Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.08 @ 22:14:47 Player: Aelund Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (169) 845 Value Destroyed (5268) 5268 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 10109 Bonus ------- High Alert Combat Kills 176 Cogmind --------- Core Integrity 641/1000 Matter 270/300 Energy 91/150 System Corruption 0% Temperature Cool (18) Movement Hovering (146) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Combat Airjet Combat Airjet > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Medium Treads Medium Treads Improved Heat Sink Large Storage Unit Long-range Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Medium Reactive Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Medium Reactive Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet Improved Heat Sink Large Storage Unit Long-range Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite Shock Rifle Heavy Missile Launcher [Rating: 63] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Medium Reactive Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 2 | . . . . . 2 . Propulsion 3 | . . . . 2 . 1 Utility 4 | . . 1 2 . . 1 Weapon 1 | . . 1 . . . . Parts Attached 95 | 5 16 12 13 17 29 3 Power 12 | 1 1 1 2 1 5 1 Engine 11 | 1 1 1 2 1 4 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 27 | 2 4 3 2 3 11 2 Treads 13 | . 2 2 2 3 4 . Leg 5 | 2 2 1 . . . . Wheel . | . . . . . . . Hover 9 | . . . . . 7 2 Flight . | . . . . . . . Utility 24 | . 4 4 6 6 4 . Device 6 | . . . 4 1 1 . Storage 5 | . 2 1 . 2 . . Processor 3 | . 1 1 . 1 . . Hackware . | . . . . . . . Protection 10 | . 1 2 2 2 3 . Artifact . | . . . . . . . Weapon 32 | 2 7 4 3 7 9 . Energy Gun 6 | 1 1 . . 3 1 . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 15 | 1 4 4 3 1 2 . Ballistic Cannon 5 | . . . . 3 2 . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . 1 2 3 6 17 8 Power 6 | . 1 . 1 . 3 1 Propulsion 11 | . . . 1 2 5 3 Utility 12 | . . 2 1 4 3 2 Weapon 8 | . . . . . 6 2 Highest Loss Streak 7 | . 1 1 2 2 4 7 Average Slot Usage (%) 91 | . 97 98 99 90 78 56 Engine 9 | . 14 11 8 7 7 4 Treads 16 | . 19 17 18 22 7 . Leg 2 | . 8 4 . . . . Hover 2 | . . . . . 12 13 Device 6 | . . . 17 8 4 . Storage 15 | . 13 18 18 15 13 11 Processor 3 | . 1 2 . 5 6 5 Protection 8 | . 10 10 9 6 5 9 Energy Gun 4 | . 4 . . 10 3 . Energy Cannon 1 | . 6 . . . . . Ballistic Gun 16 | . 16 32 27 9 2 . Ballistic Cannon 1 | . . . . 3 2 . Slashing Weapon 1 | . . . . . 4 10 Naked Turns . | . . . . . . . Heaviest Build 125 | 6 32 53 77 113 125 121 Greatest Support 94 | 20 46 44 44 94 88 66 Greatest Overweight (x) 22 | . 10 10 1 2 21 22 Average Overweight (x) 1 | . . . 1 1 1 1 Largest Inventory Capacity 26 | 4 10 16 16 26 20 20 Average Capacity 16 | 4 8 14 16 18 20 20 Most Carried 20 | . 10 16 16 20 20 12 Average Carried 13 | . 6 11 14 16 14 10 Final Capacity 20 | 4 10 16 16 20 20 20 Final Carried 19 | . 10 11 15 19 11 9 Class Distribution -------------------- 36% | Tank 21% | Hauler-Tank 14% | Hauler-Mutant 13% | Mutant 4% | Hauler-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 3583 | 256 224 537 869 839 858 . Remotely . | . . . . . . . Salvage Created 5992 | 34 291 1048 1519 1636 1355 109 Parts 371 | . 21 77 96 104 68 5 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 134 | 1 10 30 37 32 22 2 Melee 11 | . . . . . 9 2 Guns 101 | 1 7 30 36 24 3 . Cannons 16 | . 3 . . 6 7 . AOE 5 | . . . 