Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.18 @ 21:51:52 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3862) 3862 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1249) 1249 TOTAL SCORE: 10406 Bonus ------- Follower Combat Kills 323 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -174 Cogmind --------- Core Integrity 830/1000 Matter 176/300 Energy 100/100 System Corruption 1% Temperature Cool (44) Movement Rolling (130) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (6) --- Armored Huge Wheel > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Recoil Nullifier Recoil Nullifier Improved Kinecellerator Weapon Cycler Zionite Weapon Casing > --- WEAPON (2) ------- Flak Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Micro Fission Core High-capacity Matter Pod (200) Advanced Sensor Array Improved Kinecellerator Hacking Drone Bay Advanced Assault Cannon Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Heavy Missile Launcher Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Recoil Nullifier Improved Kinecellerator Weapon Cycler Zionite Weapon Casing Medium Reactive Plating > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Fission Core Micro Fission Core Armored Huge Wheel High-capacity Matter Pod Advanced Sensor Array Recoil Nullifier Improved Kinecellerator Hacking Drone Bay Advanced Assault Cannon Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Heavy Missile Launcher Dirty Bomb Trap [Rating: 83] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Leg Improved Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . 1 . . Utility 6 | . . . 2 1 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 105 | 6 5 12 16 27 . 7 1 6 2 7 16 Power 10 | 1 1 1 2 2 . . . . . 1 2 Engine 8 | 1 1 1 2 2 . . . . . 1 . Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 27 | 2 1 6 5 10 . 1 . . . 1 1 Treads . | . . . . . . . . . . . . Leg 22 | 2 1 6 5 8 . . . . . . . Wheel 5 | . . . . 2 . 1 . . . 1 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 1 2 4 5 9 . . 1 1 2 3 10 Device 13 | . . . 1 3 . . . . 2 . 7 Storage 4 | 1 1 . 1 . . . . . . . 1 Processor 4 | . 1 . 1 2 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 17 | . . 4 2 4 . . 1 1 . 3 2 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 1 1 4 6 . 6 . 5 . 2 3 Energy Gun 2 | 1 1 . . . . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . . Ballistic Gun 5 | 1 . 1 1 2 . . . . . . . Ballistic Cannon 12 | . . . . 3 . 3 . 3 . 1 2 Launcher 6 | . . . . . . 2 . 2 . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . . . . . 2 Parts Lost 27 | . . 2 4 7 . . . 2 . 7 5 Power 4 | . . 1 . 1 . . . . . 2 . Propulsion 11 | . . . 2 5 . . . . . 1 3 Utility 10 | . . 1 2 1 . . . 1 . 3 2 Weapon 2 | . . . . . . . . 1 . 1 . Highest Loss Streak 6 | . . 1 3 2 . . . 1 . 6 4 Average Slot Usage (%) 89 | . 98 99 98 97 76 80 84 83 80 69 80 Engine 6 | . 14 10 8 7 7 7 7 7 6 . . Leg 17 | . 28 44 35 35 . . . . . . . Wheel 10 | . . . . . 15 19 23 23 20 20 16 Device 8 | . . . 4 7 7 7 7 7 16 13 23 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 5 Processor 10 | . 12 1 9 15 15 15 15 11 6 6 5 Protection 8 | . . 9 12 6 7 7 7 10 9 7 9 Energy Cannon 1 | . . . 16 . . . . . . . . Ballistic Gun 5 | . 14 21 1 8 . . . . . . . Ballistic Cannon 8 | . . . . 5 15 13 15 14 13 12 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 10 28 36 45 45 45 47 46 66 70 51 92 Greatest Support 84 | 20 20 46 49 68 56 68 68 68 68 84 84 Greatest Overweight (x) 2 | . 1 . 1 1 . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 6 8 15 15 15 15 15 15 15 15 15 18 Most Carried 18 | 6 8 15 15 15 15 15 15 15 15 15 18 Average Carried 14 | 4 7 13 13 14 14 14 15 14 14 12 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 Final Carried 15 | 6 8 15 14 15 15 15 15 15 15 15 14 Class Distribution -------------------- 87% | Mutant 7% | Messiah-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Messiah-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Matter Collected 3434 | 261 159 584 213 670 67 206 33 361 . 44 836 Remotely . | . . . . . . . . . . . . Salvage Created 3871 | 83 183 829 449 796 30 410 . 476 . 214 401 Parts 213 | 3 22 53 14 58 1 8 . 21 . 5 28 Haulers Intercepted 3 | . . 1 1 1 . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 1 7 . 12 . . . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 82 | . 5 17 8 14 1 8 . 11 . 5 13 Melee 1 | . . . 1 . . . . . . . . Guns 33 | . 5 17 2 9 . . . . . . . Cannons 26 | . . . 4 5 1 2 . 2 . 1 11 AOE 21 | . . . . . . 6 . 9 . 4 2 Classes Destroyed 16 | 1 4 2 . 4 . 1 . 3 . . 1 Worker 3 | . 1 . . 2 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Hauler 3 | . . 1 1 1 . . . . . . . Recycler 5 | 1 . 2 1 1 . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . Watcher 4 | . 2 1 . 1 . . . . . . . Swarmer 17 | . 3 4 3 . . 3 . . . . 4 Grunt 33 | . 2 10 4 4 . 4 . 5 . . 4 Duelist 1 | . . . . . . . . . . . 1 Sentry 7 | . . 3 1 2 . . . . . 1 . Specialist 4 | . . . . . . . . 2 . 2 . Hunter 4 | . . . . 1 . . . 2 . 1 . Programmer 13 | . . . . 6 1 1 . 1 . . 4 Heavy 2 | . . . . 1 . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . . Packrat 2 | . . . . . . 2 . . . . . Samaritan 5 | . . . . . . 5 . . . . . Best Kill Streak 6 | 1 6 4 3 4 1 4 . 5 . 5 4 Combat Bots Only 5 | . 5 4 3 4 1 4 . 5 . 5 4 Max Kills in Single Turn 2 | 1 2 2 1 1 1 2 . 2 . 2 2 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . 2 2 Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Damage Taken 6408 | . 76 696 806 1391 60 212 . 695 . 1612 860 Core 853 | . 22 94 81 196 . 48 . 97 . 145 170 Absorbed by Shields 15 | . . . . . . . . . . 15 . Core Remaining (%) 80 | 100 91 76 85 . . . . 51 . 82 . Volleys Fired 295 | 1 19 70 39 71 1 18 . 21 . 16 39 Largest 2 | 2 2 2 2 2 2 2 . 2 . 2 2 Hottest 120 | 60 70 70 120 88 88 88 . 88 . 88 92 Shots Fired 541 | 2 35 140 61 141 2 30 . 35 . 26 69 Gun 312 | 2 35 140 22 113 . . . . . . . Cannon 207 | . . . 39 28 2 24 . 29 . 20 65 Launcher 22 | . . . . . . 6 . 6 . 6 4 Special . | . . . . . . . . . . . . Kinetic 461 | 1 19 138 22 141 2 24 . 29 . 20 65 Thermal 58 | 1 16 2 39 . . . . . . . . Explosive 22 | . . . . . . 6 . 6 . 6 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 2 5 12 12 12 5 8 . 8 . 7 12 Robot Miss Streak 5 | . 2 5 3 2 . 2 . 2 . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 3 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 390 | 2 22 95 44 103 2 25 . 27 . 19 51 Core Hits 229 | 2 12 38 15 38 1 20 . 33 . 26 44 Critical Kills 2 | . 1 . 1 . . . . . . . . Critical Parts Destroyed 5 | . . 3 . 1 . 1 . . . . . Critical Strikes 12 | . 2 3 1 2 . 1 . 2 . . 1 Burn 1 | . 1 . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 5 | . 1 3 . 1 . . . . . . . Blast 4 | . . . . 1 . . . 2 . . 1 Smash 1 | . . . . . . 1 . . . . . Melee Attacks 13 | . . . . 9 . 4 . . . . . Impact 13 | . . . . 9 . 4 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10944 | 21 211 1180 768 2011 57 1827 . 1792 . 1449 1628 Guns 3136 | 21 211 1180 233 1491 . . . . . . . Cannons 3477 | . . . 523 502 57 384 . 550 . 407 1054 Explosions 3850 | . . . . . . 992 . 1242 . 