Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 22:28:36 Player: souux Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (756) 756 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1611 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 246/250 System Corruption 6% Temperature Cool (2) Movement Treading (320) Ox2 Location -10/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (25) --- Light Nuclear Core Wheel Combat Airjet Combat Airjet Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Structural Scanner Experimental Sensor Array Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer ECM Suite Hacking Suite Tractor Beam Rocket Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Combat Airjet Combat Airjet Improved Heat Sink High-capacity Matter Pod Structural Scanner Structural Scanner Experimental Sensor Array Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer ECM Suite Hacking Suite Tractor Beam Improved Light Cannon Improved Light Cannon Rocket Launcher Datajack Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 8 5 . Power 4 | 1 2 1 . Engine 3 | 1 1 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 2 | 1 1 . . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 4 . Energy Gun 1 | 1 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 4 | . 2 2 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 17 | 5 15 20 20 Power 1 | . 1 1 1 Propulsion 1 | 3 1 1 3 Utility 9 | . 8 12 13 Weapon 3 | . 3 3 2 Tool/Special . | . . . . Unused Backups 26 | 1 7 1 17 Power 2 | . 1 . 1 Propulsion 6 | 1 3 . 2 Utility 16 | . 2 1 13 Weapon 1 | . 1 . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 100 Engine 13 | . 12 13 14 Treads 26 | . 25 28 28 Wheel 1 | . 2 . . Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Cannon 22 | . 25 19 28 Launcher 4 | . . 8 . Peak Build Rating 14 | 7 13 14 13 Average Rating 11 | 5 11 12 13 On Entrance 8 | . 7 12 13 Avg Prop Armor Cover (%) 12 | 15 11 . . Naked Turns . | . . . . Heaviest Build 94 | 12 94 94 94 Greatest Support 40 | 10 40 40 40 Greatest Overweight (x) 3 | 1 3 2 2 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 19 25 25 Most Carried 23 | 7 20 23 20 Average Carried 17 | 5 15 20 20 Final Capacity 25 | 8 25 25 25 Final Carried 20 | 7 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Exi Matter Collected 1206 | 305 584 317 . Remotely . | . . . . Salvage Created 1195 | 280 854 61 . Parts 90 | 25 56 9 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Combat Hostiles Destroyed 24 | . 14 10 . Cannons 20 | . 13 7 . AOE 3 | . . 3 . Classes Destroyed 10 | 3 5 2 . Worker 3 | 1 2 . . Builder 2 | . 1 1 . Tunneler 10 | 9 1 . . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 3 | . . 3 . Grunt 14 | . 14 . . Assembled 7 | . . 7 . Best Kill Streak 7 | 4 7 3 . Combat Bots Only 4 | . 4 3 . Max Kills in Single Turn 3 | 1 2 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Hostile Shots Fired 57 | . 32 22 3 Missed 10 | . 4 6 . Hits 47 | . 28 16 3 Melee 2 | . . 2 . Projectile 45 | . 28 14 3 Damage Taken 1230 | . 317 749 164 Core 285 | . 58 174 53 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 120 | 35 53 32 . Largest 2 | 2 2 2 . Hottest 110 | 70 110 66 . Shots Fired 234 | 70 106 57 1 Gun 81 | 70 11 . . Cannon 151 | . 95 55 1 Launcher 2 | . . 2 . Special . | . . . . Kinetic 181 | 35 90 55 1 Thermal 51 | 35 16 . . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 12 | 10 12 5 . Robot Miss Streak 5 | 3 5 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | 46 62 18 . Core Hits 60 | 18 30 12 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 3 2 . . Burn 4 | 3 1 . . Blast 1 | . 1 . . Melee Attacks 10 | . . 10 . Impact 10 | . . 10 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2290 | 472 1242 576 . Guns 565 | 472 93 . . Cannons 1509 | . 1149 360 . Explosions 182 | . . 182 . Melee . | . . . . Ramming 34 | . . 34 . Kinetic 1556 | 147 1049 360 . Thermal 518 | 325 193 . . Explosive 182 | . . 182 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 5 | . . 5 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . 14 11 Message Errors 7 | . . 4 3 Matter Fused 8 | . . 3 5 Heat Flow Errors 2 | . . 1 1 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . 1 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 24 | . 21 3 . Projectiles 24 | . 21 3 . Explosions . | . . . . Melee . | . . . . Knockbacks 9 | . 7 2 . Impact . | . . . . Kinetic 9 | . 7 2 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . 4 . Targets Rammed 4 | . . 4 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | 130 276 179 175 Average Temperature 41 | 51 42 20 88 Received Heat Transfer 174 | . 174 . . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | 1 1 . . Heat Transferred 1739 | 1184 555 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 91 100 . Level 1 4 | . 8 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 248 | 10 248 79 . Initial . | . . . . Average 45 | 2 92 3 . Influence Increases 681 | 55 512 114 . Destroy 0b10 Robot/C 340 | . 280 60 . Destroy 0b10 Robot/NC 130 | 55 70 5 . Destroy Leader 70 | . 60 10 . Successful Hack 18 | . 18 . . Disable Machine 30 | . 15 15 . Destroy Structure 33 | . 9 24 . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 681 | 55 511 115 . Entered New Map 1 | . . 1 . Time Decay 680 | 55 511 114 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 23 10 2 Peak Tracking Total 4 | . 4 3 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Exi Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Machines Accessed 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 23 . . Successful 11 | . 11 . . Failed 12 | . 12 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 21 | . 21 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Botnet 4 | . 4 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Exi Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Exi Active Infowar (turns) 4960 | 52 2302 2337 269 Seismic 4960 | 52 2302 2337 269 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Exi Turns Passed 5188 | 280 2302 2337 269 Spaces Moved 1771 | 87 1000 599 85 Core 2 | 2 . . . Treads 1422 | . 738 599 85 Legs . | . . . . Wheels 347 | 85 262 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 320 320 Average Speed 236 | 91 192 320 320 Slowest Speed 320 | 95 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 59 | 4 98 97 39 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . 2 . Terrain Destroyed 30 | . 3 27 . Melee . | . . . . Projectile 8 | . 3 5 . AOE 22 | . . 22 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Exi Total 2526 | 221 1284 936 85 Wait 552 | 84 188 280 . Move 1768 | 86 999 598 85 Hop . | . . . . Pick Up 33 | 8 21 4 . Fast Attach 12 | 7 4 1 . Attach 3 | . . 3 . Detach . | . . . . Swap 7 | . 4 3 . Drop 17 | 1 15 1 . Fire 120 | 35 53 32 . Melee 10 | . . 10 . Ram . | . . . . Kick . | . . . . Crush 4 | . . 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -10/Exiles History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 281 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Discovered new exit (range 7) 913 | -10/Materials | Discovered new exit (range 8) 1039 | -10/Materials | Discovered new exit (range 16) 1232 | -10/Materials | Discovered new exit (range 16) 1560 | -10/Materials | Identified exit to Mines 1692 | -10/Materials | Learned Materials emergency access door positions 1744 | -10/Materials | Identified exit to Materials 1744 | -10/Materials | Identified exit to Subcaves 1786 | -10/Materials | Loaded intel: 1 recycling unit location 1818 | -10/Materials | Learned location of 1 exit from Storage 1907 | -10/Materials | Learned 4 Subcaves zone layouts 1967 | -10/Materials | Learned location of 2 exits from Mines 2583 | -10/Materials | Entered Mines 2696 | -10/Mines | Discovered exit to Materials (range 16) 3444 | -10/Mines | Assembled infested the area 3940 | -10/Mines | Learned Materials terminal intel 4281 | -10/Mines | Learned Materials emergency access door positions 4408 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4414 | -10/Mines | Found Prototype Device 4464 | -10/Mines | Crushed by falling debris 4464 | -10/Mines | Core integrity fell below 50% 4471 | -10/Mines | Crushed by falling debris 4502 | -10/Mines | Lost 3 parts (1p2w) 4642 | -10/Mines | Core integrity fell below 20% 4904 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4907 | -10/Mines | Discovered new exit (range 5) 4920 | -10/Mines | Entered Exiles 4997 | -10/Exiles | Met 8R-AWN 5052 | -10/Exiles | Met EX-HEX 5148 | -10/Exiles | Met EX-BIN 5184 | -10/Exiles | Attacked by the Exiles 5189 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- tweaked it to perfection it'll be much safer for us to move around anywhere in the complex. Want in on the action? Just step right into the FarCom Aligner and I'll do the rest. Now, I'll admit there could be side effects, but if you're willing to participate in the trials you can have one of our prototypes. How's that for a sweet deal? 05150_ EX-BIN: "Please do it. The faster we get more data and tweak this thing to perfection, the faster I can get back to my spacelab designs." 05152_ System corrupted: Matter fused (-9). 05183_ System corrupted: FCS attempts to trigger Imp. Light Cannon. 05183_ System corrupted: Imp. Light Cannon misfires. 05183_ Machine disabled. 05184_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????# ###""????? | | ??????????????????????????????????" "??? | | ??????????????????????????????????" "?? | | ??????????????????????????????????" "?? | | ?????????????????????????????????#" ""? | | ??????????????????????????????????" ""? | | ??????????????????????????????????" 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""#????????????#"" | | ????????????? ##?????????????""" | | ?????????????" ??????????????? | | ?????????????? ?????????????? | | ??????????????t ????????????? | | ???????????????? ????????????? | | ?????????????????? ????????????? | | ????????????????????? ?????????????????" | | ??????????????????????? ??????????????????" " " " | | ????????????????????????????????????????????""" "" | | ??????????????????????????????????????????????""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsAdvancedAccelerator Manual? 0 Play Time 00:21:41 Cumulative 180.4 hours Start 2026.04.26 @ 22:04:02 End 2026.04.26 @ 22:28:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e227e44-87cf-4027-b69b-1441e46962b3