1 1 3 . Classes Destroyed 14 | 1 2 2 5 2 2 . Worker 7 | . . . 3 2 2 . Builder 10 | . . . 1 2 7 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 1 1 1 . Mechanic 1 | . . . . 1 . . Operator 2 | . . 1 1 . . . Watcher 10 | . 2 1 1 4 2 . Swarmer 47 | . 6 11 17 10 3 . Grunt 56 | 1 4 13 13 12 11 2 Brawler 2 | . . . 1 1 . . Sentry 19 | . . 6 6 4 3 . Programmer 9 | . . . . 5 4 . Behemoth 1 | . . . . . 1 . Best Kill Streak 12 | 1 3 6 12 9 5 1 Combat Bots Only 9 | 1 3 6 9 8 3 1 Max Kills in Single Turn 4 | 1 1 2 2 2 4 1 Gunslinging 1 | . . 1 . 1 . . Exploded 2 | . . . 1 1 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 8654 | 8 396 883 831 1673 3747 1116 Core 1223 | . 43 77 52 122 570 359 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 82 80 90 82 32 . Volleys Fired 324 | 2 41 67 62 95 57 . Largest 3 | 2 2 3 3 3 3 . Hottest 150 | 60 120 66 84 150 150 . Shots Fired 868 | 4 74 199 186 256 149 . Gun 723 | 4 38 199 186 214 82 . Cannon 141 | . 36 . . 42 63 . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 669 | 2 23 199 186 152 107 . Thermal 53 | 2 51 . . . . . Explosive 4 | . . . . . 4 . Electromagnetic 142 | . . . . 104 38 . Robot Hit Streak 39 | 4 15 37 39 39 16 . Robot Miss Streak 4 | . 2 1 2 4 3 . Penetration Max 1 | . . . 1 1 1 . Secondary Targets 7 | . . 3 1 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 701 | 4 57 153 129 204 147 7 Core Hits 302 | 2 18 58 60 100 62 2 Critical Hits 12 | . . 1 4 3 4 . Critical Kills 6 | . . 1 1 2 2 . Critical Parts Destroyed 6 | . . . 3 1 2 . Melee Attacks 45 | . . . . . 37 8 Impact . | . . . . . . . Slashing 45 | . . . . . 37 8 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . . . 5 . Damage Inflicted 14666 | 48 757 1672 3077 3543 5323 246 Guns 9088 | 48 322 1672 2966 2883 1197 . Cannons 2237 | . 435 . . 547 1255 . Explosions 1388 | . . . 111 103 1174 . Melee 1943 | . . . . . 1697 246 Ramming 10 | . . . . 10 . . Kinetic 9459 | 25 185 1672 2966 2541 2070 . Thermal 1551 | 23 572 . . 103 853 . Explosive 432 | . . . 111 . 321 . Electromagnetic 1271 | . . . . 889 382 . Impact . | . . . . . . . Slashing 1943 | . . . . . 1697 246 Piercing . | . . . . . . . Highest Corruption 6 | . . . . 3 6 . Average Corruption 3 | . . . . 2 5 . Corruption Purged . | . . . . . . . Effects 52 | . . . . 12 40 . Message Errors 9 | . . . . . 9 . Matter Fused 9 | . . . . 1 8 . Heat Flow Errors 6 | . . . . 3 3 . Energy Discharges 6 | . . . . 3 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . 1 4 . Data Loss (major) 4 | . . . . . 4 . Targeting Errors 10 | . . . . 3 7 . Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 583 | . 8 . . . 575 . Projectiles 21 | . 8 . . . 13 . Explosions 264 | . . . . . 264 . Melee 298 | . . . . . 298 . Knockbacks 35 | . . . . 23 12 . Impact . | . . . . . . . Kinetic 33 | . . . . 22 11 . Secondary 2 | . . . . 1 1 . Self-Inflicted Damage 266 | . . . 79 . 187 . Shots 6 | . . . 1 . 5 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 595 | 6 595 72 4 324 367 . Average Temperature 94 | 6 162 18 1 88 114 . Received Heat Transfer 3030 | 6 192 390 306 558 1125 453 Effects 19 | . 10 . . 3 6 . Shutdowns 5 | . 3 . . . 2 . Energy Bleed 3 | . 2 . . . 1 . Interference 6 | . . . . 3 3 . Short Circuit 2 | . 2 . . . . . Damage (major) 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 5 | . . . . 4 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 . . . 1 . Heat Transferred 2082 | 50 1332 . . 