Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.14 @ 18:51:14 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2852) 2852 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1494) 1494 TOTAL SCORE: 7871 Bonus ------- High Alert Combat Kills 94 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 424/700 Matter 291/300 Energy 300/300 System Corruption 6% Temperature Cool (0) Movement Walking (122) Location -7/Garrison Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit > --- WEAPON (4) ------- Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Aluminum Leg Aluminum Leg Relay Coupler [NC] (22) Relay Coupler [NC] (25) Improved EM Pulse Cannon Flak Gun Gauss Cannon Heavy Rocket Launcher Improved Datajack Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Aluminum Leg Relay Coupler [NC] Relay Coupler [NC] Improved EM Pulse Cannon Flak Gun Gauss Cannon Heavy Rocket Launcher Improved Datajack Spear [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 1 . 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 78 | 7 6 5 1 9 7 10 22 11 Power 6 | 1 1 . . . 1 1 2 . Engine 5 | 1 1 . . . 1 1 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 25 | 2 2 4 . 4 3 3 4 3 Treads . | . . . . . . . . . Leg 25 | 2 2 4 . 4 3 3 4 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 1 1 1 . 1 2 8 5 Device 10 | 1 1 1 . . . . 2 5 Storage 4 | 1 . . 1 . . . 2 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 7 | . . . . . 1 2 4 . Artifact . | . . . . . . . . . Weapon 26 | 2 2 . . 5 2 4 8 3 Energy Gun 2 | . . . . . . 1 1 . Energy Cannon 7 | . 2 . . 2 . . 1 2 Ballistic Gun 15 | 2 . . . 1 2 3 6 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . . 2 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 17 | . . . . 1 . 3 3 10 Power 2 | . . . . . . 1 1 . Propulsion 4 | . . . . . . . 1 3 Utility 5 | . . . . . . 1 . 4 Weapon 6 | . . . . 1 . 1 1 3 Highest Loss Streak 9 | . . . . 1 . 2 1 9 Average Slot Usage (%) 99 | . 100 100 100 99 100 99 98 96 Engine 9 | . 14 14 14 14 9 9 4 . Core 1 | . . . . . . . 2 7 Leg 30 | . 28 28 28 28 36 36 29 30 Device 11 | . 14 14 14 14 9 9 8 10 Storage 10 | . 14 14 14 14 9 9 7 7 Protection 6 | . . . . . 9 9 13 9 Energy Cannon 11 | . 17 28 28 22 7 . . 4 Ballistic Gun 15 | . 10 . . 1 19 25 26 23 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 12 15 15 20 20 34 34 61 62 Greatest Support 74 | 20 20 20 20 20 40 48 61 74 Greatest Overweight (x) 1 | . . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 Average Capacity 10 | 7 8 8 8 10 10 10 12 15 Most Carried 15 | 4 8 8 8 10 10 10 15 15 Average Carried 9 | 2 7 7 8 9 9 9 11 13 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 Final Carried 15 | 4 8 8 8 10 10 10 15 11 Class Distribution -------------------- 47% | Mutant 44% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Matter Collected 2237 | 259 180 50 . 80 129 307 691 541 Remotely . | . . . . . . . . . Salvage Created 3007 | 114 292 272 . 165 172 419 894 679 Parts 136 | 4 13 13 . 9 7 28 31 31 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 64 | . 5 8 . 5 3 13 16 14 Guns 47 | . 3 . . . 2 13 16 13 Cannons 16 | . 2 7 . 5 1 . . 1 Classes Destroyed 12 | 2 3 1 . 1 1 3 1 . Worker 1 | . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | 1 . . . . . . 1 . Operator 1 | . . . . . . . 1 . Swarmer 16 | . . 3 . . . 7 3 3 Grunt 34 | . 5 5 . 4 2 . 11 7 Brawler 2 | . . . . . . 1 . 1 Duelist 2 | . . . . . . 1 1 . Sentry 6 | . . . . . 1 2 1 2 Hunter 3 | . . . . . . 2 . 1 Assembled 1 | . . . . 1 . . . . Best Kill Streak 6 | 1 2 3 . 2 3 6 4 3 Combat Bots Only 6 | . 2 3 . 2 3 6 4 3 Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 2 1 Gunslinging 1 | . . . . . . 1 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Damage Taken 3989 | . 278 252 . 200 185 726 673 1675 Core 443 | . 79 39 . 12 . 37 74 202 Absorbed by Shields 30 | . . . . . . 30 . . Core Remaining (%) 80 | 100 . . . 48 . 93 . . Volleys Fired 207 | 11 24 25 . 35 9 35 33 35 Largest 4 | 2 2 2 . 2 3 3 4 4 Hottest 164 | 40 120 120 . 120 100 99 164 112 Shots Fired 523 | 22 48 45 . 48 27 87 122 124 Gun 404 | 22 42 . . . 18 87 122 113 Cannon 97 | . 6 45 . 26 9 . . 11 Launcher . | . . . . . . . . . Special 22 | . . . . 22 . . . . Kinetic 388 | 22 42 . . . 18 79 114 113 Thermal 135 | . 6 45 . 