Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.04 @ 15:16:51 Player: Timo Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (281) 281 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 805 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Plasma Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | . 10 1 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads 1 | . 1 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 3 | . 2 1 Device 1 | . . 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 4 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 2 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 79 | . 83 71 Engine 10 | . 14 4 Leg 6 | . 9 . Wheel 17 | . 16 18 Device 4 | . . 14 Storage 14 | . 14 14 Energy Gun 9 | . 12 5 Ballistic Gun 12 | . 12 14 Slashing Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 28 | 13 27 28 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 12 | . 11 15 Most Carried 6 | . 6 4 Average Carried 3 | . 4 3 Final Capacity 15 | 8 15 15 Final Carried 6 | 6 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 320 | 200 112 8 Remotely . | . . . Salvage Created 325 | . 325 . Parts 20 | . 20 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 10 . Melee 4 | . 4 . Guns 6 | . 6 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 910 | . 753 157 Core 253 | . 201 52 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 13 | . 12 1 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 26 | . 24 2 Gun 26 | . 24 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 13 | . 12 1 Thermal 13 | . 12 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . 4 3 Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | . 26 2 Core Hits 15 | . 14 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 16 | . 16 . Impact . | . . . Slashing 16 | . 16 . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks 1 | . 1 . Damage Inflicted 484 | . 467 17 Guns 194 | . 177 17 Cannons . | . . . Explosions . | . . . Melee 280 | . 280 . Ramming 10 | . 10 . Kinetic 108 | . 102 6 Thermal 86 | . 75 11 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 280 | . 280 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 24 | . 24 . Projectiles . | . . . Explosions . | . . . Melee 24 | . 24 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 82 | . 82 10 Average Temperature 36 | . 38 7 Received Heat Transfer 420 | . 375 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 200 | . 175 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 193 | . 193 84 Initial 48 | . . 48 Average 79 | . 99 41 Maximum Alert Level . | . . . Low Security (%) 100 | . 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 21 15 Peak Tracking Total 9 | . 7 9 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 1 | . 1 . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 47 | . . 47 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 14 | . . 14 Total Damage 209 | . . 209 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 784 | . 521 263 Spaces Moved 629 | 1 388 240 Core . | . . . Treads . | . . . Legs 128 | 1 127 . Wheels 501 | . 261 240 Hover . | . . . Flight . | . . . Fastest Speed 90 | 120 90 90 Average Speed 107 | 120 107 107 Slowest Speed 190 | 120 190 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 2 59 67 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 682 | . 439 243 Wait 6 | . 6 . Move 627 | . 387 240 Hop . | . . . Pick Up 1 | . . 1 Fast Attach 6 | . 5 1 Attach 3 | . 3 . Detach . | . . . Swap 2 | . 2 . Drop 7 | . 7 . Fire 13 | . 12 1 Melee 14 | . 14 . Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 458 | -10/Materials | Core integrity fell below 50% 495 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Core integrity fell below 20% 522 | -10/Materials | Entered Mines 597 | -10/Mines | Assembled infested the area 658 | -10/Mines | Lost 3 parts (1p1n1w) 670 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 733 | -10/Mines | Learned Materials emergency access door positions 785 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00623_ as-97120 destroyed. 00623_ as-23806 destroyed. 00623_ as-29035 destroyed. 00625_ as-83401 destroyed. 00627_ Sml. Laser destroyed. 00628_ as-58427 destroyed. 00670_ A Plasma Flamer has been hastily shoved under some rubble with a note attached: "One is never enough." 00673_ Acquired Plasma Flamer. 00730_ U-05 Engineer builds a Wall. 00732_ K-01 Serf collects debris. 00733_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00742_ U-05 Engineer lays Concrete. 00744_ U-05 Engineer builds a Wall. 00749_ U-05 Engineer lays Concrete. 00757_ U-05 Engineer builds a Wall. 00768_ U-05 Engineer lays Concrete. 00775_ U-05 Engineer builds a Wall. 00778_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # """" #????####???# #??????? | | # ####=#???## ##???# #???????? | | # #??#%##### ##??## ##???????? | | ####### ##??# ##?## ##????????? | | ##??# ## ### ### #?????????? | | #?# ### " #?????????? | | ### % ## ##????????? | | % % # #????????? | | ###### # ######### #????????? | | ##????# ## ##????????? | | ??????### # ######?????????? | | ????????## ## #### ###??????????????? | | ????????? # ??# # ##????????????????? | | ???????### # # ## #?????????????????? | | ????? ## ## # # #?????????????????? | | ?? # # ## #?????????????????? | | # ### #?????????????????? | | # ###### #?????????????????? | | #????### %! #?????????????????? | | #??????## ! # ###?????????????????? | | ####??????## ##???????????????????? | | ??????????# """ ###??????????? #???????? | | ?????????# """ ##?????????? #???????? | | ###??????# """ ##??????? #????????? | | ##?????# """ %###### #?????????? | | ##?????# @ #?????????? | | #?????#### #?????????? | | "" #???????## ##### #?????????? | | "" #????????# g ##?????? #?????????? | | "" ##???????# ##??????????????????? | | #??????? ##???????????????????? | | ##????? g ####????????????????????? | | #????? #????????????????????????? | | #??? ##?????????????????????????? | | #???? #???????????????????????????? | | # ##???? ????????????????????????????? | | ?###?????? ?????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??#???????????????????????????????????????? | | # ### #?????????????????????????????????? | | #?????????????????????????????????? | | #????????????????????????????????? | | #### ?????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingDirtyLeg Manual? 0 Play Time 00:10:30 Cumulative 71.8 hours Start 2022.11.04 @ 15:08:04 End 2022.11.04 @ 15:16:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36ce16a1-a0ce-4be6-b8d2-29f1a93dd37a