Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 17:45:11 Player: the Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3455) 3455 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2155) 2155 TOTAL SCORE: 9415 Bonus ------- High Alert Combat Kills 871 Follower Combat Kills 886 Met Imprinter 300 Was Imprinted 300 Friendly Fire -202 Cogmind --------- Core Integrity 0/850 Matter 344/550 Energy 100/100 System Corruption 9% Temperature Critical (821) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads Improved Medium Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Matter Compressor > --- WEAPON (5) ------- Heavy Beamcaster Heavy Machine Gun > --- INVENTORY (10) --- Light Fission Core Light Fission Core Light Fission Core Armored Treads Medium Treads Energy Well (350) Improved Field Recycling Unit (0) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Matter Compressor Layered Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Heavy Beamcaster Gauss Rifle Heavy Machine Gun Long-range Missile Launcher > --- INVENTORY -------- Light Fission Core Light Fission Core Light Fission Core Armored Treads Armored Treads Medium Treads Energy Well Magnetic Acceleration Cannon Bore Cannon CR-A16's Pointy Stick [Rating: 71] Favorites ----------- Power Neutrino Core Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Bore Cannon Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . 1 . . . 1 Weapon 3 | . . 1 . . . 2 Parts Attached 109 | 7 7 17 2 3 15 58 Power 17 | 2 . 4 . . 1 10 Engine 6 | 2 . 4 . . . . Core 9 | . . . . . 1 8 Reactor 2 | . . . . . . 2 Propulsion 22 | 2 2 3 2 . 2 11 Treads 18 | . 2 3 2 . 2 9 Leg . | . . . . . . . Wheel 4 | 2 . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 1 4 . . 3 16 Device 12 | . . 1 . . 2 9 Storage 8 | 1 1 3 . . 1 2 Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 45 | 2 4 6 . 3 9 21 Energy Gun 6 | . . . . 2 1 3 Energy Cannon 3 | . 1 2 . . . . Ballistic Gun 9 | 2 . . . . . 7 Ballistic Cannon 14 | . 1 2 . . 8 3 Launcher 10 | . 2 2 . 1 . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 3 | . . . . . . 3 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . . . . . 1 17 Power 2 | . . . . . . 2 Propulsion 5 | . . . . . 1 4 Utility 4 | . . . . . . 4 Weapon 7 | . . . . . . 7 Highest Loss Streak 9 | . . . . . 1 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 99 98 100 100 99 97 Engine 5 | . 14 11 11 11 2 . Core 5 | . . . . . 8 8 Reactor 1 | . . . . . . 3 Treads 21 | . 16 22 22 22 21 22 Wheel 1 | . 11 . . . . 1 Device 9 | . . 10 11 11 11 8 Storage 19 | . 27 21 22 22 22 13 Energy Gun 3 | . . . . 6 1 8 Energy Cannon 5 | . 2 3 22 15 . . Ballistic Gun 4 | . 7 . . . . 12 Ballistic Cannon 12 | . 7 18 . . 29 6 Launcher 5 | . 9 11 11 11 2 2 Peak Build Rating 71 | 6 7 23 23 28 37 71 Average Rating 35 | 4 6 16 22 23 34 61 On Entrance 17 | . 6 7 23 22 28 37 Naked Turns . | . . . . . . . Heaviest Build 77 | 12 19 37 37 39 57 77 Greatest Support 100 | 20 40 46 46 46 51 100 Greatest Overweight (x) 3 | . . . . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 Average Carried 9 | 2 7 8 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 8 Class Distribution -------------------- 48% | Gunner 22% | Derelict-Gunner 12% | Scavenger-Gunner 9% | Scavenger-Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 4019 | 213 287 1080 33 40 676 1690 Remotely 784 | . . . . . . 784 Salvage Created 3148 | . 241 1043 7 . 448 1409 Parts 198 | . 27 68 6 . 24 73 Haulers Intercepted 6 | . 1 5 . . . . Recyclers Shooed 6 | . . 4 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 34 | . . . . . 34 . Prevented 15 | . . . . . 15 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 75 | . 9 23 3 . 14 26 Melee 2 | . . . . . 1 1 Guns 10 | . 2 . . . . 8 Cannons 38 | . 4 14 1 . 10 9 AOE 25 | . 3 9 2 . 3 8 Classes Destroyed 14 | . 6 3 . . 3 2 Worker 8 | . 2 3 . . . 3 Builder 3 | . . . . . . 3 Hauler 6 | . 1 5 . . . . Recycler 4 | . . 3 . . . 1 Operator 1 | . 1 . . . . . Watcher 7 | . 1 5 . . . 1 Swarmer 24 | . 6 8 3 . 7 . Grunt 27 | . 3 10 . . 2 12 Brawler 1 | . . . . . . 1 Duelist 1 | . . 1 . . . . Sentry 10 | . . 4 . . 2 4 Hunter 7 | . . . . . 2 5 Programmer 5 | . . . . . 