48 9 8 8 11 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 5 8 9 . 7 6 12 15 9 Robot Miss Streak 6 | 2 3 5 . 2 1 6 4 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 13 | . . . . . . 7 1 5 Max Gunslinging Chain 1 | . . . . . . 1 1 1 Shots Hit Robots 305 | 15 33 26 . 15 18 51 76 71 Core Hits 135 | 4 13 9 . 6 7 22 45 29 Critical Kills 4 | . . 1 . . . . 1 2 Critical Parts Destroyed 5 | . 1 . . . . . . 4 Critical Strikes 9 | . 1 1 . . . . 1 6 Meltdown 1 | . . 1 . . . . . . Destroy 8 | . 1 . . . . . 1 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5633 | 170 428 508 . 283 261 662 1556 1765 Guns 4403 | 163 298 . . . 155 662 1556 1569 Cannons 1159 | . 87 495 . 275 106 . . 196 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 71 | 7 43 13 . 8 . . . . Kinetic 4141 | 163 298 . . . 155 560 1396 1569 Thermal 1421 | . 87 495 . 275 106 102 160 196 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 6 Average Corruption 5 | . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . Effects 24 | . . . . . . . 11 13 Message Errors 6 | . . . . . . . 4 2 Matter Fused 8 | . . . . . . . 4 4 Heat Flow Errors 6 | . . . . . . . 2 4 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . 16 . 20 . . . . Projectiles 16 | . . 16 . . . . . . Explosions 20 | . . . . 20 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 33 | . . . . 33 . . . . Shots 1 | . . . . 1 . . . . Rammed . | . . . . . . . . . Targets Rammed 19 | 2 9 4 . 4 . . . . Kicked 19 | 2 9 4 . 4 . . . . Crushed . | . . . . . . . . . Highest Temperature 291 | . 162 240 . 102 12 5 291 219 Average Temperature 66 | . 64 100 . 34 6 5 65 65 Received Heat Transfer 1442 | . 171 75 . 54 90 32 354 666 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 9 | . 2 3 . 1 . . 1 2 Heat Transferred 2829 | . 185 999 . 555 222 259 350 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Peak Influence 521 | 10 262 204 . 85 101 413 367 521 Initial 221 | . 6 24 . . . 68 216 221 Average 198 | 3 138 112 . 15 25 275 264 403 Maximum Alert Level 2 | . 1 1 . . . 2 1 2 Low Security (%) 46 | 100 76 87 . 100 100 22 10 . Level 1 45 | . 23 12 . . . 64 89 47 Level 2 8 | . . . . . . 12 . 52 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Distress Signals 3 | . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 80 | . 11 8 . 5 5 13 22 16 Peak Tracking Total 6 | . 3 3 . 2 3 6 5 6 Tactical Retreats 4 | . . . . . . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 7 | . 1 . . . . 1 3 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 6 | . . . . 1 . 1 3 1 Max in Single Turn 1 | . . . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . 1 . Garrison Relay 2 | . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 11 | . 4 . 1 . 1 . 5 . Terminals 4 | . 3 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 3 | . . . . . 1 . 2 . Total Hacks 46 | . 10 . 23 . 1 . 12 . Successful 39 | . 8 . 23 . 1 . 7 . Failed 7 | . 2 . . . . . 5 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 7 . . . . . 4 . Terminals 15 | . 9 . . . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access 3 | . . . . . 1 . 2 . Terminal Hacks 32 | . 5 . 23 . . . 4 . Record 23 | . . . 23 . . . . . Robot Analysis 4 | . 2 . . . . . 2 . Prototype ID Bank 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Unlock Access 2 | . . . . . 1 . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . 3 . . . . . 1 . Terminals 3 | . 2 . . . . . 1 . Assimilate 1 | . 1 . . . . . . . Botnet 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . . . 1 . 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 Program Shield 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . 4 Machine Destruction 7 | . . . . . . 3 . 4 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 1 . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Robot Analysis Total 4 | . 2 . . . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Turns Passed 3887 | 127 484 400 408 425 127 514 988 414 Spaces Moved 2436 | 70 309 254 339 207 63 313 654 227 Core 5 | 5 . . . . . . . . Treads . | . . . . . . . . . Legs 2431 | 65 309 254 339 207 63 313 654 227 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 Average Speed 120 | 115 120 120 120 120 120 120 120 121 Slowest Speed 200 | 120 120 200 120 200 120 120 120 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 61 35 75 54 7 42 17 35 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 10 | . . . . 