Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 02:12:07 Player: Player Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (241) 1205 Value Destroyed (9073) 9073 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (7871) 7871 TOTAL SCORE: 25809 Bonus ------- High Alert Combat Kills 396 Follower Combat Kills 221 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1254 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1170/1600 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Electron Diverter > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Spiked Heavy Treads Advanced Heavy Treads Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Improved System Shield High-powered Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Spiked Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Electron Diverter Layered Heavy Armor Plating Quantum Rifle Nova Cannon Guided Micro-nuke Launcher Power Sword [Rating: 165] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Electron Diverter Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Gauss Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 . 1 . 1 . . . . 1 1 1 . Utility 10 | . . 1 1 1 1 1 . . . . 1 1 1 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 203 | 7 14 22 12 20 31 14 . 5 14 2 9 15 33 5 Power 26 | 1 2 3 . 1 3 2 . . 4 . . 3 6 1 Engine 10 | 1 2 3 . 1 3 . . . . . . . . . Core 5 | . . . . . . 2 . . 3 . . . . . Reactor 11 | . . . . . . . . . 1 . . 3 6 1 Propulsion 57 | 2 4 3 2 9 7 4 . 1 5 . 2 5 12 1 Treads 38 | 2 2 3 2 7 4 1 . 1 5 . 2 3 6 . Leg . | . . . . . . . . . . . . . . . Wheel 12 | . 2 . . 2 3 3 . . . . . 1 1 . Hover 4 | . . . . . . . . . . . . . 4 . Flight 3 | . . . . . . . . . . . . 1 1 1 Utility 72 | 2 3 6 7 5 15 5 . 2 5 2 5 4 8 3 Device 36 | 1 . 3 2 2 9 3 . 1 3 1 3 2 5 1 Storage 7 | 1 2 1 1 . 1 . . . . . . . 1 . Processor 5 | . . . 1 . 1 . . . 1 . . 1 . 1 Hackware 7 | . . . . . 2 1 . . . . 1 . 2 1 Protection 17 | . 1 2 3 3 2 1 . 1 1 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 5 10 3 5 6 3 . 2 . . 2 3 7 . Energy Gun 11 | 2 4 1 . 2 . . . . . . . 1 1 . Energy Cannon 10 | . . 1 1 . 1 2 . . . . 2 1 2 . Ballistic Gun 14 | . . 8 1 1 2 . . . . . . 1 1 . Ballistic Cannon 7 | . . . . 1 3 . . 2 . . . . 1 . Launcher 2 | . 1 . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 1 . . . . . . 2 1 1 Parts Lost 70 | . 3 1 1 9 4 4 . . . 1 22 2 19 4 Power 4 | . . . . . . . . . . . 1 1 2 . Propulsion 22 | . 2 . . 6 . 2 . . . . 3 . 8 1 Utility 31 | . . 1 1 2 3 2 . . . 1 13 1 5 2 Weapon 13 | . 1 . . 1 1 . . . . . 5 . 4 1 Highest Loss Streak 21 | . 3 1 1 6 1 3 . . . 1 21 2 10 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 17 | 3 9 13 18 21 22 22 22 23 22 21 18 3 8 2 Power . | 1 . . . . . . . . . . . 1 . . Propulsion 2 | . 1 3 5 2 . . . . . 2 . . 5 2 Utility 11 | . 3 5 9 14 17 18 17 18 17 16 13 1 . . Weapon 3 | 1 3 4 3 5 4 4 5 5 4 3 3 . 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 53 | 3 2 9 9 4 6 3 . 1 2 . 1 1 10 2 Power 3 | 2 . . . . . . . . . . . . 1 . Propulsion 13 | . . 2 5 . . . . . . . . . 4 2 Utility 18 | . 2 2 4 2 2 2 . 1 1 . 1 . 1 . Weapon 19 | 1 . 5 . 2 4 1 . . 1 . . 1 4 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 99 99 98 99 81 94 98 99 94 81 43 68 24 Engine 5 | . 14 10 9 7 13 5 . . . . . . . . Core 2 | . . . . . . 5 11 11 10 5 4 . . . Reactor 1 | . . . . . . . . . . 5 4 3 5 . Treads 22 | . 19 33 27 27 23 16 17 17 21 29 27 6 14 . Wheel 3 | . 