Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 14:36:25 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2483) 2483 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 5639 Bonus ------- High Alert Combat Kills 251 Cogmind --------- Core Integrity 581/700 Matter 66/300 Energy 164/300 System Corruption 0% Temperature Cool (75) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Shield Generator > --- WEAPON (3) ------- Advanced Assault Cannon Gauss Cannon Heavy Rocket Launcher > --- INVENTORY (10) --- Improved Ion Engine Light Treads Light Treads Large Matter Pod (0) Launcher Guidance Computer Flak Cannon Flak Cannon Flak Cannon Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Shield Generator > --- WEAPON ----------- Gauss Cannon Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Large Matter Pod Launcher Guidance Computer Flak Cannon Flak Cannon Flak Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 85 | 8 10 18 40 9 Power 13 | 1 2 4 5 1 Engine 11 | 1 2 4 4 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 31 | 4 4 3 19 1 Treads 15 | . 2 3 9 1 Leg 10 | 2 2 . 6 . Wheel 2 | 2 . . . . Hover 4 | . . . 4 . Flight . | . . . . . Utility 16 | 1 2 5 5 3 Device 9 | . . 4 4 1 Storage 4 | 1 1 1 1 . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 2 6 11 4 Energy Gun 5 | 1 . . 4 . Energy Cannon 3 | . 2 . 1 . Ballistic Gun 7 | 1 . 4 2 . Ballistic Cannon 6 | . . . 3 3 Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 3 | . 1 1 1 . Power . | . . . . . Propulsion 2 | . 1 . 1 . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . 1 1 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 94 99 99 99 Engine 7 | . 14 11 6 3 Core 1 | . . . 2 3 Treads 22 | . 6 22 21 30 Leg 3 | . 8 . 6 . Wheel 1 | . 10 . . . Hover 2 | . . . 7 . Device 16 | . . 13 18 22 Storage 9 | . 14 11 9 7 Processor 5 | . 11 8 . 7 Energy Gun 2 | . 9 . 5 . Energy Cannon 6 | . 9 15 3 . Ballistic Gun 5 | . 9 7 6 . Ballistic Cannon 6 | . . . 7 14 Launcher 6 | . . 9 4 7 Naked Turns . | . . . . . Heaviest Build 45 | 13 21 28 36 45 Greatest Support 94 | 32 40 43 86 94 Greatest Overweight (x) 3 | 3 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 9 | 3 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 10 10 Class Distribution -------------------- 43% | Scavenger-Skirmisher 37% | Gunner 11% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2534 | 245 193 544 1127 425 Remotely 760 | . . 77 683 . Salvage Created 2693 | . 263 871 1326 233 Parts 198 | . 17 68 92 21 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 4 | . 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 62 | . 6 21 28 7 Guns 24 | . 6 4 14 . Cannons 27 | . . 11 13 3 AOE 11 | . . 6 1 4 Classes Destroyed 12 | . 3 7 2 . Worker 6 | . . 1 3 2 Builder 9 | . . 5 2 2 Tunneler 1 | . . 1 . . Hauler 4 | . 2 . 2 . Recycler 3 | . . 1 1 1 Mechanic 1 | . . 1 . . Operator 2 | . . . 2 . Watcher 9 | . . 5 3 1 Swarmer 21 | . 3 9 6 3 Grunt 25 | . 3 5 13 4 Brawler 1 | . . . 1 . Sentry 15 | . . 7 8 . Best Kill Streak 9 | . 5 7 9 4 Combat Bots Only 7 | . 5 3 7 3 Max Kills in Single Turn 5 | . 1 5 2 4 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 307 | . 34 104 125 44 Missed 98 | . 8 37 42 11 Damage Taken 2909 | . 248 802 1247 612 Core 462 | . 24 92 227 119 Absorbed by Shields 197 | . . . . 197 Core Remaining (%) 81 | 100 90 77 58 . Volleys Fired 185 | . 21 57 80 27 Largest 3 | . 2 3 3 3 Hottest 160 | . 60 150 160 135 Shots Fired 454 | . 42 135 215 62 Gun 180 | . 42 34 104 . Cannon 247 | . . 87 106 54 Launcher 27 | . . 14 5 8 Special . | . . . . . Kinetic 256 | . 21 34 147 54 Thermal 142 | . 21 87 34 . Explosive 27 | . . 14 5 8 Electromagnetic 29 | . . . 29 . Robot Hit Streak 18 | . 11 10 18 3 Robot Miss Streak 11 | . 3 3 11 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 258 | . 31 81 123 23 Core Hits 173 | . 13 46 94 20 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 6 | . . 1 3 2 Destroy 2 | . . 1 1 . Blast 4 | . . . 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6810 | . 353 2287 2754 1416 Guns 1868 | . 353 278 1237 . Cannons 2877 | . . 995 1243 639 Explosions 2042 | . . 1014 251 777 Melee . | . . . . . Ramming 23 | . . . 23 . Kinetic 2842 | . 213 278 1712 639 Thermal 1681 | . 140 995 346 200 Explosive 1842 | . . 1014 251 577 Electromagnetic 422 | . . . 422 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 3 | . . . 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 14 . Message Errors 2 | . . . 2 . Matter Fused 4 | . . . 4 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 3 | . . . 3 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 82 | . . 46 24 12 Projectiles 48 | . . 14 24 10 Explosions 34 | . . 32 . 2 Melee . | . . . . . Knockbacks 24 | . . . 