Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.06 @ 23:17:52 Player: ARKN Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (156) 780 Value Destroyed (5146) 5146 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 12275 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 276 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 184/300 Energy 16/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-powered Shock Rifle Force Rifle Molecular Deconstructor Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer Core Analyzer Advanced ECM Suite Improved Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Powered Hammer Power Maul > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Advanced Terrain Scanner Advanced ECM Suite Cloaking Device Mobile Refinery Mk. CCLXVII Field Recycling Unit Hacking Drone Bay High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Heavy Particle Cannon Compact Ion Cannon Molecular Deconstructor [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 Utility 6 | . . . . . 3 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 164 | 7 6 11 . 5 37 28 . 26 4 8 2 . 30 Power 18 | 1 . 2 . 1 4 2 . 2 1 1 . . 4 Engine 15 | 1 . 2 . 1 3 2 . 1 1 . . . 4 Core 3 | . . . . . 1 . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 38 | 2 . 4 . 1 6 11 . 3 . 3 1 . 7 Treads 21 | 2 . . . . 6 6 . . . 3 1 . 3 Leg 10 | . . 4 . 1 . 5 . . . . . . . Wheel 7 | . . . . . . . . 3 . . . . 4 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 65 | 2 3 3 . 1 16 12 . 13 3 1 . . 11 Device 34 | 1 2 2 . 1 10 3 . 5 2 1 . . 7 Storage 9 | 1 . 1 . . 2 2 . 2 . . . . 1 Processor 10 | . . . . . 1 2 . 4 1 . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 12 | . 1 . . . 3 5 . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 2 3 2 . 2 11 3 . 8 . 3 1 . 8 Energy Gun 12 | . . . . . 7 . . 2 . . . . 3 Energy Cannon 2 | . . 1 . . . . . . . . . . 1 Ballistic Gun 10 | 2 1 1 . . 2 1 . 3 . . . . . Ballistic Cannon 6 | . . . . 2 . . . 2 . 2 . . . Launcher 2 | . . . . . . . . . . . . . 2 Special Weapon 2 | . 1 . . . . . . . . . . . 1 Impact Weapon 3 | . 1 . . . . . . . . 1 1 . . Slashing Weapon 5 | . . . . . 2 1 . 1 . . . . 1 Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 4 2 . 2 . . . . 6 Parts Lost 63 | . . 5 . 3 8 11 3 . 2 5 . . 26 Power 6 | . . 1 . 1 . . . . . 1 . . 3 Propulsion 22 | . . 2 . . 1 5 1 . . 2 . . 11 Utility 24 | . . 1 . 1 3 6 1 . 2 1 . . 9 Weapon 11 | . . 1 . 1 4 . 1 . . 1 . . 3 Highest Loss Streak 11 | . . 4 . 3 3 7 3 . 1 2 . . 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 2 7 10 11 11 10 9 8 7 9 7 6 7 12 Power . | . . . . . . . . . . . . . . Propulsion 1 | 1 1 . . . . 1 . 4 6 3 2 2 . Utility 4 | . 4 7 9 9 7 4 3 1 1 . 1 2 5 Weapon 3 | . 1 2 2 2 2 3 3 2 1 3 3 3 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 48 | . 2 2 . . 11 11 6 3 . 2 1 . 10 Power 1 | . . . . . . . . . . . . . 1 Propulsion 8 | . 2 1 . . . . 1 3 . 1 . . . Utility 19 | . . 1 . . 4 5 2 . . . 1 . 6 Weapon 20 | . . . . . 7 6 3 . . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 100 97 93 92 67 87 90 93 100 100 91 Engine 6 | . 14 13 14 13 7 7 4 3 7 4 . . 2 Core 1 | . . . . . 1 . . 1 . 2 7 7 3 Treads 14 | . 28 5 . . 23 13 14 . . 15 23 23 15 Leg 6 | . . 22 28 28 1 9 . . . . . . . Wheel 2 | . . . . . . . . 