Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 20:38:00 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (4183) 4183 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1945) 1945 TOTAL SCORE: 9813 Bonus ------- Triggered High Security 500 High Alert Combat Kills 845 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1500 Matter 290/300 Energy 335/335 System Corruption 0% Temperature Cool (9) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core (fused) > --- PROPULSION (2) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster (fused) > --- UTILITY (5) ------ Improved Signal Interpreter ECM Suite > --- WEAPON (1) ------- Power Maul > --- INVENTORY (1) ---- Proton Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Backup Power III > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Signal Interpreter ECM Suite ECM Suite Reaction Control System Improved Shield Generator > --- WEAPON ----------- Proton Missile Launcher > --- INVENTORY -------- Power Maul [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Leg Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility ECM Suite Device ECM Suite Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Proton Missile Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | 2 . 3 . 1 . . . . Power 1 | . . 1 . . . . . . Propulsion 1 | 1 . . . . . . . . Utility 4 | 1 . 2 . 1 . . . . Weapon . | . . . . . . . . . Parts Attached 68 | 4 10 8 2 37 4 . 1 2 Power 7 | 1 . . . 5 1 . . . Engine 5 | 1 . . . 4 . . . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 1 1 1 7 . . . . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . 1 1 1 7 . . . . Utility 14 | . 3 4 . 7 . . . . Device 9 | . 1 2 . 6 . . . . Storage . | . . . . . . . . . Processor 4 | . 2 1 . 1 . . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 35 | 1 6 3 1 18 3 . 1 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 17 | . 3 1 1 9 2 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 14 | . . 2 . 9 1 . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 7 | . . . . 4 . . . 3 Power 3 | . . . . 3 . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . 1 . . . 3 Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . . . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 96 78 88 90 99 100 99 93 Engine 12 | . 16 12 11 12 10 10 10 10 Core 4 | . . . . 1 9 10 10 10 Leg 6 | . 30 . . . . . . . Flight 15 | . 1 16 22 20 20 20 20 20 Device 29 | . 14 19 22 30 40 40 40 33 Processor 11 | . 15 12 11 10 10 10 10 10 Protection 1 | . . 2 11 5 . . . . Ballistic Gun 2 | . 11 . . . . . . . Launcher 5 | . 3 7 1 6 8 10 . . Impact Weapon 3 | . . 5 9 3 1 . 9 9 Peak Build Rating 32 | 4 7 11 11 32 32 32 32 32 Average Rating 20 | 2 5 6 10 23 31 32 31 29 On Entrance 17 | . 4 5 11 10 29 32 32 32 Naked Turns . | . . . . . . . . . Heaviest Build 34 | 7 9 13 13 27 34 34 30 34 Greatest Support 37 | 30 30 18 18 27 37 37 37 37 Greatest Overweight (x) 1 | . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 Average Capacity . | . 1 1 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 1 1 1 Average Carried . | . . . 1 . 1 1 . 1 Final Capacity 1 | 1 1 1 1 1 1 1 1 1 Final Carried 1 | 1 1 1 1 1 1 1 1 1 Class Distribution -------------------- 58% | Sprinter 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2271 | 240 273 224 183 912 315 114 10 . Remotely . | . . . . . . . . . Salvage Created 3172 | 82 479 187 23 1319 617 465 . . Parts 200 | 3 46 13 5 74 33 26 . . Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 4 | . 3 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . 7 4 . . Prevented 39 | . . . . . 19 20 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 74 | . 