Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.13 @ 23:24:17 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (907) 907 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2882) 2882 TOTAL SCORE: 7539 Bonus ------- Follower Combat Kills 82 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 894/1000 Matter 295/300 Energy 290/290 System Corruption 10% Temperature Cool (0) Movement Rolling (130) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Enhanced Armored Leg Armored Huge Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Seismic Detector Actuator Array Force Booster Improved System Shield Tech Extrapolator > --- WEAPON (2) ------- Plasma Rifle Powered Hammer > --- INVENTORY (20) --- Large Storage Unit Compact Matter Pod (150) Deep Structural Scanner Improved Terrain Scanner Seismic Detector Core Analyzer Improved Transmission Jammer Improved Medium Armor Plating Authchip [Propulsion] Mapping Drone Bay (3/3) Phase Cannon EMP Blaster Missile Launcher Improved Datajack CPS Tube (2) Katana DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Enhanced Armored Leg Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Seismic Detector Actuator Array Force Booster Hacking Suite Improved System Shield Tech Extrapolator > --- WEAPON ----------- Plasma Rifle Powered Hammer > --- INVENTORY -------- Large Storage Unit Compact Matter Pod Deep Structural Scanner Improved Terrain Scanner Seismic Detector Core Analyzer Improved Transmission Jammer Improved Medium Armor Plating Authchip [Propulsion] Mapping Drone Bay Phase Cannon EMP Blaster Missile Launcher Improved Datajack CPS Tube Katana DRS Beacon [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Improved System Shield Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 42 | 6 8 7 6 4 11 Power 5 | 1 . 2 1 . 1 Engine 5 | 1 . 2 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 1 2 1 3 Treads 5 | 2 1 . 2 . . Leg 2 | . . . . . 2 Wheel 3 | . . 1 . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 2 . 1 6 Device 6 | . 1 1 . . 4 Storage 3 | 1 1 1 . . . Processor 1 | . . . . 1 . Hackware 2 | . . . . . 2 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 14 | 2 4 2 3 2 1 Energy Gun 6 | 1 2 . 2 . 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 2 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 7 | . 2 . 2 . 3 Power 1 | . . . . . 1 Propulsion 2 | . . . 1 . 1 Utility 2 | . 1 . . . 1 Weapon 2 | . 1 . 1 . . Highest Loss Streak 3 | . 2 . 2 . 3 To Critical Strikes . | . . . . . . Average Backups 16 | 4 12 13 7 19 16 Power . | . 1 . . . . Propulsion . | . 2 2 . . . Utility 10 | . 4 4 4 13 9 Weapon 4 | 1 4 5 3 5 4 Tool/Special . | . . . . . . Unused Backups 54 | . 8 7 3 21 15 Power 1 | . . . . 1 . Propulsion 7 | . 1 3 . 2 1 Utility 26 | . 2 2 2 11 9 Weapon 18 | . 5 2 1 7 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 95 | . 99 100 99 94 74 Engine 13 | . 14 14 14 13 9 Treads 23 | . 28 24 27 22 . Wheel 2 | . . 3 . 2 9 Device 8 | . 6 10 14 7 17 Storage 13 | . 14 14 14 13 5 Processor 4 | . . . . 6 5 Energy Gun 6 | . 9 . 13 5 1 Ballistic Gun 9 | . 18 25 13 5 . Impact Weapon 5 | . . . . 7 5 Slashing Weapon 4 | . . . . 7 3 Peak Build Rating 67 | 6 11 28 35 33 67 Average Rating 22 | 5 9 13 28 24 55 On Entrance 16 | . 6 11 28 22 33 Naked Turns . | . . . . . . Heaviest Build 72 | 13 34 57 59 59 72 Greatest Support 44 | 40 40 40 40 40 44 Greatest Overweight (x) 5 | . . 5 5 1 2 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 18 | 7 14 16 20 19 20 Most Carried 20 | 7 15 20 20 20 20 Average Carried 17 | 4 12 15 17 19 16 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 7 15 20 20 20 17 Class Distribution -------------------- 50% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Hacker-Gladiator | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1300 | 293 344 144 319 80 120 Remotely . | . . . . . . Salvage Created 1557 | 140 623 162 503 . 129 Parts 112 | 17 52 15 21 . 7 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . 15 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 27 | . 16 6 3 . 2 Guns 26 | . 15 6 3 . 2 AOE 1 | . 1 . . . . Classes Destroyed 9 | 1 5 1 2 . . Builder 1 | . 1 . . . . Tunneler 7 | 6 . . . . 