Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 19:16:03 Player: KN-OKO Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (287) 1435 Value Destroyed (12518) 12518 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (22029) 22029 TOTAL SCORE: 45502 Bonus ------- High Alert Combat Kills 2083 Follower Combat Kills 1315 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10700 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -269 Cogmind --------- Core Integrity 0/1250 Matter 800/800 Energy 955/1200 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (8) ------ Enhanced Optical Array Improved Target Analyzer Graphene Brace X0-1V1's Piety Tracker > --- WEAPON (8) ------- (None) > --- INVENTORY (6) ---- Particle Reactor Energy Well (350) Transdimensional Reconstructor Subatomic Replicator Core Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Target Analyzer Layered Light Armor Plating Graphene Brace Improved Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Advanced Medium Treads Centrium Leg Centrium Leg Energy Well Matter Compressor Advanced Terrain Scanner Advanced Thermal Shield Transdimensional Reconstructor Heavy Machine Gun Heavy Machine Gun Linear Accelerator Force Lance [Rating: 156] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Q-thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Linear Accelerator Energy Gun Precision Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Slots Evolved 14 | . . 2 2 . . 2 . . . 2 . . . . 2 . . . . . . 2 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . Utility 6 | . . 1 . . . 2 . . . . . . . . 1 . . . . . . 2 . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 257 | 6 7 11 18 19 13 4 7 . 12 14 2 . . 17 16 1 28 4 8 6 . 12 24 28 Power 30 | 1 1 . 2 1 1 1 . . 2 3 . . . 3 2 1 3 . . 1 . 1 4 3 Engine 13 | 1 1 . 2 1 1 1 . . 1 3 . . . 2 . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . 1 1 3 . . . . 1 . . Reactor 11 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . 4 3 Propulsion 85 | 2 . 4 8 9 6 . 2 . 4 4 1 . . 5 5 . 9 . 3 2 . 6 5 10 Treads 14 | 2 . 1 1 . . . . . . . . . . . . . 1 . . . . 6 1 2 Leg 54 | . . 2 4 9 6 . 2 . 4 4 1 . . 5 5 . 2 . . . . . 4 6 Wheel 6 | . . 1 3 . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . 6 . 3 2 . . . . Utility 72 | 1 5 2 3 3 2 2 2 . 1 4 1 . . 4 6 . 12 3 1 3 . 3 7 7 Device 43 | . 3 2 1 3 1 1 2 . 1 2 1 . . 4 4 . 5 1 . 1 . 2 5 4 Storage 8 | 1 2 . 1 . 1 . . . . . . . . . . . 2 . . . . . 1 . Processor 7 | . . . . . . 1 . . . . . . . . . . 2 1 1 . . . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Protection 12 | . . . 1 . . . . . . 2 . . . . 2 . 3 1 . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 1 5 5 6 4 1 3 . 5 3 . . . 5 3 . 4 1 4 . . 2 8 8 Energy Gun 31 | 2 1 4 3 3 2 1 2 . 2 1 . . . 3 . . . . 1 . . . 3 3 Energy Cannon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 15 | . . 1 1 2 1 . . . 1 1 . . . 1 1 . . 1 . . . . 3 2 Ballistic Cannon 7 | . . . . . . . . . 1 . . . . 1 . . 3 . . . . . 1 1 Launcher 4 | . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 1 . 1 2 . . . . . . . . . 1 . 4 . . 3 . . 1 3 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 System Corruption 12 | . . . . . . . . . . 10 . . . . . . . . . . . . . 2 Parts Lost 108 | . 1 2 5 11 5 . 3 . 2 6 1 . . 4 . 1 11 . 2 . . . 24 30 Power 17 | . 1 . . 1 . . . . 1 3 . . . 1 . 1 1 . . . . . 5 3 Propulsion 45 | . . 2 4 6 4 . 1 . . . 1 . . 1 . . 5 . 1 . . . 8 12 Utility 25 | . . . . 1 . . 1 . 1 2 . . . 2 . . 4 . 1 . . . 6 7 Weapon 21 | . . . 1 3 1 . 1 . . 1 . . . . . . 1 . . . . . 5 8 Highest Loss Streak 14 | . 1 1 5 6 1 . 3 . 1 2 1 . . 3 . 1 4 . 1 . . . 13 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 10 14 14 14 13 16 18 20 16 13 14 14 14 15 17 17 16 5 5 5 6 5 7 10 Power . | . . 1 . . 1 . 1 1 . . 1 1 1 . 1 . . . . . . . . . Propulsion 3 | 2 5 6 5 3 2 5 4 5 4 3 3 3 3 2 2 1 1 . . 1 . . 1 1 Utility 3 | . . 1 2 3 3 4 6 6 3 3 3 4 4 4 6 7 6 1 1 2 2 2 3 4 Weapon 5 | . 3 5 5 5 6 6 6 7 5 5 5 5 5 7 8 8 8 3 3 2 3 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 3 4 5 1 5 . . 1 4 3 . . . . 2 . 4 . 1 . . 1 . 7 Power 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . 2 2 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . 1 . . . . . 1 . 2 . . . . 1 . 2 . . . . 1 . 3 Weapon 20 | . 1 1 4 1 3 . . . 4 . . . . . . . 2 . 1 . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 98 98 99 98 92 100 95 88 92 93 93 85 99 100 88 54 69 81 76 87 93 65 Engine 6 | . 14 11 9 8 9 6 6 7 2 9 13 13 13 7 4 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 2 5 10 . . . . . 3 . Reactor 2 | . . . . . . . . . 4 1 . . . 4 2 4 . . . 1 5 5 7 4 Treads 6 | . 28 19 12 . . . . . . . . . . . . . . . . . . 28 24 2 Leg 22 | . . . 9 35 35 30 26 30 29 32 32 33 33 32 35 35 30 . . . . . 1 13 Flight 1 | . . . . . . . . . . . . . . . . . . 17 23 34 35 1 . . Device 16 | . 13 22 17 17 18 22 19 23 23 17 12 13 13 12 16 17 15 8 8 7 11 18 17 12 Storage 6 | . 14 11 9 9 9 7 6 7 7 6 6 6 6 6 5 5 4 . . . . . 1 3 Processor 5 | . . . . . . 7 6 7 7 6 6 6 6 6 5 5 5 16 18 21 17 15 13 8 Protection 1 | . . . . . . . . . . 1 6 6 6 1 4 5 5 3 5 3 . 2 3 2 Energy Gun 9 | . 28 32 22 16 15 15 17 15 11 1 . . . 4 11 11 . . 4 3 . 4 3 . Ballistic Gun 3 | . . . 4 8 11 7 6 7 1 . 6 5 6 3 3 . . 7 2 . . . 2 . Ballistic Cannon 1 | . . . . . . . . . 3 5 6 6 6 3 . . 5 . . . . . . . Peak Build Rating 156 | 6 20 27 36 47 56 67 75 70 84 90 88 88 88 95 107 107 107 88 85 96 85 134 156 142 Average Rating 74 | 4 9 24 30 40 49 65 70 70 76 81 86 87 88 85 101 103 98 72 80 83 85 118 138 104 On Entrance 69 | . 6 20 25 35 47 56 67 70 69 82 79 88 88 88 95 104 102 56 80 78 85 85 134 97 Avg Prop Armor Cover (%) 17 | . . 10 15 8 5 . . . . . . . . . . . 7 . 12 15 . . 