15 3 3 28 15 10 . . Melee 5 | . . 3 . 2 . . . . Guns 9 | . 9 . . . . . . . AOE 52 | . 6 . 3 24 13 6 . . Classes Destroyed 12 | 2 6 1 . 3 . . . . Worker 4 | . 2 . . 2 . . . . Builder 5 | . 1 1 . 3 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 1 . . 1 . . . . Recycler 7 | 1 4 1 . 1 . . . . Operator 2 | . . 1 1 . . . . . Watcher 10 | . 3 1 . 6 . . . . Swarmer 26 | . 3 3 3 7 9 1 . . Grunt 36 | . 12 . . 15 2 7 . . Brawler 3 | . . . . 1 1 1 . . Sentry 7 | . . . . 4 2 1 . . Hunter 2 | . . . . 1 1 . . . Best Kill Streak 9 | 2 4 4 4 9 4 3 . . Combat Bots Only 6 | . 3 3 3 6 4 3 . . Max Kills in Single Turn 5 | 1 2 1 3 5 4 1 . . Gunslinging . | . . . . . . . . . Exploded 4 | . 2 . 3 4 4 1 . . Melee 1 | . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 805 | . 88 57 20 526 29 14 . 71 Missed 490 | . 23 36 10 365 18 8 . 30 Damage Taken 3563 | . 751 246 73 1438 101 61 . 893 Core 2886 | . 623 192 60 1153 84 48 . 726 Absorbed by Shields 514 | . . . . 291 38 23 . 162 Redirected to Core 2084 | . 439 144 38 769 54 39 . 601 Redirected to Shielding 30 | . . 10 1 19 . . . . Ignored by Resistances 870 | . 105 17 11 408 35 20 . 274 Core Remaining (%) 78 | 100 89 63 63 . . . . . Volleys Fired 251 | 6 101 5 1 86 32 19 . 1 Largest 1 | 1 1 1 1 1 1 1 . 1 Hottest 50 | 50 50 30 30 39 39 39 . 39 Shots Fired 248 | 6 101 5 1 85 31 18 . 1 Gun 86 | 6 80 . . . . . . . Cannon . | . . . . . . . . . Launcher 162 | . 21 5 1 85 31 18 . 1 Special . | . . . . . . . . . Kinetic 78 | . 78 . . . . . . . Thermal 8 | 6 2 . . . . . . . Explosive 59 | . 21 5 1 32 . . . . Electromagnetic 103 | . . . . 53 31 18 . 1 Robot Hit Streak 27 | 4 27 . . 7 2 7 . . Robot Miss Streak 4 | 1 3 . . 4 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 123 | 5 64 9 1 30 2 5 . 7 Core Hits 192 | 3 45 7 4 94 24 14 . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . 1 1 2 . . . 1 Critical Strikes 5 | . . 1 1 2 . . . 1 Smash 5 | . . 1 1 2 . . . 1 Melee Attacks 55 | . . 12 1 33 . . . 9 Impact 55 | . . 12 1 33 . . . 9 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . 2 . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10359 | 63 1446 470 196 5973 980 816 . 415 Guns 832 | 63 769 . . . . . . . Cannons . | . . . . . . . . . Explosions 8217 | . 666 114 149 5453 980 816 . 39 Melee 1294 | . . 351 47 520 . . . 376 Ramming 16 | . 11 5 . . . . . . Kinetic 756 | . 756 . . . . . . . Thermal 2031 | 63 13 . . 1858 73 24 . . Explosive 2157 | . 666 114 149 1228 . . . . Electromagnetic 4105 | . . . . 2367 907 792 . 39 Impact 1294 | . . 351 47 520 . . . 376 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 6 6 6 6 . Average Corruption 4 | . . . . 3 6 6 6 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 50 | . . . . 22 18 10 . . Message Errors 17 | . . . . 8 7 2 . . Matter Fused 15 | . . . . 8 4 3 . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 4 | . . . . 2 2 . . . Parts Fused 2 | . . . . 1 . 1 . . Data Loss (minor) 6 | . . . . 1 3 2 . . Data Loss (major) 1 | . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . Weapon Failures 3 | . . . . 1 1 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 763 | . 18 97 47 545 . . . 56 Projectiles . | . . . . . . . . . Explosions 372 | . 18 . . 354 . . . . Melee 391 | . . 97 47 191 . . . 56 Knockbacks 9 | . . . . 2 . . . 7 Impact 9 | . . . . 2 . . . 7 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 381 | . 106 2 . 230 25 18 . . Shots 21 | . 6 . . 12 1 2 . . Rammed 2 | . . 2 . . . . . . Targets Rammed 4 | . 2 2 . . . . . . Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 78 | 25 10 . . 78 . . . . Average Temperature 14 | 25 4 . . 