Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 01:17:09 Player: kat Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2037) 2037 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 6164 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 16/300 Energy 100/100 System Corruption 20% Temperature Cool (20) Movement Hovering (60) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (6) ------ Enhanced Optical Array Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Heavy EM Shotgun Flak Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Signal Interpreter Advanced Signal Interpreter Core Analyzer Energy Filter > --- WEAPON ----------- Precision Beam Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Improved VTOL Module Improved VTOL Module Heat Sink Advanced Weight Redist. System Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Field Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 . 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 61 | 6 2 22 17 5 2 1 4 2 Power 7 | 1 . 2 2 2 . . . . Engine 3 | 1 . 2 . . . . . . Core 4 | . . . 2 2 . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 8 5 . . 1 . 1 Treads . | . . . . . . . . . Leg 15 | 2 . 8 5 . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . 1 . . Utility 19 | 1 2 3 6 1 2 . 3 1 Device 7 | . . 2 3 . 1 . 1 . Storage 4 | 1 1 1 1 . . . . . Processor 6 | . 1 . 1 1 1 . 2 . Hackware 1 | . . . . . . . . 1 Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 . 9 4 2 . . 1 . Energy Gun 11 | 1 . 4 3 2 . . 1 . Energy Cannon 2 | . . 2 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 4 | . . 3 1 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . . . Parts Lost 22 | . . 5 3 . 4 4 4 2 Power 2 | . . . 1 . 1 . . . Propulsion 8 | . . 3 . . 2 2 1 . Utility 8 | . . . 2 . . 2 3 1 Weapon 4 | . . 2 . . 1 . . 1 Highest Loss Streak 5 | . . 5 2 . 3 4 2 2 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 1 7 12 11 14 13 9 4 2 Power . | . 1 . . 1 2 . . . Propulsion 1 | . . . 2 3 2 1 . . Utility 1 | . . 3 1 1 1 1 1 . Weapon 6 | . 5 8 7 7 6 6 2 2 Tool/Special . | . . . . . . . . . Unused Backups 19 | . . 9 3 1 . 4 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 Utility 1 | . . 1 . . . . . . Weapon 15 | . . 8 3 1 . 2 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 76 | . 91 86 92 97 91 64 19 33 Engine 4 | . 14 10 4 . . . . . Core 4 | . . . 4 13 12 8 . . Leg 24 | . 28 35 35 30 25 13 . . Device 8 | . . 6 13 10 13 17 3 6 Storage 7 | . 14 10 9 7 6 4 . . Processor 6 | . 6 1 3 11 13 10 8 13 Energy Gun 8 | . 14 9 7 14 5 4 . 4 Energy Cannon 1 | . . 4 . . . . . . Ballistic Gun 1 | . 14 1 . . . . . . Ballistic Cannon 5 | . . 4 10 7 13 2 . . Peak Build Rating 47 | 6 8 18 29 40 47 45 24 30 Average Rating 21 | 4 7 13 20 36 43 32 12 23 On Entrance 19 | . 6 8 14 29 39 42 17 17 Avg Prop Armor Cover (%) 6 | . . 6 . . . . . . Naked Turns 21 | . . 21 . . . . . . Heaviest Build 48 | 14 19 33 37 45 48 44 3 3 Greatest Support 49 | 20 20 49 48 48 48 44 5 20 Greatest Overweight (x) 1 | . . 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 5 5 Average Capacity 11 | 6 9 13 12 15 15 12 5 5 Most Carried 15 | 2 10 15 15 15 14 12 5 3 Average Carried 10 | 1 7 12 11 14 13 9 4 2 Final Capacity 15 | 8 10 10 15 15 15 5 5 5 Final Carried 15 | 2 10 10 15 15 11 4 3 3 Class Distribution -------------------- 49% | Mutant 25% | Scavenger-Mutant 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Matter Collected 1172 | 231 91 368 367 39 . . 76 . Remotely . | . . . . . . . . . Salvage Created 2235 | . 257 961 737 171 109 . . . Parts 121 | . 13 54 33 11 10 . . . Haulers Intercepted 4 | . . 2 2 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 44 | . 2 18 13 8 3 . . . Guns 19 | . 2 9 5 3 . . . . Cannons 24 | . . 9 8 5 2 . . . AOE 1 | . . . . . 1 . . . Classes Destroyed 13 | . 5 4 2 2 . . . . Worker 4 | . 1 . . . 3 . . . Builder 4 | . . 2 . . 2 . . . Hauler 4 | . . 2 2 . . . . . Recycler 2 | . 1 . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 6 | . . . . 6 . . . . Grunt 22 | . 2 12 7 . 1 . . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . Sentry 8 | . . 5 3 . . . . . Hunter 2 | . . . 2 . . . . . Programmer 4 | . . . . 2 2 . . . Best Kill Streak 7 | . 