5 25 Naked Turns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Heaviest Build 126 | 11 27 33 41 42 62 60 65 60 89 104 93 93 93 101 97 95 116 17 19 32 22 58 126 99 Greatest Support 180 | 40 40 40 48 50 65 65 67 67 80 94 96 96 96 96 102 102 105 20 32 30 30 180 180 135 Greatest Overweight (x) 8 | . . 3 2 1 1 . 1 . 1 1 . . . 1 . . 1 . 1 1 . . 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 21 | 8 15 15 15 16 21 21 21 21 21 21 21 21 21 21 21 21 21 6 6 6 6 6 21 21 Average Capacity 17 | 6 12 15 15 15 20 21 21 21 21 21 21 21 21 21 21 21 20 6 6 6 6 6 12 18 Most Carried 21 | 6 15 15 15 16 19 21 21 21 21 21 20 20 20 21 21 21 21 6 6 6 6 6 15 18 Average Carried 14 | 3 10 14 14 14 14 17 19 21 19 19 19 19 20 18 20 20 18 5 5 5 6 5 7 11 Final Capacity 21 | 8 15 15 15 16 21 21 21 21 21 21 21 21 21 21 21 21 6 6 6 6 6 6 21 6 Final Carried 21 | 6 15 15 14 12 17 21 21 19 20 20 20 20 20 21 21 21 6 6 6 6 6 6 7 6 Class Distribution -------------------- 37% | Scavenger-Gunner 17% | Mutant 16% | Scavenger-Mutant 14% | Gunner 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Commander-Gunner | -7/Garrison Commander-Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Assassin | -4/Factory Assassin | -3/Research Scavenger-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Matter Collected 10458 | 227 200 276 335 526 356 202 344 . 939 1011 144 129 . 1817 417 . 1386 252 139 152 . 178 567 861 Remotely 594 | . . . . . . . . . . . . . . . . . 594 . . . . . . . Salvage Created 12362 | . 598 430 692 859 1053 . 330 . 1053 992 62 19 . 769 474 585 1199 370 131 304 . 72 1452 918 Parts 592 | . 31 20 45 46 64 . 18 . 52 40 5 5 . 34 18 3 62 6 6 3 . 7 81 46 Haulers Intercepted 9 | . 2 2 1 . 3 . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 5 | . . 3 . . . . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . 5 2 . 46 . . . 1 3 2 . . . . Prevented 34 | . . . . . . . . . . . . . . 34 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Combat Hostiles Destroyed 249 | . 11 7 19 29 18 . 7 . 30 24 3 3 . 22 8 3 28 . 2 . . 1 22 12 Melee 30 | . . . . 1 . . . . . . . . . . . . 2 . 1 . . 1 16 9 Guns 105 | . 11 6 11 18 17 . 6 . 17 . . . . 4 8 . . . . . . . 4 3 Cannons 61 | . . . . . . . . . 5 22 3 . . 11 . . 18 . 1 . . . 1 . AOE 47 | . . . 8 8 1 . 1 . 8 2 . 3 . 7 . 3 6 . . . . . . . Classes Destroyed 20 | . 6 2 3 2 1 . . . . 1 1 . . 1 . 1 1 . 1 . . . . . Worker 5 | . . 1 . . 1 . . . . 1 . . . . . . 2 . . . . . . . Builder 8 | . . . 1 . . . . . . 2 . . . . . . 4 . . . . . 1 . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 2 1 . 3 . . . . . . . . . . . . . . . . . 1 . Recycler 6 | . 1 1 . . . . . . . 1 . . . . . . 3 . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 60 | . 3 . 4 9 2 . 2 . 14 . . 3 . 6 . . 9 . 1 . . . 7 . Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Saboteur 3 | . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . Grunt 106 | . 8 5 9 12 8 . 3 . 8 16 . . . 12 7 . 8 . 1 . . . 4 5 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Sentry 27 | . . 2 4 2 7 . 1 . 5 2 . . . . 1 . . . . . . 1 . 2 Specialist 6 | . . . 2 . . . . . 1 2 . . . 1 . . . . . . . . . . Hunter 15 | . . . . 4 1 . . . . 2 2 . . . . . 3 . . . . . 3 . Programmer 25 | . . . . 2 . . 1 . 3 1 . . . . . . 5 . . . . . 8 5 Compactor 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . 3 4 10 5 3 . 3 . 6 9 2 3 . 9 4 1 8 . 1 . . 1 5 4 Combat Bots Only 9 | . 3 4 9 5 2 . 3 . 6 7 2 3 . 8 4 1 7 . 1 . . 1 4 4 Max Kills in Single Turn 5 | . 2 1 4 3 2 . 2 . 3 2 1 1 . 3 1 1 5 . 1 . . 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 1 . 1 . 3 2 . 1 . 3 . 1 2 . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Hostile Shots Fired 2053 | . 59 22 105 104 90 4 51 . 129 140 21 6 . 148 38 . 312 11 28 . 6 2 405 372 Missed 646 | . 23 9 35 25 20 1 18 . 60 50 2 3 . 47 8 . 72 6 17 . 4 1 124 121 Hits 1407 | . 36 13 70 79 70 3 33 . 69 90 19 3 . 101 30 . 240 5 11 . 2 1 281 251 Melee 28 | . . . . . . . . . 5 . . . . 2 . . 21 . . . . . . . Projectile 1379 | . 36 13 70 79 70 3 33 . 64 90 19 3 . 99 30 . 219 5 11 . 2 1 281 251 AOE 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Critical Strikes 65 | . 1 . 1 4 6 . 1 . 1 1 1 . . 1 1 . 18 . . . . . 15 14 Actively Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . 15 13 Part Disruptions 9 | . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 5 Damage Taken 23702 | . 433 174 1074 1220 984 51 635 . 997 1219 340 60 . 1090 581 166 4449 112 240 . 56 19 4429 5373 Core 2945 | . 42 17 89 127 144 16 123 . 191 63 14 . . 117 53 . 685 . 48 . 21 . 319 876 Absorbed by Shields 1909 | . . . . . . . . . . . . . . 337 . . . . . . . . 1449 123 Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . 30 . . . . . . . Redirected to Shielding 122 | . . . . . . . . . . 14 45 5 . 52 . . . . 6 . . . . . Ignored by Resistances 771 | . . . 58 . . . . . . . . . . 230 . . 83 . . . . . 272 128 Regen/Repaired (Parts) 828 | . . . . . . . . . . 266 . . . 483 . . 79 . . . . . . . Core Remaining (%) 78 | 100 83 95 . . 72 . . . 74 . . . . 75 . . . . . . 31 100 . . Volleys Fired 615 | . 54 23 36 55 43 . 20 . 60 61 9 4 . 44 17 27 93 15 10 . . . 34 10 Largest 4 | . 2 3 3 3 3 . 4 . 3 2 2 1 . 3 3 1 2 1 2 . . . 4 4 Hottest 252 | . 90 165 184 153 158 . 211 . 221 131 98 30 . 211 211 30 126 33 94 . . . 225 252 Shots Fired 1149 | . 104 69 96 146 118 . 52 . 130 69 19 4 . 50 47 26 89 14 16 . . . 69 31 Gun 873 | . 104 69 90 142 115 . 48 . 104 14 9 . . 11 47 . 1 14 16 . . . 58 31 Cannon 202 | . . . . . . . . . 14 54 10 . . 33 . . 80 . . . . . 11 . Launcher 65 | . . . 6 4 3 . 4 . 3 1 . 4 . 6 . 26 8 . . . . . . . Special 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . Kinetic 474 | . . . 19 54 48 . 16 . 25 62 19 . . 40 17 . 80 14 12 . . . 50 18 Thermal 584 | . 104 69 71 88 67 . 32 . 93 6 . . . 4 30 . 1 . 4 . . . 5 10 Explosive 50 | . . . 6 4 . . . . 3 1 . 4 . 6 . 26 . . . . . . . . Electromagnetic 32 | . . . . . 3 . 4 . . . . . . . . . 8 . . . . . 