15 . . . . Received Heat Transfer 1266 | . 393 75 . 482 12 12 . 292 Siege Activations . | . . . . . . . . . Robots Corrupted 11 | . . . 1 4 2 4 . . Combat Hostiles 8 | . . . . 2 2 4 . . Parts Fried 26 | . . 3 1 11 6 5 . . Impact Corruptions 16 | . . 4 3 7 . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1772 | 185 37 . . 1450 50 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . . 3 3 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 3042 | 10 466 532 366 3042 . . . . Initial 224 | . 6 196 224 165 . . . . Average 984 | 8 191 365 273 1780 . . . . Maximum Alert Level 5 | . 2 2 1 5 . . . . Low Security (%) 22 | 100 49 11 . 1 . . . . Level 1 25 | . 47 52 100 2 . . . . Level 2 7 | . 3 36 . 5 . . . . Level 3 1 | . . . . 2 . . . . Level 4 14 | . . . . 28 . . . . Level 5 5 | . . . . 11 . . . . High Security 23 | . . . . 47 . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 1 5 1 28 . . . . Investigation 2 | . 1 . . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 9 | . . 5 1 3 . . . . Assault 23 | . . . . 23 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 9 | . 2 5 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 286 | . 24 35 15 172 18 12 . 10 Peak Tracking Total 24 | . 5 10 8 24 5 4 . 7 Tactical Retreats 60 | . 2 7 2 30 11 6 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 18 | . 1 . . 17 . . . . Indirectly 14 | . . . . 14 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 100 | . 8 3 . 88 1 . . . Max in Single Turn 6 | . 2 1 . 6 1 . . . Garrison Access 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 7 | . 2 . . 4 . 1 . . Terminals 2 | . 1 . . 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 11 | . 5 . . 5 . 1 . . Successful 4 | . 2 . . 1 . 1 . . Failed 7 | . 3 . . 4 . . . . Catastrophic 2 | . . . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 4 . . 4 . . 6 . Terminals 2 | . 1 . . 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 4 . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 2 | . 1 . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Jam 1 | . . . . 1 . . . . Data Cores Recovered 2 | . . 1 1 . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . 4 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . 4 . Largest Group 4 | . . . . . . . 4 1 Highest-Rated Group 152 | . . . . . . . 152 39 Highest-Rated Ally 39 | . . . . . . . 39 39 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 4385 | 94 978 267 69 1359 543 431 515 129 Spaces Moved 7003 | 82 656 474 165 2511 1236 599 981 299 Core 39 | 32 . 5 . 2 . . . . Treads . | . . . . . . . . . Legs 584 | 50 534 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6380 | . 122 469 165 2509 1236 599 981 299 Fastest Speed 32 | 50 40 37 37 32 32 32 32 32 Average Speed 40 | 92 105 39 37 32 32 32 32 32 Slowest Speed 120 | 120 120 50 37 100 32 32 32 32 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . 6 . 6 . 2 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 62 | 4 93 64 30 69 99 67 85 55 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 10 | . . . . . 5 4 1 . Spaces Dug 12 | . . 1 . 11 . . . . Terrain Destroyed 478 | . 125 34 7 289 16 7 . . Melee 12 | . . 1 . 11 . . . . Projectile . | . . . . . . . . . AOE 466 | . 125 33 7 278 16 7 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 8139 | 92 839 519 169 2872 1343 812 1181 312 Wait 684 | . 38 22 . 174 65 186 198 1 Move 6970 | 81 655 462 164 2500 1235 594 980 299 Hop 11 | . . 5 . 4 . 2 . . Pick Up 6 | 1 1 1 . 1 1 . 1 . Fast Attach 31 | 4 5 4 . 17 1 . . . Attach 1 | . . . . . . . 1 . Detach . | . . . . . . . . . Swap 36 | . 5 4 2 20 3 . . 2 Drop 25 | . 5 2 1 15 1 . 1 . Fire 251 | 6 101 5 1 86 32 19 . 