50 650 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 1 4 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 546 | 20 126 367 546 463 270 71 Average Influence 179 | 2 35 130 337 285 94 47 Maximum Alert Level 2 | . . 1 2 2 1 . Low Security (%) 58 | 100 100 73 21 13 91 100 Level 1 29 | . . 26 31 68 8 . Level 2 12 | . . . 46 17 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . . 6 2 9 7 . Investigation 4 | . . 2 2 . . . Extermination 6 | . . . . 4 2 . Reinforcement 11 | . . 4 . 2 5 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 1 2 2 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 195 | 1 20 43 40 45 40 6 Peak Tracking Total 6 | 1 4 6 6 6 5 6 Tactical Retreats 12 | . 3 3 1 2 3 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . 1 1 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 9 | . . . 5 . 4 . Max in Single Turn 4 | . . . 2 . 4 . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 30 | . 8 11 8 2 . 1 Terminals 22 | . 8 8 6 . . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . . 2 . 1 . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 98 | . 32 35 23 5 . 3 Successful 67 | . 22 28 11 5 . 1 Failed 31 | . 10 7 12 . . 2 Catastrophic 4 | . 1 1 2 . . . Database Lockouts . | . . . . . . . Manual 58 | . 17 24 17 . . . Terminals 79 | . 32 29 18 . . . Fabricators 4 | . . . . 4 . . Repair Stations 3 | . . . . . . 3 Recycling Units 5 | . . 4 . 1 . . Scanalyzers 4 | . . 2 2 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 31 | . 15 13 3 . . . Record 3 | . 2 . 1 . . . Part Schematic 1 | . . 1 . . . . Robot Analysis 3 | . 1 2 . . . . Prototype ID Bank 2 | . 1 1 . . . . Level Access Points 2 | . 1 1 . . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 3 | . 1 1 1 . . . Fabricator Index 2 | . . 1 1 . . . Scanalyzer Index 1 | . . 1 . . . . Locate Traps 4 | . 3 1 . . . . Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Registered Components 4 | . 2 2 . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . 4 . . Network Status 1 | . . . . 1 . . Load Schematic 1 | . . . . 1 . . Build 2 | . . . . 2 . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 5 | . . 4 . 1 . . Process 1 | . . 1 . . . . Report Inventory 3 | . . 2 . 1 . . Retrieve Matter 1 | . . 1 . . . . Scanalyzer 4 | . . 2 2 . . . Insert Component 2 | . . 1 1 . . . Analyze 2 | . . 1 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 50 | . 17 19 14 . . . Terminals 21 | . 7 9 5 . . . Track 7 | . 2 3 2 . . . Botnet 14 | . 5 6 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 23 | . 6 9 7 . . 1 Full Trace Events 4 | . 1 2 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 1 . . . Parts Built 2 | . . . . 2 . . Matter 204 | . . . . 204 . . Time 102 | . . . . 102 . . Total Part Build Rating 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 34 | . . 34 . . . . Retrieved Matter 34 | . . 34 . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 3 | . 1 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 9097 | 74 1383 1735 1533 2279 1874 219 Spaces Moved 4450 | 59 710 895 759 1027 887 113 Core 21 | 15 1 2 . . 2 1 Treads 3275 | . 439 727 759 1027 323 . Legs 480 | 44 270 166 . . . . Wheels . | . . . . . . . Hover 674 | . . . . . 562 112 Flight . | . . . . . . . Fastest Speed 50 | 50 120 145 165 145 138 142 Average Speed 165 | 102 159 161 165 175 169 170 Slowest Speed 1150 | 120 550 550 165 192 1100 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 84 77 49 28 26 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 126 | . . . 