3 . . 1 2 9 11 11 6 . . 1 . . Device 12 | . 4 9 10 14 12 7 23 23 19 11 9 7 13 . Storage 6 | . 14 11 9 7 6 5 5 5 5 5 4 . 2 . Processor 2 | . . . . 6 5 . . . 1 5 4 3 4 5 Hackware 5 | . . . . . 6 9 5 5 5 5 6 9 12 9 Protection 6 | . 9 12 15 7 5 4 5 5 6 5 4 1 . . Energy Gun 2 | . 19 6 . 5 . . . . . . . . . . Energy Cannon 3 | . . 1 9 6 5 4 4 5 . 4 4 1 2 . Ballistic Gun 4 | . . 13 16 4 6 . . . . . . 2 2 . Ballistic Cannon 4 | . . . . 2 4 5 5 9 13 11 6 . 2 . Peak Build Rating 165 | 8 10 20 34 51 75 81 74 83 101 98 108 122 165 48 Average Rating 65 | 6 8 17 26 40 60 77 73 80 89 97 92 69 124 38 On Entrance 48 | . 8 10 19 34 51 74 73 74 83 97 98 13 67 20 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 171 | 15 33 43 113 123 142 144 138 151 162 169 171 69 117 3 Greatest Support 275 | 40 46 69 63 83 88 60 20 20 137 135 162 180 275 8 Greatest Overweight (x) 10 | . 4 . 1 10 8 8 6 7 7 1 1 4 8 . Average Overweight (x) 2 | . . . . 1 3 4 6 6 5 1 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 20 5 Average Capacity 20 | 7 10 15 21 25 25 25 25 25 25 25 22 5 15 5 Most Carried 25 | 8 11 15 25 25 25 25 25 25 25 25 25 5 20 5 Average Carried 19 | 4 9 14 18 23 24 24 24 25 24 24 20 4 13 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 7 11 15 25 25 25 25 25 25 25 24 5 5 5 5 Class Distribution -------------------- 34% | Scavenger-Tank 17% | Mutant 16% | Scavenger-Skirmisher 11% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Hacker-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Hacker-Mutant | -3/Research Hacker-Skirmisher | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 7670 | 270 304 718 323 602 1339 828 82 202 844 148 782 57 1171 . Remotely 2862 | . . . . . 383 689 82 3 680 117 . . 908 . Salvage Created 8642 | 161 158 1094 628 1086 1871 551 45 147 264 227 1258 163 989 . Parts 456 | 12 9 64 36 58 97 22 8 6 13 9 77 6 39 . Haulers Intercepted 9 | . 1 5 . 1 2 . . . . . . . . . Recyclers Shooed 12 | . . 5 . . 2 1 . . . . 3 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 8 4 . 2 . . . . Prevented 7 | . . . . . . . . . . 7 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 152 | . 6 16 11 24 29 11 4 4 10 4 17 . 16 . Melee 1 | . . . . . . . . . 1 . . . . . Guns 41 | . 1 11 10 6 9 . . . . . . . 4 . Cannons 76 | . . . 1 10 15 11 2 3 9 3 10 . 12 . AOE 30 | . 5 5 . 8 5 . 2 . . . 5 . . . Classes Destroyed 24 | 2 7 2 1 5 . . . 1 3 . 1 . 2 . Worker 28 | . . 1 . 4 4 2 . . . . 16 1 . . Builder 10 | . 1 1 . 2 . . . . . . 6 . . . Tunneler 7 | 5 . 1 . . . . . . . . 1 . . . Hauler 9 | . 1 5 . 1 2 . . . . . . . . . Recycler 13 | 1 1 3 1 1 3 . . . . . 2 1 . . Mechanic 3 | . 1 . . 2 . . . . . . . . . . Operator 6 | . 1 1 1 . 1 1 . . . . 1 . . . Watcher 13 | . 1 3 2 1 3 1 . . . . 2 . . . Swarmer 29 | . 2 6 3 . 4 . 4 . 1 . 4 . 5 . Saboteur 1 | . . . . . . . . . 1 . . . . . Grunt 49 | . 4 5 3 4 15 6 . . 2 . 7 . 3 . Brawler 3 | . . . 1 . . . . . 1 . 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 . Protector 3 | . . . . 2 . . . . 1 . . . . . Sentry 15 | . . 5 4 . 3 1 . . . . . . 2 . Demolisher 2 | . . . . . . . . . . . 1 . 1 . Specialist 3 | . . . . 3 . . . . . . . . . . Hunter 16 | . . . . 7 1 1 . . 1 4 2 . . . Programmer 19 | . . . . 6 4 3 . 3 . . 2 . 1 . Heavy 4 | . . . . 2 2 . . . . . . . . . Behemoth 2 | . . . . . . . . . 2 . . . . . Striker 2 | . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . 1 . . . 1 . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 16 | 4 4 5 3 16 6 4 4 1 6 2 10 1 6 . Combat Bots Only 10 | . 3 3 3 10 4 3 4 1 6 2 5 . 6 . Max Kills in Single Turn 6 | 1 2 3 1 6 4 2 3 1 1 1 5 1 2 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 1 3 . 5 4 . 2 . . . 3 . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1548 | . 47 69 38 170 176 76 14 52 47 51 294 132 319 63 Missed 467 | . 7 18 6 56 63 17 5 29 16 17 87 37 69 40 Hits 1081 | . 40 51 32 114 113 59 9 23 31 34 207 95 250 23 Melee 26 | . . . 5 . . . . . 1 . 17 . 3 . Projectile 1055 | . 40 51 27 114 113 59 9 23 30 34 190 95 247 23 AOE 30 | . . . . . . . . . . . 11 . 19 . Critical Strikes 54 | . 2 1 3 5 3 . . 1 . 1 17 7 12 2 Damage Taken 23159 | . 713 637 452 2162 1381 1362 96 219 451 482 4511 2579 7465 649 Core 3348 | . 182 97 82 146 86 223 . . . 18 778 146 1160 430 Absorbed by Shields 481 | . . . . . 329 15 38 80 19 . . . . . Reduced by Siege Mode 671 | . . . . . . . . . . . . 118 553 . Redirected to Shielding 10 | . . . . . . . . . . 10 . . . . Ignored by Resistances 581 | . . . . . . . . 49 . . 532 . . . Regen/Repaired (Parts) 517 | . . . . . . 120 . . 94 . . . 303 . Core Remaining (%) 67 | 100 27 75 85 79 89 . . . . 75 32 88 20 73 Volleys Fired 574 | 11 46 70 30 65 94 50 6 11 30 15 68 39 39 . Largest 3 | 2 2 2 3 3 3 2 2 3 3 3 3 2 3 . Hottest 327 | 100 100 100 118 188 162 140 131 192 146 146 183 126 327 . Shots Fired 1278 | 22 69 136 84 172 249 82 9 26 88 31 153 45 112 . Gun 518 | 22 53 129 60 90 91 . . . . . . 34 39 . Cannon 722 | . . . 24 78 154 82 8 26 88 31 147 11 73 . Launcher 38 | . 16 7 . 4 4 . 1 . . . 6 . . . Special . | . . . . . . . . . . . . . . . Kinetic 737 | . . 97 60 55 165 43 6 16 88 17 89 27 74 . Thermal 399 | 22 53 32 24 101 80 32 . 10 . . . 7 38 . Explosive 38 | . 16 7 . 4 4 . 1 . . . 6 . . . Electromagnetic 104 | . . . . 12 . 7 2 . . 14 58 11 . . Robot Hit Streak 32 | 6 6 14 18 15 14 10 2 12 10 5 7 4 32 . Robot Miss Streak 8 | 2 4 3 2 6 6 4 6 3 3 3 8 3 4 . Penetration Max 3 | . . . . 1 1 . . . 1 . 1 1 3 . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 782 | 14 33 89 58 123 147 41 2 21 54 20 82 19 79 . Core Hits 440 | 7 22 46 23 92 76 17 4 4 24 6 69 7 43 . Critical Kills 7 | . . . . 1 2 . . . . . . . 4 . Critical Parts Destroyed 13 | . . . . . . . . . . . . . 13 . Critical Strikes 63 | 1 . 2 . 3 6 5 1 2 6 2 11 1 23 . Burn 3 | 1 . 2 . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 21 | . . . . . 2 . . . . . . . 19 . Blast 36 | . . . . 2 4 5 1 2 6 2 10 . 4 . Corrupt 2 | . . . . . . . . . . . 1 1 . . Melee Attacks 24 | . . . 3 . 8 2 . . 10 . . . . 1 Impact 12 | . . . 3 . 8 . . . . . . . . 1 Slashing . | . . . . . . . . . . . . . . . Piercing 12 | . . . . . . 2 . . 10 . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27022 | 174 1173 1599 1052 4405 4613 1850 322 984 1962 549 4811 530 2998 . Guns 6094 | 174 374 1244 725 1516 1224 . . . . . . 421 416 . Cannons 15311 | . . . 327 1150 2511 1850 147 984 1962 549 3140 109 2582 . Explosions 5513 | . 799 355 . 1739 777 . 175 . . . 1668 . . . Melee 101 | . . . . . 101 . . . . . . . . . Ramming 3 | . . . . . . . . . . . 3 . . . Kinetic 12831 | . . 913 725 843 2269 1300 147 678 1962 216 1727 394 1657 . Thermal 6643 | 174 374 331 327 1670 1548 501 . 306 . . 44 27 1341 . Explosive 4768 | . 799 355 . 1430 695 . 175 . . . 1314 . . . Electromagnetic 2676 | . . . . 462 . 49 . . . 333 1723 109 . . Impact 101 | . . . . . 