Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 16:11:33 Player: opaguck Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (257) 257 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3067 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 100/100 System Corruption 1% Temperature Cool (27) Movement Walking (140) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Makeshift Leg > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Arc Projector Datajack Datajack Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Compact Ion Cannon > --- INVENTORY -------- Datajack Datajack Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Sensor Array Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 1 . 2 . . Utility 3 | . . 1 . . 2 . Weapon . | . . . . . . . Parts Attached 39 | 4 5 2 19 4 . 5 Power 3 | 1 . . 1 . . 1 Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 15 | 2 2 2 7 1 . 1 Treads . | . . . . . . . Leg 3 | 2 . . . . . 1 Wheel . | . . . . . . . Hover 10 | . 2 . 7 1 . . Flight 2 | . . 2 . . . . Utility 6 | . 2 . 2 . . 2 Device 3 | . 1 . 1 . . 1 Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . 1 . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 1 1 . 9 3 . 1 Energy Gun 6 | 1 . . 3 2 . . Energy Cannon 2 | . . . 1 1 . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . 3 . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 2 . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 16 | . . 2 1 3 3 7 Power 3 | . . . 1 . 1 1 Propulsion 6 | . . 2 . 2 1 1 Utility 4 | . . . . . . 4 Weapon 3 | . . . . 1 1 1 Highest Loss Streak 4 | . . 1 1 3 3 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 60 | . 80 67 77 83 57 23 Engine 7 | . 14 11 11 9 5 . Leg 1 | . 5 . . . . 2 Hover 14 | . 20 12 20 30 13 1 Device 8 | . 9 11 11 9 7 5 Processor 3 | . . . 1 9 7 7 Hackware 7 | . 11 11 11 9 7 1 Energy Gun 7 | . 14 11 6 10 13 . Launcher 4 | . 4 11 6 4 . . Special Melee Weapon 1 | . . . 5 . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 5 9 9 10 12 12 28 Greatest Support 28 | 20 20 12 21 28 14 20 Greatest Overweight (x) 6 | . . 2 1 . . 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 2 1 5 5 5 5 Average Carried 3 | . 1 1 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 5 5 5 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Matter Collected 564 | 212 47 87 19 106 . 93 Remotely . | . . . . . . . Salvage Created 230 | . 117 53 40 20 . . Parts 31 | . 13 8 10 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 11 | . 2 5 4 . . . Guns 1 | . . 1 . . . . AOE 10 | . 2 4 4 . . . Classes Destroyed 6 | . 4 1 1 . . . Worker 1 | . . . 1 . . . Builder 1 | . 1 . . . . . Operator 3 | . 1 . 1 1 . . Watcher 2 | . 1 . 1 . . . Swarmer 9 | . . 5 4 . . . Grunt 2 | . 2 . . . . . Best Kill Streak 4 | . 3 3 4 1 . . Combat Bots Only 4 | . 2 3 4 . . . Max Kills in Single Turn 3 | . 2 3 3 1 . . Gunslinging . | . . . . . . . Exploded 3 | . 1 3 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Hostile Shots Fired 201 | . 5 27 18 18 20 113 Missed 62 | . 2 7 7 5 5 36 Damage Taken 1860 | . 34 229 103 205 178 1111 Core 836 | . . 106 16 . 42 672 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 100 . 69 100 . . Volleys Fired 52 | . 13 8 20 5 6 . Largest 2 | . 1 1 2 2 2 . Hottest 135 | . 40 40 75 135 110 . Shots Fired 57 | . 13 8 21 6 9 . Gun 40 | . 7 5 15 4 9 . Cannon 1 | . . . . 1 . . Launcher 16 | . 6 3 6 1 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 1 | . . . . 1 . . Explosive 16 | . 6 3 6 1 . . Electromagnetic 40 | . 7 5 15 4 9 . Robot Hit Streak 7 | . 3 7 1 2 5 . Robot Miss Streak 4 | . . 1 4 2 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 23 | . 3 5 5 2 8 . Core Hits 26 | . 7 5 9 2 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . 2 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1161 | . 315 229 451 58 108 . Guns 322 | . 50 45 95 37 95 . Cannons . | . . . . . . . Explosions 825 | . 265 184 356 20 . . Melee . | . . . . . . . Ramming 14 | . . . . 1 13 . Kinetic . | . . . . . . . Thermal 71 | . . 71 . . . . Explosive 754 | . 265 113 356 20 . . Electromagnetic 322 | . 50 45 95 37 95 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . 1 1 Average Corruption 1 | . 1 . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 2 . . . . 1 Matter Fused 1 | . 1 . . . . . Heat Flow Errors 1 | . . . . . . 1 Alerts 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 3 | . . 3 . . . . Projectiles . | . . . . . . . Explosions 3 | . . 3 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 79 | . . 73 . . 6 . Shots 3 | . . 3 . . . . Rammed 6 | . . . 1 1 4 . Targets Rammed 7 | . 1 . 1 1 4 . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 134 | . 18 10 13 69 54 134 Average Temperature 16 | . 8 6 4 36 22 59 Received Heat Transfer 570 | . 21 . 27 117 18 387 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Peak Influence 253 | . 239 253 200 103 61 . Initial 106 | . . 100 106 . 46 . Average 85 | . 71 182 83 37 46 . Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 93 | 100 93 87 93 100 100 . Level 1 6 | . 6 12 6 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 1 2 1 . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 7 7 13 15 5 12 Peak Tracking Total 10 | . 5 4 4 10 4 8 Tactical Retreats 7 | . 2 1 1 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Traps Triggered 6 | . 3 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Machines Accessed 8 | . 3 . 5 . . . Terminals 7 | . 2 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 7 . 8 . . . Successful 10 | . 4 . 