Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:47:08 Player: gabr Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1346) 1346 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4116 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Micro Nuclear Core Improved Melee Analysis Suite ECM Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Weapon Cycler Medium Armor Plating > --- WEAPON ----------- Pulse Rifle High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Melee Analysis Suite ECM Suite Medium Armor Plating Long-range Tractor Beam Particle Gun Heavy Particle Cannon [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 54 | 7 12 5 1 12 17 Power 5 | 1 1 . . 1 2 Engine 2 | 1 . . . 1 . Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 4 1 . 4 4 Treads . | . . . . . . Leg 15 | 2 4 1 . 4 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 2 . 5 4 Device 5 | . . . . 2 3 Storage 4 | 2 . 1 . 1 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 21 | 2 7 2 1 2 7 Energy Gun 3 | . . . . . 3 Energy Cannon 3 | . . . 1 1 1 Ballistic Gun 8 | 2 1 2 . 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher 6 | . 6 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 28 | . . 2 8 4 14 Power 1 | . . . 1 . . Propulsion 11 | . . . 3 3 5 Utility 5 | . . . 2 . 3 Weapon 11 | . . 2 2 1 6 Highest Loss Streak 6 | . . 1 5 3 6 To Critical Strikes 2 | . . . 1 . 1 Average Slot Usage (%) 77 | . 97 94 81 63 69 Engine 2 | . 8 . . 4 1 Core 5 | . 4 11 7 . 5 Leg 21 | . 26 33 25 27 9 Device 3 | . . . . . 10 Storage 14 | . 28 22 20 9 7 Processor 6 | . . 11 8 2 7 Protection 2 | . . . . 4 5 Energy Gun 2 | . . . . . 6 Energy Cannon 2 | . . . . 8 3 Ballistic Gun 7 | . 3 3 17 6 5 Ballistic Cannon 1 | . . . . . 3 Launcher 4 | . 24 14 . . . Naked Turns . | . . . . . . Heaviest Build 48 | 13 18 33 32 39 48 Greatest Support 53 | 20 43 53 53 48 36 Greatest Overweight (x) 12 | 1 . . 7 7 12 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 Most Carried 10 | . 8 7 6 7 10 Average Carried 5 | . 4 6 6 5 7 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 7 | . 7 6 6 6 6 Class Distribution -------------------- 72% | Mutant 23% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1371 | 382 172 182 124 218 293 Remotely . | . . . . . . Salvage Created 1523 | 217 40 106 60 412 688 Parts 99 | 18 12 15 1 13 40 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 29 | . . 6 5 6 12 Guns 10 | . . 1 3 4 2 Cannons 10 | . . . . 2 8 AOE 7 | . . 5 2 . . Classes Destroyed 16 | 3 2 4 2 . 5 Worker 4 | 2 . 1 . . 1 Builder 2 | . 1 1 . . . Tunneler 5 | 5 . . . . . Recycler 5 | 1 . . . 2 2 Operator 2 | . . 1 . . 1 Watcher 5 | . 3 2 . . . Swarmer 5 | . . 3 2 . . Grunt 10 | . . 1 . 5 4 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 4 | . . 2 . 1 1 Demolisher 1 | . . . 1 . . Specialist 1 | . . . . . 1 Hunter 3 | . . . . . 3 Programmer 1 | . . . . . 1 Assembled 2 | . . . 2 . . Best Kill Streak 6 | 4 3 3 2 5 6 Combat Bots Only 4 | . . 3 2 2 4 Max Kills in Single Turn 3 | 1 3 3 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 419 | . . 29 96 60 234 Missed 119 | . . 13 33 9 64 Damage Taken 4184 | . 49 218 917 789 2211 Core 1181 | . 9 33 341 93 705 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 96 . 6 83 . Volleys Fired 140 | 20 4 17 13 28 58 Largest 3 | 2 2 2 2 2 3 Hottest 188 | 40 60 60 56 100 188 Shots Fired 238 | 40 8 22 21 43 104 Gun 144 | 40 1 1 20 28 54 Cannon 66 | . . . 1 15 50 Launcher 28 | . 7 21 . . . Special . | . . . . . . Kinetic 139 | 40 1 1 20 28 49 Thermal 64 | . . . . 