Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.30 @ 00:16:01 Player: Cryptonicus Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (941) 941 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2831 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Treads Aluminum Leg Aluminum Leg Large Storage Unit ECM Suite Shock Rifle Assault Rifle Heavy Assault Rifle Enhanced Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Hardlight Generator Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Improved Treads Aluminum Leg Aluminum Leg Large Storage Unit ECM Suite Shock Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 29 | 7 4 12 6 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 4 | . . 2 2 Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 3 2 Device 3 | 1 . 1 1 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . 1 . Launcher 3 | . 2 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Backups 8 | . 3 7 13 Power 1 | . . . 5 Propulsion 1 | . . 2 2 Utility 1 | . 1 2 2 Weapon 2 | . 2 2 4 Tool/Special . | . . . . Unused Backups 7 | . . 2 5 Power 2 | . . . 2 Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 99 91 Engine 19 | . 25 20 14 Treads 8 | . . 9 14 Leg 10 | . 25 10 . Device 12 | . 12 10 15 Storage 9 | . 12 10 8 Processor 2 | . . . 8 Hackware 6 | . . 9 6 Ballistic Gun 10 | . 10 12 9 Ballistic Cannon 4 | . . 4 6 Launcher 10 | . 14 12 4 Peak Build Rating 35 | 7 8 23 35 Average Rating 17 | 4 8 16 29 On Entrance 9 | . 7 8 23 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 46 | 18 34 40 46 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 10 15 15 15 Average Capacity 14 | 9 14 15 15 Most Carried 15 | 3 7 13 15 Average Carried 8 | . 3 7 13 Final Capacity 15 | 10 15 15 15 Final Carried 15 | 1 7 13 15 Class Distribution -------------------- 64% | Hacker-Bomber 35% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Bomber | -9/Materials Hacker-Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 986 | 236 130 402 218 Remotely . | . . . . Salvage Created 867 | . 130 456 281 Parts 74 | . 10 34 30 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 26 | . 5 10 11 Guns 7 | . 3 3 1 Cannons 7 | . . 4 3 AOE 12 | . 2 3 7 Classes Destroyed 8 | . 2 5 1 Builder 4 | . . 3 1 Hauler 1 | . . 1 . Operator 2 | . . 2 . Watcher 5 | . . 2 3 Swarmer 11 | . 2 2 7 Grunt 8 | . 3 5 . Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 2 4 6 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 5 | . 2 3 5 Gunslinging . | . . . . Exploded 4 | . 2 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 283 | . 11 25 247 Missed 73 | . 3 9 61 Hits 210 | . 8 16 186 Projectile 210 | . 8 16 186 Critical Strikes 10 | . . 2 8 Damage Taken 2052 | . 68 114 1870 Core 603 | . 10 33 560 Absorbed by Shields . | . . . . Ignored by Resistances 1245 | . 43 74 1128 Core Remaining (%) 95 | 100 96 91 . Volleys Fired 56 | . 8 26 22 Largest 3 | . 2 3 3 Hottest 93 | . 60 90 93 Shots Fired 130 | . 17 49 64 Gun 66 | . 12 24 30 Cannon 36 | . . 14 22 Launcher 28 | . 5 11 12 Special . | . . . . Kinetic 102 | . 12 38 52 Thermal . | . . . . Explosive 28 | . 5 11 12 Electromagnetic . | . . . . Robot Hit Streak 26 | . 8 18 26 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 79 | . 9 30 40 Core Hits 60 | . 8 25 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2191 | . 254 807 1130 Guns 730 | . 94 247 389 Cannons 466 | . . 221 245 Explosions 995 | . 160 339 496 Melee . | . . . . Ramming . | . . . . Kinetic 1196 | . 94 468 634 Thermal . | . . . . Explosive 967 | . 160 339 468 Electromagnetic 28 | . . . 28 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Matter Fused 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 20 | . . 13 7 Projectiles 13 | . . 13 . Explosions 7 | . . . 7 Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 146 | . 16 . 130 Shots 9 | . 1 . 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 48 | . 48 14 46 Average Temperature 14 | . 15 14 13 Received Heat Transfer 1323 | . 24 57 1242 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 158 | . 73 71 158 Initial 12 | . . 12 4 Average 21 | . 17 17 34 Influence Increases 910 | . 181 376 353 Destroy 0b10 Robot/C 520 | . 100 200 220 Destroy 0b10 Robot/NC 60 | . . 40 20 Destroy Leader 182 | . 30 76 76 Trap Triggered on 0b10 10 | . 10 . . Successful Hack 30 | . 23 6 1 Disable Machine 24 | . . 8 16 Destroy Structure 84 | . 18 46 20 Influence Decreases 910 | . 141 401 368 Entered New Map 39 | . . 28 11 Time Decay 781 | . 141 373 267 Lost Part 90 | . . . 90 Squads Dispatched 6 | . 2 3 1 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 5 16 21 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed 6 | . 6 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 5 6 5 Terminals 12 | . 5 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 68 | . 29 21 18 Successful 59 | . 26 19 14 Failed 9 | . 3 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 53 | . 29 12 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers 10 | . . 4 6 Garrison Access . | . . . . Terminal Hacks 45 | . 26 10 9 Record 17 | . 11 2 4 Robot Analysis 4 | . . 3 1 Prototype ID Bank 2 | . 1 . 