13 15 2 . . 4 Device 19 | . 13 13 14 4 23 26 15 10 10 18 23 23 20 Storage 8 | . 14 14 14 14 9 7 4 6 7 7 7 7 6 Processor 9 | . . . . . 2 . 7 26 28 25 23 23 22 Protection 4 | . . . . 9 5 10 9 6 4 . . . 1 Energy Gun 2 | . . . . . 7 . . 4 . . . . 3 Energy Cannon 1 | . . 8 14 11 . . . . . . . . . Ballistic Gun 5 | . 26 19 14 11 4 . . 5 11 1 . . . Ballistic Cannon 2 | . . . . 3 3 . . 2 2 12 10 7 1 Impact Weapon 1 | . 1 . . . . . . . . 1 3 6 7 Slashing Weapon 2 | . . . . . 3 11 4 . . . . . . Peak Build Rating 69 | 7 8 11 11 16 38 48 41 46 48 52 52 52 69 Average Rating 36 | 6 7 10 10 11 31 41 27 42 46 48 51 52 61 On Entrance 27 | . 7 8 10 11 16 36 41 5 46 47 51 52 52 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 14 16 30 30 38 64 62 37 38 38 38 35 35 75 Greatest Support 114 | 40 40 40 20 20 60 63 63 38 38 84 84 84 114 Greatest Overweight (x) 4 | . . 2 1 1 2 4 1 . . 1 . . 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 10 10 10 10 10 10 20 Average Capacity 12 | 7 8 13 15 15 15 10 7 8 10 10 10 10 16 Most Carried 20 | 6 8 15 15 15 15 15 10 10 10 10 10 10 20 Average Carried 11 | 2 7 12 14 15 14 9 7 8 9 9 9 10 14 Final Capacity 15 | 8 8 15 15 15 15 10 5 10 10 10 10 10 5 Final Carried 15 | 6 8 15 15 15 15 10 5 10 9 10 10 10 5 Class Distribution -------------------- 26% | Mutant 21% | Scavenger-Mutant 19% | Infiltrator-Mutant 14% | Gladiator 5% | Infiltrator-Gladiator 3% | Infiltrator-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Zion Infiltrator-Mutant | -6/Proximity Caves Infiltrator-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 4032 | 291 212 421 . 192 667 413 . 507 370 345 43 95 476 Remotely . | . . . . . . . . . . . . . . Salvage Created 5961 | 89 303 307 . 83 1388 1215 . 556 580 204 . 60 1176 Parts 318 | 11 25 30 . . 85 72 . 30 21 8 . 7 29 Haulers Intercepted 10 | . 1 . . . 4 1 . 2 . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 15 7 . 7 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 117 | . 9 10 . 7 20 23 . 5 14 8 . 4 17 Melee 30 | . . . . . . 23 . . . . . . 7 Guns 48 | . 9 4 . 3 15 . . 3 14 . . . . Cannons 27 | . . 6 . 4 3 . . 2 . 8 . 4 . AOE 5 | . . . . . 2 . . . . . . . 3 Classes Destroyed 16 | 1 4 1 . 1 4 3 . . . 2 . . . Worker 11 | . . 1 . . 2 1 . 2 . . . . 5 Builder 4 | . . . . . 2 . . 2 . . . . . Tunneler 8 | 4 . 2 . . . . . . . . . . 2 Hauler 10 | . 1 . . . 4 1 . 2 . . . . 2 Recycler 5 | . . . . . . 1 . 2 . . . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 6 | . 1 . . . 3 . . . . . . . 2 Swarmer 33 | . 5 6 . . 1 6 . . 4 . . 4 7 Grunt 33 | . 4 4 . . 11 4 . 2 4 1 . . 3 Duelist 3 | . . . . . . 2 . . 1 . . . . Sentry 16 | . . . . . 6 5 . 1 1 . . . 3 Specialist 3 | . . . . . . . . . . 2 . . 1 Hunter 6 | . . . . . 2 . . 1 . 3 . . . Programmer 12 | . . . . . . 6 . 1 . 2 . . 3 Assembled 7 | . . . . 7 . . . . . . . . . Wasp 3 | . . . . . . . . . 3 . . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | 2 3 3 . 3 7 3 . 4 4 1 . 4 9 Combat Bots Only 4 | . 2 3 . 3 4 3 . 1 4 1 . 4 4 Max Kills in Single Turn 9 | 1 1 1 . 1 2 1 . 1 2 1 . 1 9 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 3 | . . . . . 1 . . . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 1285 | . 65 67 . 25 108 443 3 58 46 67 . 21 382 Missed 366 | . 17 13 . 