1 Hauler 1 | . 1 . . . . Recycler 5 | . . . 5 . . Watcher 1 | . 1 . . . . Swarmer 10 | . 6 4 . . . Grunt 12 | . 10 . . . 2 Sentry 3 | . . . 3 . . Subdweller 2 | . . 2 . . . Best Kill Streak 7 | 2 7 4 3 . 2 Combat Bots Only 6 | . 6 4 1 . 2 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging 1 | . 1 1 . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 240 | . 81 29 99 . 31 Missed 85 | . 21 14 40 . 10 Damage Taken 1682 | . 580 191 444 . 467 Core 276 | . 62 9 99 . 106 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 108 | 11 47 22 14 . 14 Largest 2 | 2 2 2 2 . 1 Hottest 108 | 60 80 80 108 . 75 Shots Fired 192 | 22 92 36 28 . 14 Gun 179 | 22 92 28 23 . 14 Cannon 13 | . . 8 5 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 95 | 11 42 28 14 . . Thermal 79 | 11 32 8 14 . 14 Explosive . | . . . . . . Electromagnetic 18 | . 18 . . . . Robot Hit Streak 16 | 7 16 12 16 . 6 Robot Miss Streak 3 | 1 3 1 3 . 1 Penetration Max . | . . . . . . Secondary Targets 6 | . 4 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 147 | 15 64 25 26 . 17 Core Hits 77 | 6 31 8 26 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 7 | . . . . . 7 Impact 6 | . . . . . 6 Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2532 | 191 843 403 613 . 482 Guns 2102 | 191 789 403 476 . 243 Cannons 137 | . . . 137 . . Explosions 54 | . 54 . . . . Melee 239 | . . . . . 239 Ramming . | . . . . . . Kinetic 1022 | 91 337 403 191 . . Thermal 1114 | 100 349 . 422 . 243 Explosive . | . . . . . . Electromagnetic 157 | . 157 . . . . Impact 176 | . . . . . 176 Slashing 63 | . . . . . 63 Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 3 | . 3 . . . . Projectiles . | . . . . . . Explosions 3 | . 3 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 256 | . 163 . 256 . 206 Average Temperature 61 | . 42 . 88 . 105 Received Heat Transfer 489 | . 168 36 132 . 153 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2360 | 225 750 . 835 . 550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 96 . 100 . 100 Level 1 1 | . 3 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 210 | 10 210 . 115 . 67 Initial . | . . . . . . Average 47 | 1 98 . 18 . 18 Influence Increases 1073 | 30 511 110 302 . 120 Destroy 0b10 Robot/C 540 | . 320 80 60 . 80 Destroy 0b10 Robot/NC 80 | 30 15 . 25 . 10 Destroy Leader 84 | . 64 . . . 20 Allied During Kill 10 | . . . . . 10 Successful Hack 100 | . 63 . 37 . . Select Force Hacks 210 | . 30 . 180 . . Disable Machine 15 | . 15 . . . . Destroy Structure 4 | . 4 . . . . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 992 | 30 438 147 302 . 75 Time Decay 922 | 30 418 147 282 . 45 Lost Part 70 | . 20 . 20 . 30 Squads Dispatched 7 | . 3 . . . 4 Investigation 4 | . 2 . . . 2 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 25 7 2 . 10 Peak Tracking Total 6 | . 5 4 2 . 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 26 | . 7 2 12 3 2 Terminals 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 1 . 6 . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 77 | . 20 3 22 27 5 Successful 58 | . 13 3 13 27 2 Failed 19 | . 7 . 9 . 3 Catastrophic 4 | . . . 2 . 2 Database Lockouts . | . . . . . . Manual 34 | . 15 . 18 . 1 Terminals 35 | . 19 . 16 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 1 . 6 . 2 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 35 | . 4 3 1 27 . Record 23 | . . 1 . 22 . Part Schematic 1 | . . . 1 . . Robot Analysis 5 | . . . . 5 . Open Door 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 9 . 12 . 1 Terminals 14 | . 8 . 6 . . Botnet 4 | . 2 . 2 . . Skim 10 | . 6 . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 7 | . 1 . 6 . . Tunnel 7 | . 1 . 6 . . Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . 5 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 12 | . . . 1 10 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 63 | . . . . 63 63 Highest-Rated Ally 63 | . . . . 63 63 Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 30 | . . . . . 30 Total Damage 625 | . . . . . 625 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 7683 | . 683 485 1895 4412 208 Structural 119 | . . . . . 119 Seismic 7639 | . 