Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 00:32:09 Player: Runagate Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (268) 1340 Value Destroyed (10829) 10829 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (2307) 2307 TOTAL SCORE: 20756 Bonus ------- High Alert Combat Kills 1258 Follower Combat Kills 749 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 238/600 Energy 336/350 System Corruption 21% Temperature Cool (53) Movement Core (1350) Ox26 Location -4/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Matter Compressor Advanced Signal Interpreter > --- WEAPON (4) ------- Enhanced Hardcell Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Heavy Treads Advanced Heavy Siege Treads Cooled Aerolev Unit High-capacity Matter Pod (200) Microactuators Makeshift ECM Suite Advanced Remote Force Field Plasma Rifle Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Advanced Powered Armor > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Hypervelocity Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Improved Treads Heavy Treads Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Combat Linear Gravjet Combat Linear Gravjet Advanced Heat Sink Improved Matter Compressor Microactuators Makeshift ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Advanced Remote Force Field Hardcell Cannon Heavy Gauss Cannon [Rating: 143] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Advanced Powered Armor Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . 2 . . 1 . . . . . . . Utility 6 | . . . 1 2 . 2 . . . . 1 . Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 246 | 9 8 31 29 5 14 16 18 15 1 8 38 54 Power 40 | 2 1 4 6 . 5 4 3 1 . 2 4 8 Engine 14 | 2 . 4 2 . 2 2 1 . . . . 1 Core 19 | . 1 . 4 . 3 2 2 1 . 2 3 1 Reactor 7 | . . . . . . . . . . . 1 6 Propulsion 73 | 2 3 13 10 2 2 3 7 6 . . 10 15 Treads 22 | . . . . . . . 4 4 . . 9 5 Leg 40 | 2 3 13 10 2 2 3 3 2 . . . . Wheel . | . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . 10 Flight 1 | . . . . . . . . . . . 1 . Utility 73 | 2 3 6 6 3 2 6 5 5 1 3 15 16 Device 40 | 1 2 4 4 1 1 4 3 2 . 2 9 7 Storage 10 | 1 1 2 1 . . . 1 2 . 1 . 1 Processor 6 | . . . . 1 . 1 . 1 . . 1 2 Hackware 2 | . . . . . . . . . . . 2 . Protection 15 | . . . 1 1 1 1 1 . 1 . 3 6 Artifact . | . . . . . . . . . . . . . Weapon 60 | 3 1 8 7 . 5 3 3 3 . 3 9 15 Energy Gun 30 | 1 . 4 7 . 4 3 2 . . . 6 3 Energy Cannon 11 | . 1 3 . . . . 1 . . . 3 3 Ballistic Gun 11 | 2 . . . . . . . 3 . 2 . 4 Ballistic Cannon 5 | . . . . . . . . . . . . 5 Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 2 . . . . . 2 1 . 1 Corrupted Parts 6 | . . . . . . . . 6 . . . . System Corruption 33 | . . . . . . . . 33 . . . . Parts Lost 77 | . . 4 2 . . 8 12 7 . 6 12 26 Power 12 | . . 1 1 . . 1 1 . . 1 3 4 Propulsion 16 | . . . . . . 2 3 4 . 2 2 3 Utility 26 | . . 1 . . . 4 4 3 . 1 3 10 Weapon 23 | . . 2 1 . . 1 4 . . 2 4 9 Highest Loss Streak 13 | . . 2 1 . . 4 7 3 . 6 6 13 To Critical Strikes 3 | . . . . . . . 2 . . 1 . . Average Backups 14 | 1 7 13 14 14 14 14 4 8 15 15 18 18 Power 2 | . . . . 1 . 2 2 4 5 4 4 3 Propulsion 2 | . . 1 3 4 3 3 . . 1 . 2 2 Utility 6 | . 4 7 6 5 5 3 2 1 3 7 6 9 Weapon 3 | . 2 3 4 4 4 4 . 2 5 2 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 47 | . . 3 7 2 2 1 1 1 . . 5 25 Power 12 | . . 1 1 1 . . . . . . 2 7 Propulsion 9 | . . . 2 1 . . . . . . 1 5 Utility 11 | . . . 2 . . 1 1 . . . . 7 Weapon 14 | . . 2 2 . 2 . . 1 . . 2 5 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 98 99 99 99 97 56 81 82 85 82 90 Engine 2 | . 