16 8 Impact . | . . . . . Kinetic 23 | . . . 16 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 327 | . . 28 . 299 Shots 8 | . . 2 . 6 Rammed 3 | . . . 3 . Targets Rammed 4 | . . . 4 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 190 | . 48 171 190 76 Average Temperature 44 | . 22 56 41 29 Received Heat Transfer 1048 | . 84 204 621 139 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 1 1 Heat Transferred 3390 | . 325 2109 756 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 829 | . 150 529 829 406 Initial 376 | . . . 76 376 Average 328 | . 93 270 495 283 Maximum Alert Level 3 | . . 2 3 2 Low Security (%) 35 | 100 100 37 13 33 Level 1 38 | . . 45 25 65 Level 2 16 | . . 17 34 . Level 3 9 | . . . 26 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . . 8 4 Investigation 3 | . . . 2 1 Extermination 1 | . . . . 1 Reinforcement 6 | . . . 4 2 Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 8 27 42 16 Peak Tracking Total 6 | . 6 4 6 5 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 5 4 3 Max in Single Turn 3 | . . 3 1 2 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 15 | . 2 6 5 2 Terminals 9 | . 2 3 3 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 2 | . . . 1 1 Total Hacks 45 | . 4 18 17 6 Successful 24 | . 2 8 12 2 Failed 21 | . 2 10 5 4 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 4 10 8 5 Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers 9 | . . 2 7 . Garrison Access 3 | . . . 2 1 Terminal Hacks 13 | . 2 5 5 1 Prototype ID Bank 3 | . . 1 2 . Branch Access Points 1 | . . . 1 . Unreport Threat 2 | . . 2 . . Locate Traps 3 | . 1 1 . 1 Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 2 6 . Insert Component 4 | . . 1 3 . Analyze 4 | . . 1 3 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 1 4 3 1 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 1 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 1 3 . Part Schematics Acquired 4 | . . 1 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4192 | 81 408 1219 1440 1044 Spaces Moved 2242 | 48 265 621 783 525 Core 5 | 5 . . . . Treads 1646 | . 59 621 441 525 Legs 226 | 42 72 . 112 . Wheels 135 | 1 134 . . . Hover 230 | . . . 230 . Flight . | . . . . . Fastest Speed 48 | 50 100 160 48 160 Average Speed 142 | 130 120 160 125 160 Slowest Speed 200 | 200 190 160 190 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 30 51 65 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 328 | . . 135 60 133 Melee . | . . . . . Projectile 29 | . . . 4 25 AOE 299 | . . 135 56 108 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2864 | 63 313 737 1077 674 Wait 211 | . 3 12 97 99 Move 2238 | 47 264 620 782 525 Hop . | . . . . . Pick Up 57 | 8 8 10 24 7 Fast Attach 25 | 4 3 2 16 . Attach 12 | 2 1 3 4 2 Detach . | . . . . . Swap 48 | 2 6 13 20 7 Drop 84 | . 7 20 50 7 Fire 185 | . 21 57 80 27 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 790 | -9/Materials | Build established: Gunner 847 | -9/Materials | Discovered new exit (range 10) 1688 | -9/Materials | Discovered new exit (range 13) 1709 | -9/Materials | Entered another Materials area 1709 | -8/Materials | Evolved 2 slots: Propulsion x2 2328 | -8/Materials | Destroyed 7 combat bots 2349 | -8/Materials | Build established: Scavenger-Gunner 2393 | -8/Materials | Identified exit to Storage 2437 | -8/Materials | Garrison activated, responded to threat 2652 | -8/Materials | Build established: Scavenger-Skirmisher 2743 | -8/Materials | Garrison activated, responded to threat 3130 | -8/Materials | Discovered new exit (range 3) 3149 | -8/Materials | Entered Factory 3149 | -7/Factory | Evolved 2 slots: Utility x2 4193 | -7/Factory | Self-destructed Last Messages --------------- 04165_ Acquired 17 matter. 04166_ Acquired 1 matter. 04168_ K-01 Serf collects debris. 04169_ R-06 Scavenger collects Terrain Scan Processor. 04171_ Slug penetrates Terminal. 04171_ Terminal disabled. 04172_ K-01 Serf collects debris. 04184_ L-41 Fighter knocked back. 04184_ Slug penetrates Wall. 04184_ K-01 Serf destroyed. 04184_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04185_ U-05 Engineer builds a Door. 04187_ G-47 Trooper knocked back. 04187_ U-05 Engineer lays Concrete. 04189_ U-05 Engineer builds a Wall. 04190_ Slug penetrates Wall. 04192_ U-05 Engineer builds a Wall. 04193_ K-01 Serf collects debris. 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Hover Unit | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportControlExpander Manual? 0 Play Time 00:36:27 Cumulative 56.8 hours Start 2024.04.29 @ 14:00:35 End 2024.04.29 @ 14:36:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 80 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f2dfed4-8cdf-4d7c-9beb-719de17f8fbe