Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 16:12:59 Player: exo Result: Destroyed by ZP-0XS(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (309) 309 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 779 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 80/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Battle Rifle > --- INVENTORY (8) ---- Ion Engine Improved Heat Sink Visual Processing Unit Signal Interpreter Scrap Shield Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Visual Processing Unit Signal Interpreter Scrap Shield Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Subdweller Beam Cannon Energy Gun Salvaging Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Battle Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 3 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . 1 . Energy Cannon 2 | . 1 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 5 | 2 4 6 Power 1 | . 1 1 Propulsion . | . . . Utility 2 | . 1 3 Weapon 1 | 1 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 80 | . 92 71 Engine 9 | . 14 6 Treads 16 | . 28 8 Storage 14 | . 14 14 Processor 11 | . 7 14 Energy Gun 4 | . 8 . Energy Cannon 11 | . 10 12 Ballistic Gun 11 | . 9 13 Peak Build Rating 9 | 6 8 9 Average Rating 7 | 3 6 7 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 12 13 18 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | 1 . 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 7 8 Average Carried 6 | 2 4 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 244 | . 136 108 Remotely . | . . . Salvage Created 337 | . 199 138 Parts 23 | . 9 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 3 7 Guns 4 | . 1 3 Cannons 6 | . 2 4 Classes Destroyed 5 | . 3 2 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 5 | . . 5 Grunt 3 | . 3 . Subdweller 2 | . . 2 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 117 | . 25 92 Missed 32 | . 9 23 Hits 85 | . 16 69 Projectile 85 | . 16 69 Damage Taken 1065 | . 210 855 Core 276 | . 12 264 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 55 | . 24 31 Largest 2 | . 2 2 Hottest 105 | . 90 105 Shots Fired 96 | . 48 48 Gun 60 | . 30 30 Cannon 36 | . 18 18 Launcher . | . . . Special . | . . . Kinetic 42 | . 16 26 Thermal 54 | . 32 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 5 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | . 27 31 Core Hits 20 | . 10 10 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 867 | . 350 517 Guns 442 | . 190 252 Cannons 425 | . 160 265 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 325 | . 109 216 Thermal 542 | . 241 301 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 29 | . 22 7 Projectiles 29 | . 22 7 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 160 | . 160 38 Average Temperature 43 | . 51 16 Received Heat Transfer 285 | . 120 165 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1139 | . 558 581 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 50 . Initial . | . . . Average 9 | . 10 . Influence Increases 277 | . 107 170 Destroy 0b10 Robot/C 160 | . 60 100 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 36 | . 26 10 Destroy Structure 1 | . 1 . Lose Combat Pursuer 60 | . . 60 Influence Decreases 277 | . 107 170 Time Decay 237 | . 107 130 Lost Part 40 | . . 40 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 14 11 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 5 | . . 5 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 5 | . . 5 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1045 | 55 409 581 Spaces Moved 473 | 39 189 245 Core 120 | 21 . 99 Treads 353 | 18 189 146 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 172 | 109 160 192 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 4 32 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 612 | 51 253 308 Wait 49 | . 30 19 Move 471 | 38 188 245 Hop . | . . . Pick Up 17 | 7 7 3 Fast Attach 1 | 1 . . Attach 9 | 5 1 3 Detach . | . . . Swap 8 | . 2 6 Drop 2 | . 1 1 Fire 55 | . 24 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Met a group of wandering Federalists 138 | -10/Materials | Lost 6 allies 220 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 12) 464 | -10/Materials | Identified exit to Subcaves 465 | -10/Materials | Entered Subcaves 527 | -10/Subcaves | Lost 4 parts (1p1n2w) 548 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 786 | -10/Subcaves | Core integrity fell below 50% 794 | -10/Subcaves | Discovered new exit (range 13) 903 | -10/Subcaves | Discovered new exit (range 10) 928 | -10/Subcaves | Identified exit to Materials 941 | -10/Subcaves | Visited Clippyterm 953 | -10/Subcaves | Learned Research security intel 953 | -10/Subcaves | Learned 40 Factory zone layouts 1022 | -10/Subcaves | Core integrity fell below 20% 1046 | -10/Subcaves | Destroyed by ZP-0XS(R) with Subdweller Beam Cannon Last Messages --------------- still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "0b10 Defenses" It looks like you're afraid of guards, would you like help? Data stored: Research security intel. >>Record! "Cartography" It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). >>Record! "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. >>Record! "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. Dropped Broken Sub. Beam Cannon. 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"## @ #???????????????????? | | ?????????????????# # R # ##???????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #< #????????????????????? | | ???????????????????# ##????????????????????? | | ######?????????????# ####?????????????????????? | | """""#?????????????# ##????????????????????????? | | ""X""#?????????????##O"#?##??????????????????????? | | " "#????????????## # ##?????????????????????? | | ## ###??????####### ] #?????????????????????? | | ## ##?????### #?????????????????????? | | ####### ### #?????????????????????? | | # # ##?## ## #?????????????????????? | | ##???# #? #?????????????????????? | | < ## # #????# #?? #?????????????????????? | | # ######## #????# # ##?? ?????????????????????? | | ##??????# #????# #???? ????????????????????? | | #??????# ???? # ???? ???????????????????? | | ##??????## ??? #???? ??????????????????? | | #????????? ???#### ?????? ?????????????????? | | ###????? #?? ??????# ?????? ????????????????? | | ##?????? #?? ??????# ???????????????????????? | | ###??? #?? ??????# ???????????????????????? | | #?? #??? ??????# ??????????????????????? | | ### #??? ??????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 120 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatAccelerationCutter Manual? 0 Play Time 00:10:00 Cumulative 9.3 hours Start 2026.01.02 @ 16:03:22 End 2026.01.02 @ 16:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 11ae913c-445f-4afb-8b3a-799265edb0e3