Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 14:24:49 Player: RAT Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (12) 60 Value Destroyed (247) 247 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2527 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Machine Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Deuterium Engine Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Flight Unit Flight Unit [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 23 | 7 . 3 . 3 5 5 Power 3 | 1 . . . . 2 . Engine 3 | 1 . . . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . . 2 2 2 Treads 2 | 2 . . . . . . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . 2 . 2 Utility 5 | 2 . 1 . . . 2 Device 2 | 1 . 1 . . . . Storage 1 | 1 . . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 7 | 2 . 2 . 1 1 1 Energy Gun 3 | 1 . 1 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 14 | . . 2 . 2 . 10 Power 3 | . . . . 1 . 2 Propulsion 3 | . . . . . . 3 Utility 4 | . . 1 . . . 3 Weapon 4 | . . 1 . 1 . 2 Highest Loss Streak 7 | . . 2 . 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 100 94 100 72 63 49 Engine 13 | . 14 14 14 13 18 13 Treads 17 | . 28 28 28 2 . . Leg 2 | . . . . . 18 9 Flight 4 | . . . . 24 . . Device 9 | . 14 8 14 14 9 . Storage 12 | . 14 14 14 14 9 7 Protection 1 | . . . . . . 5 Energy Gun 7 | . 14 7 14 1 . 5 Ballistic Gun 8 | . 14 14 14 1 . . Special Weapon 2 | . . 6 . . . . Naked Turns . | . . . . . . . Heaviest Build 21 | 11 11 11 11 13 16 21 Greatest Support 40 | 40 40 40 40 40 20 20 Greatest Overweight (x) 1 | . . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 7 | 5 7 7 6 6 4 5 Average Carried 5 | 3 4 6 6 4 2 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 2 7 6 6 5 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 422 | 225 49 36 . 35 . 77 Remotely . | . . . . . . . Salvage Created 301 | 29 49 52 . 42 . 129 Parts 24 | 3 4 5 . 1 . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 10 | . 3 3 . 1 . 3 Guns 8 | . 3 3 . . . 2 AOE 1 | . . . . . . 1 Classes Destroyed 5 | 1 1 1 . 1 . 1 Worker 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Swarmer 6 | . 3 3 . . . . Grunt 1 | . . . . 1 . . Sentry 3 | . . . . . . 3 Best Kill Streak 4 | 1 3 4 . 1 . 2 Combat Bots Only 3 | . 3 3 . 1 . 2 Max Kills in Single Turn 1 | 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 186 | . 17 40 . 17 . 112 Missed 58 | . 6 10 . 5 . 37 Damage Taken 1903 | . 93 234 . 293 . 1283 Core 725 | . 9 42 . 117 . 557 Absorbed by Shields . | . . . . . . . Core Remaining (%) 66 | 100 . . . 32 . . Volleys Fired 46 | 1 5 11 . 11 . 18 Largest 2 | 2 2 2 . 2 . 1 Hottest 120 | 60 60 120 . 60 . 56 Shots Fired 68 | 2 10 18 . 20 . 18 Gun 62 | 2 10 15 . 19 . 16 Cannon . | . . . . . . . Launcher 3 | . . . . 1 . 2 Special 3 | . . 3 . . . . Kinetic 27 | 1 5 11 . 10 . . Thermal 38 | 1 5 7 . 9 . 16 Explosive 3 | . . . . 1 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 1 3 2 . 8 . 10 Robot Miss Streak 6 | . 6 4 . 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 42 | 1 3 7 . 16 . 15 Core Hits 19 | 1 3 4 . 4 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 608 | 12 48 70 . 186 . 292 Guns 461 | 12 48 70 . 144 . 187 Cannons . | . . . . . . . Explosions 103 | . . . . 32 . 71 Melee . | . . . . . . . Ramming 44 | . . . . 10 . 34 Kinetic 120 | . 15 36 . 69 . . Thermal 341 | 12 33 34 . 75 . 187 Explosive 103 | . . . . 32 . 71 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 183 | . . . . 25 . 158 Shots 4 | . . . . 1 . 3 Rammed 11 | . . . . 4 . 7 Targets Rammed 12 | . . . . 4 . 8 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 295 | 20 40 80 . 60 . 295 Average Temperature 74 | 15 20 33 . 