Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 12:52:22 Player: Sara Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2606) 2606 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5547 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 375/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Improved Treads Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Nuclear Core Improved Treads Improved Treads Improved Treads Seismic Analyzer Weapon Cycler Hacking Suite System Shield System Shield Heavy Assault Rifle Gauss Rifle Mining Laser [Rating: 41] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . 2 2 2 Weapon . | . . . . . Parts Attached 67 | . 11 26 25 5 Power 6 | . 1 3 1 1 Engine 5 | . 1 3 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | . 2 7 7 . Treads 14 | . 2 7 5 . Leg . | . . . . . Wheel . | . . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 17 | . 4 4 5 4 Device 11 | . 2 3 2 4 Storage 1 | . 1 . . . Processor 2 | . . 1 1 . Hackware 2 | . . . 2 . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 28 | . 4 12 12 . Energy Gun 11 | . 1 7 3 . Energy Cannon 4 | . 3 1 . . Ballistic Gun 7 | . . . 7 . Ballistic Cannon 3 | . . 3 . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . 2 . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 5 . Parts Lost 24 | . 2 8 5 9 Power 3 | . . 2 . 1 Propulsion 4 | . . . 2 2 Utility 8 | . 1 1 2 4 Weapon 9 | . 1 5 1 2 Highest Loss Streak 8 | . 2 3 2 8 Average Slot Usage (%) 98 | . 98 99 98 98 Engine 9 | . 14 10 9 4 Treads 15 | . 3 22 17 . Leg 3 | . 24 . . . Hover 1 | . . . . 14 Device 17 | . 8 21 15 22 Storage 10 | . 14 11 9 6 Processor 12 | . . 11 18 15 Hackware 5 | . . . 10 15 Energy Gun 7 | . 6 11 5 . Energy Cannon 6 | . 21 7 . . Ballistic Gun 3 | . . . 10 . Piercing Weapon 2 | . . . 1 15 Naked Turns . | . . . . . Heaviest Build 51 | 11 45 51 51 47 Greatest Support 46 | 20 40 43 46 22 Greatest Overweight (x) 12 | . 2 1 4 12 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 12 | . 12 12 12 12 Average Capacity 11 | . 8 12 12 11 Most Carried 12 | . 12 12 12 12 Average Carried 11 | . 7 11 11 11 Final Capacity 12 | 6 12 12 12 4 Final Carried 12 | 6 12 12 12 4 Class Distribution -------------------- 41% | Skirmisher 21% | Mutant 16% | Scavenger-Mutant 8% | Hacker-Assassin 7% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Hacker-Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1431 | 200 85 336 760 50 Remotely . | . . . . . Salvage Created 4010 | . 435 1568 1680 327 Parts 247 | . 25 118 82 22 Haulers Intercepted 7 | . . 3 4 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 9 27 21 5 Melee 5 | . . . . 5 Guns 38 | . 4 13 21 . Cannons 17 | . 5 12 . . Classes Destroyed 12 | . 4 7 1 . Worker 7 | . . 4 3 . Builder 1 | . . 1 . . Tunneler 4 | . . . 2 2 Hauler 7 | . . 3 4 . Recycler 6 | . 1 2 3 . Operator 5 | . . 4 1 . Watcher 10 | . 3 3 4 . Swarmer 13 | . 3 7 3 . Grunt 29 | . 6 10 11 2 Brawler 1 | . . 1 . . Duelist 2 | . . 1 . 1 Sentry 17 | . . 8 7 2 Best Kill Streak 4 | . 3 4 3 3 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3605 | . 368 1156 1250 831 Core 689 | . 58 149 157 325 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 76 62 71 . Volleys Fired 250 | . 37 102 111 . Largest 2 | . 2 2 2 . Hottest 116 | . 116 116 112 . Shots Fired 444 | . 55 170 219 . Gun 328 | . 13 96 219 . Cannon 112 | . 42 70 . . Launcher . | . . . . . Special 4 | . . 4 . . Kinetic 179 | . . 8 171 . Thermal 213 | . 41 124 48 . Explosive . | . . . . . Electromagnetic 52 | . 14 38 . . Robot Hit Streak 29 | . 16 29 22 . Robot Miss Streak 5 | . 4 5 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 332 | . 37 116 164 15 Core Hits 142 | . 15 51 65 11 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 27 | . . . 8 19 Impact . | . . . . . Slashing . | . . . . . Piercing 27 | . . . 8 19 Sneak Attacks 8 | . . . 5 3 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 6735 | . 728 2203 3181 623 Guns 3944 | . 112 1223 2609 . Cannons 1569 | . 600 969 . . Explosions 16 | . 16 . . . Melee 1180 | . . . 558 622 Ramming 26 | . . 11 14 1 Kinetic 2193 | . . 126 2067 . Thermal 2507 | . 520 1445 542 . Explosive . | . . . . . Electromagnetic 829 | . 208 621 . . Impact . | . . . . . Slashing . | . . . . . Piercing 1180 | . . . 558 622 Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 149 | . 8 9 69 63 Projectiles 17 | . 8 9 . . Explosions . | . . . . . Melee 132 | . . . 69 63 Knockbacks 2 | . . 1 1 . Impact 1 | . . . 1 . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 23 | . 23 . . . Shots 1 | . 1 . . . Rammed 4 | . . 1 2 1 Targets Rammed 6 | . 2 1 2 1 Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 387 | . 387 315 344 . Average Temperature 81 | . 146 71 59 . Received Heat Transfer 1146 | . 171 318 441 216 Effects 8 | . 3 5 . . Interference 6 | . 2 4 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 7 | . . 7 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 10 | . 1 7 2 . Heat Transferred 5539 | . 1173 3219 1147 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 414 | . 