9 55 Explosive 28 | . 7 21 . . . Electromagnetic 7 | . . . 1 6 . Robot Hit Streak 7 | 5 2 5 4 6 7 Robot Miss Streak 10 | 4 2 3 1 4 10 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 138 | 23 2 11 13 30 59 Core Hits 94 | 13 5 23 8 17 28 Critical Kills 3 | 1 . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 1 . . . . 4 Meltdown 2 | . . . . . 2 Destroy 1 | 1 . . . . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3776 | 234 185 779 316 692 1570 Guns 1476 | 230 12 12 168 408 646 Cannons 1192 | . . . 18 272 902 Explosions 1023 | . 173 767 83 . . Melee . | . . . . . . Ramming 85 | 4 . . 47 12 22 Kinetic 1600 | 230 12 12 168 408 770 Thermal 1036 | . . . 83 175 778 Explosive 940 | . 173 767 . . . Electromagnetic 115 | . . . 18 97 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 43 | . . 30 . . 13 Projectiles 13 | . . . . . 13 Explosions 30 | . . 30 . . . Melee . | . . . . . . Knockbacks 5 | . . . . 1 4 Impact 1 | . . . . 1 . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 85 | . 49 36 . . . Shots 4 | . 2 2 . . . Rammed 1 | . . . 1 . . Targets Rammed 16 | 1 . . 7 4 4 Kicked 15 | 1 . . 6 4 4 Crushed . | . . . . . . Highest Temperature 471 | . . 21 13 437 471 Average Temperature 131 | . . 9 9 164 127 Received Heat Transfer 907 | . . 60 40 504 303 Effects 4 | . . . . 3 1 Shutdowns 3 | . . . . 2 1 Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 6 | . . . . . 6 Heat Transferred 1640 | . . . 50 259 1331 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 385 | 40 137 385 82 162 168 Initial 72 | . 26 57 72 31 20 Average 83 | 18 103 233 48 84 55 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 36 100 100 100 Level 1 8 | . . 63 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 . 1 3 Investigation 1 | . . . . 1 . Extermination 2 | . . . . . 2 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 3 9 10 6 21 Peak Tracking Total 8 | . 2 4 4 3 8 Tactical Retreats 5 | . . . 2 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 3 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful 1 | . . . 1 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3252 | 241 302 436 727 453 1093 Spaces Moved 1674 | 149 221 272 489 197 346 Core 48 | 15 . . 16 10 7 Treads . | . . . . . . Legs 1626 | 134 221 272 473 187 339 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 150 | 116 120 120 128 147 240 Slowest Speed 650 | 120 120 120 400 400 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 37 25 69 23 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 166 | . 58 91 7 2 8 Melee . | . . . . . . Projectile 10 | . . . . 2 8 AOE 156 | . 58 91 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2193 | 176 246 359 563 318 531 Wait 279 | . 1 63 54 64 97 Move 1669 | 148 220 271 488 196 346 Hop . | . . . . . . Pick Up 19 | . 5 2 . 6 6 Fast Attach 34 | 7 8 1 1 8 9 Attach 13 | . . 3 . 4 6 Detach 6 | . 2 . . 3 1 Swap 7 | . 4 1 . . 2 Drop 10 | . 2 1 . 5 2 Fire 140 | 20 4 17 13 28 58 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick 15 | 1 . . 