Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 00:31:10 Player: sick0r Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (110) 550 Value Destroyed (3092) 3092 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 5683 Bonus ------- High Alert Combat Kills 341 Cogmind --------- Core Integrity 0/550 Matter 45/500 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit High-capacity Matter Pod Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Nuclear Core Light Nuclear Core Advanced Treads Armored Wheel Armored Wheel Armored Wheel Advanced Heat Sink Improved Cooling System Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Reflective Plating Insulated Plating Shock Absorption System System Shield System Shield Advanced Assault Cannon Gauss Cannon Missile Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Hardlight Generator Hacking Suite System Shield > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Advanced Treads Armored Wheel Armored Wheel Armored Wheel Advanced Heat Sink Improved Cooling System Improved Propulsion Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating Reflective Plating Insulated Plating Shock Absorption System System Shield System Shield Advanced Assault Cannon Gauss Cannon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 112 | 6 18 45 43 Power 13 | 1 2 6 4 Engine 12 | 1 1 6 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 33 | 2 7 15 9 Treads 12 | 1 3 8 . Leg 13 | . 4 6 3 Wheel 7 | 1 . . 6 Hover . | . . . . Flight 1 | . . 1 . Utility 23 | 1 3 11 8 Device 2 | . . 1 1 Storage 5 | 1 2 1 1 Processor 3 | . . 3 . Hackware 3 | . . 1 2 Protection 10 | . 1 5 4 Artifact . | . . . . Weapon 43 | 2 6 13 22 Energy Gun 2 | 1 . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 21 | 1 4 11 5 Ballistic Cannon 8 | . . . 8 Launcher 11 | . 1 2 8 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 4 1 Parts Lost 19 | . . 6 13 Power 3 | . . . 3 Propulsion 5 | . . 3 2 Utility 6 | . . 2 4 Weapon 5 | . . 1 4 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 87 97 95 Engine 9 | . 6 11 8 Core 2 | . 7 . . Treads 13 | . 17 19 . Leg 9 | . 5 12 7 Wheel 4 | . . . 16 Device 2 | . . 3 4 Storage 12 | . 14 11 13 Processor 5 | . . 9 4 Hackware 4 | . . . 17 Protection 7 | . 10 6 4 Energy Cannon 1 | . 3 2 . Ballistic Gun 17 | . 20 19 9 Ballistic Cannon 1 | . . . 7 Naked Turns . | . . . . Heaviest Build 118 | 13 52 102 118 Greatest Support 69 | 10 46 69 51 Greatest Overweight (x) 39 | 1 1 18 39 Average Overweight (x) 1 | . . . 2 Largest Inventory Capacity 25 | 8 20 25 25 Average Capacity 21 | 6 12 24 25 Most Carried 25 | 6 17 25 25 Average Carried 19 | 4 10 22 24 Final Capacity 25 | 8 20 25 25 Final Carried 25 | 6 15 24 25 Class Distribution -------------------- 74% | Mutant 25% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 3043 | 198 504 1306 1035 Remotely . | . . . . Salvage Created 3525 | . 571 1719 1235 Parts 225 | . 39 114 72 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 80 | . 17 32 31 Guns 44 | . 13 27 4 Cannons 17 | . 4 4 9 AOE 19 | . . 1 18 Classes Destroyed 15 | . 4 5 6 Worker 5 | . . 2 3 Builder 3 | . . . 3 Tunneler 2 | . . 1 1 Hauler 2 | . . 1 1 Recycler 5 | . . 5 . Operator 2 | . 1 . 1 Watcher 11 | . 2 5 4 Swarmer 20 | . 6 11 3 Grunt 39 | . 11 11 17 Brawler 3 | . . . 3 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 13 | . . 10 3 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 8 | . 3 8 5 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 566 | . 111 200 255 Missed 164 | . 20 58 86 Damage Taken 5674 | . 908 1682 3084 Core 1003 | . 190 255 558 Absorbed by Shields 408 | . . . 408 Redirected to Shielding 51 | . 45 6 . Core Remaining (%) 53 | 100 24 36 . Volleys Fired 274 | . 74 106 94 Largest 2 | . 2 2 2 Hottest 96 | . 88 88 96 Shots Fired 539 | . 146 209 184 Gun 386 | . 131 181 74 Cannon 121 | . 15 23 83 Launcher 32 | . . 5 27 Special . | . . . . Kinetic 469 | . 131 181 157 Thermal 38 | . 15 23 . Explosive 30 | . . 5 25 Electromagnetic 2 | . . . 2 Robot Hit Streak 11 | . 7 8 11 Robot Miss Streak 6 | . 4 5 6 Penetration Max 1 | . . . 1 Secondary Targets 7 | . 3 3 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 321 | . 86 130 105 Core Hits 184 | . 34 64 86 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 . 2 Destroy 2 | . 1 . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7385 | . 936 2344 4105 Guns 3263 | . 712 1889 662 Cannons 1759 | . 224 244 1291 Explosions 2363 | . . 211 2152 Melee . | . . . . Ramming . | . . . . Kinetic 4554 | . 712 1889 1953 Thermal 513 | . 224 244 45 Explosive 2104 | . . 211 1893 Electromagnetic 214 | . . . 214 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 2 Average Corruption 4 | . . 5 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 75 | . . 63 12 Message Errors 22 | . . 