Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.12 @ 17:40:49 Player: ok-primus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (353) 353 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1393 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 138/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Light Treads Compact Wheel Heat Sink Small Storage Unit Small Storage Unit Structural Scanner Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Heat Sink Small Storage Unit Structural Scanner Terrain Scanner Small Laser [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 23 | 8 5 10 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 3 1 2 Treads 4 | 2 1 1 Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 7 | 2 3 2 Device . | . . . Storage 5 | 1 2 2 Processor 2 | 1 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 7 | . . 7 Highest Loss Streak 11 | . . 11 Average Slot Usage (%) 93 | . 100 77 Engine 12 | . 14 7 Treads 25 | . 28 17 Storage 23 | . 24 22 Processor 2 | . 4 . Energy Gun 13 | . 14 10 Ballistic Gun 15 | . 14 20 Naked Turns . | . . . Heaviest Build 46 | 10 16 46 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 11 | 1 . 11 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 8 16 Average Capacity 8 | 5 7 13 Most Carried 9 | 6 8 9 Average Carried 6 | 5 6 8 Final Capacity 16 | 6 8 16 Final Carried 8 | 5 8 8 Class Distribution -------------------- 84% | Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 358 | 288 68 2 Remotely . | . . . Salvage Created 757 | 168 331 258 Parts 45 | 7 18 20 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Guns 12 | . 4 8 AOE 1 | . 1 . Classes Destroyed 6 | 2 3 1 Builder 1 | . 1 . Tunneler 3 | 3 . . Recycler 3 | 1 2 . Swarmer 7 | . 3 4 Grunt 4 | . 2 2 Sentry 2 | . . 2 Best Kill Streak 7 | 1 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1537 | 16 117 1404 Core 434 | . 25 409 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 53 | 8 18 27 Largest 4 | 2 2 4 Hottest 106 | 60 60 106 Shots Fired 129 | 16 36 77 Gun 129 | 16 36 77 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 75 | 8 18 49 Thermal 7 | . . 7 Explosive . | . . . Electromagnetic 47 | 8 18 21 Robot Hit Streak 8 | 8 6 5 Robot Miss Streak 4 | 3 3 4 Penetration Max . | . . . Secondary Targets 7 | . 2 5 Max Gunslinging Chain 2 | . 1 2 Shots Hit Robots 75 | 9 21 45 Core Hits 34 | 5 12 17 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 926 | 139 309 478 Guns 783 | 92 249 442 Cannons . | . . . Explosions 143 | 47 60 36 Melee . | . . . Ramming . | . . . Kinetic 351 | 24 72 255 Thermal 176 | 47 60 69 Explosive . | . . . Electromagnetic 399 | 68 177 154 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 37 | 16 . 21 Shots 2 | 1 . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 527 | 52 52 527 Average Temperature 159 | 19 18 238 Received Heat Transfer 666 | . 24 642 Effects 8 | . . 8 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 1 | . . 1 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 275 | . 150 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 1 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 190 | 20 118 190 Average Influence 47 | 9 42 107 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 8 15 Peak Tracking Total 7 | . 4 7 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 5 | . 5 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 892 | 223 492 177 Spaces Moved 408 | 119 253 36 Core 12 | 7 . 5 Treads 389 | 106 253 30 Legs 6 | 6 . . Wheels . | . . . Hover . | . . . Flight 1 | . . 1 Fastest Speed 50 | 50 160 160 Average Speed 163 | 152 160 230 Slowest Speed 600 | 160 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 6 45 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | 2 3 6 Melee . | . . . Projectile . | . . . AOE 11 | 2 3 6 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 529 | 143 310 76 Wait 23 | . 22 1 Move 406 | 118 252 36 Hop . | . . . Pick Up 14 | 7 6 1 Fast Attach 13 | 7 2 4 Attach 2 | . . 2 Detach 2 | . 2 . Swap 8 | 1 3 4 Drop 8 | 2 5 1 Fire 53 | 8 18 27 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 224 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Weapon x2 870 | -9/Materials | Destroyed 7 combat bots 871 | -9/Materials | Core integrity fell below 50% 888 | -9/Materials | Core integrity fell below 20% 893 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00867_ U-05 Engineer lays Concrete. 00871_ K-01 Serf collects debris. 00871_ U-05 Engineer lays Concrete. 00874_ K-01 Serf collects debris. 00875_ U-05 Engineer lays Concrete. 00875_ Acquired Flight Unit. 00876_ U-05 Engineer lays Concrete. 00878_ K-01 Serf collects debris. 00878_ U-05 Engineer lays Concrete. 00879_ Flight Unit destroyed. 00880_ U-05 Engineer builds a Wall. 00882_ K-01 Serf collects debris. 00882_ Acquired Lgt. Assault Rifle. 00885_ U-05 Engineer builds a Wall. 00886_ K-01 Serf collects debris. 00888_ Lgt. Assault Rifle destroyed. 00889_ U-05 Engineer lays Concrete. 00890_ K-01 Serf collects debris. 00891_ R-06 Scavenger collects Hover Unit. 00892_ U-05 Engineer lays Concrete. 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T ???? | | ?????????????????????# ! ?????????????? ? ????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmChainRecalibrator Manual? 0 Play Time 00:13:07 Cumulative 14.4 hours Start 2020.05.12 @ 17:29:44 End 2020.05.12 @ 17:40:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe1f1e31-1124-4040-90ca-911f578757c2