Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.11 @ 05:38:55 // Winter2019/RPGLIKE Player: FontPeg Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1747) 1747 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 3826 Bonus ------- High Alert Combat Kills 174 Cogmind --------- Core Integrity 0/650 Matter 157/450 Energy 37/140 System Corruption 3% Temperature Cool (599) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Matter Pod Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Plasma Cannon Plasma Cannon Minigun Minigun > --- INVENTORY (1) ---- Titanium Leg Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Matter Pod Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Plasma Cannon Plasma Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Hover Unit [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Matter Pod Device Advanced Sensor Array Storage Large Matter Pod Processor Advanced Targeting Computer Weapon Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 8 | 4 . 2 2 Power . | . . . . Propulsion 2 | 1 . . 1 Utility 3 | 2 . . 1 Weapon 3 | 1 . 2 . Parts Attached 41 | 5 . 16 20 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 . 6 9 Treads 2 | 2 . . . Leg 5 | . . 2 3 Wheel 2 | . . . 2 Hover 8 | . . 4 4 Flight . | . . . . Utility 5 | . . 1 4 Device 1 | . . . 1 Storage 1 | . . 1 . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 . 9 6 Energy Gun 5 | 2 . 3 . Energy Cannon 5 | . . 3 2 Ballistic Gun 4 | . . 2 2 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 82 | . 62 71 98 Engine 9 | . 12 10 8 Treads 5 | . 25 3 . Leg 1 | . . . 2 Hover 17 | . . 16 23 Device 2 | . . . 4 Storage 5 | . . 4 8 Processor 6 | . . . 14 Energy Gun 9 | . 25 13 . Energy Cannon 11 | . . 10 17 Ballistic Gun 3 | . . 6 1 Ballistic Cannon 6 | . . . 14 Launcher 2 | . . 6 . Naked Turns . | . . . . Heaviest Build 31 | 9 9 22 31 Greatest Support 56 | 40 40 40 56 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 1 | 1 1 1 1 Average Capacity 1 | 1 1 1 1 Most Carried 1 | 1 1 1 1 Average Carried . | . 1 . . Final Capacity 1 | 1 1 1 1 Final Carried 1 | 1 1 1 1 Class Distribution -------------------- 65% | Gunner 25% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1039 | 236 14 302 487 Remotely . | . . . . Salvage Created 1602 | . 404 405 793 Parts 105 | . 18 28 59 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 40 | . 6 10 24 Guns 11 | . 3 5 3 Cannons 23 | . . 2 21 AOE 6 | . 3 3 . Classes Destroyed 11 | . 5 4 2 Worker 2 | . 1 1 . Builder 3 | . 2 . 1 Tunneler 1 | . . . 1 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Watcher 5 | . 1 1 3 Swarmer 6 | . . 3 3 Grunt 23 | . 6 4 13 Duelist 2 | . . 1 1 Sentry 8 | . . 2 6 Hunter 1 | . . . 1 Best Kill Streak 8 | . 6 3 8 Combat Bots Only 7 | . 4 3 7 Max Kills in Single Turn 4 | . 4 2 2 Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2060 | . 177 334 1549 Core 1708 | . 143 265 1300 Absorbed by Shields . | . . . . Redirected to Core 1201 | . 114 226 861 Core Remaining (%) 92 | 100 99 78 . Volleys Fired 79 | . 15 19 45 Largest 4 | . 2 4 4 Hottest 256 | . 80 204 256 Shots Fired 266 | . 30 56 180 Gun 90 | . 30 38 22 Cannon 176 | . . 18 158 Launcher . | . . . . Special . | . . . . Kinetic 103 | . . 13 90 Thermal 109 | . . 19 90 Explosive . | . . . . Electromagnetic 54 | . 30 24 . Robot Hit Streak 33 | . 5 21 33 Robot Miss Streak 4 | . 3 4 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 167 | . 19 33 115 Core Hits 79 | . 15 18 46 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4044 | . 490 650 2904 Guns 779 | . 239 334 206 Cannons 2883 | . . 185 2698 Explosions 382 | . 251 131 . Melee . | . . . . Ramming . | . . . . Kinetic 1287 | . . 59 1228 Thermal 2243 | . 251 316 1676 Explosive . | . . . . Electromagnetic 514 | . 239 275 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 22 | . . . 22 Message Errors 4 | . . . 4 Matter Fused 5 | . . . 5 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Targeting Errors 7 | . . . 7 Overload Shots . | . . . . Overflow Damage 63 | . . . 63 Projectiles 63 | . . . 63 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 9 | . . . 9 Secondary 1 | . . . 1 Self-Inflicted Damage 119 | . 39 80 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 712 | . 147 252 712 Average Temperature 128 | . 72 50 169 Received Heat Transfer 783 | . 81 81 621 Effects 15 | . . . 15 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 1 . 6 Heat Transferred 4033 | . 300 433 3300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 2 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 631 | . 202 424 631 Average Influence 298 | . 83 260 431 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 27 | 100 73 22 8 Level 1 43 | . 