1042 574 Melee 451 | . . . . . . 451 . . . . . Ramming 30 | . . . 12 18 . . . . . . . Kinetic 5939 | 10 95 1156 233 1993 57 384 . 550 . 407 1054 Thermal 674 | 11 116 24 523 . . . . . . . . Explosive 3850 | . . . . . . 992 . 1242 . 1042 574 Electromagnetic . | . . . . . . . . . . . . Impact 451 | . . . . . . 451 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 3 3 3 . . . 1 Average Corruption 2 | . . . . 2 3 3 3 . . . 1 Corruption Purged 5 | . . . . 5 . . . . . . . Effects 41 | . . . . 24 5 10 2 . . . . Message Errors 10 | . . . . 4 2 3 1 . . . . Matter Fused 5 | . . . . 2 2 1 . . . . . Heat Flow Errors 11 | . . . . 9 1 1 . . . . . Energy Discharges 9 | . . . . 5 . 3 1 . . . . Data Loss (minor) 4 | . . . . 2 . 2 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 534 | . . . . . . 493 . 9 . . 32 Projectiles 39 | . . . . . . 38 . 1 . . . Explosions 57 | . . . . . . 17 . 8 . . 32 Melee 438 | . . . . . . 438 . . . . . Knockbacks 25 | . . . . 2 1 3 . . . 1 18 Impact 1 | . . . . . . 1 . . . . . Kinetic 23 | . . . . 2 1 2 . . . 1 17 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 34 | . . . . . . . . 34 . . . Shots 1 | . . . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . 2 1 . . . . . . . Kicked 3 | . . . 2 1 . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 351 | 20 50 30 351 263 224 273 . 248 . . 56 Average Temperature 62 | 15 20 9 144 61 98 61 . 92 . . 17 Received Heat Transfer 1528 | . 24 294 351 213 12 90 . 111 . 198 235 Effects 6 | . . . 6 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . . . . Impact Corruptions 25 | . . . . . . 25 . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 5 | . . 1 4 . . . . . . . . Heat Transferred 1569 | 25 360 74 1110 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Peak Influence 393 | 5 223 305 167 160 . . . . . 209 393 Initial 109 | . 3 93 56 62 . . . . . 3 109 Average 116 | 2 132 150 79 56 . . . . . 129 247 Maximum Alert Level 1 | . 1 1 . . . . . . . 1 1 Low Security (%) 81 | 100 75 82 100 100 . . . . 100 90 24 Level 1 18 | . 24 17 . . . . . . . 9 75 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 1 1 . 7 . . . . . 2 7 Investigation 2 | . . 1 . . . . . . . . 1 Extermination 6 | . . . . 5 . . . . . . 1 Reinforcement 7 | . 1 . . 2 . . . . . 2 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Distress Signals 4 | . 1 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 135 | . 12 30 13 21 1 7 . 13 . 12 26 Peak Tracking Total 6 | . 5 5 5 4 1 4 . 6 . 5 5 Tactical Retreats 9 | . . 2 1 . 1 . . . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 7 | . . 1 . 2 . . . . . 3 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . 2 . 1 . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 3 | . . . 1 . . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . . . 1 . . 1 Garrison Access 2 | . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 25 | . 1 5 4 10 . 2 . . 1 . 2 Terminals 18 | . 1 5 4 6 . . . . 1 . 1 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . . . 1 Total Hacks 58 | . 2 14 10 26 . 2 . . 1 . 3 Successful 35 | . 2 10 7 12 . 2 . . 1 . 1 Failed 23 | . . 4 3 14 . . . . . . 2 Catastrophic 6 | . . . 1 5 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 40 | . 1 9 7 11 . . . 1 . . 11 Terminals 45 | . 2 14 10 17 . . . . 1 . 1 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . . 6 . . . . . . 2 Terminal Hacks 18 | . 1 5 4 4 . 2 . . 1 . 1 Part Schematic 1 | . . . . 1 . . . . . . . Open Door 2 | . . . . . . 2 . . . . . Open DSF 2 | . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 5 | . 