10 6 3 . 4 2 1 . . . . . Core 6 | . 3 4 5 7 7 7 7 10 11 10 7 2 Reactor 1 | . . . . . . . . . . . 2 6 Treads 5 | . . . . . . . 8 18 23 11 11 12 Leg 19 | . 27 42 35 30 33 27 8 5 5 9 . . Hover 1 | . . . . . . . . . . . . 7 Device 17 | . 14 10 17 15 12 13 15 15 23 28 22 21 Storage 7 | . 14 11 9 7 6 5 1 6 8 5 5 5 Processor 3 | . . . . 7 6 10 1 2 5 5 4 5 Hackware 1 | . . . . . . . . . . . 5 3 Protection 2 | . . . . 6 6 8 . . 1 . 3 4 Energy Gun 8 | . . 6 18 15 17 14 7 1 . . 9 3 Energy Cannon 5 | . 7 10 8 7 2 . 1 1 . . 5 5 Ballistic Gun 4 | . 20 4 . . . . . 13 1 5 1 6 Peak Build Rating 143 | 7 12 20 35 46 57 71 68 67 67 75 120 143 Average Rating 59 | 5 8 15 28 42 51 63 37 53 58 70 109 123 On Entrance 44 | . 7 12 19 33 43 57 67 47 67 62 75 94 Naked Turns 102 | . . . . . . . 102 . . . . . Heaviest Build 153 | 14 21 34 41 47 61 66 46 71 71 73 111 153 Greatest Support 173 | 20 20 43 57 72 88 93 96 96 94 74 168 173 Greatest Overweight (x) 32 | . 1 1 1 . . . 1 1 . 1 32 11 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 9 14 15 15 15 15 8 16 20 16 19 20 Most Carried 20 | 2 10 15 15 15 15 15 12 13 20 19 20 20 Average Carried 14 | 1 7 13 14 14 14 14 4 9 16 15 19 19 Final Capacity 20 | 8 10 15 15 15 15 15 5 20 20 15 20 20 Final Carried 20 | 2 10 15 15 15 15 12 5 13 20 15 15 16 Class Distribution -------------------- 25% | Scavenger-Mutant 20% | Scavenger-Tank 13% | Mutant 11% | Gunner 8% | Scavenger-Gunner 8% | Skirmisher 5% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Tank | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Matter Collected 7788 | 333 224 581 880 56 450 554 278 698 . 217 956 2561 Remotely . | . . . . . . . . . . . . . Salvage Created 12669 | 165 339 1809 1790 56 485 1332 545 977 . 75 1621 3475 Parts 593 | 8 31 110 100 1 27 45 10 42 . 5 77 137 Haulers Intercepted 8 | . . 5 3 . . . . . . . . . Recyclers Shooed 5 | . 1 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 6 25 . 4 . . Prevented 8 | . . . . . . . . 7 . 1 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 212 | . 13 26 32 1 9 20 7 17 . 3 32 52 Melee 2 | . . . . . . . . . . 2 . . Guns 132 | . 12 10 24 1 8 19 7 13 . 1 22 15 Cannons 64 | . 1 16 6 . . . . 4 . . 7 30 Classes Destroyed 19 | 2 5 3 2 . 1 . 1 1 . . . 4 Worker 14 | . 1 4 3 . 2 3 . . . . 1 . Builder 8 | . . 3 3 . . 1 . . . . 1 . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 8 | . . 5 3 . . . . . . . . . Recycler 7 | 1 . 5 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 5 | . 1 . 2 . 1 . . . . . 1 . Watcher 8 | . 1 2 4 . 1 . . . . . . . Swarmer 59 | . 9 6 10 . 3 . 6 5 . 3 12 5 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 64 | . 4 13 12 1 . 8 1 4 . . 6 15 Brawler 5 | . . . . . . . . 2 . . . 3 Duelist 10 | . . . 1 . . . . 3 . . . 6 Sentry 29 | . . 7 7 . 3 3 . 1 . . 3 5 Demolisher 1 | . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . 2 Hunter 11 | . . . 2 . . 3 . 2 . . 2 2 Programmer 29 | . . . . . 3 6 . . . . 9 11 Armor Guard 2 | . . . . . . . . . . . . 2 Samaritan 5 | . . . . . . . 4 1 . . . . Best Kill Streak 7 | 5 4 6 5 1 3 7 5 6 . 3 6 7 Combat Bots Only 7 | . 3 5 4 1 3 5 5 6 . 3 6 7 Max Kills in Single Turn 2 | 1 1 1 2 1 2 2 1 2 . 1 2 2 Gunslinging 1 | . . . . . 1 . . 1 . . 1 . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 1601 | . 40 126 112 2 77 168 98 84 . 37 268 589 Missed 405 | . 3 30 27 1 28 48 26 18 . 9 55 160 Hits 1196 | . 37 96 85 1 49 120 72 66 . 28 213 429 Melee 47 | . . . . . . . 7 6 . . . 34 Projectile 1149 | . 37 96 85 1 49 120 65 60 . 