10 . . . . Terrain Destroyed 22 | . . . . 15 . . 2 5 Melee . | . . . . . . . . . Projectile 17 | . . . . 10 . . 2 5 AOE 5 | . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Total 2956 | 93 378 305 340 289 95 386 786 284 Wait 107 | . 13 11 . 30 7 13 31 2 Move 2429 | 69 308 253 338 206 63 311 654 227 Hop . | . . . . . . . . . Pick Up 55 | 4 10 1 . 2 5 6 20 7 Fast Attach 16 | 7 . . . . 1 1 6 1 Attach 20 | . . . . 1 4 2 4 9 Detach 1 | . . . . . . . 1 . Swap 42 | . 6 5 1 8 2 7 12 1 Drop 57 | . 8 6 1 3 4 8 25 2 Fire 207 | 11 24 25 . 35 9 35 33 35 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 19 | 2 9 4 . 4 . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 5) 386 | -10/Materials | Discovered new exit (range 14) 612 | -10/Materials | Entered Mines 612 | -10/Mines | Accompanied by 1 ally 646 | -10/Mines | Learned Materials stockpile data 921 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1004 | -10/Mines | Discovered new exit (range 5) 1012 | -10/Mines | Entered Exiles 1042 | -10/Exiles | Met 8R-AWN 1063 | -10/Exiles | Met EX-HEX 1108 | -10/Exiles | Met EX-DEC 1116 | -10/Exiles | Learned location of Zion (-6) 1166 | -10/Exiles | Visited The Gauntlet 1400 | -10/Exiles | Discovered new exit (range 10) 1420 | -10/Exiles | Entered Mines 1497 | -9/Mines | Excavation squad dispatched 1497 | -9/Mines | A large section of the Mines collapsed 1747 | -9/Mines | Excavation squad dispatched 1806 | -9/Mines | Core integrity fell below 50% 1830 | -9/Mines | Discovered new exit (range 11) 1845 | -9/Mines | Entered Materials 1845 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1912 | -8/Materials | Garrison activated, responded to threat 1972 | -8/Materials | Identified exit to Garrison 1972 | -8/Materials | Entered Garrison 1978 | -8/Garrison | Installed Relay Interface Framework 2181 | -8/Garrison | Triggered checkpoint 2251 | -8/Garrison | Triggered checkpoint 2288 | -8/Garrison | Discovered new exit (range 15) 2366 | -8/Garrison | Triggered checkpoint 2420 | -8/Garrison | Garrison Relay disabled 2486 | -8/Garrison | Entered Factory 2486 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2788 | -7/Factory | Build established: Scavenger-Tank 3474 | -7/Factory | Identified exit to Garrison 3474 | -7/Factory | Entered Garrison 3501 | -7/Garrison | Expanded RIF knowledge: Program Shield 3621 | -7/Garrison | Garrison Relay disabled 3713 | -7/Garrison | Triggered checkpoint 3806 | -7/Garrison | Lost 9 parts (3n3u3w) 3867 | -7/Garrison | Discovered new exit (range 11) 3888 | -7/Garrison | Self-destructed Last Messages --------------- 03779_ Slug penetrates Y-54 Guardian. 03779_ Lgt. Treads melted. 03779_ Gatling Laser melted. 03779_ Y-54 Guardian destroyed. 03785_ G-47 Trooper destroyed. 03791_ Acquired 83 matter. 03795_ Acquired Gauss Rifle. 03796_ Acquired 45 matter. 03798_ Acquired Aluminum Leg. 03799_ Acquired 48 matter. 03803_ Acquired Aluminum Leg. 03809_ Acquired Flak Gun. 03814_ System corrupted: FCS attempts to trigger Gauss Rifle. 03814_ System corrupted: Gauss Rifle misfires. 03815_ Acquired Imp. Heat Sink. 03817_ Acquired 24 matter. 03835_ System corrupted: Heat flow error (+265). 03850_ Q#R5&ADUE8XHKJF4VCPWUWC%OQA>T R KI >4CD 03867_ EXIT=FOUND 03872_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ???????????????????????????????????# | | ???????????????????????????????????### ## ## | | ?????????????????????????????????????# ## ## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ???????????????????????????#?????????# | | ??????????????????????????? ?????????## ##""""### | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ??????????????????????????# #?????????# #???????? | | ???????????????????????#### ########### #???????? | | ???????????????????????# #???????? | | ???????????????????????# #???????? | | ???????????????????????# ################???????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# < @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoWarpCapacitor Manual? 0 Play Time 00:47:08 Cumulative 245.6 hours Start 2021.06.05 @ 14:49:50 End 2021.06.14 @ 18:51:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edff0240-744b-4555-89d4-529545758067