5 5 7 4 7 . . . Combat Bots Only 7 | . 2 3 7 4 2 . . . Max Kills in Single Turn 4 | . 2 1 2 1 4 . . . Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Hostile Shots Fired 362 | . 12 72 56 38 24 3 118 39 Missed 135 | . 3 15 14 13 10 1 62 17 Hits 227 | . 9 57 42 25 14 2 56 22 Melee 3 | . . 1 . . . 2 . . Projectile 224 | . 9 56 42 25 14 . 56 22 Critical Strikes 12 | . . 3 4 . 1 1 3 . Damage Taken 3700 | . 118 965 666 376 268 112 908 287 Core 1364 | . 10 382 45 77 18 65 685 82 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 33 | . . . 33 . . . . . Core Remaining (%) 76 | 100 96 4 91 89 . . . . Volleys Fired 174 | . 18 68 54 13 16 . 5 . Largest 3 | . 2 2 2 3 3 . 1 . Hottest 172 | . 70 124 124 172 135 . 61 . Shots Fired 300 | . 36 108 78 39 34 . 5 . Gun 184 | . 36 61 47 21 14 . 5 . Cannon 116 | . . 47 31 18 20 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 105 | . 18 18 31 18 20 . . . Thermal 179 | . 18 78 47 17 14 . 5 . Explosive . | . . . . . . . . . Electromagnetic 16 | . . 12 . 4 . . . . Robot Hit Streak 12 | . 10 9 12 8 6 . 2 . Robot Miss Streak 13 | . 1 5 4 4 13 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 205 | . 25 62 60 29 26 . 3 . Core Hits 145 | . 11 37 50 23 24 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 8 | . 1 . 4 1 1 . 1 . Burn 5 | . . . 2 1 1 . 1 . Destroy 1 | . 1 . . . . . . . Blast 2 | . . . 2 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4285 | . 323 1140 1208 543 1005 . 66 . Guns 1988 | . 323 565 635 236 169 . 60 . Cannons 1846 | . . 575 573 307 391 . . . Explosions 445 | . . . . . 445 . . . Melee . | . . . . . . . . . Ramming 6 | . . . . . . . 6 . Kinetic 1662 | . 148 243 573 307 391 . . . Thermal 2018 | . 175 796 635 183 169 . 60 . Explosive 445 | . . . . . 445 . . . Electromagnetic 154 | . . 101 . 53 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . 2 . 9 20 20 Average Corruption 16 | . . . . 1 . 9 19 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . . . 3 22 7 Message Errors 7 | . . . . . . . 3 4 Matter Fused 7 | . . . . . . 1 5 1 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 5 | . . . . . . . 5 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . 1 3 . Misdirections 5 | . . . . . . . 4 1 Overload Shots . | . . . . . . . . . Overflow Damage 52 | . . . . . 52 . . . Projectiles . | . . . . . . . . . Explosions 52 | . . . . . 52 . . . Melee . | . . . . . . . . . Knockbacks 26 | . . 4 10 8 4 . . . Impact . | . . . . . . . . . Kinetic 26 | . . 4 10 8 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 19 | . . . . . 16 . 3 . Shots 1 | . . . . . 1 . . . Rammed 2 | . . . . . . . 2 . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 688 | . 165 688 81 54 99 . 113 108 Average Temperature 135 | . 76 217 24 19 39 . 53 57 Received Heat Transfer 1056 | . 66 360 288 . 108 . 147 87 Effects 36 | . . 36 . . . . . . Shutdowns 5 | . . 5 . . . . . . Energy Bleed 7 | . . 7 . . . . . . Interference 3 | . . 3 . . . . . . Matter Decay 2 | . . 2 . . . . . . Short Circuit 4 | . . 4 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Damage (major) 10 | . . 10 . . . . . . Damage (core) 4 | . . 4 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 2 1 2 1 . . . . Heat Transferred 4714 | . 518 1643 1517 444 407 . 185 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Maximum Alert Level 1 | . . 1 . . 1 . . . Low Security (%) 99 | 100 100 98 100 100 97 100 100 100 Level 1 . | . . 1 . . 2 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 207 | . 45 207 171 153 205 55 198 90 Initial 70 | . . 5 70 67 70 55 . 65 Average 70 | . 10 87 87 94 37 26 89 56 Influence Increases 1841 | . 79 528 356 246 254 . 293 85 Destroy 0b10 Robot/C 920 | . 40 360 260 160 60 . . 40 Destroy 0b10 Robot/NC 90 | . 20 30 15 . 25 . . . Destroy Leader 254 | . 12 98 74 40 20 . . 10 Allied During Kill 5 | . . . . . . . . 5 Successful Hack 56 | . 7 25 7 . 9 . 8 . Disable Machine 135 | . . 15 . . 105 . 15 . Destroy Structure 36 | . . . . 1 35 . . . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 330 | . . . . 45 . . 255 30 Influence Decreases 1821 | . 64 376 373 253 238 159 160 198 Entered New Map 435 | . . 10 97 83 73 104 . 68 Time Decay 1141 | . 64 316 246 170 105 30 140 70 Lost Part 185 | . . 