683 485 1895 4412 164 Robot Analysis Total 5 | . . . . 5 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 12668 | 232 1376 645 1895 8284 236 Spaces Moved 6024 | 113 500 350 748 4172 141 Core 185 | 3 . . . 182 . Treads 4336 | 110 500 248 744 2734 . Legs . | . . . . . . Wheels 1503 | . . 102 4 1256 141 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 140 140 50 115 Average Speed 192 | 157 160 156 239 194 116 Slowest Speed 320 | 160 160 160 320 240 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 8 67 12 99 94 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 14 | . 3 . 6 5 . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 6 | . . . . 6 . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 7 | . 4 3 . . . Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6955 | 143 996 420 824 4388 184 Wait 561 | 7 402 24 31 93 4 Move 6019 | 112 499 349 747 4171 141 Hop . | . . . . . . Pick Up 120 | 7 23 4 18 64 4 Fast Attach 19 | 6 2 1 2 4 4 Attach 12 | . 3 . . 1 8 Detach 3 | . 2 . . . 1 Swap 16 | . 3 6 5 1 1 Drop 90 | . 15 14 7 54 . Fire 108 | 11 47 22 14 . 14 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 233 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Identified exit to Materials 1140 | -10/Materials | Identified exit to Mines 1208 | -10/Materials | Learned Storage trap positions 1267 | -10/Materials | Learned location of 2 exits from Mines 1352 | -10/Materials | Identified exit to Subcaves 1411 | -10/Materials | Learned 2 Mines zone layouts 1499 | -10/Materials | Learned Materials stockpile data 1609 | -10/Materials | Entered Subcaves 1610 | -10/Subcaves | Identified exit to Recycling 2148 | -10/Subcaves | Found SUBCON Basin 2254 | -10/Subcaves | Entered Recycling 2276 | -7/Recycling | Core integrity fell below 50% 2620 | -7/Recycling | Build established: Scavenger-Mutant 3176 | -7/Recycling | Discovered new exit (range 12) 3365 | -7/Recycling | Scanned before Scraplab entrance 3401 | -7/Recycling | Entered Scraplab 3530 | -7/Recycling | Discovered new exit (range 3) 4149 | -7/Recycling | Entered Scraptown 4694 | -7/Scraptown | Visited Red Mages 4730 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4757 | -7/Scraptown | Visited Symbiants 5306 | -7/Scraptown | Visited Assassins FH 5342 | -7/Scraptown | Visited Awakened 5373 | -7/Scraptown | Visited Junk Repository 5424 | -7/Scraptown | Visited UFD Registry 5424 | -7/Scraptown | Registered with UFD as "Bladecore" 5457 | -7/Scraptown | Visited IN-MT5's Study 5520 | -7/Scraptown | Visited Comm Corps 5714 | -7/Scraptown | Discovered new exit (range 11) 6102 | -7/Scraptown | Visited Cartography Club 6147 | -7/Scraptown | Visited Analyses Database 6212 | -7/Scraptown | Visited A0-MCA Data Center 6440 | -7/Scraptown | Visited Chapter 10 6471 | -7/Scraptown | Visited Derelict Rescue Squad 6526 | -7/Scraptown | Visited Scrapoid Pod Storage 6574 | -7/Scraptown | Visited Science Testing Area 6997 | -7/Scraptown | Visited Botcube Research 7050 | -7/Scraptown | Visited Abandonware Association 7076 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7465 | -7/Scraptown | Learned location of Upper Caves (-4) 7465 | -7/Scraptown | Learned location of Armory (-4) 7465 | -7/Scraptown | Learned 16 Factory zone layouts 7465 | -7/Scraptown | Learned 8 Access zone layouts 7465 | -7/Scraptown | Learned 12 Lower Caves zone layouts 7465 | -7/Scraptown | Learned 12 Upper Caves zone layouts 7465 | -7/Scraptown | Learned 20 Upper Caves zone layouts 7465 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 7465 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 7465 | -7/Scraptown | Learned 4 Armory zone layouts 7465 | -7/Scraptown | Learned location of 2 exits from Upper Caves 7465 | -7/Scraptown | Learned location of 3 exits from Upper Caves 7465 | -7/Scraptown | Identified exit to Factory 7480 | -7/Scraptown | Found Deep Structural Scanner 8848 | -7/Scraptown | Build established: Mutant 9345 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 11041 | -7/Scraptown | Found Botcube 11172 | -7/Scraptown | Found Scrap Suit 11974 | -7/Scraptown | Botcube activated 11996 | -7/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 12179 | -7/Scraptown | Found DRS Beacon 12341 | -7/Scraptown | Met Optimus 12341 | -7/Scraptown | Accepted into 0bPrime 12388 | -7/Scraptown | Given a C rating by A0-MCA 12433 | -7/Scraptown | Entered Factory 12433 | -5/Factory | Accompanied by 1 ally 12433 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 12434 | -5/Factory | Identified exit to Factory 12562 | -5/Factory | Loaded intel: 8 recycling unit locations 12588 | -5/Factory | Garrison activated, responded to threat 12638 | -5/Factory | System corruption reached 10% 12669 | -5/Factory | Self-destructed Last Messages --------------- 12643_ K-01 Serf collects debris. 