6 30 124 1 18 12 21 . 6 118 Damage Taken 12244 | . 434 518 . 235 1664 3451 95 501 672 749 . 224 3701 Core 1851 | . 53 80 . 10 241 257 52 40 120 147 . . 851 Absorbed by Shields 300 | . . . . . 76 . . . . . . . 224 Ignored by Resistances 82 | . . . . . . 82 . . . . . . . Core Remaining (%) 52 | 100 . . . 42 56 . . . . . . 12 . Volleys Fired 339 | 11 42 52 . 23 76 . . 32 30 41 1 5 26 Largest 2 | 2 2 2 . 2 2 . . 2 2 2 1 2 2 Hottest 120 | 40 100 80 . 80 105 . . 83 68 80 40 80 120 Shots Fired 645 | 22 83 104 . 40 150 . . 60 58 71 1 10 46 Gun 462 | 22 82 65 . 17 131 . . 48 54 3 . . 40 Cannon 176 | . . 39 . 23 19 . . 12 4 68 1 10 . Launcher 5 | . . . . . . . . . . . . . 5 Special 2 | . 1 . . . . . . . . . . . 1 Kinetic 443 | 22 82 65 . 27 53 . . 54 58 71 1 10 . Thermal 60 | . 1 39 . 13 7 . . . . . . . . Explosive 5 | . . . . . . . . . . . . . 5 Electromagnetic 136 | . . . . . 90 . . 6 . . . . 40 Robot Hit Streak 28 | 2 14 6 . 3 28 . . 16 18 14 . 5 8 Robot Miss Streak 5 | 2 4 4 . 4 5 . . 1 1 2 . 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . . 2 . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . . . . Shots Hit Robots 550 | 10 48 55 . 19 117 82 . 48 47 51 . 5 68 Core Hits 239 | 5 20 22 . 13 53 33 . 19 24 18 . 4 28 Critical Kills 9 | . . . . 1 2 . . 1 3 . . . 2 Critical Parts Destroyed 12 | . . . . . 2 . . . 1 . . . 9 Critical Strikes 40 | . . . . 1 5 11 . 1 4 6 . . 12 Destroy 10 | . . . . 1 4 . . 1 4 . . . . Blast 6 | . . . . . . . . . . 6 . . . Corrupt 2 | . . . . . 1 . . . . . . . 1 Smash 11 | . . . . . . . . . . . . . 11 Sever 11 | . . . . . . 11 . . . . . . . Melee Attacks 221 | . 2 . . . 18 139 . . . 1 . . 61 Impact 64 | . 2 . . . . . . . . 1 . . 61 Slashing 149 | . . . . . 18 131 . . . . . . . Piercing 8 | . . . . . . 8 . . . . . . . Sneak Attacks 15 | . . . . . 4 9 . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks 26 | . . . . . 1 17 . . . . . . 8 Damage Inflicted 14734 | 107 500 704 . 216 3030 3036 . 1005 803 1240 . 187 3906 Guns 5018 | 107 500 356 . 99 1945 . . 755 803 42 . . 411 Cannons 2298 | . . 348 . 117 198 . . 250 . 1198 . 187 . Explosions 2118 | . . . . . 507 . . . . . . . 1611 Melee 5295 | . . . . . 380 3036 . . . . . . 1879 Ramming 5 | . . . . . . . . . . . . . 5 Kinetic 5012 | 107 500 356 . 147 692 . . 980 803 1240 . 187 . Thermal 1952 | . . 348 . 69 602 . . . . . . . 933 Explosive 678 | . . . . . . . . . . . . . 678 Electromagnetic 1792 | . . . . . 1356 . . 25 . . . . 411 Impact 1879 | . . . . . . . . . . . . . 1879 Slashing 3354 | . . . . . 380 2974 . . . . . . . Piercing 62 | . . . . . . 62 . . . . . . . Highest Corruption 9 | . . . . . . 8 8 9 5 3 3 . 8 Average Corruption 5 | . . . . . . 4 8 6 4 1 3 . 7 Corruption Purged 10 | . . . . . . . . 5 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 196 | . . . . . . 77 4 43 15 12 1 . 44 Message Errors 50 | . . . . . . 18 2 8 1 5 . . 16 Matter Fused 36 | . . . . . . 15 2 2 3 1 1 . 12 Heat Flow Errors 36 | . . . . . . 18 . 6 4 1 . . 7 Energy Discharges 27 | . . . . . . 8 . 13 2 . . . 4 Parts Fused 2 | . . . . . . . . 1 1 . . . . Data Loss (minor) 21 | . . . . . . 8 . 5 3 3 . . 2 Data Loss (major) 15 | . . . . . . 7 . 3 1 1 . . 3 Misfires 3 | . . . . . . . . 3 . . . . . Alerts 5 | . . . . . . 3 . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1239 | . . 19 . . 166 124 . . . 23 . . 907 Projectiles 42 | . . 19 . . . . . . . 23 . . . Explosions 280 | . . . . . 49 . . . . . . . 231 Melee 917 | . . . . . 117 124 . . . . . . 676 Knockbacks 23 | . . . . . 1 . . 2 . 11 . 3 6 Impact 6 | . . . . . . . . . . . . . 6 Kinetic 16 | . . . . . 1 . . 2 . 11 . 2 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 332 | . . . . . 105 . . . . . . . 227 Shots 7 | . . . . . 2 . . . . . . . 5 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 360 | . 32 360 . 341 340 297 . 273 245 118 . . 254 Average Temperature 87 | . 8 90 . 127 94 106 . 67 48 33 . . 79 Received Heat Transfer 2017 | . 90 135 . 40 388 642 . 114 162 81 . . 365 Effects 12 | . . 1 . 1 . 8 . . . . . . 2 Energy Bleed 2 | . . . . . . 2 . . . . . . . Interference 8 | . . . . . . 6 . . . . . . 2 Matter Decay 2 | . . 1 . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . 9 Combat Hostiles 6 | . . . . . . . . . . . . . 6 Parts Fried 23 | . . . . . 8 . . . . . . . 15 Impact Corruptions 28 | . . . . . . . . . . . . . 28 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred 2186 | . . 740 . 148 548 . . . . . . . 750 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 5 . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . . . 2 1 . . . . . . 2 Low Security (%) 60 | 100 100 100 . 100 59 20 100 100 . . . . 33 Level 1 25 | . . . . . 8 79 . . . . . . 26 Level 2 13 | . . . . . 32 . . . . . . . 40 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 511 | 10 92 62 . 3 511 353 100 57 . . . . 446 Initial 228 | . . 29 . . . 228 100 14 . . . . 46 Average 161 | . 19 14 . . 231 245 65 7 . . . . 270 Influence Increases 4343 | 20 296 285 . 7 1098 907 . 235 220 185 . 90 1000 Destroy 0b10 Robot/C 2400 | . 180 200 . . 660 460 . 100 200 160 . 80 360 Destroy 0b10 Robot/NC 240 | 20 10 15 . . 60 15 . 40 . 5 . . 75 Destroy Leader 602 | . 34 40 . . 184 132 . 44 20 20 . 10 118 Allied During Kill 34 | . . . . . 34 . . . . . . . . Successful Hack 51 | . 9 . . . . 16 . 20 . . . . 6 Disable Machine 360 | . . . . . 60 . . . . . . . 300 Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . Destroy Structure 171 | . 3 . . 7 40 9 . 1 . . . . 111 Partial Spotted 30 | . 15 . . . . . . 15 . . . . . Lose Combat Pursuer 255 | . 45 30 . . 60 75 . 15 . . . . 30 Influence Decreases 3377 | 20 220 291 . 7 595 848 80 193 255 171 . 16 681 Time Decay 2764 | 20 220 251 . 1 515 728 50 193 235 154 . 16 381 Lost Part 563 | . . 40 . 6 80 110 30 . 20 17 . . 260 Lost Ally 50 | . . . . . . 10 . . . . . . 40 Squads Dispatched 34 | . 3 . . . 5 7 . 4 . . . . 15 Investigation 7 | . . . . . 2 1 . 2 . . . . 2 Extermination 13 | . . . . . . 6 . 2 . . . . 5 Reinforcement 10 | . 3 . . . 2 . . . . . . . 5 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 6 | . 3 1 . 1 1 . . . . . . . . Communications Jammed 3 | . . . . . . . . 2 . 1 . . . Distress Signals 3 | . . . . . . . . 2 . 1 . . . Times Spotted 181 | . 20 12 . 8 42 37 6 9 14 8 . 4 21 Peak Tracking Total 6 | . 4 3 . 3 4 6 6 3 4 1 . 4 4 Tactical Retreats 15 | . 2 1 . 1 3 5 . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 10 | . . . . . 2 6 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 Triggered . | . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . 3 3 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 25 | . . . . . 4 . . . . 1 . . 20 Max in Single Turn 17 | . . . . . 1 . . . . 1 . . 17 Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 25 | . 2 1 1 . 4 4 . 7 . . 1 . 5 Terminals 10 | . 2 . . . 2 2 . 3 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 1 . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . 2 . . . . 2 Total Hacks 58 | . 8 1 1 . 8 7 . 20 . . 3 . 10 Successful 27 | . 6 1 1 . 5 2 . 6 . . 3 . 3 Failed 31 | . 2 . . . 3 5 . 14 . . . . 7 Catastrophic 8 | . 1 . . . 1 . . 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 7 . 1 . 7 6 . 14 . 1 . . 6 Terminals 25 | . 8 . . . 6 3 . 6 . . . . 2 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . . . . . 1 2 . 8 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 2 . 6 . . . . 4 Terminal Hacks 7 | . 2 1 1 . . . . . . . 3 . . Part Schematic 3 | . . . . . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 19 | . 4 . . . 4 2 . 6 . . . . 3 Terminals 12 | . 4 . . . 4 1 . 3 . . . . . Track 6 | . 2 . . . 2 . . 2 . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 5 | . 2 . . . 2 . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 3 . . . . 2 Monitor 2 | . . . . . . . . 1 . . . . 1 Recyclers 1 | . . . . . . . . 1 . . . . . Mask 2 | . . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . 2 2 . 7 . . . . 5 Full Trace Events 3 | . . . . . . . . 2 . . . . 1 Feedback Events 2 | . . . . . . . . 2 . . . . . Corruption 2 | . . . . . . . . 2 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . 17 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 4 | . . . . . . 1 . . . . . . 3 Largest Group 2 | . . . . . . 1 . . . . . . 2 Highest-Rated Group 74 | . . . . . . 26 . . . . . . 74 Highest-Rated Ally 37 | . . . . . . 26 . . . . . . 37 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 57 | . . . . . 35 . . . . . . . 22 Total Damage 2390 | . . . . . 1928 . . . . . . . 462 Kills 17 | . . . . . 13 . . . . . . . 4 Allies Corrupted 1 | . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 2 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 16139 | 122 1394 474 457 321 1634 3943 79 1630 733 1031 1193 515 2613 Optics 4144 | . . . . . . . . 1620 408 . . . 2116 Terrain 1568 | . . . . . 442 . . 8 . . . . 1118 Structural 4191 | . . . . 159 1037 2995 . . . . . . . Traps 614 | . . . . . . . . 614 . . . . . Seismic 4030 | 122 1394 474 457 162 1421 . . . . . . . . Cloaking 948 | . . . . . . . . . . . . . 948 Jamming 7662 | . . . . . . 2044 79 1254 733 1031 1193 515 813 ECM 36 | . . . . . . . . . 1 2 . . 33 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 20365 | 230 1431 1407 457 1128 3727 4115 108 1677 733 1031 1193 515 2613 Spaces Moved 10543 | 113 576 677 217 310 1641 1969 118 1253 649 621 736 312 1351 Core 102 | 2 . 2 . . . . 82 12 . . . . 4 Treads 5749 | 111 576 129 . . 1515 1196 36 . . 356 736 312 782 Legs 1972 | . . 546 217 310 126 773 . . . . . . . Wheels 2720 | . . . . . . . . 1241 649 265 . . 565 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 190 190 163 160 50 50 90 115 160 160 50 Average Speed 150 | 158 160 179 190 190 171 174 84 91 90 140 160 160 141 Slowest Speed 400 | 160 160 190 190 190 320 400 240 100 90 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 6 90 98 66 78 79 41 83 26 75 75 80 61 31 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . . . 1 1 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . . . 2 2 1 1 . Spaces Dug 25 | . 3 . . . 9 8 . . . . . . 5 Terrain Destroyed 192 | . 3 . . 10 35 8 . . 3 14 . 1 118 Melee 24 | . 2 . . . 9 8 . . . . . . 5 Projectile 38 | . 1 . . 10 9 . . . 3 14 . 1 . AOE 130 | . . . . . 17 . . . . . . . 113 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Total 14238 | 141 1005 778 264 811 2406 2568 129 1726 748 703 750 317 1892 Wait 2691 | 5 366 21 42 471 547 394 5 377 61 22 7 . 373 Move 10531 | 112 575 676 216 309 1640 1969 117 1252 648 620 735 311 1351 Hop . | . . . . . . . . . . . . . . Pick Up 141 | 6 6 10 3 . 35 27 . 19 2 7 2 . 24 Fast Attach 69 | 7 . 4 . 4 13 12 . 13 2 2 . . 12 Attach 52 | . . 1 . . 14 10 . 6 3 5 . . 13 Detach 3 | . . . . . 1 . 1 . . . . . 1 Swap 79 | . 8 6 . 2 18 14 . 10 1 2 3 1 14 Drop 136 | . 6 8 3 2 45 26 6 17 1 3 2 . 17 Fire 339 | 11 42 52 . 23 76 . . 32 30 41 1 5 26 Melee 186 | . 2 . . . 17 116 . . . 1 . . 50 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 8 | . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 1262 | -10/Materials | Discovered new exit (range 7) 1613 | -10/Materials | Discovered new exit (range 14) 1646 | -10/Materials | Discovered new exit (range 11) 1662 | -10/Materials | Entered Mines 1789 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1805 | -10/Mines | Discovered new exit (range 5) 1943 | -10/Mines | Lost 4 parts (1p2n1u) 2090 | -10/Mines | Found the Drone Emporium 2100 | -10/Mines | Found Prototype Device 2207 | -10/Mines | Build established: Scavenger-Mutant 2243 | -10/Mines | Core integrity fell below 50% 2271 | -10/Mines | Found a hidden stash of uninstalled traps 2519 | -10/Mines | Learned location of Zion (-7) 2532 | -10/Mines | Discovered new exit (range 5) 2611 | -10/Mines | Discovered new exit (range 3) 3069 | -10/Mines | Entered Exiles 3115 | -10/Exiles | Met 8R-AWN 3147 | -10/Exiles | Met EX-HEX 3199 | -10/Exiles | Met EX-BIN 3223 | -10/Exiles | Aligned with FarCom system 3225 | -10/Exiles | Given EX-Vault access code 3275 | -10/Exiles | Opened EX-Vault 3286 | -10/Exiles | Found Deploy-a-Sentry 3289 | -10/Exiles | Found Deploy-a-Sentry 3291 | -10/Exiles | Found Deploy-a-Sentry 3330 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3356 | -10/Exiles | Exiles lab attacked by MAIN.C 3458 | -10/Exiles | Discovered new exit (range 15) 3526 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 3526 | -10/Exiles | Entered Mines 3660 | -9/Mines | Assembled infested the area 3665 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4520 | -9/Mines | Lost 3 parts (1p1u1w) 4551 | -9/Mines | Discovered new exit (range 7) 4637 | -9/Mines | Discovered new exit (range 9) 4654 | -9/Mines | Entered Materials 4654 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4654 | -8/Materials | Identified Decoy Drone Bay 4961 | -8/Materials | Build established: Scavenger-Skirmisher 5380 | -8/Materials | Build established: Scavenger-Mutant 6349 | -8/Materials | Garrison activated, responded to threat 6812 | -8/Materials | Build established: Mutant 6818 | -8/Materials | DAS Turret deployed 6871 | -8/Materials | Discovered new exit (range 16) 7143 | -8/Materials | DAS Turret deployed 7216 | -8/Materials | Lost 3 parts (1n1u1w) 7246 | -8/Materials | Discovered new exit (range 9) 7360 | -8/Materials | Identified exit to Factory 8381 | -8/Materials | Entered Factory 8381 | -7/Factory | Evolved 2 slots: Utility x2 8460 | -7/Factory | Build established: Gladiator 8675 | -7/Factory | DAS Turret deployed 9593 | -7/Factory | Discovered new exit (range 11) 9845 | -7/Factory | Discovered new exit (range 10) 10425 | -7/Factory | Lost 7 parts (4n3u) 11315 | -7/Factory | Build established: Infiltrator-Gladiator 12147 | -7/Factory | Lost 3 parts (3u) 12408 | -7/Factory | Build established: Scavenger-Gladiator 12496 | -7/Factory | Sucked down chute 12496 | -7/Factory | Entered Waste 12546 | -7/Waste | Spotted C-40 Crusher 12550 | -7/Waste | Spotted C-40 Crusher 12556 | -7/Waste | Spotted C-40 Crusher 12557 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12565 | -7/Waste | Spotted C-40 Crusher 12572 | -7/Waste | Spotted C-40 Crusher 12575 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12588 | -7/Waste | Discovered new exit (range 12) 12593 | -7/Waste | Spotted C-40 Crusher 12604 | -7/Waste | Entered Factory 12606 | -7/Factory | Lost 3 parts (1n1u1w) 13067 | -7/Factory | Build established: Skirmisher 13674 | -7/Factory | Build established: Mutant 14228 | -7/Factory | Discovered new exit (range 15) 14281 | -7/Factory | Entered Lower Caves 14289 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14289 | -7/Lower Caves | Core integrity fell below 50% 14308 | -7/Lower Caves | Learned location of Extension (-6) 14418 | -7/Lower Caves | Learned Factory emergency access door positions 14571 | -7/Lower Caves | Ambushed by wild Derelicts 14961 | -7/Lower Caves | Discovered new exit (range 10) 15014 | -7/Lower Caves | Entered another Lower Caves area 15134 | -7/Lower Caves | Discovered new exit (range 13) 15153 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15162 | -7/Lower Caves | Build established: Infiltrator-Mutant 15164 | -7/Lower Caves | Found Prototype Special Weapon 15718 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15720 | -7/Lower Caves | Core integrity fell below 20% 15876 | -7/Lower Caves | Discovered new exit (range 14) 15891 | -7/Lower Caves | Learned Factory terminal intel 15996 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 16045 | -7/Lower Caves | Entered Zion 16116 | -7/Zion | System corruption cleaned by Quarantine Array 16180 | -7/Zion | Given the Hacking Drone Bay 16180 | -7/Zion | Found Prototype Device 16295 | -7/Zion | Discovered new exit (range 12) 16343 | -7/Zion | Learned location of Warlord (-5) 16688 | -7/Zion | Rebuked by Imprinter 16821 | -7/Zion | Found Prototype Device 17238 | -7/Zion | Entered Proximity Caves 17709 | -6/Proximity Caves | Discovered new exit (range 12) 17753 | -6/Proximity Caves | Entered Factory 17753 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17753 | -6/Factory | Identified Hacking Drone Bay 17754 | -6/Factory | Identified Mobile Refinery Mk. CCLXVII 17755 | -6/Factory | Loaded intel: 27 terminal locations 18628 | -6/Factory | Discovered new exit (range 21) 18921 | -6/Factory | Lost 3 parts (2n1u) 18943 | -6/Factory | Build