14 3 Robot Hit Streak 32 | . 12 29 32 24 13 . 26 . 14 15 13 5 . 10 11 17 6 16 . . . . 4 6 Robot Miss Streak 5 | . 3 5 5 5 4 . 4 . 4 2 2 . . 2 2 1 4 . . . . . 3 3 Penetration Max 1 | . . . . . 1 . 1 . 1 1 . . . 1 . . 1 1 . . . . . 1 Secondary Targets 15 | . . . 2 4 1 . 2 . 3 . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 . 1 . 1 . . . . . . . . . . . . . 1 1 Shots Hit Robots 895 | . 77 51 68 109 67 . 37 . 93 54 15 1 . 38 32 12 56 14 5 8 . 1 94 63 Core Hits 547 | . 34 34 72 61 41 . 17 . 65 32 6 4 . 28 16 21 33 5 5 3 . 1 42 27 Critical Kills 6 | . . . . . 1 . . . . . . . . . 2 . 2 . . . . . . 1 Critical Parts Destroyed 9 | . . . . 2 . . . . . . . . . . 2 . 4 . . . . . . 1 Critical Strikes 81 | . 3 6 5 7 4 . 3 . 2 7 2 . . 1 4 . 16 . . . . 1 11 9 Burn 25 | . 3 6 5 5 3 . 2 . 1 . . . . . . . . . . . . . . . Destroy 14 | . . . . 1 1 . . . . . . . . . 4 . 6 . . . . . . 2 Blast 20 | . . . . . . . . . 1 7 2 . . 1 . . 8 . . . . . 1 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 5 Impale 10 | . . . . . . . . . . . . . . . . . . . . . . 1 7 2 Sunder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 235 | . . . . 13 1 . 1 . 7 . . . . . 5 . 21 . 15 8 . 6 93 65 Impact 22 | . . . . 13 1 . 1 . 7 . . . . . . . . . . . . . . . Slashing 83 | . . . . . . . . . . . . . . . 5 . 21 . 3 8 . 3 19 24 Piercing 130 | . . . . . . . . . . . . . . . . . . . 12 . . 3 74 41 Sneak Attacks 13 | . . . . 2 . . . . . . . . . . . . 5 . 3 . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 25 | . . . . . . . . . . . . . . . . . . . . . . . 10 15 Damage Inflicted 36853 | . 954 751 2091 2334 1512 . 905 . 2780 3601 582 289 . 3106 836 4491 4624 448 435 687 . 42 3994 2391 Guns 11586 | . 925 742 1062 1759 1341 . 743 . 1527 251 135 . . 239 836 . . 448 . . . . 858 720 Cannons 9968 | . . . . . . . 71 . 787 3111 446 . . 1959 . . 3144 . 90 . . . 360 . Explosions 9068 | . . . 1014 451 148 . 91 . 466 239 . 289 . 908 . 4491 932 . 39 . . . . . Melee 6122 | . . . . 124 . . . . . . . . . . . . 516 . 306 687 . 42 2776 1671 Ramming 109 | . 29 9 15 . 23 . . . . . 1 . . . . . 32 . . . . . . . Kinetic 13620 | . . . 181 626 508 . 255 . 887 3275 581 . . 2090 269 . 3144 448 90 . . . 839 427 Thermal 7463 | . 925 742 881 1133 833 . 488 . 1427 87 . . . 108 567 . . . . . . . 57 215 Explosive 8358 | . . . 1014 451 . . . . 466 239 . 289 . 908 . 4491 461 . 39 . . . . . Electromagnetic 1019 | . . . . . 148 . 91 . . . . . . . . . 471 . . . . . 231 78 Impact 124 | . . . . 124 . . . . . . . . . . . . . . . . . . . . Slashing 2743 | . . . . . . . . . . . . . . . . . 516 . 95 687 . . 769 676 Piercing 3255 | . . . . . . . . . . . . . . . . . . . 211 . . 42 2007 995 Entropic 162 | . . . . . . . 71 . . . . . . . . . . . . . . . 91 . Highest Corruption 44 | . . 1 . 3 3 17 16 1 1 13 17 17 . . . 15 44 10 . . . . 21 20 Average Corruption 13 | . . 1 . 2 3 17 4 1 1 8 15 17 . . . 10 25 10 . . . . 12 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 198 | . . . . 2 9 2 . . 3 15 19 18 . . . 7 72 4 . . . . 28 19 Message Errors 53 | . . . . 1 1 1 . . 2 3 4 7 . . . 1 19 . . . . . 7 7 Matter Fused 35 | . . . . 1 1 . . . . 3 5 4 . . . 2 11 2 . . . . 6 . Heat Flow Errors 25 | . . . . . 2 . . . . 4 2 2 . . . . 7 . . . . . 4 4 Energy Discharges 21 | . . . . . 2 . . . . . 2 2 . . . . 8 . . . . . 5 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Data Loss (minor) 24 | . . . . . 1 1 . . 1 1 4 2 . . . . 8 1 . . . . 1 4 Data Loss (major) 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Misfires 8 | . . . . . 2 . . . . 1 1 . . . . . 3 . . . . . 1 . Alerts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Misdirections 5 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 1 Weapon Failures 16 | . . . . . . . . . . 2 . . . . . 1 10 1 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2344 | . . . 7 81 13 . . . 184 440 47 37 . 245 . . 560 . 86 271 . . 159 214 Projectiles 1295 | . . . . . . . . . 147 440 47 . . 200 . . 444 . . . . . 17 . Explosions 204 | . . . 7 23 13 . . . 37 . . 37 . 45 . . 42 . . . . . . . Melee 845 | . . . . 58 . . . . . . . . . . . . 74 . 86 271 . . 142 214 Knockbacks 73 | . . . . . . . . . 4 19 4 . . 15 . . 27 . . . . . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . . . . . . . . . 3 17 4 . . 13 . . 23 . . . . . 4 . Secondary 9 | . . . . . . . . . 1 2 . . . 2 . . 4 . . . . . . . Self-Inflicted Damage 565 | . . . 43 19 . . 24 . 48 . . 16 . 30 . 65 320 . . . . . . . Shots 16 | . . . 1 1 . . 3 . 1 . . 1 . 2 . 3 4 . . . . . . . Rammed 16 | . 7 3 1 . . . . . . . . . . . . . 5 . . . . . . . Targets Rammed 21 | . 7 3 1 . 3 1 . . . . 1 . . . . . 5 . . . . . . . Kicked 5 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 712 | . 138 269 105 712 243 . 320 . 304 300 220 269 . 184 75 262 336 . 42 45 99 12 507 150 Average Temperature 73 | . 28 76 28 112 40 . 96 . 78 51 86 111 . 62 20 145 81 . 18 22 40 8 130 47 Received Heat Transfer 4340 | . 249 60 441 423 450 . 81 . 189 396 . . . 405 210 . 618 21 18 . 9 . 89 681 Effects 18 | . . 1 . 7 . . . . . . . . . . . . 3 . . . . . 7 . Shutdowns 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Interference 9 | . . . . 2 . . . . . . . . . . . . 3 . . . . . 4 . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Total Turns 29 | . . . . . . . . . . . . . . . . . 29 . . . . . . . Longest Duration 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Parts Fried 10 | . . . . 2 . . . . . 4 . . . . . . 3 . . . . . 1 . Impact Corruptions 5 | . . . 1 2 . . . . . 1 . . . . . . 1 . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 34 | . 5 9 3 5 2 . 1 . 6 2 . . . . 1 . . . . . . . . . Heat Transferred 17459 | . 2689 2242 2078 2760 1924 . 1147 . 3139 185 . . . 148 777 . . . . . . . 74 296 Parts Sabotaged 7 | . . . . . . . . . . . . . . 4 . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Maximum Alert Level 5 | . . . 