12644_ M-28 Smith repairs Imp. Sensor Array. 12645_ Slug penetrates Y-64 Sentinel. 12646_ Penetrated by Slug. 12647_ K-01 Serf cleans the Fusion Modulator. 12648_ Slug penetrates W-25 Informer. 12651_ K-01 Serf collects debris. 12651_ Slug penetrates L-41 Fighter. 12651_ Penetrated by Slug. 12651_ Lgt. Ion Engine destroyed. 12652_ Mutated Botcube Imp. Carbon-fiber Leg severed. 12653_ Mutated Botcube cannibalizes Imp. Carbon-fiber Leg to repair Ovr. Titanium Leg. 12654_ Mutated Botcube Gauss Rifle severed. 12659_ Penetrated by Slug. 12663_ System corrupted: Heat flow error (+249). 12663_ Slug penetrates Fusion Modulator. 12669_ Connecting with Garrison Access... 12669_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ????????????????# ??????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????# ??????????????????????????? | | #############???# ??????????????????????????? | | #???# ??????????????????????????? | | #???# ??????????????????????????? | | #???# ??????????????????????????? | | #???# ??????????????????????????? | | #???# ??????????????????????????? | | ####### #???# ??????????????????????????? | | ??????# ###########??????????????????????????? | | ###???# ??????????????????????????? | | #???# ??????????????????????????? | | #???# ??????????????????????????? | | #???# ???????????? "???????????? | | #???# ???????????? ???????????? | | #???# #####+#####???????????? ???????????? | | #???# #?# #????????????? !???????????? | | #???# #?# #????????????? !???????????? | | #???# #?# #????????????? !???????????? | | #???# #?# " " #????????????? ? ????????? | | ####### ### " " #??????###???# """ ""??????? | | ## " " ######## ##### """ "???????? | | ## " " # # """ """?????? | | ?????????????????????# ""G"" """ # ?????? | | ?????????????????????# "@" """ # """ """ "???? | | ?????????????????????# """ # =""" """ ""??? | | ?????????????????????# !! Y #=%""" """ """ " | | ?????????????????????# !! """gg * | | ?????????????????????# ! """ # | | ?????????????????????# """ # #######??? | | ?????????????????????# # #????????? | | ?????????????????????#% # % #????????? | | ?????????????????????# # = # """ ### | | ?????????????????????# # [ # """ ### | | ?????????????????????##############!% # """ ### | | ??????????????????????? ! # ### | | ??????????????????????? % # """ # | | ??????????????????????? %# """ # | | ?????????????????????? [# """ # | | ??????????????????????? # # | | ???????????????????????+########### # """ # " | | ???????????????????????? ######## + """ + " | | ???????????????????????? ######## # """ # " | | ???????????????????????? ######## # # | | ???????????????????????? ######## ########## | | ???????????????????????? # | | ???????????????????????? # | | ???????????????????????? # | | ???????????????????????? # """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Power Amplifier | -7/Recycling | Hacked Spk. Treads | -7/Scraptown | Extrapolated Hvy. Beamcaster | -7/Scraptown | Extrapolated Mak. Medium Armor Plating | -7/Scraptown | Extrapolated Mak. Ablative Armor | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Beamcaster | -7/Scraptown | Extrapolated Mak. Transmission Jammer | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeReflexExpander Manual? 0 Play Time 00:56:47 Cumulative 471.5 hours Start 2025.04.13 @ 12:19:17 End 2025.04.13 @ 23:24:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 271 Adventurer 7 Explorer 18 Win Type - Total 36 Types 23/0/6/2/0/1/1/2/0/1 Lore% 92 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c660d91d-0d88-4765-b32b-688cc1a42c35