6 4 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 242 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 13) 534 | -10/Materials | Discovered new exit (range 8) 544 | -10/Materials | Entered another Materials area 544 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 851 | -9/Materials | Discovered new exit (range 4) 907 | -9/Materials | Discovered new exit (range 16) 980 | -9/Materials | Entered Mines 981 | -9/Mines | Assembled infested the area 984 | -9/Mines | Learned location of 1 exit from Materials 986 | -9/Mines | Assisted by a Guerilla fighting off Assembled 988 | -9/Mines | Learned Materials security intel 1168 | -9/Mines | Learned location of Zion (-6) 1213 | -9/Mines | Found the Drone Emporium 1316 | -9/Mines | Discovered new exit (range 3) 1545 | -9/Mines | Lost 5 parts (1p2n1u1w) 1598 | -9/Mines | Core integrity fell below 50% 1639 | -9/Mines | Core integrity fell below 20% 1671 | -9/Mines | Lost 3 parts (1n1u1w) 1707 | -9/Mines | Entered Materials 1707 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1708 | -8/Materials | Identified exit to Factory 2070 | -8/Materials | Discovered exit to Factory (range 11) 2131 | -8/Materials | Lost 3 parts (3n) 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2490 | -7/Factory | Build established: Tank 3073 | -7/Factory | Cargo convoy interrupted 3153 | -7/Factory | Lost 4 parts (2n2w) 3194 | -7/Factory | Core integrity fell below 50% 3230 | -7/Factory | Core integrity fell below 20% 3253 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03205_ Slug penetrates H-55 Commando. 03205_ Penetrated by Slug. 03207_ Slug penetrates M-28 Smith. 03209_ Slug penetrates H-55 Commando. 03210_ U-05 Engineer builds a Wall. 03210_ Slug penetrates H-55 Commando. 03214_ Slug penetrates Wall. 03215_ Slug penetrates H-55 Commando. 03220_ Slug penetrates Wall. 03220_ Imp. Carbon-fiber Leg destroyed. 03228_ Slug penetrates Wall. 03231_ Acquired Assault Rifle. 03233_ System corrupted: Mic. Nuclear Core rejected. 03235_ Penetrated by Slug. 03238_ K-01 Serf cleans the Fabricator. 03241_ Gauss Rifle destroyed. 03244_ Penetrated by Slug. 03244_ Assault Rifle destroyed. 03250_ Slug penetrates Wall. 03253_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????? #????????????????????? | | ???????? +????????????????????? | | ???????"" #????????????????????? | | ?????? R" #????????????????????? | | ??????""" #????????????????????? | | ??"""? #????????????????????? | | # """ #? ???????????????? | | ? """ + ???????????????? | | # # ? ?????????????? | | # "" "" # " ?????????????? | | # "" "" # " " ???????????? | | # """ """ # " " "?? ?????? | | # """ """ # " " "?? ?????? | | # """ "" # ?? #????? | | # % # ] " " "?" #????? | | # % % # " " " " #????? | | ???#####+## " " " " #????? | | ???????# ## " " " " #????? | | ???????# #? " " " " #????? | | ???????# #?? " " " " #????? | | ????####!#??# " " " " #????? | | ????# %|p#??# ! " " " " #????? | | ????# =*!#??# " " " " #####? | | ????# !*=#??# % ? | | ????# #??# "" | | ????# @ #### """ | | ????# h F" ####??? | | ????# """ # # | | ????# "" + "" ? | | ????# # """? | | ????# % #?????? | | ????# ####+########%#?????? | | ????# #??? ?????#" #?????? | | ????# = #???? !????## ####### | | ????# % #????? ????# | | ???# #??????!#???# ### | | ???# ####???????????# #??? | | ???# #??????????????# #??? | | ???# #??????????????# %#??? | | ???# #??????????????#+##"#### | | ???# #??????????????# % | | ???# ???????????????# " | | ???# ???????????????# "" | | ???# ???????????????# " | | ???# ???????????????# | | ???? ???????????????# | | ?????? ???????????????#" | | ??????????????????????#" | | ??????????????????????# % | | ??????????????????????# == | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 160 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdLightningSword Manual? 0 Play Time 00:32:10 Cumulative 56.5 hours Start 2024.04.06 @ 20:17:06 End 2024.04.06 @ 20:47:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0db66d5f-7195-48de-a16c-22812ba42e3d