6 . . . Failed 5 | . 3 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 6 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 6 . . . Part Schematic 1 | . . . 1 . . . Open Door 2 | . . . 2 . . . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 2 | . . . 2 . . . Dispatch Records 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat 2 | . . . 2 . . . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . no_distress 2 | . . . 2 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 4 | . . . . . . 4 Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Low Total Allies 5 | . . . . . . 5 Largest Group 4 | . . . . . . 4 Highest-Rated Group 267 | . . . . . . 267 Highest-Rated Ally 165 | . . . . . . 165 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . . 11 Total Damage 296 | . . . . . . 296 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Turns Passed 1539 | 43 256 186 405 153 63 433 Spaces Moved 1591 | 32 320 93 537 186 65 358 Core 183 | 3 . 3 . . . 177 Treads . | . . . . . . . Legs 134 | 29 30 . . . . 75 Wheels . | . . . . . . . Hover 1188 | . 290 85 456 186 65 106 Flight 86 | . . 5 81 . . . Fastest Speed 37 | 50 56 56 37 48 56 50 Average Speed 73 | 113 62 85 54 51 56 118 Slowest Speed 350 | 120 120 200 120 56 60 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 43 7 44 29 3 57 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 102 | . 38 31 25 8 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 102 | . 38 31 25 8 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Low Total 1889 | 36 360 190 620 236 82 365 Wait 181 | . 19 88 29 37 8 . Move 1586 | 31 319 92 537 185 64 358 Hop . | . . . . . . . Pick Up 9 | 1 1 . 5 2 . . Fast Attach 29 | 4 4 2 13 2 . 4 Attach 6 | . 1 . 2 2 . 1 Detach 3 | . . . 2 . . 1 Swap 4 | . . . 4 . . . Drop 10 | . 2 . 6 2 . . Fire 52 | . 13 8 20 5 6 . Melee 2 | . . . 2 . . . Ram 5 | . . . . 1 4 . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 189 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Entered another Materials area 300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Discovered new exit (range 15) 304 | -9/Materials | Build established: Mutant 486 | -9/Materials | Entered Storage 802 | -9/Storage | Build established: Scavenger-Mutant 882 | -9/Storage | Discovered new exit (range 17) 891 | -9/Storage | Entered Materials 891 | -8/Materials | Evolved 2 slots: Propulsion x2 1023 | -8/Materials | Lost 3 parts (2n1w) 1037 | -8/Materials | Discovered new exit (range 13) 1044 | -8/Materials | Entered Factory 1044 | -7/Factory | Evolved 2 slots: Utility x2 1085 | -7/Factory | Discovered new exit (range 8) 1107 | -7/Factory | Entered Lower Caves 1118 | -7/Lower Caves | Spotted B-75 Beast 1129 | -7/Lower Caves | Build established: Mutant 1130 | -7/Lower Caves | Lost 3 parts (1p1n1w) 1173 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1173 | -7/Lower Caves | Encountered a Warlord checkpoint 1208 | -7/Lower Caves | Core integrity fell below 50% 1235 | -7/Lower Caves | Lost 4 parts (1n2u1w) 1315 | -7/Lower Caves | Core integrity fell below 20% 1322 | -7/Lower Caves | ME-RLN showed up to help 1427 | -7/Lower Caves | Learned Factory stockpile data 1540 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01314_ Penetrated by Slug. ME-RLN: "I heard there was danger around here, I'd suggest staying clear until it cools off." 01385_ Searching scrap... 01385_ Found Recalibrator. 01385_ Found Mak. Leg. 01385_ Found Med. Reactive Plating. 01385_ Found 21 Matter. 01386_ Acquired 21 matter. 01388_ Acquired Mak. Leg. 01392_ Acquired Med. Reactive Plating. 01427_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 01453_ Searching scrap... 01453_ Found Hcp. Storage Unit. 01453_ Found 38 Matter. 01454_ Acquired 38 matter. 01527_ Mak. ECM Suite destroyed. 01536_ Med. Reactive Plating destroyed. 01536_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????###?????????? | | ?????????????????# ?????????????????# ##????????? | | ?????????????????# ##?????????????? ????????? | | ?????????????????# # #???????????? #?? ??????? | | ????????????????## ???????????? #??# ??????? | | ???????????????## ???####??? #?? ??????? | | ???????????????# ??## ##?# ### ??????? | | ????????????????# ### ## ??????? | | ?????????????????# ??????? | | ??????????????????# #??? ??????? | | ????????????????????# #?????# ??????? | | ?????????????????????# @ %%#??????# #??????? | | ?????????????????????##### b g!#??????# #??????? | | ?????????????????????????# g g##?????# #??????? | | ?????????????????????????# ##????# #??????? | | ????????????????????????## g #????# #??????? | | ????????????????????????# g #????# ##????? | | ???????????????????????# ## g##????# #### | | ???????????????????????## ### #????## # % ??? | | ????????????????????????###### #????# #????? | | ????????????????## ????????# ##?#### #?????? | | ?????????????? ?????# ##### ### #?????? | | ?????????????? ### ## # ## ###????? | | ??????????????????????# # ###### | | ??????????????????????### # # | | ????????????????????????######### ### | | ????????????????????????????????## ####?#### ##### | | ?????????????????????????????????###???????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 170 Matter Stores 286 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 30 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCatalystFalx Manual? 0 Play Time 00:34:02 Cumulative 13.3 hours Start 2024.04.21 @ 15:31:00 End 2024.04.21 @ 16:11:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7bab75e-3e57-4382-bd82-245a12dd6060