1 4 Mutant 1 | . . . . . 1 . Best Kill Streak 8 | . 5 8 4 . 7 8 Combat Bots Only 7 | . 3 4 3 . 7 6 Max Kills in Single Turn 4 | . 4 4 2 . 2 2 Gunslinging . | . . . . . . . Exploded 4 | . 2 4 2 . 2 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 543 | . 28 87 5 . 111 312 Missed 168 | . 10 22 2 . 40 94 Damage Taken 6099 | . 201 860 35 . 997 4006 Core 1198 | . 51 220 . . 61 866 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 254 | . 21 29 . . . 204 Core Remaining (%) 69 | 100 79 . . . 29 . Volleys Fired 248 | . 45 78 3 1 37 84 Largest 5 | . 2 2 2 2 3 5 Hottest 267 | . 60 136 136 136 171 267 Shots Fired 598 | . 58 150 5 2 88 295 Gun 253 | . 26 . . . 15 212 Cannon 323 | . 30 144 4 2 72 71 Launcher 22 | . 2 6 1 . 1 12 Special . | . . . . . . . Kinetic 424 | . 44 123 . . 72 185 Thermal 121 | . 12 21 4 2 15 67 Explosive 22 | . 2 6 1 . 1 12 Electromagnetic 31 | . . . . . . 31 Robot Hit Streak 12 | . 7 8 1 . 5 12 Robot Miss Streak 10 | . 4 5 3 . 10 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 319 | . 33 94 1 . 35 156 Core Hits 186 | . 17 50 3 . 21 95 Critical Kills 10 | . . . . . 5 5 Critical Parts Destroyed 12 | . . . . . 7 5 Critical Strikes 35 | . 2 4 . . 14 15 Burn 3 | . . . . . 1 2 Destroy 24 | . . . . . 13 11 Blast 7 | . 2 4 . . . 1 Corrupt 1 | . . . . . . 1 Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10270 | . 683 2723 170 . 1281 5413 Guns 3052 | . 120 . . . 217 2715 Cannons 3829 | . 314 1792 21 . 764 938 Explosions 3313 | . 249 924 149 . 294 1697 Melee . | . . . . . . . Ramming 76 | . . 7 . . 6 63 Kinetic 4991 | . 329 1525 . . 764 2373 Thermal 1832 | . 105 267 21 . 381 1058 Explosive 3017 | . 249 924 149 . 130 1565 Electromagnetic 354 | . . . . . . 354 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 1 9 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . 25 18 Message Errors 9 | . . . . . 7 2 Matter Fused 14 | . . . . . 7 7 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 6 | . . . . . 3 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . 4 1 Data Loss (major) 1 | . . . . . 1 . Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 197 | . 17 18 3 . 23 136 Projectiles 46 | . 5 9 . . 3 29 Explosions 151 | . 12 9 3 . 20 107 Melee . | . . . . . . . Knockbacks 20 | . . 10 . . 3 7 Impact 1 | . . . . . . 1 Kinetic 19 | . . 10 . . 3 6 Secondary . | . . . . . . . Self-Inflicted Damage 83 | . . . . . . 83 Shots 2 | . . . . . . 2 Rammed 14 | . . 3 . . 4 7 Targets Rammed 16 | . . 3 . . 5 8 Kicked . | . . . . . . . Crushed 2 | . . . . . 1 1 Highest Temperature 1082 | . 138 66 36 18 195 1082 Average Temperature 154 | . 40 22 21 12 54 204 Received Heat Transfer 1507 | . 99 357 9 . 159 883 Effects 51 | . . . . . . 51 Shutdowns 16 | . . . . . . 16 Energy Bleed 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Matter Decay 4 | . . . . . . 4 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 13 | . . . . . . 13 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 3010 | . 222 481 37 . 567 1703 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 1503 | . 295 769 341 . . 1503 Initial 321 | . . 93 248 . . 321 Average 477 | . 152 445 186 . . 670 Maximum Alert Level 4 | . 1 3 1 . . 4 Low Security (%) 23 | 100 60 5 62 . . 4 Level 1 34 | . 39 40 37 . . 31 Level 2 25 | . . 48 . . . 34 Level 3 5 | . . 5 . . . 8 Level 4 11 | . . . . . . 21 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . . 2 . . . 13 Investigation 5 | . . 1 . . . 4 Extermination 5 | . . . . . . 5 Reinforcement 2 | . . 1 . . . 1 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 9 | . 1 4 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 139 | . 21 33 4 . 27 54 Peak Tracking Total 11 | . 5 6 2 . 11 6 Tactical Retreats 6 | . 2 3 . . . 1 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 28 | . 2 3 . . 6 17 Max in Single Turn 6 | . 1 1 . . 4 6 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 21 | . 9 3 . . . 9 Terminals 10 | . 7 2 . . . 1 Fabricators 3 | . . . . . . 3 Repair Stations 4 | . 1 1 . . . 2 Recycling Units 3 | . 1 . . . . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 55 | . 26 10 . . . 19 Successful 33 | . 16 7 . . . 10 Failed 22 | . 10 3 . . . 