1 3 2 2 3 2 5 4 . . . . . . 3 . . . . . . 1 Low Security (%) 50 | 100 100 100 63 4 13 25 . . . . . . . . 100 100 51 . . . . 100 100 98 Level 1 13 | . . . 36 8 65 10 6 . 5 . . . . . . . 24 . . . . . . 1 Level 2 13 | . . . . 44 21 64 53 100 14 . . . . . . . 20 . . . . . . . Level 3 14 | . . . . 42 . . 40 . 13 83 . . . . . . 2 . . . . . . . Level 4 6 | . . . . . . . . . 42 16 . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . 23 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 1875 | . 130 84 337 1027 496 434 936 491 1875 1192 . . . . 150 74 718 . . . . 32 114 231 Initial 984 | . . 10 22 182 496 168 275 491 343 984 . . . . 58 46 35 . . . . . 11 45 Average 389 | . 28 20 143 654 322 351 592 491 1208 936 . . . . 33 55 231 . . . . 1 40 44 Influence Increases 9800 | . 333 196 546 987 597 276 751 . 1652 716 70 70 . 530 294 114 1088 70 100 15 . 53 666 676 Destroy 0b10 Robot/C 5760 | . 220 140 380 620 360 . 440 . 900 480 60 60 . 440 160 . 600 . 40 . . 20 440 400 Destroy 0b10 Robot/NC 225 | . 30 20 15 . 25 . . . 10 20 . . . 5 . . 50 10 . 15 . . 15 10 Destroy Leader 742 | . 68 34 72 20 116 . 30 . 50 110 10 10 . 10 30 . 60 . . . . 10 50 62 Allied During Kill 496 | . . . . 16 . . 248 . 170 . . . . . . . . . . . . . . 62 Trap Triggered on 0b10 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . Successful Hack 118 | . . 2 1 . 16 . 14 . 14 12 . . . . . . 25 . . . . . . 34 Disable Machine 420 | . . . 60 15 30 . . . . 15 . . . . 30 . 150 . . . . 15 45 60 Anti-Garrison Action 450 | . . . . 200 . . . . 250 . . . . . . . . . . . . . . . Destroy Structure 488 | . . . 18 41 5 . 4 . 93 19 . . . . 14 114 128 . . . . 8 26 18 Partial Spotted 45 | . . . . . . . . . . . . . . . 15 . . . . . . . 15 15 Lose Combat Pursuer 750 | . 15 . . 75 15 . 15 . 165 60 . . . 75 45 . 75 60 60 . . . 75 15 Miscellaneous 276 | . . . . . . 276 . . . . . . . . . . . . . . . . . . Influence Decreases 9600 | . 307 169 318 249 1245 253 209 445 268 1411 677 348 295 436 254 198 454 314 318 227 10 31 606 558 Entered New Map 4074 | . . 16 31 99 523 203 119 445 148 891 437 110 295 . 36 88 15 254 84 222 10 . 11 37 Time Decay 4158 | . 297 143 237 . 522 50 . . . 440 230 238 . 396 218 100 319 60 214 5 . 31 363 295 Lost Part 968 | . 10 10 50 110 50 . 30 . 20 60 10 . . 40 . 10 110 . 20 . . . 232 206 Lost Ally 250 | . . . . 40 . . 60 . 100 20 . . . . . . 10 . . . . . . 20 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 3 . 1 . 2 1 . . . 9 . . . 1 1 . 6 . . . . 1 5 7 Investigation 4 | . . . . . 1 1 . . . . . . . 1 . . 1 . . . . . . . Extermination 9 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . 1 3 1 Reinforcement 19 | . 3 . 1 . 1 . . . . 5 . . . . . . 2 . . . . . 2 5 Assault 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Distress Signals 13 | . 1 4 . . 4 . . . . 2 . . . . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 477 | . 19 11 30 33 31 2 25 . 43 33 3 3 . 56 15 9 71 12 13 . 1 1 35 31 Peak Tracking Total 15 | . 4 5 6 5 4 2 8 . 8 6 2 3 . 11 5 4 15 8 5 . 1 1 6 8 Tactical Retreats 33 | . 1 . . 3 1 . 1 . 5 2 . . . 3 1 . 5 1 4 . . . 5 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Traps Triggered 18 | . . 1 . 8 . . 2 . 5 . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . 4 . . . 3 3 3 3 3 3 . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Machines Disabled 31 | . . . 4 1 2 . . . 3 1 . . . . 2 . 10 . . . . 1 3 4 Max in Single Turn 4 | . . . 1 1 1 . . . 2 1 . . . . 1 . 4 . . . . 1 1 1 Garrison Access 7 | . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . 1 1 Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Machines Accessed 71 | . . 2 6 4 9 1 1 1 2 7 . 2 4 2 4 . 6 . . 4 . . 6 10 Terminals 30 | . . . 3 4 6 . 1 . 2 3 . . . . 1 . 1 . . . . . 1 8 Fabricators 4 | . . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . Repair Stations 4 | . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . . . . Recycling Units 5 | . . . 1 . . . . . . . . . . 1 2 . 1 . . . . . . . Scanalyzers 8 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . 3 1 Garrison Access 10 | . . . 1 . 1 1 . 1 . 1 . . . . 1 . 2 . . . . . 1 1 Total Hacks 177 | . . 4 13 10 26 1 1 1 6 10 . 2 28 7 10 . 17 . . 17 . . 8 16 Successful 109 | . . 3 7 2 14 1 1 1 2 6 . 2 28 3 3 . 11 . . 17 . . 1 7 Failed 66 | . . 1 6 8 11 . . . 4 4 . . . 4 7 . 6 . . . . . 7 8 Catastrophic 13 | . . . . 2 2 . . . . 1 . . . 1 . . 1 . . . . . 1 5 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Manual 31 | . 1 . 4 . 8 . . . . 5 . . . . 3 . 3 . . . . . 1 6 Terminals 69 | . . . 7 10 19 . 1 . 6 5 . . . . 3 . 4 . . . . . 1 13 Fabricators 7 | . . . . . . . . . . 2 . . . . . . 4 . . . . . 1 . Repair Stations 15 | . . 1 . . . . . . . 2 . . . 6 . . 6 . . . . . . . Recycling Units 10 | . . . 2 . . . . . . . . . . 1 6 . 1 . . . . . . . Scanalyzers 19 | . . 3 3 . 6 . . . . . . . . . . . . . . . . . 5 2 Garrison Access 10 | . . . 1 . 1 1 . 1 . 1 . . . . 1 . 2 . . . . . 1 1 Terminal Hacks 66 | . . . 3 2 7 . 1 . 2 . . 2 28 . . . 2 . . 17 . . . 2 Record 17 | . . . . . . . . . . . . 1 11 . . . . . . 5 . . . . Part Schematic 13 | . . . . . . . . . . . . . 9 . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 11 | . . . 2 . 2 . . . . . . . 3 . . . . . . 4 . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . . 3 . . . . . . . Network Status 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 2 . . . 2 . . 2 . . . . . . . Scan Component 4 | . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . Repair 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . 2 . . . . . . . . . . 1 2 . 1 . . . . . . . Report Inventory 5 | . . . 1 . . . . . . . . . . 1 2 . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 3 . . 4 . . . . . . . . . . . . . . . . . . 1 Retrieve Study 8 | . . 3 . . 4 . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 10 | . . . 1 . 1 1 . 1 . 1 . . . . 