18 4 Matter Fused 15 | . . 11 4 Heat Flow Errors 10 | . . 10 . Energy Discharges 10 | . . 10 . Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 7 | . . 6 1 Data Loss (major) 2 | . . 2 . Misfires 2 | . . 2 . Alerts 2 | . . 1 1 Weapon Failures 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 32 | . 5 . 27 Projectiles 20 | . 5 . 15 Explosions 12 | . . . 12 Melee . | . . . . Knockbacks 17 | . . . 17 Impact . | . . . . Kinetic 15 | . . . 15 Secondary 2 | . . . 2 Self-Inflicted Damage 180 | . . . 180 Shots 8 | . . . 8 Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 325 | . 325 246 253 Average Temperature 60 | . 92 51 56 Received Heat Transfer 2023 | . 339 630 1054 Effects 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 901 | . 407 444 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 803 | . 222 583 803 Initial 245 | . . 15 245 Average 253 | . 65 225 494 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 53 | 100 98 56 1 Level 1 22 | . 1 23 40 Level 2 20 | . . 19 41 Level 3 4 | . . . 16 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 2 8 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 6 | . 2 . 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 120 | . 32 40 48 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 8 | . 3 1 4 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 3 3 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 1 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 23 | . 9 2 12 Successful 10 | . 5 . 5 Failed 13 | . 4 2 7 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 3 . 8 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 6 | . 6 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Locate Traps 1 | . . . 1 Patrol Status 1 | . . . 1 Investigation Status 1 | . 1 . . Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 2 | . 2 . . Process 2 | . 2 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 206 | . 206 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6637 | 55 1794 2980 1808 Spaces Moved 2811 | 48 815 1141 807 Core 16 | 13 . . 3 Treads 1294 | . 617 677 . Legs 827 | . 198 463 166 Wheels 673 | 35 . . 638 Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 120 160 120 Average Speed 191 | 81 181 221 166 Slowest Speed 2000 | 95 240 1340 2000 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 3 97 92 58 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 299 | . . 32 267 Melee . | . . . . Projectile 44 | . . . 44 AOE 255 | . . 32 223 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3571 | 62 1007 1415 1087 Wait 190 | . 60 41 89 Move 2808 | 47 814 1140 807 Hop . | . . . . Pick Up 105 | 9 26 45 25 Fast Attach 15 | 3 2 6 4 Attach 36 | 3 2 16 15 Detach 1 | . . . 1 Swap 61 | . 14 23 24 Drop 79 | . 15 37 27 Fire 274 | . 74 106 94 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 8) 650 | -10/Materials | Discovered new exit (range 13) 829 | -10/Materials | Core integrity fell below 50% 990 | -10/Materials | Discovered new exit (range 8) 1569 | -10/Materials | Discovered new exit (range 15) 1850 | -10/Materials | Entered another Materials area 1850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2485 | -9/Materials | Discovered new exit (range 10) 3298 | -9/Materials | Discovered new exit (range 10) 4095 | -9/Materials | Core integrity fell below 50% 4176 | -9/Materials | Discovered new exit (range 15) 4317 | -9/Materials | Discovered new exit (range 14) 4784 | -9/Materials | Discovered new exit (range 16) 4830 | -9/Materials | Entered another Materials area 4830 | -8/Materials | Evolved 2 slots: Utility x2 5149 | -8/Materials | Build established: Hacker-Mutant 5572 | -8/Materials | Discovered new exit (range 5) 5697 | -8/Materials | Lost 5 parts (2p1u2w) 6001 | -8/Materials | Discovered new exit (range 9) 6430 | -8/Materials | First assault squad dispatched 6581 | -8/Materials | Core integrity fell below 50% 6623 | -8/Materials | Core integrity fell below 20% 6638 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Adv. Assault Cannon destroyed. Critical hit (Burn: +29). U-05 Engineer builds a Door. Critical hit (Burn: +29). The unstable cave ceiling collapses. System corrupted: Matter fused (-8). U-05 Engineer lays Concrete. Critical hit (Burn: +28). U-05 Engineer builds a Wall. Hardlight Generator destroyed. Gauss Cannon destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Hrd. Medium Armor Plating destroyed. U-05 Engineer lays Concrete. Acquired 20 matter. U-05 Engineer lays Concrete. 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Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakDeliveryNanosword Manual? 0 Play Time 01:08:55 Cumulative 12.7 hours Start 2024.04.12 @ 23:24:08 End 2024.04.13 @ 00:31:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2961a5cf-045f-4da3-95ce-665125b6b320