9 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 29 | . 21 7 . . . 1 Fabricators 8 | . . . . . . 8 Repair Stations 10 | . 2 3 . . . 5 Recycling Units 7 | . 3 . . . . 4 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 18 | . 12 5 . . . 1 Record 1 | . 1 . . . . . Prototype ID Bank 4 | . 4 . . . . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 2 | . 1 1 . . . . Zone Layout 4 | . 3 1 . . . . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 8 | . 2 2 . . . 4 Scan Component 4 | . 1 1 . . . 2 Repair 4 | . 1 1 . . . 2 Recycling Unit Hacks 3 | . 2 . . . . 1 Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 17 | . 7 2 . . . 8 Full Trace Events 4 | . 1 1 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 153 | . . . . . . 153 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired 4 | . 1 1 . . . 2 Time 158 | . 26 26 . . . 106 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 11 | . . . 5 4 . 2 Largest Group 7 | . . . 5 7 7 2 Highest-Rated Group 193 | . . . 85 193 193 192 Highest-Rated Ally 96 | . . . 31 42 42 96 Total Orders 11 | . . . 4 3 4 . FOLLOW 1 | . . . 1 . . . GUARD 10 | . . . 3 3 4 . Ally Attacks 105 | . . . 6 . 55 44 Total Damage 3599 | . . . 83 . 1468 2048 Kills 31 | . . . 1 . 15 15 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . . 3 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 10395 | 46 652 870 1079 1645 3113 2990 Spaces Moved 5103 | 43 397 342 608 1019 1332 1362 Core 5 | 5 . . . . . . Treads 4718 | . 186 342 608 1019 1332 1231 Legs . | . . . . . . . Wheels 380 | 38 211 . . . . 131 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 125 Average Speed 175 | 76 117 160 160 160 220 173 Slowest Speed 245 | 80 160 160 160 160 240 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 77 41 95 85 92 36 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 1 4 . Spaces Dug 3 | . . . . . . 3 Terrain Destroyed 289 | . 11 39 9 . 42 188 Melee 3 | . . . . . . 3 Projectile 52 | . . . . . 30 22 AOE 234 | . 11 39 9 . 12 163 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 6067 | 52 528 526 709 1033 1429 1790 Wait 455 | . 68 51 95 2 16 223 Move 5097 | 42 396 341 607 1018 1331 1362 Hop . | . . . . . . . Pick Up 58 | 3 8 14 1 4 7 21 Fast Attach 25 | 6 2 3 . . 2 12 Attach 16 | . . 1 . . 1 14 Detach 3 | . . . . . 1 2 Swap 68 | 1 5 13 2 3 12 32 Drop 78 | . 4 22 1 5 17 29 Fire 248 | . 45 78 3 1 37 84 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . . 3 . . 5 8 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 11) 208 | -10/Materials | Discovered new exit (range 9) 249 | -10/Materials | Discovered new exit (range 9) 325 | -10/Materials | Build established: Mutant 364 | -10/Materials | Identified exit to Mines 587 | -10/Materials | Repaired Grenade Launcher 652 | -10/Materials | Discovered new exit (range 15) 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1077 | -9/Materials | Build established: Gunner 1232 | -9/Materials | Discovered new exit (range 15) 1330 | -9/Materials | Core integrity fell below 50% 1404 | -9/Materials | Repaired Hcp. Matter Pod 1569 | -9/Materials | Entered Mines 1875 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1876 | -9/Mines | Learned Materials emergency access door positions 2088 | -9/Mines | Discovered new exit (range 6) 2209 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2332 | -9/Mines | Discovered new exit (range 10) 2337 | -9/Mines | Learned Materials terminal intel 2337 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2648 | -9/Mines | Entered Zion 2648 | -7/Zion | Accompanied by 5 allies 2698 | -7/Zion | Led the pair of lost Derelicts to a safe place 2994 | -7/Zion | Learned location of Armory (-4) 3064 | -7/Zion | Learned 12 Factory zone layouts 3135 | -7/Zion | Learned location of Recycling (-7) 3378 | -7/Zion | Given A8's code to call for help 3908 | -7/Zion | Met Imprinter 3934 | -7/Zion | Imprinted 3936 | -7/Zion | Declared Zion's savior 4260 | -7/Zion | Discovered new exit (range 16) 4267 | -7/Zion | Found CR-A16's Pointy Stick 4293 | -7/Zion | Entered Proximity Caves 4293 | -6/Proximity Caves | Accompanied by 7 allies 4296 | -6/Proximity Caves | Spotter reported a threat 4365 | -6/Proximity