Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.26 @ 14:34:08 Player: DrZettl Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2213) 2213 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (440) 440 TOTAL SCORE: 6018 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 90 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (2) Propulsion (3) Utility (4) Signal Interpreter Advanced Targeting Computer Weapon (4) Heavy Flail Inventory (4) Light Nuclear Core Makeshift Transmission Jammer Missile Launcher Peak State ------------ Power Light Nuclear Core Micro Nuclear Core Propulsion Carbon-fiber Leg Improved Titanium Leg Potential Leg Utility Signal Interpreter Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Weapon Improved EM Shotgun Gauss Rifle Advanced EMP Blaster Katana Inventory Carbon-fiber Leg Armored Wheel Shock Rifle Grenade Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Potential Leg Wheel Armored Wheel Utility Signal Interpreter Device Weapon Cycler Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 1 1 . Weapon 2 | . . . . . 1 1 . Parts Attached 75 | 7 9 2 5 3 23 17 9 Power 15 | 1 2 . 1 . 8 2 1 Engine 6 | 1 2 . . . 3 . . Core 9 | . . . 1 . 5 2 1 Reactor . | . . . . . . . . Propulsion 14 | 2 2 . 2 . 4 3 1 Treads 2 | 2 . . . . . . . Leg 7 | . . . 2 . 4 1 . Wheel 5 | . 2 . . . . 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 1 1 1 3 3 3 Device 5 | . . . . 1 2 1 1 Storage 1 | 1 . . . . . . . Processor 6 | . 1 1 1 . . 1 2 Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 32 | 3 4 1 1 2 8 9 4 Energy Gun 4 | 1 . . . . 2 1 . Energy Cannon 3 | . 2 . . . 1 . . Ballistic Gun 13 | 2 1 . . . 3 6 1 Ballistic Cannon 5 | . . 1 1 1 . 1 1 Launcher 5 | . 1 . . 1 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 2 . Parts Lost 32 | . 1 . 5 . 11 2 13 Power 8 | . 1 . 2 . 3 . 2 Propulsion 4 | . . . . . 2 . 2 Utility 7 | . . . 1 . 2 1 3 Weapon 13 | . . . 2 . 4 1 6 Highest Loss Streak 9 | . 1 . 5 . 9 1 6 Average Slot Usage (%) 82 | . 97 100 97 58 80 91 47 Engine 5 | . 13 14 13 . 3 . . Core 4 | . . . . . 7 11 5 Treads 2 | . 25 . . . . . . Leg 8 | . . . 16 28 18 9 . Wheel 9 | . 2 28 11 . . 8 5 Device 4 | . . . . 5 14 7 3 Storage 4 | . 14 14 5 . . . . Processor 14 | . 12 14 21 14 9 14 17 Protection 1 | . . . . . 2 6 . Energy Gun 1 | . . . . . 4 5 . Energy Cannon 5 | . 1 24 13 . . . . Ballistic Gun 9 | . 25 . . . 13 10 10 Ballistic Cannon 3 | . . 3 14 5 . 1 2 Launcher 1 | . . . . 5 3 5 . Slashing Weapon 1 | . . . . . 1 5 . Naked Turns . | . . . . . . . . Heaviest Build 38 | 9 17 17 16 8 34 38 30 Greatest Support 70 | 40 40 24 60 60 70 65 40 Greatest Overweight (x) 3 | . 3 . . . 1 . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 4 Most Carried 6 | 2 6 6 6 3 4 4 4 Average Carried 4 | . 4 5 4 3 3 3 2 Final Capacity 4 | . . . . . . . 4 Final Carried 3 | . . . . . . . 3 Class Distribution -------------------- 59% | Mutant 25% | Gunner 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1912 | 64 312 122 . 150 504 150 610 Remotely . | . . . . . . . . Salvage Created 2387 | . 360 95 47 . 1192 257 436 Parts 119 | . 18 10 1 . 59 14 17 Haulers Intercepted 4 | . . . . . 3 1 . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 51 | . 11 2 1 . 21 5 11 Guns 31 | . 8 . . . 14 2 7 Cannons 4 | . . 2 1 . . . 1 AOE 16 | . 3 . . . 7 3 3 Classes Destroyed 11 | . 2 2 1 . 6 . . Worker 2 | . . . . . 2 . . Builder 1 | . . . . . 1 . . Hauler 4 | . . . . . 3 1 . Recycler 1 | . . 1 . . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 7 | . . 2 . . 3 . 2 Grunt 32 | . 11 . . . 10 3 8 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 2 . . Sentry 6 | . . . . . 5 1 . Hunter 3 | . . . 1 . . 1 1 Best Kill Streak 10 | . 5 2 1 . 10 3 3 Combat Bots Only 7 | . 4 1 1 . 7 2 3 Max Kills in Single Turn 4 | . 2 2 1 . 4 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . . 3 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 5917 | . 447 193 835 30 1860 833 1719 Core 1141 | . 