1 Melee 55 | . . 12 1 33 . . . 9 Ram 2 | . . 2 . . . . . . Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 65 | . 27 . . 22 5 11 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 7) 238 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 12) 576 | -10/Materials | Identified exit to Materials 920 | -10/Materials | Reached level 2 940 | -10/Materials | Discovered exit to Materials (range 15) 1062 | -10/Materials | Discovered exit to Materials (range 16) 1073 | -10/Materials | Entered another Materials area 1075 | -9/Materials | Reached level 3 1178 | -9/Materials | Upgraded with Power slot (x1) 1178 | -9/Materials | Upgraded with Utility slot (x2) 1258 | -9/Materials | Reached level 4 1332 | -9/Materials | Discovered new exit (range 16) 1339 | -9/Materials | Identified exit to Materials 1340 | -9/Materials | Entered another Materials area 1342 | -8/Materials | Reached level 5 1404 | -8/Materials | Discovered new exit (range 14) 1409 | -8/Materials | Identified exit to Factory 1409 | -8/Materials | Entered Factory 1411 | -7/Factory | Reached level 6 1463 | -7/Factory | Reached level 7 1550 | -7/Factory | Reached level 8 1569 | -7/Factory | Core integrity fell below 50% 1657 | -7/Factory | Reached level 9 1851 | -7/Factory | Reached level 10 1996 | -7/Factory | Upgraded with Utility slot (x1) 2118 | -7/Factory | High security lockdown imminent 2118 | -7/Factory | Reached level 11 2144 | -7/Factory | Build established: Sprinter 2198 | -7/Factory | High security lockdown engaged 2323 | -7/Factory | Reached level 12 2506 | -7/Factory | Reached level 13 2523 | -7/Factory | Discovered new exit (range 15) 2551 | -7/Factory | Identified exit to Factory 2569 | -7/Factory | Reached level 14 2585 | -7/Factory | Discovered new exit (range 11) 2605 | -7/Factory | Identified exit to Storage 2674 | -7/Factory | Discovered exit to Factory (range 10) 2763 | -7/Factory | Discovered new exit (range 9) 2766 | -7/Factory | Identified exit to Lower Caves 2768 | -7/Factory | Entered Lower Caves 2912 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2918 | -7/Lower Caves | Reached level 15 3003 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3013 | -7/Lower Caves | Core integrity fell below 20% 3202 | -7/Lower Caves | Learned Factory garrison access intel 3242 | -7/Lower Caves | Discovered new exit (range 16) 3244 | -7/Lower Caves | Encountered a Warlord checkpoint 3247 | -7/Lower Caves | Identified exit to Lower Caves 3311 | -7/Lower Caves | Entered another Lower Caves area 3318 | -7/Lower Caves | Discovered exit to Factory (range 2) 3484 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3506 | -7/Lower Caves | Identified exit to Zion 3660 | -7/Lower Caves | Spotted B-75 Beast 3737 | -7/Lower Caves | Learned location of 1 exit from Factory 3742 | -7/Lower Caves | Entered Zion 3757 | -7/Zion | System corruption cleaned by Quarantine Array 3809 | -7/Zion | Learned 4 Factory zone layouts 3859 | -7/Zion | Met Imprinter 3859 | -7/Zion | Reached level 16 3864 | -7/Zion | Imprinted 3866 | -7/Zion | Declared Zion's savior 4053 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4077 | -7/Zion | Opened final containment barrier to the Deep Caves 4082 | -7/Zion | Discovered new exit (range 3) 4082 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4165 | -7/Zion | Identified exit to Deep Caves 4257 | -7/Zion | Entered Deep Caves 4257 | -7/Deep Caves | Accompanied by 4 allies 4314 | -7/Deep Caves | Z-Facility disabled 4321 | -7/Deep Caves | Attacked by Z-Imprinter 4386 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04314_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04325_ Z-Imprinter knocked back. 04329_ Destroyed Prototype Hover Unit. 04329_ Z-Imprinter system corrupted by crushing effect. 