1 . 2 . . . . . 1 1 Unlock Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . . 1 1 Unauthorized Hacks 8 | . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . 3 Terminals 8 | . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . 3 Assimilate 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . . 2 4 4 7 1 1 1 1 6 . . . 1 3 . 3 . . . . . 5 9 Full Trace Events 6 | . . . . 2 1 . . . 1 . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 9 . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . Part Studies Acquired 7 | . . 3 . . 3 . . . . . . . . . . . . . . . . . . 1 Parts Repaired 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Time 163 | . . . . . . . . . . 68 . . . . . . 95 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Used RIF Installer 3 | . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 4 . 4 . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 6 . 3 . . . . . . . 1 . . . . . . . Allies Hacked 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Total Allies 27 | . . . 1 2 . 4 7 . 4 . . . . 1 . 2 1 . . . . . . 5 Largest Group 9 | . . . 1 2 . 4 9 7 8 1 . . . . . 2 1 . . . . . . 5 Highest-Rated Group 367 | . . . 10 59 . 132 267 199 231 24 . . . . . 102 113 . . . . . . 367 Highest-Rated Ally 113 | . . . 10 39 . 37 37 37 37 24 . . . . . 51 113 . . . . . . 75 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 244 | . . . . 22 . 1 72 . 89 1 . . . . . 5 . . . . . . . 54 Total Damage 6605 | . . . . 347 . 37 1855 . 1962 27 . . . . . 6 735 . . . . . . 1636 Kills 49 | . . . . 2 . . 15 . 18 . . . . . . . 3 . . . . . . 11 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . X0-1V1 Amusement Gains 299 | . 13 10 . . . . 40 . 10 40 . . . 50 40 2 14 . . . . . 30 50 Average Entertainment 32 | . 13 11 10 8 2 . 13 40 46 54 52 29 . 38 44 84 97 55 30 . 10 4 17 23 Good Acts 152 | . . 1 4 4 10 14 20 1 12 8 2 4 . 6 1 7 14 5 8 . . 1 15 15 Bad Acts 81 | . . . 4 3 5 7 20 1 7 4 3 . . 4 . 3 5 . 3 . 2 1 6 3 Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Active Infowar (turns) 4778 | . . . . . . 111 2 . . . . . . . 248 197 661 119 445 116 197 386 1369 927 Optics 3550 | . . . . . . . . . . . . . . . . . . 119 445 116 197 386 1360 927 Sensors 935 | . . . . . . . . . . . . . . . . . . . . . . 247 688 . Terrain 1746 | . . . . . . 111 2 . . . . . . . 248 197 661 . . . . 366 . 161 Seismic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Decoding 185 | . . . . . . . . . . . . . . . . . . . 112 73 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Turns Passed 16777 | 74 1256 526 611 1371 1459 112 434 15 1632 1081 483 500 94 1374 629 215 1333 138 445 116 197 386 1369 927 Spaces Moved 10310 | 39 536 242 446 816 772 86 228 9 848 537 375 401 79 812 421 137 602 356 644 152 247 237 630 658 Core 256 | 2 . . . . . . . . . . . . . . . . 1 . . . . . . 253 Treads 1527 | 37 536 195 . . . . . . . . . . . . . . 21 . . . . 211 524 3 Legs 6622 | . . . 101 816 772 86 228 9 848 537 375 401 79 812 421 137 494 . . . . . 106 400 Wheels 394 | . . 47 345 . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1511 | . . . . . . . . . . . . . . . . . 86 356 644 152 247 26 . . Fastest Speed 6 | 50 160 115 85 120 105 105 101 105 105 120 120 120 120 114 115 110 6 27 19 18 18 18 120 50 Average Speed 118 | 154 160 154 95 121 148 105 113 105 147 144 120 120 120 139 115 110 151 27 26 50 18 131 141 98 Slowest Speed 320 | 160 160 240 120 190 190 105 181 105 190 190 120 120 120 190 115 115 240 27 112 96 18 145 225 320 Overloaded Moves 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . 3 1 3 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 96 33 39 95 61 4 48 . 79 13 62 62 70 59 13 72 24 64 65 61 56 7 14 73 Regions Visited 24 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 1 . . . . . 3 . . . . Known Exits Taken 13 | . . . 1 . 1 1 . 1 . 1 . . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . 1 1 1 . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . . . . 3 . 3 . . . 2 2 . 3 . . . Spaces Dug 73 | . . . . 9 1 . 1 . 5 . . . . 2 2 . 13 . 23 . . 4 8 5 Terrain Destroyed 462 | . . . 26 22 2 . 2 . 101 18 3 27 . 27 9 111 48 3 38 . . 4 13 8 Melee 50 | . . . . 9 1 . 1 . 5 . . . . . 2 . 8 . 7 . . 4 8 5 Projectile 85 | . . . . . 1 . 1 . 2 13 3 . . 9 7 . 22 3 16 . . . 5 3 AOE 326 | . . . 26 13 . . . . 94 5 . 27 . 18 . 111 18 . 14 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Qua Total 13536 | 50 832 346 563 1077 995 108 367 15 1116 770 389 417 78 1001 529 173 885 382 882 178 398 300 885 800 Wait 1510 | . 201 43 26 114 118 8 37 6 108 125 1 7 . 92 38 . 103 1 197 . 152 25 95 13 Move 10274 | 38 535 241 446 815 771 85 227 8 847 536 374 400 78 811 421 136 595 353 637 151 246 236 629 658 Hop 7 | . . . . . . . . . . . . . . . . . 3 1 3 . . . . . Pick Up 167 | 6 15 9 13 13 19 5 5 . 8 7 . 2 . 10 6 2 7 4 5 2 . 5 9 15 Fast Attach 115 | 6 2 2 4 1 2 . 1 . 4 8 1 . . 7 5 2 11 3 3 5 . 11 16 21 Attach 114 | . 2 4 5 13 5 3 4 . 3 9 1 . . 10 2 1 12 2 3 2 . 4 14 15 Detach 60 | . 2 . 1 2 2 1 . . 4 7 1 . . 8 1 . 4 . 2 3 . 4 9 9 Swap 145 | . 4 8 15 18 9 2 5 . 19 7 1 2 . 9 18 3 17 . 2 1 . 1 2 2 Drop 170 | . 10 13 16 8 18 3 1 1 17 10 . 2 . 10 16 2 13 3 5 6 . 8 . 8 Fire 615 | . 54 23 36 55 43 . 20 . 60 61 9 4 . 44 17 27 93 15 10 . . . 34 10 Melee 203 | . . . . 13 1 . 1 . 7 . . . . . 5 . 21 . 15 8 . 6 77 49 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . Crush 15 | . 7 3 . . . . . . . . . . . . . . 5 . . . . . . . Escape Stasis 50 | . . . . 25 . . 5 . 20 . . . . . . . . . . . . . . . Rewire 81 | . . . . . . . 61 . 19 . . . . . . . 1 . . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Ext) -3/Research -3/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Discovered new exit (range 7) 878 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Discovered new exit (range 7) 1229 | -10/Materials | Discovered new exit (range 8) 1278 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1331 | -10/Materials | Entered another Materials area 1331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1626 | -9/Materials | Build established: Gunner 1838 | -9/Materials | Discovered new exit (range 16) 1857 | -9/Materials | Entered another Materials area 1857 | -8/Materials | Evolved 2 slots: Propulsion x2 2038 | -8/Materials | Discovered new exit (range 14) 2191 | -8/Materials | Build established: Scavenger-Gunner 2203 | -8/Materials | Destroyed 9 combat bots 2208 | -8/Materials | Identified exit to Factory 2208 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2251 | -8/Materials | X0-1V1 upgraded hostiles (x2) 2346 | -8/Materials | Lost 5 parts (4n1w) 2361 | -8/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2419 | -8/Materials | X0-1V1 put everyone to sleep 2468 | -8/Materials | Identified exit to Garrison 2468 | -8/Materials | Entered Garrison 2579 | -8/Garrison | Lost 6 parts (1p4n1u) 2580 | -8/Garrison | Triggered checkpoint 2606 | -8/Garrison | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2682 | -8/Garrison | Triggered checkpoint 2829 | -8/Garrison | Discovered new exit (range 10) 2880 | -8/Garrison | Triggered checkpoint 3044 | -8/Garrison | Triggered checkpoint 3126 | -8/Garrison | Rescued a captive Derelict 3128 | -8/Garrison | Rescued a captive Derelict 3185 | -8/Garrison | Discovered new exit (range 12) 3356 | -8/Garrison | Triggered checkpoint 3457 | -8/Garrison | Discovered new exit (range 12) 3738 | -8/Garrison | Lost 3 parts (1n2w) 3804 | -8/Garrison | Installed Relay Interface Framework 3839 | -8/Garrison | Entered Materials 4519 | -8/Materials | Central database locked down 4566 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 4591 | -8/Materials | Core integrity restored by X0-1V1 (+48) 4736 | -8/Materials | Core integrity permanently improved by X0-1V1 (+200) 5011 | -8/Materials | Expanded RIF knowledge: Alert ID Control 5183 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 24) 5196 | -8/Materials | X0-1V1 put everyone to sleep 5236 | -8/Materials | Discovered exit to Factory (range 13) 5298 | -8/Materials | Entered Factory 5298 | -7/Factory | Evolved 2 slots: Utility x2 5300 | -7/Factory | Discovered new exit (range 11) 5309 | -7/Factory | X0-1V1 enhanced Transport squad support 5313 | -7/Factory | System corruption reached 10% 5326 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5330 | -7/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 5332 | -7/Factory | X0-1V1 foreshadows a heat wave 5336 | -7/Factory | X0-1V1 activates XOMVISION 5345 | -7/Factory | X0-1V1 sent you to a vault 5356 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 5358 | -7/Factory | Identified exit to Lower Caves 5358 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 5360 | -7/Factory | X0-1V1 put everyone to sleep 5370 | -7/Factory | Sterilization system engaged 5370 | -7/Factory | Non-combat units ordered to evacuate 5371 | -7/Factory | X0-1V1 released a cloud of subatomizers 5382 | -7/Factory | Allied Derelicts emerged from ambush trap array 5392 | -7/Factory | Hacker 4c assimilated hostile H-55 Commando 5399 | -7/Factory | Identified exit to Garrison 5410 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 5410 | -7/Factory | Entered Garrison 5410 | -7/Garrison | Accompanied by 4 allies 5425 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 20) 5426 | -7/Garrison | Triggered checkpoint 5426 | -7/Garrison | Triggered checkpoint 5436 | -7/Garrison | X0-1V1 downgraded hostiles (x2) 5437 | -7/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+3) 5438 | -7/Garrison | Hacker 4b assimilated hostile Y-45 Defender 5476 | -7/Garrison | X0-1V1 caused items to flee you 5479 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 22) 5492 | -7/Garrison | X0-1V1 rewrote Hacker 4c IFF filter 5494 | -7/Garrison | Identified exit to Factory 5494 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 5495 | -7/Garrison | X0-1V1 sent you into danger 5517 | -7/Garrison | X0-1V1 opened Sealed Heavy Doors 5558 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 5615 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 5630 | -7/Garrison | X0-1V1 activates XOMVISION 5631 | -7/Garrison | Triggered checkpoint 5673 | -7/Garrison | Triggered checkpoint 5688 | -7/Garrison | Items stopped fleeing you 5708 | -7/Garrison | Triggered checkpoint 5711 | -7/Garrison | Lost 3 parts (1n1u1w) 5743 | -7/Garrison | Weapon slot count reverted to normal (-3) 5802 | -7/Garrison | Build established: Commander-Gunner 5816 | -7/Garrison | Expanded RIF knowledge: Program Shield 5844 | -7/Garrison | Entered Factory 5844 | -7/Factory | Accompanied by 7 allies 5852 | -7/Factory | Identified exit to Garrison 5852 | -7/Factory | X0-1V1 announced a LAN party 5859 | -7/Factory | Entered Garrison 5859 | -7/Garrison | Accompanied by 7 allies 5943 | -7/Garrison | Triggered checkpoint 5945 | -7/Garrison | Hacker 4b assimilated hostile Y-54 Guardian 5947 | -7/Garrison | Heavy support dispatched to Factory 5993 | -7/Garrison | X0-1V1 activates XOMVISION 6020 | -7/Garrison | Heavy support dispatched to Factory 6183 | -7/Garrison | Triggered checkpoint 6232 | -7/Garrison | X0-1V1 destroyed Phase Generator 6232 | -7/Garrison | Phase Generator disabled 6240 | -7/Garrison | Triggered checkpoint 6288 | -7/Garrison | Heavy support dispatched to Factory 6317 | -7/Garrison | Discovered new exit (range 15) 6324 | -7/Garrison | Lost 5 allies 6340 | -7/Garrison | X0-1V1 sent you into danger 6354 | -7/Garrison | Identified exit to Factory 6354 | -7/Garrison | X0-1V1 revealed exit location to -6/Factory 6412 | -7/Garrison | Identified exit to Factory 6412 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 6447 | -7/Garrison | Triggered