44 22 102 10 255 42 666 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 . . . 28 53 . . Volleys Fired 145 | . 41 8 14 . 41 12 29 Largest 4 | . 2 2 2 . 3 4 4 Hottest 129 | . 50 112 95 . 92 129 129 Shots Fired 352 | . 82 16 28 . 108 33 85 Gun 275 | . 77 . . . 99 28 71 Cannon 57 | . . 16 28 . . 3 10 Launcher 20 | . 5 . . . 9 2 4 Special . | . . . . . . . . Kinetic 298 | . 77 . 15 . 99 26 81 Thermal . | . . . . . . . . Explosive 9 | . 5 . . . . . 4 Electromagnetic 45 | . . 16 13 . 9 7 . Robot Hit Streak 18 | . 10 4 4 . 10 12 18 Robot Miss Streak 5 | . 2 4 2 . 3 1 5 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 4 | . 2 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 215 | . 53 7 14 . 65 26 50 Core Hits 120 | . 30 3 4 . 42 13 28 Critical Hits 4 | . . . . . 2 1 1 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 2 1 . Melee Attacks 13 | . . . . . 4 1 8 Impact 8 | . . . . . . . 8 Slashing 5 | . . . . . 4 1 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6148 | . 800 136 280 4 2763 772 1393 Guns 3205 | . 425 . . . 1655 389 736 Cannons 572 | . . 136 280 . . 25 131 Explosions 2009 | . 373 . . . 940 255 441 Melee 256 | . . . . . 140 31 85 Ramming 106 | . 2 . . 4 28 72 . Kinetic 3405 | . 425 . 109 . 1655 349 867 Thermal 265 | . . . . . 32 233 . Explosive 1133 | . 373 . . . 319 . 441 Electromagnetic 983 | . . 136 171 . 589 87 . Impact 85 | . . . . . . . 85 Slashing 171 | . . . . . 140 31 . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 7 7 5 5 7 Average Corruption 4 | . . . 6 7 4 1 6 Corruption Purged . | . . . . . . . . Effects 40 | . . . 2 6 9 1 22 Message Errors 7 | . . . . 1 2 . 4 Matter Fused 10 | . . . 2 2 1 1 4 Heat Flow Errors 9 | . . . . 2 2 . 5 Energy Discharges 7 | . . . . . 1 . 6 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . 1 1 . . Targeting Errors 4 | . . . . . 1 . 3 Overload Shots . | . . . . . . . . Overflow Damage 207 | . 17 . . . 124 55 11 Projectiles . | . . . . . . . . Explosions 138 | . 17 . . . 55 55 11 Melee 69 | . . . . . 69 . . Knockbacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 523 | . . . . . 172 324 27 Shots 12 | . . . . . 6 5 1 Rammed 18 | . 1 . . . 2 14 1 Targets Rammed 21 | . 1 . . 1 4 14 1 Kicked 3 | . . . . 1 2 . . Crushed . | . . . . . . . . Highest Temperature 461 | . 60 204 350 170 461 326 361 Average Temperature 125 | . 13 89 170 80 142 131 135 Received Heat Transfer 1482 | . 252 . 84 . 594 156 396 Effects 17 | . . . 2 . 10 3 2 Shutdowns 4 | . . . . . 2 1 1 Energy Bleed 1 | . . . 1 . . . . Interference 5 | . . . . . 3 2 . Matter Decay 2 | . . . . . 1 . 1 Short Circuit 4 | . . . 1 . 3 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . . . . . . 250 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . . . 6 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 549 | . 292 298 . 15 549 290 . Average Influence 185 | . 125 150 . 4 318 212 . Maximum Alert Level 2 | . 1 1 . . 2 1 . Low Security (%) 54 | . . . . . . . . Level 1 38 | . . . . . . . . Level 2 7 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . . . 10 3 . Investigation 7 | . 1 . . . 4 2 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . . . 3 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 5 | . 2 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 14 11 12 9 37 6 17 Peak Tracking Total 11 | . 4 3 9 11 8 3 7 Tactical Retreats 14 | . 1 2 1 1 5 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . . . . . 5 1 . Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 10 | . 1 . 2 . 3 4 . Max in Single Turn 4 | . 1 . 1 . 1 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 20 | . 4 1 4 . 4 6 1 Terminals 9 | . 3 1 . . 3 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Total Hacks 72 | . 13 3 29 . 11 12 4 Successful 54 | . 8 . 29 . 4 9 4 Failed 18 | . 5 3 . . 7 3 . Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 28 | . 10 2 5 . 8 3 . Terminals 29 | . 12 3 . . 8 2 4 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 6 | . 1 . . . 