101 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . 2 . 3 1 3 2 2 5 5 . 7 19 . . Average Corruption 2 | . 2 . 3 1 2 2 2 3 5 . 2 10 . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 72 | . 4 . 6 7 16 3 4 23 1 . 6 2 . . Message Errors 13 | . . . 2 2 3 1 1 3 . . . 1 . . Matter Fused 24 | . 1 . 2 . 8 2 1 5 1 . 4 . . . Heat Flow Errors 11 | . 1 . . 1 2 . 2 4 . . 1 . . . Energy Discharges 6 | . 1 . . 2 1 . . 2 . . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 1 . . Data Loss (minor) 12 | . 1 . . 2 1 . . 8 . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . 1 . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 525 | . 10 . . 42 70 14 16 190 54 6 123 . . . Projectiles 419 | . . . . 13 70 14 16 190 54 6 56 . . . Explosions 106 | . 10 . . 29 . . . . . . 67 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 58 | . . . . 5 7 3 1 8 3 3 21 . 7 . Impact . | . . . . . . . . . . . . . . . Kinetic 53 | . . . . 5 7 3 1 7 3 3 18 . 6 . Secondary 5 | . . . . . . . . 1 . . 3 . 1 . Self-Inflicted Damage 82 | . 27 . . . . . . . . . 55 . . . Shots 5 | . 3 . . . . . . . . . 2 . . . Rammed 1 | . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 542 | 179 395 147 318 486 402 542 168 83 9 72 425 361 307 . Average Temperature 116 | 71 124 30 112 129 112 191 110 24 9 33 127 146 129 . Received Heat Transfer 2887 | . 288 213 144 144 461 135 . 9 45 . 851 36 516 45 Effects 33 | . 3 . 3 5 5 13 . . . . 3 1 . . Shutdowns 10 | . . . . . 1 6 . . . . 3 . . . Energy Bleed 7 | . 2 . 1 1 2 1 . . . . . . . . Interference 5 | . . . 2 . 1 2 . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . Short Circuit 3 | . 1 . . . . 1 . . . . . 1 . . Damage (minor) 3 | . . . . 2 1 . . . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . 2 4 . Total Turns 143 | . . . . . . . . . . . . 66 77 . Longest Duration 44 | . . . . . . . . . . . . 44 32 . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . 1 2 . . . Parts Fried 9 | . . . . . . . . . . . 8 1 . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted 2 | . . . . 1 . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Parts Melted 11 | . . 4 . 5 1 1 . . . . . . . . Heat Transferred 11638 | 592 1098 1036 592 3422 2477 750 . 400 . . 50 37 1184 . Parts Sabotaged 7 | . . . . . . . . . 3 . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 3 | . . 1 . 2 2 1 . . . . 3 1 1 1 Low Security (%) 72 | 100 100 99 100 52 63 58 . . . . 46 . 92 72 Level 1 16 | . . . . 4 24 41 . . . . 20 100 7 27 Level 2 10 | . . . . 42 12 . . . . . 28 . . . Level 3 . | . . . . . . . . . . . 4 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 723 | 20 75 205 102 533 529 293 . . . . 723 393 291 359 Initial 372 | . . . 44 17 254 256 . . . . . 372 145 122 Average 151 | 2 13 122 60 224 179 167 . . . . 260 340 85 176 Influence Increases 6825 | 30 269 604 363 830 1038 504 90 115 378 100 1276 121 790 317 Destroy 0b10 Robot/C 3180 | . 120 320 220 440 580 220 80 80 340 80 380 . 320 . Destroy 0b10 Robot/NC 465 | 30 30 75 20 65 65 20 . . 5 . 145 10 . . Destroy Leader 694 | . 24 96 64 114 160 42 10 20 . 20 64 . 80 . Allied During Kill 32 | . . . . . . . . . 18 . 14 . . . Successful Hack 189 | . 10 24 11 6 37 . . . . . 15 39 . 47 Disable Machine 630 | . 15 45 30 165 105 30 . . . . 195 30 . 15 Destroy Structure 515 | . 55 29 3 40 76 62 . . . . 208 12 30 . Partial Spotted 30 | . . . . . . . . . . . . 15 . 15 Lose Combat Pursuer 990 | . 15 15 15 . 15 30 . 15 15 . 