28 213 395 AOE 6 | . . . . . . 1 . . . . . 5 Critical Strikes 51 | . . 7 2 . . 7 3 3 . 2 5 22 Actively Blocked 1 | . . . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . 1 . . . . . . Damage Taken 21449 | . 333 1231 1071 16 567 2199 1456 1207 . 430 4282 8657 Core 2209 | . 36 162 237 . 79 244 163 80 . 51 435 722 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 759 | . . . . . . . . . . . 224 535 Redirected to Shielding 160 | . . . . . . . . . . 160 . . Regen/Repaired (Parts) 777 | . 134 221 191 . . 231 . . . . . . Core Remaining (%) 76 | 100 85 59 56 100 90 . . . . 46 . . Volleys Fired 631 | 12 34 126 90 2 25 52 35 47 . 9 65 134 Largest 4 | 2 2 2 3 3 3 3 3 3 . 3 4 4 Hottest 379 | 60 80 125 184 184 196 183 183 156 . 81 369 379 Shots Fired 1724 | 24 68 235 270 6 75 149 79 114 1 13 227 463 Gun 1166 | 24 56 118 186 4 64 149 77 101 1 13 167 206 Cannon 558 | . 12 117 84 2 11 . 2 13 . . 60 257 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 478 | 19 56 53 . . . . . 87 1 13 17 232 Thermal 1173 | . 12 182 264 6 75 129 76 14 . . 184 231 Explosive . | . . . . . . . . . . . . . Electromagnetic 73 | 5 . . 6 . . 20 3 13 . . 26 . Robot Hit Streak 38 | 7 7 18 13 12 14 38 21 11 . 4 12 20 Robot Miss Streak 6 | 2 2 4 4 1 2 2 2 6 . 3 4 4 Penetration Max 2 | . . . . . . . . 1 . . 1 2 Secondary Targets 18 | . 1 . 2 . 2 5 . 3 . . 4 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . 1 . . 1 1 Shots Hit Robots 1086 | 14 38 159 155 3 51 133 65 69 . 7 139 253 Core Hits 470 | 7 24 60 65 2 26 62 27 38 . 2 53 104 Critical Kills 19 | . . . 1 . . . . . . . 5 13 Critical Parts Destroyed 27 | . . . . . . . . 2 . 1 6 18 Critical Strikes 94 | . . 5 7 . 4 15 6 3 . 1 13 40 Burn 38 | . . 5 6 . 4 15 6 1 . . 1 . Meltdown 7 | . . . 1 . . . . . . . 1 5 Destroy 40 | . . . . . . . . 2 . 1 10 27 Blast 8 | . . . . . . . . . . . . 8 Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks 21 | . . . . . 2 14 . . . 5 . . Impact 16 | . . . . . 2 14 . . . . . . Slashing 5 | . . . . . . . . . . 5 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25267 | 169 500 2619 3237 61 1028 2483 1226 1646 . 230 4313 7755 Guns 15269 | 169 361 1094 2326 41 919 2483 1154 1406 . 135 3219 1962 Cannons 9791 | . 122 1503 901 20 109 . 72 240 . . 1051 5773 Explosions . | . . . . . . . . . . . . . Melee 95 | . . . . . . . . . . 95 . . Ramming 112 | . 17 22 10 . . . . . . . 43 20 Kinetic 5219 | 112 361 490 . . . . . 1218 . 135 392 2511 Thermal 18562 | . 122 2107 3181 61 1028 2078 1154 188 . . 3419 5224 Explosive . | . . . . . . . . . . . . . Electromagnetic 1279 | 57 . . 46 . . 405 72 240 . . 459 . Impact . | . . . . . . . . . . . . . Slashing 95 | . . . . . . . . . . 95 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 44 | . 2 . . . 2 4 11 44 44 44 10 21 Average Corruption 17 | . 1 . . . 1 2 9 37 44 44 6 16 Corruption Purged 1 | . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 334 | . 9 . . . 2 9 27 57 10 49 25 146 Message Errors 68 | . 3 . . . . 2 9 12 3 10 5 24 Matter Fused 67 | . 1 . . . 1 . 6 8 2 19 2 28 Heat Flow Errors 31 | . 2 . . . . . 1 9 1 3 . 15 Energy Discharges 43 | . 1 . . . . 1 4 4 1 6 7 19 Parts Rejected 4 | . . . . . . 1 . . . . . 3 Parts Fused 6 | . . . . . . . 1 1 2 1 . 1 Data Loss (minor) 33 | . 1 . . . . 1 4 3 . 4 4 16 Data Loss (major) 12 | . . . . . 1 1 . 2 . 1 1 6 Misfires 17 | . . . . . . 1 1 1 1 2 3 8 Alerts 9 | . 1 . . . . . . 3 . . 1 4 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 43 | . . . . . . 2 1 14 . 