3 2 . Scanalyzers 6 | . . . . . . 6 . Garrison Access . | . . . . . . . . Terminal Hacks 37 | . 3 . 29 . 1 . 4 Record 33 | . . . 29 . . . 4 Branch Access Points 1 | . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 2 . Report Inventory 3 | . 1 . . . 1 1 . Retrieve Components 2 | . . . . . 1 1 . Scanalyzer 5 | . . . . . . 5 . Insert Component 3 | . . . . . . 3 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 23 | . 13 . . . 8 2 . Terminals 5 | . 4 . . . 1 . . Assimilate 2 | . 1 . . . 1 . . Botnet 3 | . 3 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 4 1 . . 3 3 1 Full Trace Events 7 | . 3 1 . . 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built 2 | . . . . . . 2 . Matter 124 | . . . . . . 124 . Time 31 | . . . . . . 31 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . . . 9 2 . Parts Scanalyzed 2 | . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 24 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . 23 4 . . . . Total Damage 207 | . . 171 36 . . . . Kills 8 | . . 7 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 4165 | 76 459 689 474 214 607 888 758 Spaces Moved 3612 | 41 215 684 499 208 410 663 892 Core 639 | 1 1 . . . . . 637 Treads 221 | 40 181 . . . . . . Legs 1168 | . . . 286 208 410 264 . Wheels 1584 | . 33 684 213 . . 399 255 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 45 | 50 90 90 45 45 90 95 50 Average Speed 91 | 157 149 90 84 80 100 101 71 Slowest Speed 200 | 160 200 90 90 90 130 113 150 Overloaded Moves 105 | . . . 59 46 . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 38 95 91 25 52 18 68 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 6 | . . 2 . 1 . . 3 Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 190 | . 28 . 1 . 89 41 31 Melee 1 | . . . . . 1 . . Projectile 9 | . . . 1 . 1 1 6 AOE 180 | . 28 . . . 87 40 25 Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 4185 | 49 284 741 522 253 515 862 959 Wait 265 | . 7 45 . 42 22 134 15 Move 3606 | 40 214 683 498 207 409 663 892 Hop . | . . . . . . . . Pick Up 21 | 2 6 1 . . 4 6 2 Fast Attach 48 | 6 5 1 3 3 18 8 4 Attach 11 | . 1 . 1 . 2 4 3 Detach 2 | . . . . . . 1 1 Swap 16 | 1 3 1 1 . 3 5 2 Drop 38 | . 6 2 5 . 8 15 2 Fire 145 | . 41 8 14 . 41 12 29 Melee 13 | . . . . . 4 1 8 Ram 14 | . . . . . . 13 1 Kick 5 | . . . . 1 4 . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 14) 536 | -10/Materials | Entered Mines 586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 586 | -10/Mines | Discovered new exit (range 5) 604 | -10/Mines | Discovered new exit (range 5) 625 | -10/Mines | Discovered new exit (range 9) 633 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1134 | -10/Mines | Identified exit to Exiles 1153 | -10/Mines | Identified exit to Materials 1225 | -10/Mines | Entered Exiles 1225 | -10/Exiles | Accompanied by 2 allies 1226 | -10/Exiles | Identified exit to Mines 1289 | -10/Exiles | Met 8R-AWN 1307 | -10/Exiles | Met EX-HEX 1352 | -10/Exiles | Met EX-BIN 1367 | -10/Exiles | Aligned with FarCom system 1368 | -10/Exiles | Given EX-Vault access code 1410 | -10/Exiles | Opened EX-Vault 1418 | -10/Exiles | Found Prototype Processor 1418 | -10/Exiles | Identified 0b10 Alert Chip 1424 | -10/Exiles | Found Prototype Leg 1424 | -10/Exiles | Identified Potential Leg 1428 | -10/Exiles | Found Potential Leg 1454 | -10/Exiles | Exiles lab attacked by MAIN.C 1490 | -10/Exiles | Learned location of Zion (-6) 1671 | -10/Exiles | Core integrity fell below 50% 1699 | -10/Exiles | Left Exiles lab with Potential Leg 1699 | -10/Exiles | Entered Mines 1715 | -9/Mines | Discovered new exit (range 8) 1716 | -9/Mines | Lost 5 parts (2p1u2w) 1718 | -9/Mines | Identified exit to Materials 1821 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1827 | -9/Mines | Assembled infested the area 1913 | -9/Mines | Entered Materials 1913 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2161 | -8/Materials | Build established: Skirmisher 2240 | -8/Materials | Garrison