04329_ Z-Imprinter knocked back. 04334_ Imp. Shield Generator destroyed. 04338_ Z-Imprinter suffers critical hit (Smash). 04338_ Destroyed Adv. Phase Shifter. 04338_ Z-Imprinter system corrupted by crushing effect. 04338_ Z-Imprinter knocked back. 04341_ Upgraded: Core Integrity (+150) 04342_ Z-Imprinter knocked back. 04367_ Hardlight Generator destroyed. 04367_ ECM Suite destroyed. 04380_ Z-Imprinter knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????### # | | ??????????????????????????????????????????# | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????#???????????????????? | | ???????????????# ?????????????????? | | ???????????????# ??????????????????# | | ???????????????# ?????????????????## | | ???????????????# ?????????????????# | | ???????????????# ?????????????????# | | ???????????????# ??????????????#### | | ???????????????# ?????????????## # | | ???????????????# #????????????# | | ??????????????## ##??????????# | | ??????????????# ##?????????# | | ??????????????# #######????# | | ???????????????# #??????# | | ??????????????## #??????# | | ??????????????# #### #??????## | | ?????????????# ##### ###?????# | | ????????????# ### @ ##?##### | | ??????????# ?# ### ## | | ?????????# ?# I ## ## | | ?????????# #?## ### # | | ?????????## #####???## #####z z | | ??????????##??????????# ###### | | ???????????????????#### # | | ???????????????????# # | | ???????????????????# | | ???????????????????## ## | | ????????????????????# ## | | ????????????????????## ##### | | ?????????????????????# #???# | | ???????????????????? ##???## | | ??????????????????? ##?????# | | ??????????????????### #??????# ### | | ????????????????????## ##??????## ###?# | | ?????????????????????#####????????# #???## | | ???????????????????????????????????# ######?????? | | ????????????????????????????????????##???????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 33 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 110 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Propulsion Shielding 33 Evasion (%) 71 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Levels Raised 15 | . 1 2 1 9 1 . 1 . XP Earned 25900 | 3000 2495 2113 1850 13652 1310 772 366 342 XP Spent 25305 | 2500 455 2700 2895 9000 5800 . . 1955 Upgrades 73 | 8 7 4 11 31 5 . . 7 Power Slot 1 | . . 1 . . . . . . Propulsion Slot 1 | 1 . . . . . . . . Utility Slot 4 | 1 . 2 . 1 . . . . Core Integrity 18 | . 3 . 3 9 . . . 3 Heat Dissipation 5 | . . . . 5 . . . . Energy Generation 2 | . . 1 . 1 . . . . Mass Support 5 | 2 . . . 1 2 . . . Inventory Capacity 1 | 1 . . . . . . . . Sensor Range 11 | . 4 . . 7 . . . . Terrain Scan Density 1 | 1 . . . . . . . . Ranged Accuracy 5 | . . . . 2 3 . . . Melee Accuracy 4 | . . . . . . . . 4 KI Resistance % 4 | . . . 2 2 . . . . TH Resistance % 4 | 2 . . 2 . . . . . EX Resistance % 4 | . . . 4 . . . . . KI Damage % 1 | . . . . 1 . . . . TH Damage % 1 | . . . . 1 . . . . EX Damage % 1 | . . . . 1 . . . . Protomatter Created 1015 | . 357 . . 294 175 189 . . Integrity Restored 1397 | . 572 . . 462 99 264 . . Core 1367 | . 542 . . 462 99 264 . . Parts 30 | . 30 . . . . . . . Protomatter Decayed 445 | . 164 . . 101 73 107 . . Game ------ Seed SignalCompanionRay Manual? 0 Play Time 01:25:40 Cumulative 96.9 hours Start 2025.01.29 @ 18:24:17 End 2025.01.29 @ 20:38:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 85 Rogue 73 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2857022d-22d4-497b-a5b8-e4084095b15d