checkpoint 6472 | -7/Garrison | Build established: Scavenger-Gunner 6567 | -7/Garrison | Heavy support dispatched to Factory 6575 | -7/Garrison | Core integrity restored by X0-1V1 (+162) 6803 | -7/Garrison | Build established: Gunner 6812 | -7/Garrison | Discovered exit to Factory (range 13) 6831 | -7/Garrison | Triggered checkpoint 6912 | -7/Garrison | X0-1V1 vaporized surrounding terrain (radius 22) 6935 | -7/Garrison | Proton Missile Launcher reconfigured into Item Mimic 6979 | -7/Garrison | Triggered checkpoint 7091 | -7/Garrison | Triggered checkpoint 7133 | -7/Garrison | Garrison Relay disabled 7157 | -7/Garrison | Discovered exit to Factory (range 65) 7157 | -7/Garrison | Discovered exit to Factory (range 12) 7157 | -7/Garrison | Discovered exit to Factory (range 55) 7157 | -7/Garrison | Discovered exit to Factory (range 64) 7335 | -7/Garrison | Triggered checkpoint 7379 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7491 | -7/Garrison | Entered Factory 7491 | -6/Factory | Accompanied by 1 ally 7491 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7680 | -6/Factory | Repaired Hvy. Linear Accelerator 7791 | -6/Factory | X0-1V1 announced a LAN party 7841 | -6/Factory | First assault squad dispatched 8025 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 8190 | -6/Factory | Identified exit to Lower Caves 8190 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 8211 | -6/Factory | System corruption reached 10% 8418 | -6/Factory | Destroyed 7 combat bots 8508 | -6/Factory | Discovered exit to Lower Caves (range 10) 8522 | -6/Factory | Identified exit to Factory 8522 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 8572 | -6/Factory | Entered Lower Caves 8708 | -6/Lower Caves | Encountered a Warlord checkpoint 8724 | -6/Lower Caves | Build established: Scavenger-Gunner 8819 | -6/Lower Caves | X0-1V1 caused items to flee you 8869 | -6/Lower Caves | X0-1V1 sent hostile L-41 Fighter (x1) 8944 | -6/Lower Caves | Discovered new exit (range 17) 8980 | -6/Lower Caves | Items stopped fleeing you 9055 | -6/Lower Caves | Entered another Lower Caves area 9059 | -6/Lower Caves | Encountered a Warlord checkpoint 9266 | -6/Lower Caves | Entered a destroyed Warlord outpost 9283 | -6/Lower Caves | X0-1V1 activates XOMVISION 9425 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 9433 | -6/Lower Caves | Learned location of 1 exit from Factory 9517 | -6/Lower Caves | Discovered new exit (range 10) 9555 | -6/Lower Caves | Entered Data Miner 9555 | -6/Data Miner | Discovered new exit (range 6) 9577 | -6/Data Miner | Met Data Miner 9605 | -6/Data Miner | Learned location of Section 7 (-2) 9605 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9621 | -6/Data Miner | Received God Mode back door access code from Data Miner 9649 | -6/Data Miner | Entered Proximity Caves 9651 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9749 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 9972 | -5/Proximity Caves | Destroyed 8 combat bots 10049 | -5/Proximity Caves | 0b10 base defense nominally successful 10072 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 10175 | -5/Proximity Caves | Lost 13 allies 10244 | -5/Proximity Caves | Build established: Mutant 10415 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 10743 | -5/Proximity Caves | Learned location of Armory (-3) 10863 | -5/Proximity Caves | Build established: Scavenger-Gunner 10965 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 17) 11023 | -5/Proximity Caves | Entered Factory 11023 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11024 | -5/Factory | Identified exit to Factory 11652 | -5/Factory | Sucked down chute 11652 | -5/Factory | Entered Waste 11667 | -5/Waste | EMP discharged 11677 | -5/Waste | Spotted C-40 Crusher 11687 | -5/Waste | Spotted C-40 Crusher 11698 | -5/Waste | Spotted C-40 Crusher 11707 | -5/Waste | Destroyed C-40 Crusher 11739 | -5/Waste | Destroyed C-40 Crusher 11741 | -5/Waste | Spotted C-40 Crusher 11767 | -5/Waste | EMP discharged 11767 | -5/Waste | System corruption reached 10% 11784 | -5/Waste | Spotted C-40 Crusher 11818 | -5/Waste | Spotted C-40 Crusher 11833 | -5/Waste | X0-1V1 sent allied Wizard (x2) 11852 | -5/Waste | Destroyed C-40 Crusher 11855 | -5/Waste | Discovered new exit (range 5) 11855 | -5/Waste | X0-1V1 whisked you away to safety 11867 | -5/Waste | EMP discharged 11867 | -5/Waste | Entered Factory 11914 | -5/Factory | Identified exit to Upper Caves 11949 | -5/Factory | X0-1V1 activates XOMVISION 11980 | -5/Factory | Repaired Broken Hyp. Railgun 12170 | -5/Factory | Build established: Scavenger-Mutant 12222 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 12508 | -5/Factory | Destroyed 7 combat bots 12540 | -5/Factory | X0-1V1 activates XOMVISION 12909 | -5/Factory | X0-1V1 caused items to flee you 12910 | -5/Factory | Fabricated Adv. VSS Leg? 12913 | -5/Factory | Cargo convoy interrupted 12937 | -5/Factory | X0-1V1 downgraded hostiles (x4) 12940 | -5/Factory | System corruption reached 30% 12968 | -5/Factory | Lost 4 parts (2n2u) 13056 | -5/Factory | Items stopped fleeing you 13067 | -5/Factory | First assault squad dispatched 13162 | -5/Factory | X0-1V1 upgraded hostiles (x3) 13162 | -5/Factory | Released all parts (8) 13168 | -5/Factory | Found Prototype Processor 13168 | -5/Factory | Identified Exp. Signal Interpreter 13171 | -5/Factory | Core integrity fell below 50% 13200 | -5/Factory | Entered Upper Caves 13213 | -5/Upper Caves | Lost 4 parts (3n1u) 13252 | -5/Upper Caves | Learned 4 Factory zone layouts 13280 | -5/Upper Caves | Spotted B-75 Beast 13282 | -5/Upper Caves | X0-1V1 whisked you away to safety 13328 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13337 | -5/Upper Caves | Discovered new exit (range 7) 13338 | -5/Upper Caves | Identified exit