n1w) 9424 | -6/Factory | Cargo convoy interrupted 9711 | -6/Factory | Entered Lower Caves 9829 | -6/Lower Caves | Lost 14 parts (2p3n4u5w) 9940 | -6/Lower Caves | Crushed by falling debris 9940 | -6/Lower Caves | Core integrity fell below 50% 9983 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9988 | -6/Lower Caves | Core integrity fell below 20% 10011 | -6/Lower Caves | Lost 9 parts (2n4u3w) 10067 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10067 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09980_ Katana destroyed. 09980_ Thermal Shield destroyed. 09981_ Sneak attack on Y-54 Guardian. 09981_ Attempting to rewire Y-54 Guardian. 09983_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 09984_ Sneak attack on Y-54 Guardian. 09984_ Y-54 Guardian rewired. 09984_ B-48 Gladiator sneak attacks. 09984_ Critical hit (Burn: +37). 09985_ Slug penetrates Wall. 09987_ Y-64 Sentinel: "REQUESTING BACKUP." 09988_ Guardian 5a destroyed. 09999_ System corrupted: Energy discharge (-13). 10001_ Acquired 44 matter. 10006_ Acquired 2 matter. 10013_ Acquired 18 matter. 10031_ System corrupted: Heat flow error (+288). 10039_ Adv. Terrain Scanner destroyed. 10053_ Adv. Targeting Computer destroyed. 10067_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ???????????????????###### #???# #### | | ???????????????????# #???# ##??? | | ???????????????????# ##???## ##???? | | ???????????????????## #?????# #????? | | ????????????????????# #?????# ##???? | | ????????????????????# ## ##????# ###?? | | ????????????????????## ## #????# #?? | | ?????????????????????# ### #????# # #?? | | ????????????????????## ### ### #????##### ##? | | ????????????????????# ### #?? ##???????# ## | | ???????????????????## ## ##?? ##??????# | | ???????????????????# ## ##?? #??????### | | ???????????????????# ## #?? #?????????# | | ???????????????????# ### #? #?????????## | | ???????????????????######?# ## #??????????# | | ????????????????????????### # #??????????### | | ????????????????????????# #???????????????? | | ????????????????????????# ##???????????????? | | ????????????????????????## ##????????????????? | | ?????????????????????????# #####?????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????????# ?????# #?????????????????????? | | ??????????????????# ???# #??????? #??????????? | | ????????????????????# ## ## #??????????? | | ????????????????????# @ ????????? | | ?????????????? ????????? | | ?????????? ### ####???????????? | | ??????????? ###### ## ??? #??????????????? | | ?????????????????##??##???? g #??????????????? | | ??????????????????????????? Y #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #?????????????? | | ??????????????????????????? ????????????? | | ??????????????????????????? ???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Resistance: TH 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Lance | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravMatterDeflector Manual? 0 Play Time 02:21:53 Cumulative 144.1 hours Start 2024.08.30 @ 22:49:09 End 2024.08.31 @ 09:29:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 21 Adventurer 43 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 56 Gallery% 63 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7e1fa03-d01a-43e4-bb0a-5a57f04140b5