Caves | Spotter reported a threat 4848 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4876 | -6/Proximity Caves | Destroyed 7 combat bots 4881 | -6/Proximity Caves | Lost 5 allies 5474 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5508 | -6/Proximity Caves | Learned location of 1 exit from Factory 5630 | -6/Proximity Caves | Build established: Derelict-Gunner 7315 | -6/Proximity Caves | Discovered new exit (range 9) 7406 | -6/Proximity Caves | Entered Factory 7406 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 7407 | -6/Factory | Identified exit to Lower Caves 7408 | -6/Factory | Identified exit to Factory 7622 | -6/Factory | Lost 5 parts (1n2u2w) 7707 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7713 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7893 | -6/Factory | Repaired Med. Treads 7974 | -6/Factory | Build established: Scavenger-Gunner 8459 | -6/Factory | Fabricated Imp. Medium Treads (x2) 8633 | -6/Factory | Repaired Lgt. Antimatter Reactor 8957 | -6/Factory | Terminal network hard line cut 9049 | -6/Factory | Build established: Scavenger-Tank 9737 | -6/Factory | Garrison activated, responded to threat 9971 | -6/Factory | Build established: Gunner 10206 | -6/Factory | First assault squad dispatched 10368 | -6/Factory | Core integrity fell below 50% 10391 | -6/Factory | Core integrity fell below 20% 10396 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Magnetic Acceleration Cannon destroyed. Lgt. Antimatter Reactor destroyed. Overheating: Energy bleed (-43). System corrupted: Lyr. Medium Armor Plating rejected. Imp. Medium Treads broken. Overheating: Short circuit. Overheating: Core damaged (-136). Arm. Treads destroyed. Overheating: Core damaged (-144). Overheating: Imp. Heat Sink damaged (-4). Overheating: Broken Hvy. Beamcaster damaged (-21). Overheating: Broken Arm. Treads damaged (-30). Overheating: Med. Storage Unit damaged (-7). Overheating: Imp. Heat Sink damaged (-2). Overheating: Broken Imp. Medium Treads damaged (-8). Flak Gun destroyed. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #?????????????# | | ???????????????# [ #?????????????# | | ???????????????# #?????????????# | | ???????????????# #?????????????######## | | ???????????????# #??????????????????# | | ???????????????# #################### | | ???????????????# # | | ???????????????# # | | ???????????????# + | | ???????????????# # | | ????????##?????# # | | ????????# ##???# ] ! [# ############ | | ##########"##############+### #??????????# | | #??????????## | | #???????????# | | * #???????????# | | #???????????# | | #???????????+ | | ####""""""###"###+#### #####+#####??????????# | | ???#########" # ## #??????????# | | ???????????## """ # ## #??????????? | | ????????????# """ + R ## #??????????? | | ????????????# """ # ## #???????????# | | ????????????# # ## #???????????? | | ????????????# """ #% ## #???????????? | | ????????????# """ # @ ## #???????????? | | ????????????# """ # T# #???????????? | | ????????????# # # #???????????? | | ????????????########## g ##############????????? | | ???????????????# gi ;[ #????????? | | ???????????????# # #???###### | | ????????########+##+## # """"""" #???# | | ????????# # # """"""" #???# | | ????????# # p # """"""" #???# | | ????????# # g# """"""" #???# | | ????????# # %+ #???# | | ????????# + % # """"""" #???# | | ????????# # # """"""" #???# | | ????????# # # """"""" #???#! | | ????????# ####### """"""" #???# | | ????????# #?###?# #???# | | ????????# #?????##############???# | | ????????# #??????????????????????# ! | | ????????# #??????????????????????###### | | ????????##############???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 34 Energy Capacity 380 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Hvy. Missile Launcher | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Force Field | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Imp. Medium Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceCooledShotgun Manual? 0 Play Time 01:38:38 Cumulative 26.2 hours Start 2025.03.21 @ 16:04:33 End 2025.03.21 @ 17:45:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3542b040-0dab-4300-814c-b2e70b7b63a0