24 16 86 . Melee . | . . . . . . . Projectile 21 | . . . 7 6 8 . AOE 105 | . . . 17 10 78 . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 5441 | 66 889 1059 906 1310 1086 125 Wait 399 | 1 97 55 36 154 56 . Move 4444 | 58 709 894 758 1026 886 113 Hop . | . . . . . . . Pick Up 69 | . 14 15 19 10 10 1 Fast Attach 32 | 5 9 2 1 4 11 . Attach 33 | . 2 5 4 6 13 3 Detach 7 | . 2 1 . . 4 . Swap 30 | . 5 5 8 7 5 . Drop 64 | . 10 15 18 7 14 . Fire 324 | 2 41 67 62 95 57 . Melee 38 | . . . . . 30 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 12) 618 | -10/Materials | Identified exit to Materials 1342 | -10/Materials | Identified exit to Mines 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1519 | -9/Materials | Build established: Scavenger-Mutant 1953 | -9/Materials | Discovered new exit (range 4) 2088 | -9/Materials | Discovered new exit (range 9) 2225 | -9/Materials | Build established: Tank 2649 | -9/Materials | Discovered new exit (range 14) 2784 | -9/Materials | Identified exit to Materials 2784 | -9/Materials | Identified exit to Mines 2784 | -9/Materials | Identified exit to Storage 3193 | -9/Materials | Entered another Materials area 3193 | -8/Materials | Evolved 2 slots: Utility x2 3687 | -8/Materials | Destroyed 9 combat bots 4398 | -8/Materials | Discovered new exit (range 15) 4726 | -8/Materials | Entered Factory 4726 | -7/Factory | Evolved 2 slots: Propulsion x2 5241 | -7/Factory | Garrison activated, responded to threat 5307 | -7/Factory | Destroyed 8 combat bots 5418 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5472 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5717 | -7/Factory | Build established: Hauler-Skirmisher 6304 | -7/Factory | Build established: Hauler-Tank 6977 | -7/Factory | Discovered new exit (range 13) 7005 | -7/Factory | Entered another Factory area 7005 | -6/Factory | Evolved 2 slots: Power x2 7882 | -6/Factory | Spotted B-75 Beast 7964 | -6/Factory | Lost 3 parts (1p2w) 7966 | -6/Factory | Destroyed B-75 Beast 8201 | -6/Factory | Lost 4 parts (1n1u2w) 8213 | -6/Factory | Build established: Hauler-Mutant 8380 | -6/Factory | Core integrity fell below 50% 8864 | -6/Factory | Discovered new exit (range 4) 8879 | -6/Factory | Entered another Factory area 8879 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9098 | -5/Factory | Self-destructed Last Messages --------------- G-50 Soldier destroyed. Med. Reactive Plating destroyed. Great Axe destroyed. Lgt. Angular Momentum Engine destroyed. Cmb. Airjet destroyed. Penetrated by Slug. Cmb. Airjet destroyed. Penetrated by Slug. R-10 Processor collects Carbon-fiber Leg. Slug penetrates Power Conduit. G-50 Soldier destroyed. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Door. Penetrated by Slug. Great Axe destroyed. Penetrated by Slug. Acquired Lgt. Angular Momentum Engine. R-10 Processor collects Hvy. Laser. Penetrated by Slug. 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Storage Unit | -9/Materials | Hacked Hvy. Ion Engine | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Just What I Needed More Dakka Please Omniscient Cartographer Oops Power Corrupts Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed MicroNullMembrane Manual? 0 Play Time 02:25:40 Cumulative 8.5 hours Start 2019.12.08 @ 18:18:13 End 2019.12.08 @ 22:14:47 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c7f4a91-eeee-4e73-b902-5f4615935928