Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 16:39:48 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1264) 1264 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3689 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 150/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Light Deuterium Engine Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite System Shield Beam Rifle Improved Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Hacking Suite System Shield Beam Rifle Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 36 | . 4 8 13 4 7 Power 5 | . 1 2 1 . 1 Engine 3 | . . 1 1 . 1 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 9 | . 1 3 2 1 2 Treads 7 | . . 2 2 1 2 Leg 2 | . 1 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 2 1 5 1 2 Device 3 | . 1 . 2 . . Storage 1 | . 1 . . . . Processor 2 | . . . 2 . . Hackware 1 | . . . . 1 . Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 11 | . . 2 5 2 2 Energy Gun 4 | . . . 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 2 3 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 21 | . 1 6 1 . 13 Power 3 | . . 2 . . 1 Propulsion 8 | . 1 2 . . 5 Utility 6 | . . . 1 . 5 Weapon 4 | . . 2 . . 2 Highest Loss Streak 8 | . 1 3 1 . 8 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 94 | . 93 97 96 86 91 Engine 9 | . 12 8 11 9 8 Core 1 | . 1 4 . . . Treads 17 | . . 18 22 19 21 Leg 6 | . 27 8 . . . Device 7 | . 8 4 11 9 8 Storage 11 | . 14 14 11 9 9 Processor 5 | . . . 10 9 9 Hackware 2 | . . . . 3 8 Protection 7 | . . 9 7 9 8 Energy Gun 7 | . 14 6 4 9 8 Ballistic Gun 15 | . 14 21 17 9 6 Peak Build Rating 27 | 6 12 13 21 27 26 Average Rating 16 | 6 8 12 18 21 24 On Entrance 13 | 6 6 12 13 20 26 Naked Turns . | . . . . . . Heaviest Build 28 | 14 20 27 28 27 27 Greatest Support 60 | 20 20 40 40 60 60 Greatest Overweight (x) 4 | . 1 2 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 5 5 8 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 8 8 10 10 8 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1025 | 200 117 195 345 . 168 Remotely . | . . . . . . Salvage Created 1425 | . 286 317 546 16 260 Parts 67 | . 17 5 30 4 11 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 40 | . 6 16 11 . 7 Melee 1 | . . . . . 1 Guns 38 | . 5 16 11 . 6 Classes Destroyed 11 | . 3 2 3 . 3 Worker 1 | . . . 1 . . Tunneler 1 | . 1 . . . . Hauler 1 | . . . 1 . . Operator 2 | . 1 . . 1 . Swarmer 3 | . . . . . 3 Grunt 16 | . 6 2 8 . . Brawler 3 | . . . . . 3 Duelist 1 | . . . . . 1 Sentry 3 | . . . 3 . . Demolisher 2 | . . 2 . . . Assembled 12 | . . 12 . . . Best Kill Streak 4 | . 2 4 3 1 2 Combat Bots Only 4 | . 2 4 3 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 266 | . 48 77 51 . 90 Missed 70 | . 8 25 10 . 27 Damage Taken 3581 | . 492 871 542 . 1676 Core 716 | . 153 85 78 . 400 Absorbed by Shields . | . . . . . . Redirected to Shielding 47 | . . . . . 47 Core Remaining (%) 61 | 100 . 4 80 . . Volleys Fired 128 | . 33 43 30 1 21 Largest 2 | . 2 2 2 2 2 Hottest 79 | . 70 75 79 79 79 Shots Fired 252 | . 62 86 61 2 41 Gun 251 | . 62 86 61 2 40 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 157 | . 29 51 56 1 20 Thermal 94 | . 33 35 5 1 20 Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 12 8 12 1 15 Robot Miss Streak 4 | . 3 4 1 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 2 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 174 | . 47 51 43 1 32 Core Hits 77 | . 16 30 19 1 11 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . 3 2 1 . 1 Burn 6 | . 3 2 . . 1 Destroy 1 | . . . 1 . . Melee Attacks 6 | . . . . . 6 Impact 6 | . . . . . 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2638 | . 611 714 679 16 618 Guns 2547 | . 609 714 670 16 538 Cannons . | . . . . . . Explosions 79 | . . . . . 79 Melee . | . . . . . . Ramming 12 | . 2 . 9 . 1 Kinetic 1651 | . 300 489 597 16 249 Thermal 896 | . 309 225 73 . 289 Explosive 79 | . . . . . 79 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 . 1 Average Corruption 3 | . . . 5 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . 10 . 3 Message Errors 1 | . . . 1 . . Matter Fused 6 | . . . 4 . 2 Heat Flow Errors 2 | . . . 2 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 . 1 Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 77 | . . . . . 77 Projectiles . | . . . . . . Explosions 77 | . . . . . 77 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 196 | . . . . . 196 Shots 2 | . . . . . 2 Rammed 2 | . . . 2 . . Targets Rammed 4 | . 1 . 2 . 1 Kicked 1 | . 