3 2 21 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 126 | . . 9 6 . . . 20 7 . 20 7 57 Projectiles 106 | . . 9 6 . . . 20 7 . . 7 57 Explosions . | . . . . . . . . . . . . . Melee 20 | . . . . . . . . . . 20 . . Knockbacks 14 | . . . . . . . . . . . 1 13 Impact 1 | . . . . . . . . . . . 1 . Kinetic 12 | . . . . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 10 | . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . Rammed 7 | . . . . . . . 2 . . . 4 1 Targets Rammed 19 | . 6 3 2 . . . 2 . . . 5 1 Kicked 11 | . 6 3 2 . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 581 | . 149 198 299 7 254 371 208 581 79 189 372 539 Average Temperature 90 | . 39 33 87 6 78 92 78 157 45 103 106 138 Received Heat Transfer 3206 | . 93 492 414 9 84 375 243 189 . . 432 875 Effects 10 | . . . . . 3 . . 6 . . . 1 Shutdowns 3 | . . . . . . . . 3 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 3 | . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations 24 | . . . . . . . . . . . 12 12 Total Turns 427 | . . . . . . . . . . . 142 285 Longest Duration 52 | . . . . . . . . . . . 24 52 Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . 2 . 1 . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 15 | . . . 2 . 1 1 1 . . . 2 8 Combat Hostiles 13 | . . . 2 . 1 1 . . . . 2 7 Parts Melted 119 | . . 8 28 . 9 30 8 . . . 18 18 Heat Transferred 33104 | . 259 4995 6401 111 2222 5402 2886 407 . . 4522 5899 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Maximum Alert Level 4 | . . 1 2 1 . . . . . . 2 4 Low Security (%) 62 | 100 100 60 18 85 100 100 . . . . 57 42 Level 1 23 | . . 39 58 14 . . . . . . 17 26 Level 2 9 | . . . 23 . . . . . . . 24 12 Level 3 2 | . . . . . . . . . . . . 9 Level 4 1 | . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1409 | 15 94 395 533 242 81 171 . . . . 501 1409 Initial 238 | . . . 150 238 . 11 . . . . . 223 Average 201 | 2 23 160 310 99 18 67 . . . . 190 408 Influence Increases 7427 | 25 360 988 997 37 280 640 305 400 . 85 962 2348 Destroy 0b10 Robot/C 4580 | . 260 520 640 20 180 400 140 340 . 60 640 1380 Destroy 0b10 Robot/NC 295 | 25 15 95 80 . 20 20 5 . . . 15 20 Destroy Leader 988 | . 52 154 184 . 72 90 10 30 . 10 140 246 Allied During Kill 272 | . . . . . . . . . . . . 272 Successful Hack 155 | . 31 52 24 16 5 12 . . . . 2 13 Disable Machine 255 | . . 30 30 . . 15 . . . . 60 120 Destroy Structure 237 | . 2 2 9 1 3 28 . . . . 30 162 Partial Spotted 45 | . . 15 15 . . . . . . . . 15 Lose Combat Pursuer 600 | . . 120 15 . . 75 150 30 . 15 75 120 Influence Decreases 6048 | 25 360 630 829 563 256 520 449 288 112 85 505 1426 Entered New Map 909 | . . . 208 288 . 13 54 . 112 . . 234 Time Decay 4177 | 25 360 590 601 275 256 427 275 236 . 45 395 692 Lost Part 722 | . . 40 20 . . 80 120 52 . 40 110 260 Lost Ally 240 | . . . . . . . . . . . . 240 Squads Dispatched 31 | . 1 3 6 . 3 4 . . . . 5 9 Investigation 4 | . . 1 2 . . 1 . . . . . . Extermination 13 | . . . . . 2 3 . . . . 3 5 Reinforcement 8 | . 1 2 2 . 1 . . . . . 1 1 Assault 4 | . . . . . . . . . . . 1 3 Garrison 2 | . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Distress Signals 16 | . 1 5 1 . 1 . . . . . 1 7 Communications Jammed 45 | . . . . . . . . . . . 36 9 Distress Signals 44 | . . . . . . . . . . . 35 9 Times Spotted 326 | . 21 53 41 3 13 29 13 19 . 4 48 82 Peak Tracking Total 10 | . 6 7 4 1 3 8 9 6 . 4 7 10 Tactical Retreats 25 | . . 4 1 . . 2 4 2 . 1 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 9 | . 4 1 2 . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 19 | . . 