Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 01:02:19 Player: Megaknight51 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (464) 464 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1029 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 77/300 Energy 240/250 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Light Cannon > --- INVENTORY (15) --- Large Matter Pod (0) Large Matter Pod (0) Large Matter Pod (0) Machine Analyzer Improved Terrain Scanner Terrain Scan Processor Light Armor Plating Light Armor Plating Light Cannon Light Cannon Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Storage Unit Machine Analyzer Improved Terrain Scanner Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 7 8 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 2 | 2 . . Leg 1 | . 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 9 | 1 8 13 Power . | . . . Propulsion . | . . . Utility 5 | . 4 9 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 12 | . . 12 Power . | . . . Propulsion . | . . . Utility 8 | . . 8 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 85 | . 86 84 Engine 14 | . 14 14 Treads 7 | . 11 . Leg 7 | . 3 14 Device 4 | . 6 . Storage 21 | . 21 20 Protection 2 | . . 7 Ballistic Gun 13 | . 16 7 Ballistic Cannon 14 | . 11 20 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 6 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 12 36 36 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 11 | . 11 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 2 15 15 Average Carried 9 | 1 8 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 489 | 263 209 17 Remotely . | . . . Salvage Created 754 | 31 678 45 Parts 58 | 6 43 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 25 | . 18 7 Guns 17 | . 15 2 Cannons 8 | . 3 5 Classes Destroyed 8 | 2 6 . Worker 3 | 1 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Swarmer 18 | . 11 7 Grunt 7 | . 7 . Best Kill Streak 7 | 1 7 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 227 | . 134 93 Missed 74 | . 43 31 Hits 153 | . 91 62 Projectile 153 | . 91 62 Critical Strikes 2 | . 1 1 Part Disruptions 1 | . 1 . Damage Taken 1371 | . 876 495 Core 256 | . 134 122 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | 3 53 21 Largest 2 | 2 2 2 Hottest 60 | 40 60 60 Shots Fired 148 | 6 100 42 Gun 107 | 6 86 15 Cannon 41 | . 14 27 Launcher . | . . . Special . | . . . Kinetic 148 | 6 100 42 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 3 10 6 Robot Miss Streak 6 | 2 6 5 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | 3 53 18 Core Hits 42 | 2 30 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1050 | 57 689 304 Guns 659 | 54 547 58 Cannons 387 | . 142 245 Explosions . | . . . Melee . | . . . Ramming 4 | 3 . 1 Kinetic 1046 | 54 689 303 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 1 4 Impact . | . . . Kinetic 4 | . 1 3 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | 1 . 1 Kicked 1 | . . 1 Crushed 1 | 1 . . Highest Temperature 44 | . 12 44 Average Temperature 16 | . 7 21 Received Heat Transfer 168 | . 168 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 64 100 Level 1 22 | . 35 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 264 | 5 264 64 Initial 58 | . 3 58 Average 98 | . 147 22 Influence Increases 698 | 10 518 170 Destroy 0b10 Robot/C 500 | . 360 140 Destroy 0b10 Robot/NC 40 | 10 30 . Destroy Leader 92 | . 62 30 Successful Hack 36 | . 36 . Disable Machine 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 634 | 5 372 257 Entered New Map 95 | . 2 93 Time Decay 479 | 5 330 144 Lost Part 60 | . 40 20 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 34 9 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 9 | . 9 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 3 | . 3 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 422 | 34 388 . Seismic 422 | 34 388 . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1392 | 100 864 428 Spaces Moved 419 | 53 258 108 Core 41 | 6 35 . Treads 199 | 47 152 . Legs 179 | . 71 108 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 330 Average Speed 267 | 147 266 330 Slowest Speed 600 | 160 600 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 56 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 550 | 65 346 139 Wait 10 | . 7 3 Move 418 | 53 257 108 Hop . | . . . Pick Up 17 | 2 14 1 Fast Attach 8 | 7 1 . Attach 6 | . 3 3 Detach 1 | . 1 . Swap 7 | . 7 . Drop 5 | . 3 2 Fire 77 | 3 53 21 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 531 | -10/Materials | Lost 3 parts (1p1n1u) 648 | -10/Materials | Core integrity fell below 50% 965 | -10/Materials | Entered Mines 1028 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1234 | -10/Mines | Learned 8 Materials zone layouts 1336 | -10/Mines | Core integrity fell below 20% 1393 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01165_ R-06 Scavenger collects Lgt. Assault Rifle. 01166_ S-10 Pest knocked back. 01166_ S-10 Pest destroyed. 01169_ R-06 Scavenger collects Flight Unit. 01180_ R-06 Scavenger collects Lgt. Ion Engine. 01181_ Acquired 15 matter. 01184_ Acquired 2 matter. 01234_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x8). 01249_ K-01 Serf collects debris. 01337_ S-10 Pest destroyed. 01340_ S-10 Pest knocked back. 01348_ S-10 Pest destroyed. 01349_ R-06 Scavenger collects Lgt. Ion Engine. 01351_ S-10 Pest destroyed. 01354_ R-06 Scavenger collects Flight Unit. 01361_ K-01 Serf cleans the Pulverizer. 01368_ K-01 Serf collects debris. 01387_ Lgt. Armor Plating destroyed. 01389_ S-10 Pest destroyed. 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""??#### #### #? | | #??????# #??????? ??????? #???????#?? | | #??##### #??????? ??????? #?????????? | | ##?# #??????? ??????????#?????????? | | ### #????????????????????????????? | | ## ####????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #######???????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingPropulsionArchive Manual? 0 Play Time 00:10:24 Cumulative 49.5 hours Start 2026.02.05 @ 00:52:07 End 2026.02.05 @ 01:02:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b73da8f-afba-48bc-a265-4e480389ea79