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . . 1 Alert Level 2 | . 1 1 . Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Reprogram Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Maintenance Status 1 | . 1 . . Security Status 1 | . 1 . . Transport Status 1 | . 1 . . Investigation Status 2 | . 1 . 1 Reinforcement Status 1 | . 1 . . Recall Investigation 2 | . 1 1 . Recall Reinforcements 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . 5 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 9 | . . 4 5 Insert Component 2 | . . 1 1 Analyze 3 | . . 2 1 Retrieve Study 4 | . . 1 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 11 | . 5 3 3 Full Trace Events 7 | . 4 2 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 1 3 Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 248 | . . 248 . Retrieved Matter 338 | . . 338 . Retrieved Components 1 | . . 1 . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 558 | 38 460 60 . ECM 558 | 38 460 60 . Robot Analysis Total 4 | . . 3 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1961 | 91 460 812 598 Spaces Moved 909 | 56 222 401 230 Core 13 | 13 . . . Treads 434 | . . 204 230 Legs 462 | 43 222 197 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 190 160 160 Average Speed 174 | 135 190 174 169 Slowest Speed 250 | 200 190 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 46 42 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 39 | . 24 15 . Terrain Destroyed 107 | . 24 61 22 Melee . | . . . . Projectile 2 | . . 1 1 AOE 105 | . 24 60 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1170 | 71 244 462 393 Wait 127 | 1 . . 126 Move 906 | 55 221 400 230 Hop . | . . . . Pick Up 35 | 8 8 15 4 Fast Attach . | . . . . Attach 14 | 7 1 3 3 Detach 1 | . . . 1 Swap 24 | . 5 13 6 Drop 7 | . 1 5 1 Fire 56 | . 8 26 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Power x1 179 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Hacker-Mutant 467 | -10/Materials | Identified exit to Materials 467 | -10/Materials | Discovered exit to Materials (range 5) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 663 | -9/Materials | Identified exit to Materials 802 | -9/Materials | Met 8R-AWN 923 | -9/Materials | Build established: Hacker-Bomber 1364 | -9/Materials | Entered another Materials area 1364 | -8/Materials | Evolved 2 slots: Utility x2 1735 | -8/Materials | Identified exit to Factory 1735 | -8/Materials | Discovered exit to Factory (range 13) 1933 | -8/Materials | Core integrity fell below 50% 1953 | -8/Materials | Core integrity fell below 20% 1962 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01921_ U-05 Engineer lays Concrete. 01925_ Critical hit (Burn: +37). 01925_ K-01 Serf collects debris. 01925_ U-05 Engineer lays Concrete. 01927_ G-47 Trooper destroyed. 01927_ U-05 Engineer lays Concrete. 01928_ K-01 Serf collects debris. 01929_ U-05 Engineer lays Concrete. 01930_ R-06 Scavenger collects Flight Unit. 01931_ U-05 Engineer lays Concrete. 01931_ Critical hit (Burn: +37). 01932_ K-01 Serf collects debris. 01937_ U-05 Engineer lays Concrete. 01938_ Critical hit (Burn: +37). 01938_ K-01 Serf collects debris. 01938_ U-05 Engineer lays Concrete. 01943_ K-01 Serf collects debris. 01944_ The unstable cave ceiling collapses. 01951_ Imp. Heat Sink destroyed. 01952_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????############???????????????? | | ?????????????????????## ! #???????????????? | | ?????????????????????## ! ! #?????##?????????? | | ?????????????????????# " % Y # ??????????? | | ?????????????????????# " = / """???????????? | | ?????????????????????# "S@ #?????????##?????? | | ????????????????????# #" [ #????????? #?????? | | ????????????????????# #g"%= #????????< #?????? | | ??????????????####??# ug #??????? #?????? | | ?????????????# ########g########/### #?????? | | ?????????????# # ????? | | ?????????????# + ????? | | ?????????????# [ ! """ #?????? | | ?????????????# % "G" #?????? | | ????????????? "" ! ^ " " #?????? | | ????????????? ^ """ ^ #?????? | | ??????????????!! """ #?????? | | ??????????????!! #?????? | | ????????????? #?????? | | ?????????????? #?????? | | ?????????????? #######"T"######+##### #?????? | | ???????????????#????????####??# # #?????? | | ??????????????????????????????# """"" # # "" + | | ??????????????????????????????# """"" !# # "T ## | | ??????????????????????????????# """"" # # "" # | | ??????????????????????????????# """"" # # # | | ??????????????????????????????# """"" # ###### | | ??????????????????????????????# """"" # #????# | | ??????????????????????????????# """"" # #????# | | ??????????????????????????????# # #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Follow The Leader GoHome() Item+ Maximum Efficiency Maybe Next Time I'll Detach My Launcher Novice Programmer Organ Harvest Safety First Shopping List Challenges ------------ None Game ------ Seed TeslaAssembledAirjet Manual? 0 Play Time 00:34:31 Cumulative 2.4 hours Start 2026.03.29 @ 23:28:51 End 2026.03.30 @ 00:16:01 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 3 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9396bc3d-f896-47ba-991a-dd75255c5736