2 2 . . 1 . . . 1 5 8 Max in Single Turn 1 | . . 1 1 . . 1 . . . 1 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 47 | . 8 7 8 3 6 4 . . 6 1 2 2 Terminals 30 | . 7 6 5 1 4 3 . . . . 2 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . 1 1 2 2 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 139 | . 25 28 26 7 12 14 . . 19 1 4 3 Successful 98 | . 20 20 20 2 6 6 . . 19 1 2 2 Failed 41 | . 5 8 6 5 6 8 . . . . 2 1 Catastrophic 2 | . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 70 | . 12 18 17 4 10 9 . . . . . . Terminals 89 | . 19 21 17 4 10 11 . . . . 4 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 28 | . 6 7 8 3 1 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Terminal Hacks 36 | . 5 4 1 . 1 1 . . 19 1 2 2 Record 8 | . . . . . . . . . 7 1 . . Part Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . 4 . . . Prototype ID Bank 10 | . 3 3 . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . . . 2 Branch Access Points 2 | . 1 . . . . . . . . . 1 . Terminal Index 3 | . 1 1 1 . . . . . . . . . Locate Traps 3 | . . . . . 1 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 21 | . 5 6 7 1 . 2 . . . . . . Scan Component 12 | . 3 3 4 1 . 1 . . . . . . Repair 9 | . 2 3 3 . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 39 | . 10 10 11 1 4 3 . . . . . . Terminals 39 | . 10 10 11 1 4 3 . . . . . . Botnet 14 | . 3 3 5 . 2 1 . . . . . . Operators 5 | . 1 2 1 . . 1 . . . . . . Skim 20 | . 6 5 5 1 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . . 1 . Used 2 | . 1 . . . 1 . . . . . . . Hacking Detections 35 | . 8 6 6 3 5 4 . . . . 1 2 Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 9 | . 2 3 3 . . 1 . . . . . . Time 295 | . 52 78 115 . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 Allies Hacked 4 | . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total Allies 17 | . . . . . . . . . . . . 17 Largest Group 10 | . . . . . . . . . . . . 10 Highest-Rated Group 481 | . . . . . . . . . . . . 481 Highest-Rated Ally 68 | . . . . . . . . . . . . 68 Total Orders . | . . . . . . . . . . . . . Ally Attacks 104 | . . . . . . . . . . . . 104 Total Damage 3487 | . . . . . . . . . . . . 3487 Kills 20 | . . . . . . . . . . . . 20 Allies Corrupted 5 | . . . . . . . . . . . . 5 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Active Infowar (turns) 10402 | 17 620 405 1181 647 836 1230 733 129 . 741 1443 2420 Sensors 6663 | . . . 595 643 833 1185 733 129 . . 813 1732 Structural 526 | . . . 473 53 . . . . . . . . Seismic 4466 | 17 620 405 1007 647 794 976 . . . . . . Cloaking 160 | . . . . . . . 138 22 . . . . Jamming 3693 | . . . . . . . . . . 741 1202 1750 ECM 1082 | . . . . . . . . . . 709 373 . Robot Analysis Total 4 | . . . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Turns Passed 15676 | 127 1256 2089 1939 669 941 1514 835 862 265 829 1516 2834 Spaces Moved 8003 | 68 675 1150 992 481 624 741 590 394 160 310 630 1188 Core 211 | 6 . . . . . . 204 . . . 1 . Treads 2543 | . . . . . . . 269 385 160 310 629 790 Legs 4851 | 62 675 1150 992 481 624 741 117 9 . . . . Wheels . | . . . . . . . . . . . . . Hover 398 | . . . . . . . . . . . . 398 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 115 120 120 50 120 160 160 160 134 Average Speed 140 | 113 144 122 119 124 120 123 116 168 160 249 165 159 Slowest Speed 1650 | 120 190 190 190 127 126 126 240 245 160 250 1650 620 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 95 80 67 11 19 17 84 49 62 48 19 59 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 8 | . . 