246 414 265 123 Initial 152 | . . 18 152 118 Average 145 | . 98 235 98 86 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 68 | . 89 33 83 100 Level 1 29 | . 10 60 16 . Level 2 2 | . . 5 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 2 2 1 Investigation 3 | . 2 . 1 . Extermination 1 | . . . . 1 Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 12 | . 4 4 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 23 51 38 10 Peak Tracking Total 5 | . 5 4 4 4 Tactical Retreats 6 | . . 3 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 23 | . 6 10 6 1 Terminals 21 | . 6 10 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 72 | . 23 29 17 3 Successful 50 | . 16 20 11 3 Failed 19 | . 6 8 5 . Catastrophic 1 | . . 1 . . Database Lockouts 3 | . 1 1 1 . Manual 56 | . 23 19 12 2 Terminals 67 | . 23 29 15 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 6 10 6 . Robot Analysis 9 | . 3 2 4 . Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Terminal Index 3 | . 1 1 1 . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 1 1 . Security Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 10 10 3 2 Terminals 23 | . 10 10 3 . Track 13 | . 5 7 1 . Assimilate 3 | . 2 1 . . Botnet 4 | . 2 1 1 . Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Reject 1 | . . . . 1 Recyclers 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 2 . . Used 2 | . . 2 . . Hacking Detections 20 | . 6 8 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 51 | . . . 51 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . . 10 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 . Highest-Rated Group 10 | . 10 10 10 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders 13 | . . 8 5 . STAY 7 | . . 4 3 . FOLLOW 6 | . . 4 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 9 | . 3 2 4 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 9005 | . 1420 3203 3535 847 Spaces Moved 3709 | 1 773 1212 1444 279 Core 6 | . . . . 6 Treads 2733 | . 105 1212 1416 . Legs 669 | 1 668 . . . Wheels . | . . . . . Hover 301 | . . . 28 273 Flight . | . . . . . Fastest Speed 50 | 120 120 160 160 50 Average Speed 171 | 120 147 179 177 166 Slowest Speed 650 | 120 180 180 310 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 1 66 63 52 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 6 | . . 5 . 1 Terrain Destroyed 12 | . 6 5 . 1 Melee 1 | . . . . 1 Projectile 5 | . . 5 . . AOE 6 | . 6 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 5946 | . 1003 2063 2243 637 Wait 1779 | . 151 690 623 315 Move 3705 | . 772 1211 1443 279 Hop . | . . . . . Pick Up 49 | . 17 16 13 3 Fast Attach 20 | . 4 3 11 2 Attach 19 | . 2 9 6 2 Detach . | . . . . . Swap 29 | . 5 15 8 1 Drop 52 | . 13 16 19 4 Fire 250 | . 37 102 111 . Melee 24 | . . . 7 17 Ram 1 | . . . . 1 Kick 2 | . 2 . . . Crush 3 | . . 1 2 . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 6) 471 | -10/Materials | Central database locked down 1421 | -10/Materials | Entered another Materials area 1421 | -9/Materials | Accompanied by 1 ally 1421 | -9/Materials | Evolved 2 slots: Utility x2 1449 | -9/Materials | Central database locked down 1975 | -9/Materials | Build established: Skirmisher 2312 | -9/Materials | Discovered new exit (range 15) 2499 | -9/Materials | Lost 3 parts (1p1u1w) 2833 | -9/Materials | Build established: Scavenger-Mutant 4343 | -9/Materials | Identified exit to Materials 4385 | -9/Materials | Build established: Skirmisher 4624 | -9/Materials | Entered another Materials area 4624 | -8/Materials | Accompanied by 1 ally 4624 | -8/Materials | Evolved 2 slots: Utility x2 5036 | -8/Materials | Repaired Imp. Medium Laser 5704 | -8/Materials | Discovered new exit (range 4) 7068 | -8/Materials | Central database locked down 7198 | -8/Materials | Discovered new exit (range 16) 7632 | -8/Materials | Identified exit to Factory 7807 | -8/Materials | Build established: Hacker-Mutant 8159 | -8/Materials | Entered Factory 8159 | -7/Factory | Evolved 2 slots: Utility x2 8316 | -7/Factory | Discovered new exit (range 7) 8466 | -7/Factory | Build established: Hacker-Assassin 9006 | -7/Factory | Self-destructed Last Messages --------------- 08990_ K-01 Serf collects debris. 08991_ R-06 Scavenger collects Lgt. Nuclear Core. 08991_ Aerolev Unit destroyed. 08993_ K-01 Serf collects debris. 08995_ R-06 Scavenger collects Imp. Melee Analysis Suite. 08996_ K-01 Serf collects debris. 08998_ R-06 Scavenger collects Aluminum Leg. 08998_ Imp. Sensor Array destroyed. 08999_ Dropped Hcp. Storage Unit. 08999_ Triggered Ambush Trap. 08999_ L-41 Fighter emerges from a hatch in the floor. 08999_ S-27 Virus emerges from a hatch in the floor. 08999_ G-47 Trooper emerges from a hatch in the floor. 09000_ G-47 Trooper destroyed. 09000_ K-01 Serf collects debris. 09001_ Spear destroyed. 09001_ Transmission Jammer destroyed. 09001_ R-06 Scavenger collects Gauss Rifle. 09003_ Slammed into L-41 Fighter. 09004_ K-01 Serf collects debris. 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