established: Mutant 19095 | -6/Factory | Garrison activated, responded to threat 19155 | -6/Factory | Cargo convoy interrupted 19213 | -6/Factory | Lost 3 parts (2n1u) 19302 | -6/Factory | Build established: Assassin 19342 | -6/Factory | Lost 4 parts (2n2u) 19814 | -6/Factory | Lost 4 parts (2p2n) 19837 | -6/Factory | Found Prototype Launcher 19858 | -6/Factory | Build established: Infiltrator-Assassin 20333 | -6/Factory | Identified Rocket Array 20341 | -6/Factory | Core integrity fell below 50% 20344 | -6/Factory | Identified Molecular Deconstructor 20361 | -6/Factory | Core integrity fell below 20% 20366 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 20356_ U-05 Engineer builds a Wall. 20356_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 20358_ Destroyed Imp. Deuterium Engine. 20360_ Imp. Grenade Launcher destroyed. 20361_ Adv. Terrain Scanner destroyed. 20361_ U-05 Engineer builds a Wall. 20361_ Dropped Power Sword. 20361_ U-05 Engineer lays Concrete. 20362_ System corrupted: Matter fused (-7). 20362_ Dropped Hcp. Storage Unit. 20362_ Dropped Adv. Sensor Array. 20362_ U-05 Engineer lays Concrete. 20363_ Penetrated by Slug. 20363_ Acquired Power Sword. 20364_ U-05 Engineer lays Concrete. 20364_ Power Sword destroyed. 20364_ Knocked back. 20365_ U-05 Engineer lays Concrete. 20366_ U-05 Engineer builds a Door. 20366_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??##??# # % ##??????# | | ????#?# # ##??????# | | ??????# # ##??????# | | ??????# # ##?#????# | | ??##??# # ##????######+ | | ???##?# ## ##????# | | ?#??#?# ## ##????# | | ??#??## ## ##????# ! | | ?###### ## ###???# ! | | ??????############### l##????# | | ?#?????# # g ####### | | ???????# """ # t + | | ???#??## "Y" # u####### | | ??????## # ##????# | | ???????# #= ##??#?####### | | ??#?#?## #uu ##??????????? | | #?#??## + u[ #######???????? | | ????#?## ;! # [! !#???????? | | ?##???## ;** # ]! #???????? | | ????#??# ! # #???????? | | ##???### ! # " ?????? | | #??#???# ] [!!! # " | | ??#???########;;;;; !! /!% # " | | ??????#?#?#?## ;*!] # " | | ###??#????#########;%%! # " ### | | #?#????????# # @ # "" ##?? | | ??#????##?##"" """" # ## #??? | | ??#????????#"" """" # x ## #??? | | ??????#????#"T """" # H #######? #??? | | ?#?#?#????##"" """" + x # ###? ???? | | ????##?????#"" """" # % #####????????? | | #???#?#????# """" # #????????????? | | ???????????# """" + ??????????? | | ?????????#?# ## ## < ?????????? | | ???##??????############# #?# u???????? | | ??????#??????#?????????####?? ##### ??????? | | ???#?????#?#?????#?????????#? #????? ??????? | | ????????????##????????????????##+####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 825 Resistance: TH 15 Melee Speed Boost 50 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Force Boost 20 Salvage Targeting 1 Item Schematics ----------------- Spear | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Power Sword | -7/Zion | Archive Med. Treads | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverGreatArchive Manual? 0 Play Time 05:02:56 Cumulative 34.6 hours Start 2025.01.04 @ 13:17:36 End 2025.01.06 @ 23:17:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 27 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33cf00a6-0ef1-445c-9e01-93982072da0f