activated, responded to threat 2315 | -8/Materials | Destroyed 7 combat bots 2325 | -8/Materials | Lost 9 parts (2p2n2u3w) 2508 | -8/Materials | Discovered new exit (range 12) 2519 | -8/Materials | Identified exit to Factory 2520 | -8/Materials | Entered Factory 2520 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2793 | -7/Factory | Discovered new exit (range 6) 2800 | -7/Factory | Identified exit to Factory 2904 | -7/Factory | Build established: Gunner 3350 | -7/Factory | Discovered new exit (range 13) 3362 | -7/Factory | Identified exit to Lower Caves 3379 | -7/Factory | Fabricated Arm. Wheel? 3408 | -7/Factory | Entered Lower Caves 3412 | -7/Lower Caves | Identified exit to Lower Caves 3716 | -7/Lower Caves | Attracted the attention of an 0b10 base 3768 | -7/Lower Caves | Lost 6 parts (1p1n4w) 3874 | -7/Lower Caves | Core integrity fell below 50% 4034 | -7/Lower Caves | Build established: Mutant 4052 | -7/Lower Caves | Spotted B-75 Beast 4089 | -7/Lower Caves | Core integrity fell below 20% 4166 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04043_ System corrupted: Heat flow error (+180). 04044_ Acquired Mak. Transmission Jammer. 04063_ Searching scrap... 04063_ Found 40 Matter. 04063_ Found Plasma Cutter. 04063_ Found Adv. Targeting Computer. 04063_ Found 25 Matter. 04064_ Acquired 10 matter. 04067_ Acquired Adv. Targeting Computer. 04104_ System corrupted: Matter fused (-5). 04107_ P-60 Hacker hacks 5Q-3BM(S), rebooting. 04109_ 5Q-3BM(S) system terminally corrupted. 04114_ Adv. Targeting Computer destroyed. 04119_ ZH>EDNM4CGUQ9TACR>HHXKCWBK#T2YG=C%MF% 04121_ Acquired 20 matter. 04134_ System corrupted: Energy discharge (-22). 04149_ ZA|TOXZYV6V1,PR40:S8TTY 04162_ System corrupted: Hvy. Flail targeting data glitched. 04166_ Imp. Salvage Targeting Computer destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##########??????????? | | ????????????????????????????## ######?????? | | ???????????????????????????## ?????? | | ???????????????????????????# $ ###?# | | ??????????????????????????## ## #??# ## | | ?????????????????????????## ## #????# | | ???????????????????????### | #????# | | ???????????????????????# ##%%#????# | | ???????????????????????# ### #????## | | ???????????????????????# p #?# #?????## # | | ???????????????????????# ## ##?# #??????# #? | | ???????????????????????##@#####??# #?????# ?? | | ????????????????????????###?????## #????# ??? | | ???????????????????????????????## ##???# ??? | | ????????????????????? ???????# #???### ???? | | ?????????????????????# ##????## ##????###???? | | ?????????????????????# ????## ######?????? | | ?????????????????????# #???## ###???# | | ?????????????????????# #### ##### | | ????????????????????# ## | | ???????????????????? ## | | ?????????????????? ??????????##### ###### | | ????????????????? ????????????# #????## | | ???????????????? ???####????# ###???#### | | ??????????????? ### #??## ####???# | | ??????????????? ### #??# ### | | ??????????????? #?# #?# | | ??????????????? ##?# #?? | | ??????????????????## ###?# ?? | | ???????????????????# ##???#### ?? | | ???????????????????# ### #####???????# ##? | | ???????????????????## #??# #????????######### | | ????????????????????######???# #?????#### | | ?????????????????????????????# #????## | | ?????????????????????????????# ###### # | | ?????????????????????????????#/= #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 51 Targeting Accuracy 16 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 2 Item Schematics ----------------- Arm. Wheel | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More I Survived The Infestation Let's See Who's Tougher Party Time Challenges ------------ None Game ------ Seed PortablePowerHammer Manual? 0 Play Time 00:51:04 Cumulative 41.9 hours Start 2019.10.25 @ 17:29:39 End 2019.10.26 @ 14:34:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 38 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cb7b808-fed4-4456-90d6-7c52158f7292