26 65 34 Level 2 29 | . . 11 57 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 3 2 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 7 11 34 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . . 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 1 2 2 Max in Single Turn 2 | . 1 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 6 | . 2 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 23 | . 7 11 5 Successful 16 | . 1 11 4 Failed 7 | . 6 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 7 4 2 Terminals 18 | . 7 6 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 6 | . . 4 2 Branch Access Points 1 | . . . 1 Unreport Threat 1 | . . . 1 Recall Investigation 2 | . . 2 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 1 4 2 Terminals 5 | . 1 2 2 Botnet 5 | . 1 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Monitor 1 | . . 1 . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 9 | . . 9 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1493 | 72 214 548 659 Spaces Moved 856 | 44 96 355 361 Core 6 | 5 . . 1 Treads 167 | 39 96 32 . Legs 25 | . . 11 14 Wheels . | . . . . Hover 658 | . . 312 346 Flight . | . . . . Fastest Speed 50 | 50 160 56 52 Average Speed 113 | 147 160 107 103 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 31 34 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 62 | . 3 12 47 Melee . | . . . . Projectile 47 | . . . 47 AOE 15 | . 3 12 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1196 | 49 127 478 542 Wait 125 | . 8 70 47 Move 853 | 43 95 354 361 Hop . | . . . . Pick Up 14 | 1 1 2 10 Fast Attach 27 | 5 . 12 10 Attach 7 | . . 2 5 Detach . | . . . . Swap 7 | . . 2 5 Drop 30 | . 1 10 19 Fire 79 | . 15 19 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 54 | . 7 7 40 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 11) 287 | -10/Materials | Entered another Materials area 289 | -9/Materials | Reached level 2 294 | -9/Materials | Upgraded with Weapon slot (x2) 304 | -9/Materials | Build established: Mutant 481 | -9/Materials | Reached level 3 683 | -9/Materials | Build established: Gunner 770 | -9/Materials | Discovered new exit (range 14) 835 | -9/Materials | Entered another Materials area 837 | -8/Materials | Reached level 4 837 | -8/Materials | Upgraded with Propulsion slot (x1) 847 | -8/Materials | Identified exit to Storage 915 | -8/Materials | Garrison activated, responded to threat 951 | -8/Materials | Reached level 5 1019 | -8/Materials | Destroyed 7 combat bots 1231 | -8/Materials | Reached level 6 1251 | -8/Materials | Upgraded with Utility slot (x1) 1482 | -8/Materials | Core integrity fell below 50% 1490 | -8/Materials | Core integrity fell below 20% 1495 | -8/Materials | Core destroyed Last Messages --------------- 01484_ Overheating: Energy bleed (-24). 01484_ G-50 Soldier destroyed. 01484_ K-01 Serf collects debris. 01485_ Overheating: Minigun damaged (-68). 01485_ Overheating: Plasma Cannon damaged (-31). 01485_ Overheating: Plasma Cannon damaged (-21). 01486_ Titanium Leg permanently disabled. 01486_ Overheating: Short circuit. 01487_ Overheating: Broken Titanium Leg damaged (-79). 01487_ Overheating: Minigun damaged (-45). 01489_ K-01 Serf collects debris. 01490_ Overheating: Core damaged (-91). 01490_ G-47 Trooper destroyed. 01491_ Power failure, Lgt. Deuterium Engine shutdown. 01491_ Overheating: Lrg. Matter Pod damaged (-21). 01492_ Minigun permanently disabled. 01492_ Overheating: Short circuit. 01493_ K-01 Serf collects debris. 01494_ Overheating: Energy bleed (-8). 01495_ Overheating: Core damaged (-117). 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Hover Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Integration Mediator | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Heat Shielding | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 5 | . . 2 3 XP Earned 11866 | 3000 810 3125 4931 XP Spent 10075 | 2550 . 3445 4080 Upgrades 24 | 5 . 10 9 Propulsion Slot 2 | 1 . . 1 Utility Slot 3 | 2 . . 1 Weapon Slot 3 | 1 . 2 . Core Integrity 1 | . . 1 . Heat Dissipation 6 | . . 4 2 Energy Generation 1 | . . . 1 Mass Support 1 | . . . 1 Inventory Capacity 1 | 1 . . . Ranged Accuracy 3 | . . . 3 Hack Attack % 3 | . . 3 . Protomatter Created 607 | . 57 107 443 Integrity Restored 1144 | . 139 132 873 Core 1024 | . 139 132 753 Parts 120 | . . . 120 Protomatter Decayed 146 | . . . 146 Game ------ Seed NeutralizingAbsorptionWand Manual? 0 Play Time 00:23:17 Cumulative 65.8 hours Start 2020.08.11 @ 05:19:29 End 2020.08.11 @ 05:38:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d4b549-37ac-45c6-9de9-691c7b639ab0