255 15 360 240 Active Sensor Use 100 | . . . . . . 100 . . . . . . . . Influence Decreases 6466 | 30 269 498 430 348 1034 761 290 183 216 262 565 573 844 163 Entered New Map 1432 | . . . 62 22 267 269 100 14 . 162 . 339 114 83 Time Decay 4015 | 30 194 488 358 236 593 452 190 169 116 90 305 214 540 40 Lost Part 686 | . 16 10 10 90 40 40 . . . 10 220 20 190 40 Lost Ally 140 | . . . . . . . . . 100 . 40 . . . Purge Threat 193 | . 59 . . . 134 . . . . . . . . . Squads Dispatched 42 | . 1 2 . 9 10 3 . . . . 12 3 . 2 Investigation 6 | . . 1 . . 1 1 . . . . 1 . . 2 Extermination 10 | . . . . 3 3 2 . . . . 1 1 . . Reinforcement 19 | . 1 1 . 6 4 . . . . . 5 2 . . Assault 2 | . . . . . . . . . . . 2 . . . Garrison 5 | . . . . . 2 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 2 1 . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 29 | . . 4 5 3 2 3 . . . . 4 1 7 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 391 | . 15 27 19 43 38 23 4 6 46 4 53 18 61 34 Peak Tracking Total 26 | . 3 3 4 12 4 5 4 2 8 2 15 11 15 26 Tactical Retreats 22 | . 1 1 1 . 1 2 . 1 1 . 4 1 7 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 6 | . 2 1 . . . 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 42 | . 1 3 2 11 7 2 . . . . 13 2 . 1 Max in Single Turn 5 | . 1 1 1 5 1 1 . . . . 3 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 39 | . 5 7 4 3 6 2 . 1 2 . 3 2 . 4 Terminals 33 | . 5 7 4 3 4 1 . . . . 3 2 . 4 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 93 | . 13 24 9 5 12 4 . 1 7 . 8 2 . 8 Successful 44 | . 8 7 3 1 7 2 . 1 7 . 3 2 . 3 Failed 49 | . 5 17 6 4 5 2 . . . . 5 . . 5 Catastrophic 15 | . 1 6 2 1 2 . . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 53 | . 6 19 9 5 5 . . . . . 8 . . 1 Terminals 79 | . 13 24 9 5 8 2 . . . . 8 2 . 8 Fabricators 3 | . . . . . 3 . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 25 | . 5 3 1 . 3 . . 1 7 . 1 2 . 2 Part Schematic 2 | . 1 . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . 6 . . . . . Open Door 3 | . . . . . . . . 1 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Zone Layout 5 | . 2 1 . . . . . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 14 | . 3 4 2 1 1 . . . . . 2 . . 1 Terminals 14 | . 3 4 2 1 1 . . . . . 2 . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 7 | . 1 2 1 . 1 . . . . . 1 . . 1 Operators 6 | . 1 2 1 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 7 4 3 5 2 . . . . 3 2 . 3 Full Trace Events 4 | . . . . . 1 . . . . . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . . Total Part Build Rating 3 | . . . . . 3 . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 25 | . . . . . . 25 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 5 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total Allies 7 | . . . . . . . . . 5 . 2 . . . Largest Group 5 | . . . . . . . . . 5 . 2 . . . Highest-Rated Group 215 | . . . . . . . . . 215 . 103 . . . Highest-Rated Ally 56 | . . . . . . . . . 49 . 56 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . . . 28 . 16 . . . Total Damage 1602 | . . . . . . . . . 1107 . 495 . . . Kills 11 | . . . . . . . . . 8 . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 2 1 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 9671 | 107 310 1180 404 1774 1158 901 . . 432 630 833 291 1635 16 Optics 1894 | . . . . . . . . . 432 630 832 . . . Sensors 4572 | . . . . 1774 856 . . . . . . 291 1635 16 A.S.S. 939 | . . . . . 