50 30 . 40 25 20 20 Lost Ally 60 | . . . . . 20 . . 40 Squads Dispatched 15 | . 1 2 1 1 2 . 5 3 Investigation 8 | . . 1 1 . 1 . 2 3 Extermination 3 | . . . . 1 1 . 1 . Reinforcement 4 | . 1 1 . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Distress Signals 5 | . 1 2 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 4 27 15 10 9 6 26 12 Peak Tracking Total 10 | . 2 6 6 3 4 6 10 8 Tactical Retreats 8 | . . . . 1 . . 6 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Traps Triggered 3 | . . . 1 . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Machines Disabled 9 | . . 1 . . 7 . 1 . Max in Single Turn 3 | . . 1 . . 3 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Machines Accessed 21 | . 2 3 3 . 5 . 3 5 Terminals 13 | . 2 3 1 . 1 . 1 5 Fabricators 2 | . . . . . 2 . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 2 | . . . . . 1 . 1 . Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 6 15 8 . 11 . 12 11 Successful 30 | . 3 7 5 . 9 . 3 3 Failed 33 | . 3 8 3 . 2 . 9 8 Catastrophic 10 | . . 1 1 . . . 3 5 Database Lockouts . | . . . . . . . . . Manual 16 | . 1 5 . . . . 1 9 Terminals 44 | . 6 15 4 . 3 . 5 11 Fabricators 3 | . . . . . 3 . . . Repair Stations 4 | . . . 2 . . . 2 . Recycling Units 7 | . . . . . 2 . 5 . Scanalyzers 5 | . . . 2 . 3 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 3 7 1 . 2 . 2 3 Record 4 | . . . . . . . 2 2 Prototype ID Bank 4 | . 1 2 1 . . . . . Open Door 1 | . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 2 | . 1 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . Network Status 2 | . . . . . 2 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . 2 . 1 . Process 1 | . . . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . . . Scanalyzer 4 | . . . 2 . 2 . . . Retrieve Study 4 | . . . 2 . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 2 2 . 5 . 3 5 Full Trace Events 8 | . . 2 . . 1 . 2 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . 2 . . . Authchips . | . . . . . . . . . Time 81 | . . . . . 81 . . . Total Robot Build Rating 2 | . . . . . 2 . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Total Allies 4 | . . . . . 2 . . 2 Largest Group 2 | . . . . . 2 . . 2 Highest-Rated Group 56 | . . . . . 20 . . 56 Highest-Rated Ally 31 | . . . . . 10 . . 31 Total Orders 2 | . . . . . 2 . . . FOLLOW 1 | . . . . . 1 . . . TUNNEL 1 | . . . . . 1 . . . Ally Attacks 18 | . . . . . . . . 18 Total Damage 425 | . . . . . . . . 425 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Active Infowar (turns) 497 | . . 29 204 . . . 118 146 Optics 264 | . . . . . . . 118 146 Sensors 366 | . . 29 204 . . . 76 57 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Turns Passed 3251 | 65 271 836 536 355 438 115 489 146 Spaces Moved 2827 | 49 167 427 296 235 250 149 1053 201 Core 176 | 6 . 15 . . . 4 62 89 Treads . | . . . . . . . . . Legs 1466 | 43 167 412 296 235 250 63 . . Wheels . | . . . . . . . . . Hover 112 | . . . . . . . . 112 Flight 1073 | . . . . . . 82 991 . Fastest Speed 35 | 50 120 50 105 112 108 35 35 50 Average Speed 79 | 111 120 128 106 112 112 68 35 55 Slowest Speed 190 | 120 120 190 120 112 180 175 50 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 31 42 28 7 8 86 25 44 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . . . . . 26 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 26 | . . . . . 26 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Total 3532 | 56 201 608 438 297 378 161 1158 235 Wait 355 | . 6 50 48 35 106 9 77 24 Move 2820 | 48 166 426 295 234 250 148 1052 201 Hop . | . . . . . . . . . Pick Up 45 | 2 8 20 9 3 . . 2 1 Fast Attach 35 | 6 2 13 8 2 1 . 2 1 Attach 17 | . . 5 2 1 4 2 2 1 Detach 7 | . . 2 2 1 . 2 . . Swap 17 | . . 5 8 4 . . . . Drop 38 | . 1 19 12 4 1 . 1 . Fire 174 | . 18 68 54 13 16 . 5 . Melee . | . . . . . . . . . Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . Rewire 7 | . . . . . . . . 