Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.13 @ 16:08:41 Player: RustyBridges Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (315) 315 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2190 Bonus ------- None Cogmind --------- Core Integrity 499/550 Matter 208/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Rolling (85) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (4) ------ Large Battery Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Terrain Scan Processor Terrain Scan Processor Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Battery Signal Interpreter Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Minigun Mining Laser Mining Laser > --- INVENTORY -------- Light Ion Engine Large Battery Terrain Scan Processor Terrain Scan Processor [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Battery Device Terrain Scanner Storage Large Battery Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 25 | 6 7 9 . 3 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 2 . . Treads . | . . . . . Leg 2 | . 2 . . . Wheel 4 | 2 . 2 . . Hover 1 | . 1 . . . Flight . | . . . . . Utility 6 | 1 2 2 . 1 Device 1 | . . 1 . . Storage 3 | 1 2 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 3 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . 1 . . 4 Power 3 | . 1 . . 2 Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . 1 . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 90 92 100 83 Engine 14 | . 12 16 22 16 Leg 11 | . 11 17 . . Wheel 9 | . 9 3 22 18 Hover 1 | . 3 . . . Device 5 | . . 10 11 9 Storage 19 | . 25 18 11 9 Processor 4 | . . 3 11 18 Ballistic Gun 20 | . 27 20 . 6 Special Weapon 2 | . . . 22 7 Peak Build Rating 15 | 6 7 10 10 15 Average Rating 7 | 4 6 8 10 12 On Entrance 6 | . 6 6 10 10 Naked Turns . | . . . . . Heaviest Build 17 | 10 13 17 12 15 Greatest Support 22 | 20 20 22 22 22 Greatest Overweight (x) 4 | 3 4 1 . . Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 7 | 7 7 6 5 5 Most Carried 8 | 1 8 8 5 4 Average Carried 4 | . 4 6 5 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 1 8 5 5 4 Class Distribution -------------------- 78% | Mutant 16% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 441 | 215 169 54 . 3 Remotely . | . . . . . Salvage Created 332 | . 177 123 . 32 Parts 32 | . 9 14 6 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 3 5 3 2 Guns 10 | . 3 5 . 2 Cannons 3 | . . . 3 . Classes Destroyed 4 | . 2 2 . . Watcher 2 | . 2 . . . Swarmer 9 | . . 4 3 2 Grunt 3 | . 3 . . . Sentry 1 | . . 1 . . Best Kill Streak 5 | . 2 5 3 2 Combat Bots Only 5 | . 2 5 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 131 | . 40 31 20 40 Missed 42 | . 14 11 6 11 Damage Taken 766 | . 304 152 74 236 Core 187 | . 91 29 16 51 Absorbed by Shields . | . . . . . Ignored by Resistances 231 | . 87 47 28 69 Regen/Repaired (Parts) 20 | . 20 . . . Core Remaining (%) 83 | 100 63 . 88 . Volleys Fired 63 | . 36 13 4 10 Largest 2 | . 2 2 2 1 Hottest 200 | . 40 40 200 25 Shots Fired 116 | . 72 26 8 10 Gun 108 | . 72 26 . 10 Cannon . | . . . . . Launcher . | . . . . . Special 8 | . . . 8 . Kinetic 108 | . 72 26 . 10 Thermal 8 | . . . 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 10 3 1 Robot Miss Streak 4 | . 4 2 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | . 53 19 5 5 Core Hits 29 | . 15 9 3 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 838 | . 444 159 120 115 Guns 670 | . 432 155 . 83 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 48 | . 12 4 . 32 Kinetic 670 | . 432 155 . 83 Thermal 120 | . . . 120 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles 4 | . . . 4 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . 6 . . 13 Shots . | . . . . . Rammed 10 | . 2 . 1 7 Targets Rammed 11 | . 2 1 1 7 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 262 | . 34 1 262 8 Average Temperature 63 | . 8 1 132 4 Received Heat Transfer 252 | . 234 18 . . Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . . . 250 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 205 | . 124 205 155 161 Initial 67 | . . . 67 51 Average 95 | . 54 168 141 89 Maximum Alert Level 1 | . . 1 . . Low Security (%) 81 | 100 100 40 100 100 Level 1 18 | . . 59 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 . 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 11 7 3 13 Peak Tracking Total 7 | . 5 6 3 7 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 2 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 9 | . 6 3 . . Successful 6 | . 5 1 . . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1113 | 93 455 353 64 148 Spaces Moved 806 | 64 298 263 42 139 Core 43 | 38 5 . . . Treads . | . . . . . Legs 332 | . 142 190 . . Wheels 399 | 26 119 73 42 139 Hover 32 | . 32 . . . Flight . | . . . . . Fastest Speed 50 | 50 80 85 85 85 Average Speed 107 | 130 112 111 85 85 Slowest Speed 250 | 200 250 190 85 85 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 55 17 15 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 942 | 70 361 305 46 160 Wait . | . . . . . Move 802 | 63 297 262 41 139 Hop . | . . . . . Pick Up 19 | 1 11 7 . . Fast Attach 14 | 6 2 5 . 1 Attach 11 | . 5 4 . 2 Detach 6 | . 4 1 . 1 Swap . | . . . . . Drop 16 | . 4 12 . . Fire 63 | . 36 13 4 10 Melee . | . . . . . Ram 10 | . 2 . 1 7 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 531 | -10/Materials | Repaired Lgt. Ion Engine? 536 | -10/Materials | Discovered new exit (range 10) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 872 | -9/Materials | Discovered new exit (range 16) 892 | -9/Materials | Identified exit to Mines 902 | -9/Materials | Entered Mines 952 | -9/Mines | Learned 8 Materials zone layouts 955 | -9/Mines | Discovered new exit (range 8) 963 | -9/Mines | Identified exit to Materials 966 | -9/Mines | Entered Materials 966 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 967 | -8/Materials | Identified exit to Factory 1077 | -8/Materials | Lost 3 parts (1p2w) 1114 | -8/Materials | Self-destructed Last Messages --------------- 01043_ Matter Filter disabled. 01046_ Slug penetrates Wall. 01046_ Lgt. Ion Engine destroyed. 01048_ R-06 Scavenger collects Med. Matter Pod. 01049_ Slug penetrates Wall. 01052_ Acquired 3 matter. 01052_ Penetrated by Slug. 01059_ Slammed into U-05 Engineer. 01073_ Slammed into T-07 Excavator. 01074_ Slammed into U-05 Engineer. 01074_ Minigun broken. 01074_ Destabilizing: Short circuit. 01077_ Slammed into O-16 Technician. 01096_ Slammed into H-55 Commando. 01096_ K-01 Serf collects debris. 01096_ W-25 Informer distress signal alerts nearby ally. 01110_ Slug penetrates Wall. 01112_ K-01 Serf collects debris. 01113_ Slug penetrates Wall. 01113_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????##?? #?#??? "?????????????? | | ??????????#?#???? 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