38 901 . . . . . . . . Seismic 2265 | 107 310 1180 404 . 264 . . . . . . . . . ECM 85 | . . . . . . . . . . . 1 1 83 . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 15209 | 195 910 1428 860 1775 2191 1120 396 831 1581 630 922 459 1817 94 Spaces Moved 7175 | 90 459 644 328 597 694 472 220 428 634 232 410 411 1322 234 Core 678 | 4 47 . . . . . . . . . 175 84 368 . Treads 3540 | 86 311 644 328 482 455 4 . . 131 232 235 28 604 . Legs . | . . . . . . . . . . . . . . . Wheels 2155 | . 101 . . 115 239 468 220 428 503 . . 6 75 . Hover 156 | . . . . . . . . . . . . . 156 . Flight 646 | . . . . . . . . . . . . 293 119 234 Fastest Speed 35 | 50 80 160 160 155 145 160 170 170 185 250 50 35 35 35 Average Speed 164 | 155 151 160 206 226 237 171 170 181 198 250 164 53 113 35 Slowest Speed 410 | 160 250 160 240 410 326 326 170 185 250 250 250 170 300 35 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 6 Potential Cave-ins 2 | . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 75 47 33 18 16 16 50 60 74 48 18 12 47 7 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . . . 1 1 . . . . . . Spaces Dug 21 | . . . 2 1 8 3 . . 4 . . 3 . . Terrain Destroyed 454 | . 74 24 2 46 94 32 20 6 16 9 117 5 9 . Melee 11 | . . . 2 . 4 1 . . 4 . . . . . Projectile 158 | . . . . 10 26 31 5 6 12 9 46 4 9 . AOE 284 | . 74 24 . 36 64 . 15 . . . 71 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Res Acc Total 9425 | 122 602 933 460 871 1027 679 230 456 880 253 518 604 1555 235 Wait 1009 | . 54 138 50 160 98 113 1 6 149 . 7 121 112 . Move 7152 | 89 458 643 327 596 693 471 219 427 633 231 409 410 1321 225 Hop 2 | . . . . . . . . . . . . . . 2 Pick Up 152 | 11 10 23 22 14 29 11 1 1 4 2 5 3 16 . Fast Attach 102 | 7 7 8 3 8 6 7 . 2 9 . 1 11 28 5 Attach 59 | . 3 4 4 8 8 5 . . 1 2 7 7 9 1 Detach 16 | . 1 1 . . 4 . . . 1 . . 6 2 1 Swap 127 | . 12 17 5 9 47 9 2 5 12 1 7 . 1 . Drop 188 | 4 11 29 16 11 40 11 1 4 19 2 6 7 27 . Fire 574 | 11 46 70 30 65 94 50 6 11 30 15 68 39 39 . Melee 24 | . . . 3 . 8 2 . . 10 . . . . 1 Ram 1 | . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . 12 . 7 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Core integrity fell below 50% 400 | -10/Materials | Lost 3 parts (2n1w) 425 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Discovered new exit (range 16) 806 | -10/Materials | Discovered new exit (range 14) 914 | -10/Materials | Discovered new exit (range 11) 1106 | -10/Materials | Entered another Materials area 1106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2080 | -9/Materials | Discovered new exit (range 10) 2534 | -9/Materials | Entered another Materials area 2534 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2836 | -8/Materials | Build established: Tank 3310 | -8/Materials | Discovered new exit (range 12) 3392 | -8/Materials | Identified exit to Factory 3394 | -8/Materials | Entered Factory 3394 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3687 | -7/Factory | Build established: Scavenger-Mutant 4278 | -7/Factory | Build established: Scavenger-Skirmisher 4319 | -7/Factory | Cargo convoy interrupted 4356 | -7/Factory | Destroyed 10 combat bots 4668 | -7/Factory | Lost 6 parts (4n1u1w) 5102 | -7/Factory | Discovered new exit (range 7) 5148 | -7/Factory | Lost 3 parts (2n1u) 5169 | -7/Factory | Entered another Factory area 5169 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5277 | -6/Factory | Garrison activated, responded to threat 5451 | -6/Factory | Build established: Scavenger-Tank 6583 | -6/Factory | Cargo convoy interrupted 6837 | -6/Factory | Fabricated Hacking Suite? 