1 . . . . Crushed 1 | . . . . . 1 Highest Temperature 372 | . 295 372 297 . . Average Temperature 143 | . 151 134 170 . . Received Heat Transfer 809 | . 279 158 216 . 156 Effects 2 | . 1 . 1 . . Interference 2 | . 1 . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 1 . . . 2 Heat Transferred 2775 | . 1110 814 148 . 703 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 299 | . 216 139 296 100 299 Initial 84 | . . 84 . 80 66 Average 109 | . 105 49 137 88 176 Maximum Alert Level 1 | . 1 . 1 . 1 Low Security (%) 78 | 100 79 100 69 100 50 Level 1 21 | . 20 . 30 . 49 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 10 19 19 1 10 Peak Tracking Total 6 | . 3 4 6 1 3 Tactical Retreats 5 | . 1 3 1 . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 3 | . . 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 12 | . 2 1 5 2 2 Terminals 8 | . 2 . 3 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 39 | . 10 1 21 4 3 Successful 18 | . 5 1 10 1 1 Failed 21 | . 5 . 11 3 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 28 | . 9 . 17 2 . Terminals 32 | . 10 . 17 2 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . 2 1 5 . 1 Robot Analysis 3 | . 2 . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . . . 1 Hauler Manifests 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 3 . 4 . . Terminals 5 | . 3 . 2 . . Botnet 3 | . 2 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Mechanics 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 10 | . 2 . 5 2 1 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2023 | 13 264 675 524 107 440 Spaces Moved 994 | 11 106 360 246 60 211 Core 1 | . . . . . 1 Treads 756 | . . 240 246 60 210 Legs 237 | 11 106 120 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 160 160 163 Average Speed 151 | 120 121 147 160 160 164 Slowest Speed 260 | 120 190 260 160 163 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 2 27 89 36 7 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 85 | . . . . . 85 Melee . | . . . . . . Projectile . | . . . . . . AOE 85 | . . . . . 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1261 | 12 179 424 329 67 250 Wait 39 | . 26 2 11 . . Move 990 | 10 105 359 245 60 211 Hop . | . . . . . . Pick Up 32 | . 8 9 13 . 2 Fast Attach 9 | . . . 3 4 2 Attach 17 | . 3 6 5 . 3 Detach 1 | . . . 1 . . Swap 10 | . 1 2 5 . 2 Drop 25 | 2 2 3 14 2 2 Fire 128 | . 33 43 30 1 21 Melee 6 | . . . . . 6 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 3 | . . . 2 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 14 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Core integrity fell below 50% 270 | -10/Materials | Discovered new exit (range 7) 278 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 332 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 375 | -10/Mines | Assembled infested the area 469 | -10/Mines | Core integrity fell below 20% 538 | -10/Mines | Lost 3 parts (1p1n1w) 908 | -10/Mines | Discovered new exit (range 10) 942 | -10/Mines | Learned location of 1 exit from Materials 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Utility x2 954 | -9/Materials | Identified exit to Materials 1369 | -9/Materials | Build established: Scavenger-Mutant 1399 | -9/Materials | Identified exit to Mines 1449 | -9/Materials | Discovered exit to Materials (range 4) 1477 | -9/Materials | Entered another Materials area 1477 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1584 | -8/Materials | Identified exit to Garrison 1584 | -8/Materials | Entered Garrison 1616 | -8/Garrison | Triggered checkpoint 1772 | -8/Garrison | Triggered checkpoint 1887 | -8/Garrison | Spotted B-75 Beast 1887 | -8/Garrison | Spotted B-75 Beast 1984 | -8/Garrison | Phase Generator disabled 2018 | -8/Garrison | Core integrity fell below 50% 2024 | -8/Garrison | Self-destructed Last Messages --------------- 01983_ Lgt. Treads destroyed. 01983_ Destroyed Lgt. Treads. 01984_ Phase Generator explodes. 01984_ Imp. Ion Engine destroyed. 01984_ Destroyed Imp. Ion Engine. 01984_ Imp. Heat Sink destroyed. 01984_ Destroyed Imp. Heat Sink. 01984_ Machine disabled. 01989_ The unstable cave ceiling collapses. 01994_ Core Shielding destroyed. 01996_ The unstable cave ceiling collapses. 01996_ Acquired 2 matter. 01998_ The unstable cave ceiling collapses. 02016_ Penetrated by Slug. 02019_ Hacking Suite destroyed. 02020_ Acquired 5 matter. 02021_ Arm. Treads destroyed. 02021_ Lgt. Armor Plating destroyed. 02021_ Knocked back. 02022_ Hammer destroyed. 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