3 2 . . . . . 3 . . . Known Exits Taken 6 | . 1 1 1 . . 1 . . . 1 1 . Unknown Exits Taken 6 | 1 . . . 1 1 . 1 1 1 . . . Scrap Searched 8 | . . . . . . . 2 2 . 4 . . Spaces Dug 20 | . . . . . 2 13 . . . . 1 4 Terrain Destroyed 118 | . . . . . 2 13 1 1 . 1 12 88 Melee 15 | . . . . . 2 13 . . . . . . Projectile 97 | . . . . . . . 1 1 . 1 12 82 AOE 5 | . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Arm Total 11049 | 90 890 1598 1535 550 747 1179 666 501 170 344 953 1826 Wait 1542 | 1 144 232 312 38 43 297 7 26 . 1 154 287 Move 7991 | 67 674 1149 991 480 623 740 589 393 159 309 629 1188 Hop . | . . . . . . . . . . . . . Pick Up 135 | 1 10 16 16 7 7 3 5 8 4 3 16 39 Fast Attach 93 | 7 4 3 7 . . 6 11 19 2 4 12 18 Attach 64 | . . 3 2 2 2 6 12 2 . 5 13 17 Detach 16 | . . . . . . 1 3 1 4 . 4 3 Swap 305 | 2 10 39 79 12 31 50 1 4 . 4 26 47 Drop 188 | . 8 27 36 9 14 10 1 1 . 4 29 49 Fire 631 | 12 34 126 90 2 25 52 35 47 . 9 65 134 Melee 21 | . . . . . 2 14 . . . 5 . . Ram 3 | . . . . . . . 2 . . . . 1 Kick 11 | . 6 3 2 . . . . . . . . . Crush 5 | . . . . . . . . . . . 5 . Escape Stasis . | . . . . . . . . . . . . . Rewire 44 | . . . . . . . . . 1 . . 43 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 10) 591 | -10/Materials | Discovered new exit (range 16) 795 | -10/Materials | Repaired Assault Rifle 823 | -10/Materials | Repaired Aluminum Leg 910 | -10/Materials | Discovered new exit (range 8) 1026 | -10/Materials | Identified exit to Mines 1067 | -10/Materials | Identified exit to Materials 1067 | -10/Materials | Identified exit to Subcaves 1128 | -10/Materials | Learned location of 2 exits from Materials 1181 | -10/Materials | Learned 4 Recycling zone layouts 1260 | -10/Materials | Learned Storage stockpile data 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Propulsion x2 1385 | -9/Materials | Identified exit to Materials 1385 | -9/Materials | Identified exit to Mines 1880 | -9/Materials | Build established: Scavenger-Mutant 1887 | -9/Materials | Repaired Aluminum Leg 1914 | -9/Materials | Repaired Aluminum Leg 1942 | -9/Materials | Repaired Aluminum Leg 2018 | -9/Materials | Discovered exit to Materials (range 11) 2788 | -9/Materials | Learned Storage emergency access door positions 2846 | -9/Materials | Learned Storage garrison access intel 2930 | -9/Materials | Learned location of Zion (-7) 2956 | -9/Materials | Learned Storage security intel 3013 | -9/Materials | Loaded intel: 2 repair station locations 3046 | -9/Materials | Learned 2 Materials zone layouts 3088 | -9/Materials | Learned Storage emergency access door positions 3159 | -9/Materials | Discovered exit to Mines (range 7) 3473 | -9/Materials | Entered another Materials area 3473 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3599 | -8/Materials | Garrison activated, responded to threat 4077 | -8/Materials | Discovered new exit (range 14) 4707 | -8/Materials | Repaired Aluminum Leg 4946 | -8/Materials | Learned Factory security intel 4984 | -8/Materials | Learned Factory repair station intel 5008 | -8/Materials | Learned Factory recycling unit intel 5043 | -8/Materials | Identified exit to Factory 5285 | -8/Materials | Repaired Titanium Leg 5337 | -8/Materials | Repaired Adv. Beam Cannon 5412 | -8/Materials | Entered Factory 5412 | -7/Factory | Evolved 2 slots: Utility x2 5414 | -7/Factory | Loaded intel: 6 repair station locations 5415 | -7/Factory | Loaded intel: 6 recycling unit locations 5630 | -7/Factory | Build established: Gunner 5700 | -7/Factory | Discovered new exit (range 6) 6081 | -7/Factory | Entered another Factory area 6081 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6947 | -6/Factory | Discovered new exit (range 4) 7022 | -6/Factory | Entered another Factory area 7022 | -5/Factory | Evolved 2 slots: Utility x2 7023 | -5/Factory | Identified exit to Extension 7322 | -5/Factory | Build established: Tank 8343 | -5/Factory | Lost 4 parts (1p1n2u) 8480 | -5/Factory | Repaired Arm. Leg 8512 | -5/Factory | Discovered new exit (range 9) 8522 | -5/Factory | Identified exit to Upper Caves 8536 | -5/Factory | Entered Upper Caves 8593 | -5/Upper Caves | Lost 7 parts (1p2n1u3w) 8606 | -5/Upper Caves | Learned Factory garrison access intel 8741 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8777 | -5/Upper Caves | System corruption reached 10% 8788 | -5/Upper Caves | Released all parts (11) 8815 | -5/Upper Caves | Lost 5 parts (1n3u1w) 9084 | -5/Upper Caves | Build established: Mutant 9164 | -5/Upper Caves | Discovered new exit (range 14) 9371 | -5/Upper Caves | Entered another Upper Caves area 9411 | -5/Upper Caves | Build established: Scavenger-Mutant 9537 | -5/Upper Caves | Lost 3 parts (1n2u) 9550 | -5/Upper Caves | System corruption reached 30% 9807 | -5/Upper Caves | Build established: Scavenger-Gunner 9895 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10222 | -5/Upper Caves | Discovered new exit (range 6) 10233 | -5/Upper Caves | Entered Zhirov 10233 | -5/Zhirov | Discovered new exit (range 3) 10264 | -5/Zhirov | Met Zhirov 10315 | -5/Zhirov | Learned location of Quarantine (-3) 10315 | -5/Zhirov | Learned location of Testing (-2) 10315 | -5/Zhirov | Learned location of Command (-1) 10329 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10360 | -5/Zhirov | Found Alien Artifact 10360 | -5/Zhirov | Identified Integrated Reactor 10360 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10389 | -5/Zhirov | Found Alien Artifact 10498 | -5/Zhirov | Entered Proximity Caves 10503 | -4/Proximity Caves | Core integrity fell below 50% 10555 | -4/Proximity Caves | Build established: Scavenger-Mutant 10555 | -4/Proximity Caves | Lost 6 parts (1p2n1u2w) 11175 | -4/Proximity Caves | Identified exit to Factory 11284 | -4/Proximity Caves | Found Alien Artifact 11284 | -4/Proximity Caves | Identified Dimensional Node Initializer 11284 | -4/Proximity Caves | Initialized slip node 11327 | -4/Proximity Caves | Entered Factory 11327 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11328 | -4/Factory | Loaded intel: 4 garrison access locations 12006 | -4/Factory | Build established: Scavenger-Tank 12311 | -4/Factory | Lost 3 parts (2p1u) 12434 | -4/Factory | Identified exit to Upper Caves 12434 | -4/Factory | Identified exit to Armory 12577 | -4/Factory | First assault squad dispatched 12621 | -4/Factory | System corruption reached 10% 12843 | -4/Factory | Entered Armory 12874 | -4/Armory | Lost 6 parts (1p2n1u2w) 13028 | -4/Armory | P-70 Sage assimilated allied Swordsman 7a 13219 | -4/Armory | Found Adv. Powered Armor 13222 | -4/Armory | Found Adv. Powered Armor 13225 | -4/Armory | Found Adv. Powered Armor 13227 | -4/Armory | Found Adv. Powered Armor 13999 | -4/Armory | Build established: Skirmisher 14258 | -4/Armory | Core integrity fell below 50% 14451 | -4/Armory | Lost 3 parts (1p1u1w) 14829 | -4/Armory | Build established: Scavenger-Tank 14941 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 14963 | -4/Armory | P-70 Sage assimilated allied Veteran 7a 15254 | -4/Armory | Lost 3 allies 15311 | -4/Armory | Lost 3 allies 15343 | -4/Armory | First assault squad dispatched 15437 | -4/Armory | Lost 3 parts (2u1w) 15592 | -4/Armory | Destroyed 7 combat bots 15621 | -4/Armory | Spotted Armor Guard 15621 | -4/Armory | Spotted Armor Guard 15622 | -4/Armory | Destroyed Armor Guard 15633 | -4/Armory | Destroyed Armor Guard 15657 | -4/Armory | Core integrity fell below 20% 15677 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15653_ Hvy. Mace melted. 