6952 | -6/Factory | Garrison activated, responded to threat 7284 | -6/Factory | Discovered new exit (range 6) 7301 | -6/Factory | Identified exit to Factory 7310 | -6/Factory | Found Prototype Device 7322 | -6/Factory | Identified Active Sensor Suite 7360 | -6/Factory | Entered another Factory area 7360 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7490 | -5/Factory | Build established: Scavenger-Skirmisher 7498 | -5/Factory | Repaired Lyr. Medium Armor Plating 8034 | -5/Factory | Allied Derelicts emerged from ambush trap array 8214 | -5/Factory | Discovered new exit (range 15) 8295 | -5/Factory | Lost 3 parts (1n2u) 8480 | -5/Factory | Entered Upper Caves 8534 | -5/Upper Caves | Build established: Scavenger-Tank 8848 | -5/Upper Caves | Learned Factory terminal intel 8868 | -5/Upper Caves | Discovered new exit (range 7) 8876 | -5/Upper Caves | Entered another Upper Caves area 9626 | -5/Upper Caves | Spotted B-75 Beast 9702 | -5/Upper Caves | Discovered new exit (range 3) 9707 | -5/Upper Caves | Entered Warlord 9772 | -5/Warlord | System corruption cleaned by Quarantine Array 10097 | -5/Warlord | Build established: Scavenger-Mutant 10257 | -5/Warlord | Warlord's base attacked by MAIN.C 10294 | -5/Warlord | Met Warlord 10607 | -5/Warlord | Warlord forces counterattacked 10663 | -5/Warlord | Spotted Striker 10700 | -5/Warlord | Lost 3 allies 10803 | -5/Warlord | Lost 9 allies 10857 | -5/Warlord | Spotted Executioner 10878 | -5/Warlord | Spotted B-86 Titan 10892 | -5/Warlord | Destroyed B-86 Titan 10916 | -5/Warlord | Spotted B-75 Beast 10925 | -5/Warlord | Spotted B-86 Titan 10932 | -5/Warlord | Warlord base infiltrated, sounded retreat 10938 | -5/Warlord | Destroyed B-75 Beast 10942 | -5/Warlord | Spotted Striker 10951 | -5/Warlord | Spotted Executioner 10967 | -5/Warlord | Destroyed Executioner 10994 | -5/Warlord | Lost 4 allies 11071 | -5/Warlord | Build established: Scavenger-Tank 11191 | -5/Warlord | Spotted Executioner 11241 | -5/Warlord | Lost 14 allies 11246 | -5/Warlord | Discovered new exit (range 8) 11288 | -5/Warlord | Entered Proximity Caves 11685 | -4/Proximity Caves | Learned 4 Research zone layouts 11893 | -4/Proximity Caves | Discovered new exit (range 13) 11918 | -4/Proximity Caves | Entered Factory 11918 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11919 | -4/Factory | Loaded intel: 28 terminal locations 12238 | -4/Factory | Garrison activated, responded to threat 12668 | -4/Factory | First assault squad dispatched 12753 | -4/Factory | Core integrity fell below 50% 12781 | -4/Factory | Lost 21 parts (1p3n12u5w) 12832 | -4/Factory | Discovered new exit (range 16) 12840 | -4/Factory | Entered Research 12840 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12883 | -3/Research | Identified exit to Research 13062 | -3/Research | Build established: Hacker-Mutant 13262 | -3/Research | System corruption reached 10% 13299 | -3/Research | Entered another Research area 13299 | -2/Research | Warlord forces began assault on 0b10 13299 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13409 | -2/Research | Research machine network offline 13422 | -2/Research | Met up with Warlord 13555 | -2/Research | Spotted Striker 13691 | -2/Research | Borebot progress