7 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 607 | -9/Materials | Identified exit to Materials 655 | -9/Materials | Discovered new exit (range 16) 922 | -9/Materials | Core integrity fell below 50% 933 | -9/Materials | Core integrity fell below 20% 960 | -9/Materials | Lost 5 parts (3n2w) 1173 | -9/Materials | Entered another Materials area 1173 | -8/Materials | Evolved 2 slots: Utility x2 1268 | -8/Materials | Repaired Aluminum Leg+ 1547 | -8/Materials | Destroyed 7 combat bots 1625 | -8/Materials | Build established: Scavenger-Mutant 1683 | -8/Materials | Discovered new exit (range 12) 1705 | -8/Materials | Identified exit to Factory 1709 | -8/Materials | Entered Factory 1709 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2034 | -7/Factory | Build established: Scavenger-Gunner 2058 | -7/Factory | Discovered new exit (range 7) 2063 | -7/Factory | Identified exit to Factory 2064 | -7/Factory | Entered another Factory area 2064 | -6/Factory | Evolved 2 slots: Utility x2 2150 | -6/Factory | Identified exit to Lower Caves 2150 | -6/Factory | Identified exit to Extension 2247 | -6/Factory | Fabricated T-07 Excavator (x2) 2502 | -6/Factory | Sucked down chute 2502 | -6/Factory | Entered Waste 2512 | -6/Waste | Spotted C-40 Crusher 2513 | -6/Waste | Spotted C-40 Crusher 2517 | -6/Waste | EMP discharged 2522 | -6/Waste | Lost 3 parts (1p1n1w) 2577 | -6/Waste | Spotted C-40 Crusher 2577 | -6/Waste | Spotted C-40 Crusher 2578 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2584 | -6/Waste | Spotted C-40 Crusher 2584 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2592 | -6/Waste | Spotted C-40 Crusher 2614 | -6/Waste | Discovered new exit (range 10) 2615 | -6/Waste | Lost 4 parts (2n2u) 2617 | -6/Waste | EMP discharged 2617 | -6/Waste | System corruption reached 10% 2617 | -6/Waste | Entered Factory 2854 | -6/Factory | Core integrity fell below 50% 2887 | -6/Factory | Build established: Mutant 3073 | -6/Factory | Core integrity fell below 20% 3095 | -6/Factory | Discovered exit to Extension (range 21) 3106 | -6/Factory | Entered Extension 3123 | -6/Extension | Rescued a captive Derelict 3124 | -6/Extension | Rescued a captive Derelict 3244 | -6/Extension | Spotted B-75 Beast 3249 | -6/Extension | Spotted B-75 Beast 3252 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- >>Query(Hub_04(d)) A central hub linked to almost every network in both [Complex 0b10] and [Complex 0b1]. Although vital for normal system operations, local patrols are light since even suicidal attacks here would be futile given the heavy garrison support. 03234_ ALERT: Suspicious activity at Terminal E011. Dispatching Investigation squad. 03237_ Connecting with Terminal... >>Query(Tau Ceti IV) The fourth terrestrial planet orbiting the inner edge of Tau Ceti's habitable zone. Project [Seraph] was deployed here in 2211 in response to the [Sigix] threat. 03238_ Terminal disabled. 03241_ Connecting with Terminal... 03241_ ALERT: Suspicious activity at Terminal E012. Dispatching Investigation squad. 03250_ Machine disabled. 03250_ Imp. Sensor Array destroyed. 03251_ Machine disabled. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | # #???# ###???????????????????????? | | ! # #???####### ""#???????????????????????? | | # #???????### T"#???????????????????????? | | # #???????#"" ""#???????????????????????? | | #+##+#???????#"" ###???????????????????????? | | ?????????????#"T ###???????????????????????? | | ?????????????#"" ""#???????????????????????? | | ?????????????#""*! T"#???????????????????????? | | ?????????????###*! 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R BB ???? | | ????? u R BB t R ????? | | ?????############### BB #########????? | | ???????????????????# BB #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???????????????????######T#"""#######????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Core Analysis 6 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 63% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Aluminum Leg | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More I Have A Map? My Command Is Your Wish Spot Them First Well Done Challenges ------------ None Game ------ Seed MediumStealthEdition Manual? 0 Play Time 00:51:28 Cumulative 34.7 hours Start 2025.10.21 @ 23:26:09 End 2025.10.22 @ 01:17:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 49 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f71df2d-e0b6-4eaa-929f-c00d2d0df537