34 . 134 Received Heat Transfer 396 | . . . . . . 396 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 905 | 25 75 75 . 175 . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 154 | 5 73 86 . 20 9 154 Initial 28 | . 3 28 . . 9 3 Average 42 | . 56 23 . 15 9 101 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . . 2 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 26 | . 4 3 . 7 1 11 Peak Tracking Total 6 | . 3 3 . 6 1 6 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . . . . . . 3 Successful . | . . . . . . . Failed 3 | . . . . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 2199 | 78 208 671 429 355 42 416 Spaces Moved 1381 | 46 99 397 269 277 30 263 Core 100 | 12 . . . . . 88 Treads 806 | 34 99 397 269 7 . . Legs 185 | . . . . . 30 155 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 290 | . . . . 270 . 20 Fastest Speed 37 | 50 160 160 160 37 120 37 Average Speed 142 | 131 160 160 160 112 120 128 Slowest Speed 190 | 160 160 160 160 160 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 26 77 75 74 3 40 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . 3 . 9 . 25 Melee . | . . . . . . . Projectile 3 | . . 3 . . . . AOE 34 | . . . . 9 . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 1540 | 62 140 411 268 300 36 323 Wait 60 | . 32 . . 4 . 24 Move 1375 | 45 98 396 268 276 29 263 Hop . | . . . . . . . Pick Up 21 | 9 5 1 . 1 1 4 Fast Attach . | . . . . . . . Attach 21 | 7 . 2 . 3 4 5 Detach 2 | . . . . 1 1 . Swap 2 | . . 1 . . 1 . Drop 1 | . . . . . . 1 Fire 46 | 1 5 11 . 11 . 18 Melee . | . . . . . . . Ram 11 | . . . . 4 . 7 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 6) 287 | -10/Materials | Entered Mines 288 | -10/Mines | Assembled infested the area 308 | -10/Mines | Build established: Mutant 455 | -10/Mines | Learned location of Zion (-7) 841 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 844 | -10/Mines | Found Prototype Device 845 | -10/Mines | Identified Exp. Sensor Array 950 | -10/Mines | Discovered new exit (range 5) 958 | -10/Mines | Entered Exiles 984 | -10/Exiles | Discovered new exit (range 14) 1006 | -10/Exiles | Met 8R-AWN 1034 | -10/Exiles | Met EX-HEX 1096 | -10/Exiles | Met EX-DEC 1158 | -10/Exiles | Visited The Gauntlet 1368 | -10/Exiles | Discovered new exit (range 14) 1387 | -10/Exiles | Entered Mines 1511 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1532 | -9/Mines | Core integrity fell below 50% 1738 | -9/Mines | Discovered new exit (range 8) 1741 | -9/Mines | Learned Materials terminal intel 1742 | -9/Mines | Entered Materials 1742 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1743 | -8/Materials | Loaded intel: 12 terminal locations 1749 | -8/Materials | Discovered new exit (range 7) 1784 | -8/Materials | Entered Storage 2119 | -8/Storage | Core integrity fell below 50% 2159 | -8/Storage | Lost 7 parts (2p2n2u1w) 2193 | -8/Storage | Core integrity fell below 20% 2200 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02104_ Dropped Aluminum Leg. 02106_ Flight Unit destroyed. 02108_ >> Machine Analyzer network decryption results: 02108_ Recycling Unit x1 02111_ >> Machine Analyzer network decryption results: 02111_ Recycling Unit x1 02111_ Repair Station x1 02118_ Critical hit (Burn: +37). 02124_ Flight Unit destroyed. 02128_ Sml. Storage Unit destroyed. 02155_ Slammed into R-06 Scavenger. 02157_ Slammed into K-01 Serf. 02157_ Destabilizing: System corrupted (+1). 02160_ Slammed into K-01 Serf. 02180_ Connecting with Terminal... 02180_ Current location identified: Storage 02180_ ALERT: Suspicious activity at Terminal S004. Dispatching Investigation squad. 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