15653_ B-60 Warrior destroyed. 15655_ Phase Gun destroyed. 15656_ Knocked back. 15658_ Slug penetrates G-67 Veteran. 15658_ G-67 Veteran knocked back. 15661_ B-60 Warrior destroyed. 15661_ G-73 Enforcer knocked back. 15664_ Enh. Nova Cannon destroyed. 15664_ G-73 Enforcer destroyed. 15667_ G-67 Veteran knocked back. 15668_ Adv. Cryofiber Web destroyed. 15670_ Imp. Transmission Jammer destroyed. 15670_ G-67 Veteran knocked back. 15671_ Hvy. Gauss Cannon destroyed. 15673_ Lrn. Sensor Array destroyed. 15674_ System corrupted: Heat flow error (+203). 15675_ G-67 Veteran suffers critical hit (Blast). 15675_ Destroyed Lgt. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????? | | ???????????????????????????? ????# #?????????? | | ???????????????????????????? ? # #?????????? | | ??????????????????????????? ? # #?????????? | | ???????????????????????????=]= ?# #?????????? | | ?????????????????????????? ]=[ ??# #?????????? | | ?????????????????????????? *== ??# #?????????? | | ?????????? ????????????? ???# #?????????? | | ?????????? ?????#+???? ? ?+ #?????????? | | ?????????? ?#### ###? ?? # #?????????? | | ??????????? # #"[# # ?? ?# #?????????? | | ?????????##"##""""""%*=[;%###;;### ######????# | | ????????" %%% % "???? | | ????????+ =%= % "#???" | | ????????# % = %% =####?" | | ????????# !!%[ #?" | | ???????????# ########### m #;######"######## #?? | | ???????????????????????#/%g ; #?????????????# #?? | | ?????????????????????###gggg;#??????????????# #?? | | ?????????????????????# !%= %;#??????????????# #?? | | ??????????????????????#;=% #???????????????# #?# | | ??????????????????????##%! #??????????????## ### | | ??????????????????????# @ #?????????????## = ## | | ??????????????????????## #?????????????#" = | | ???????????????????????#^ ^[#????????????## [## | | ??????????????????????? =%[#?????????#####+### | | ??????????????????????? !*%#?????????# | | ???????????????????????####%;;#?????????# | | ???????????????????????????####?????????#"""""" " | | ?????????????????????????????????????????????!!!! | | ????????????????????????????????????????????!!!!! | | ???????????????????????????????????????????###### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 64 Energy Capacity 590 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1600 Resistance: TH 10 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 11 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 10% | -10/Materials Aluminum Leg | 51% | -10/Materials Aluminum Leg | 6% | -9/Materials Aluminum Leg | 8% | -9/Materials Aluminum Leg | 38% | -9/Materials Aluminum Leg | 26% | -8/Materials Titanium Leg | 72% | -8/Materials Adv. Beam Cannon | 34% | -8/Materials Arm. Leg | 30% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneFocalLegs Manual? 0 Play Time 02:00:46 Cumulative 192.6 hours Start 2025.10.17 @ 22:26:07 End 2025.10.18 @ 00:32:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 319 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2636abef-f10c-4bbf-8e5f-f6d2411578d3