halted 13845 | -2/Research | Warlord destroyed during the assault 13862 | -2/Research | Spotted Striker 13865 | -2/Research | Spotted Striker 13921 | -2/Research | Lost 5 allies 13941 | -2/Research | Borebot progress halted 13969 | -2/Research | Borebot progress halted 14005 | -2/Research | Spotted Executioner 14012 | -2/Research | Spotted Striker 14335 | -2/Research | Spotted Striker 14348 | -2/Research | Destroyed Striker 14433 | -2/Research | Build established: Hacker-Skirmisher 14827 | -2/Research | Discovered new exit (range 5) 14867 | -2/Research | Found Prototype Launcher 14887 | -2/Research | Identified exit to Testing 14901 | -2/Research | Spotted Executioner 14901 | -2/Research | Spotted Executioner 14901 | -2/Research | Spotted Executioner 14905 | -2/Research | Spotted Striker 14905 | -2/Research | Spotted Striker 14915 | -2/Research | Destroyed Executioner 14922 | -2/Research | Destroyed Striker 14929 | -2/Research | Identified Gui. Micro-nuke Launcher 14977 | -2/Research | Lost 10 parts (1p4n3u2w) 15070 | -2/Research | Spotted B-90 Cyclops 15075 | -2/Research | Core integrity fell below 50% 15075 | -2/Research | Spotted Striker 15110 | -2/Research | Discovered new exit (range 13) 15115 | -2/Research | Identified exit to Access 15116 | -2/Research | Entered Access 15116 | -1/Access | Evolved 2 slots: Utility x2 15128 | -1/Access | Lost 8 parts (4n2u2w) 15207 | -1/Access | Discovered new exit (range 7) 15209 | -1/Access | Identified exit to Surface 15210 | *** | Escaped! Last Messages --------------- 15193_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6U layout... Downloaded map data. 15197_ Imp. Q-thruster destroyed. 15197_ Critical hit (Blast). 15197_ Knocked back. 15200_ P-80 Master knocked back. 15202_ P-80 Master destroyed. 15204_ Adv. Sensor Array destroyed. 15204_ Knocked back. 15204_ Imp. System Shield destroyed. 15206_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15206_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 15207_ The Access Shell folds into the floor. 15207_ EXIT=FOUND 15209_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? #?# | | ??????????????????????????????????????????? #?# | | ??????????????????????????????????????????? ### | | ??????????????????????????????????????????? + | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? #% | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ??????????????????????????????????????????? # | | ???????????????????????????????????????????##### | | ??????????????#/############################### | | ????????????? % %! | | ????????????? g %! | | ??????????????????### ""############+### | | ????????????????????# ""#??????????? ##+# | | ????????????????????# ""#??????????? # | | ????????????????????# T#??????????? # | | ????????????????????# ""#??????????? # " | | ????????????????????# ""#??????????? # " | | ???????????????????## ""##?????????? # " | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 45 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Phase Shifting 5 Evasion (%) 63 Recoil Reduction 8 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Lyr. Medium Armor Plating | 63% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireBiomechanicalBrace Manual? 0 Play Time 04:03:09 Cumulative 249.2 hours Start 2025.05.29 @ 22:04:17 End 2025.05.31 @ 02:12:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cda478a-fc0d-4677-a524-4e7eedc62924