to Upper Caves 13338 | -5/Upper Caves | Entered another Upper Caves area 13349 | -5/Upper Caves | Core integrity restored by X0-1V1 (+152) 13458 | -5/Upper Caves | Build established: Sprinter 13522 | -5/Upper Caves | X0-1V1 activates XOMVISION 13598 | -5/Upper Caves | X0-1V1 sent you into danger 13778 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13780 | -5/Upper Caves | Discovered new exit (range 11) 13783 | -5/Upper Caves | Identified exit to Zhirov 13783 | -5/Upper Caves | Entered Zhirov 13783 | -5/Zhirov | Discovered new exit (range 4) 13801 | -5/Zhirov | Met Zhirov 13822 | -5/Zhirov | Learned location of Quarantine (-3) 13822 | -5/Zhirov | Learned location of Testing (-2) 13822 | -5/Zhirov | Learned location of Command (-1) 13828 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13844 | -5/Zhirov | Found Alien Artifact 13844 | -5/Zhirov | Identified Integrated Reactor 13844 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13849 | -5/Zhirov | Found Alien Artifact 13899 | -5/Zhirov | Identified exit to Proximity Caves 13899 | -5/Zhirov | Entered Proximity Caves 14073 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14089 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 15) 14089 | -4/Proximity Caves | Spotted B-86 Titan 14095 | -4/Proximity Caves | Discovered exit to Factory (range 4) 14096 | -4/Proximity Caves | Entered Factory 14096 | -4/Factory | Evolved 2 slots: Utility x2 14097 | -4/Factory | Identified exit to Extension 14097 | -4/Factory | Identified exit to Research 14246 | -4/Factory | Discovered exit to Research (range 23) 14482 | -4/Factory | Entered Research 14482 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 14521 | -3/Research | Watched by a mysterious "MATRIX" hacker 14541 | -3/Research | Build established: Assassin 14607 | -3/Research | Sensors blinded by X0-1V1 14774 | -3/Research | X0-1V1 enhanced Transport squad support 15317 | -3/Research | System corruption reached 10% 15633 | -3/Research | X0-1V1 activates XOMVISION 15723 | -3/Research | Lost 13 parts (3p6n1u3w) 15763 | -3/Research | Identified Transdimensional Reconstructor 15763 | -3/Research | Warped through subspace 15792 | -3/Research | Lost 6 parts (1p2n2u1w) 15833 | -3/Research | Discovered new exit (range 5) 15848 | -3/Research | Identified exit to Quarantine 15851 | -3/Research | Entered Quarantine 15988 | -3/Quarantine | Build established: Scavenger-Mutant 16032 | -3/Quarantine | X0-1V1 sent you into danger 16061 | -3/Quarantine | Garrison activated, responded to threat 16073 | -3/Quarantine | Found Alien Energy Cannon 16169 | -3/Quarantine | Lost 4 parts (1n1u2w) 16357 | -3/Quarantine | Found Alien Artifact 16387 | -3/Quarantine | Central database locked down 16477 | -3/Quarantine | Core integrity fell below 50% 16504 | -3/Quarantine | Lost 8 parts (2p2n3u1w) 16551 | -3/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+4) 16601 | -3/Quarantine | X0-1V1 sent allied Mutant (x5) 16631 | -3/Quarantine | Lost 14 parts (1p5n3u5w) 16749 | -3/Quarantine | Cryocooling Duct disabled 16758 | -3/Quarantine | Core integrity fell below 20% 16764 | -3/Quarantine | Ambient heat levels rising (+20) 16764 | -3/Quarantine | Non-combat units ordered to evacuate 16764 | -3/Quarantine | Found Transdimensional Reconstructor 16772 | -3/Quarantine | Cryocooling Duct disabled 16778 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 16753_ U-05 Engineer destroyed. 16754_ #Y6=AK9JHK7WK1K7&UUGLINV FC9SLV1%XRUCW 16754_ Flexi-carbon Leg destroyed. 16756_ J1-EAZ(M) suffers critical hit (Burn). 16757_ G-67 Veteran suffers critical hit (Burn). 16757_ X0-1V1 connects you with a stream of twisted latent energy (+10 energy generation). 16761_ Dropped Force Lance. 16764_ ALERT: Ambient heat levels +20. 16764_ ALERT: All non-combat units evacuate. 16764_ Acquired Transdimensional Reconstructor. 16769_ X0-1V1 makes it rain matter. 16769_ Acquired 19 matter. 16769_ Acquired 31 matter. 16770_ Teleportation Lab disabled. 16773_ System corrupted: Energy discharge (-360). 16773_ Imp. Thunder Leg destroyed. 16775_ X0-1V1: "I know that drunk sailor look when I see it." 16776_ Imp. Thunder Leg destroyed. 16778_ X0-1V1 guffaws! 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""" ??????????????????????? | | ?#????????????# """ ??????????????????????? | | ????#?????????# ?????????????????????? | | ??????????????# ?????????????????????? | | ??????????????# ######+###????????????????????? | | #####?????????# ??????????????????????????????? | | #??????????# ???????????????????????????????? | | #??????????# ?????????????????????????????????? | | T #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | +###?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | " ????????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " +???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " = #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 92 Energy Capacity 1830 Matter Stores 1000 Matter Capacity 1000 Sight Range 27 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 900 Resistance: KI 32 Resistance: TH 40 Resistance: EM 31 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Adv. VSS Leg | x2 | -5/Factory Repaired ---------- Hvy. Linear Accelerator | 24% | -6/Factory Hyp. Railgun | 54% | -5/Factory | Broken Studied --------- Med. Laser | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Wheel | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Myomer Leg | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed TechAmuletBeacon Manual? 0 Play Time 02:42:30 Cumulative 588.7 hours Start 2026.09.25 @ 03:28:57 End 2026.09.26 @ 19:16:03 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 58 Types 49/0/7/2/0/0/0/0/0/0 Lore% 84 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ec612eb-6aa5-4332-a0a7-47e181cf13e5