1 1 2 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . Unauthorized Hacks 14 | . 1 5 3 5 . . . . . . . Terminals 14 | . 1 5 3 5 . . . . . . . Assimilate 3 | . 1 2 . . . . . . . . . Botnet 11 | . . 3 3 5 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . . 3 3 9 . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Total Allies 12 | . 1 1 . . . . 4 . . . 6 Largest Group 4 | . 1 1 1 . . . 4 4 . . 3 Highest-Rated Group 210 | . 10 10 10 . . . 157 157 . . 210 Highest-Rated Ally 70 | . 10 10 10 . . . 41 41 . . 70 Zionite Dispatches 2 | . . . . . . . . . . . 2 Light 2 | . . . . . . . . . . . 2 Total Orders . | . . . . . . . . . . . . Ally Attacks 79 | . . . . . . . . 13 . . 66 Total Damage 1617 | . . . . . . . . 360 . . 1257 Kills 11 | . . . . . . . . 2 . . 9 Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 2 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Turns Passed 8160 | 65 320 808 634 2148 311 666 766 1113 60 270 999 Spaces Moved 6282 | 42 200 450 363 1520 305 614 746 1080 54 185 723 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 2558 | 37 200 450 363 1508 . . . . . . . Wheels 3719 | . . . . 12 305 614 746 1080 54 185 723 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 96 96 96 96 96 100 Average Speed 108 | 111 122 120 120 122 100 97 96 96 104 109 110 Slowest Speed 190 | 120 190 120 190 190 100 100 96 96 111 115 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 34 36 30 38 56 68 89 96 2 89 23 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . . Scrap Searched 7 | . . . . . 1 2 2 2 . . . Spaces Dug 14 | . . . . 9 . . . . . . 5 Terrain Destroyed 167 | . . . . 9 . 64 . 39 . 29 26 Melee 9 | . . . . 9 . . . . . . . Projectile 11 | . . . . . . 2 . 1 . . 8 AOE 147 | . . . . . . 62 . 38 . 29 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac DSF Fac Total 7216 | 55 249 625 510 1738 309 649 796 1126 56 231 872 Wait 361 | 1 11 67 68 58 2 5 47 17 . 8 77 Move 6271 | 41 199 449 362 1519 304 613 745 1079 53 184 723 Hop . | . . . . . . . . . . . . Pick Up 79 | 6 7 15 8 22 1 1 1 2 1 7 8 Fast Attach 31 | 6 1 1 7 10 . 1 1 . . 1 3 Attach 29 | . . 4 4 8 . . . 2 1 5 5 Detach 8 | . . 1 3 3 . . . . . . 1 Swap 45 | . 4 7 5 9 . 6 . 4 1 1 8 Drop 72 | . 8 11 12 28 1 1 2 . . 1 8 Fire 295 | 1 19 70 39 71 1 18 . 21 . 16 39 Melee 13 | . . . . 9 . 4 . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . 2 1 . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . Rewire 5 | . . . . . . . . 1 . 4 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / DSF) -6/DSF -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 10) 386 | -10/Materials | Entered another Materials area 386 | -9/Materials | Accompanied by 1 ally 386 | -9/Materials | Evolved 2 slots: Propulsion x2 546 | -9/Materials | Discovered new exit (range 15) 1082 | -9/Materials | Discovered new exit (range 14) 1194 | -9/Materials | Entered another Materials area 1194 | -8/Materials | Accompanied by 1 ally 1194 | -8/Materials | Evolved 2 slots: Utility x2 1517 | -8/Materials | Lost 3 parts (2n1u) 1611 | -8/Materials | Discovered new exit (range 11) 1828 | -8/Materials | Entered Factory 1828 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1902 | -7/Factory | Discovered new exit (range 7) 2658 | -7/Factory | Cargo convoy interrupted 3576 | -7/Factory | Build established: Scavenger-Mutant 3645 | -7/Factory | Identified exit to Storage 3645 | -7/Factory | Identified exit to Lower Caves 3976 | -7/Factory | Entered Lower Caves 4061 | -7/Lower Caves | Learned location of 1 exit from Factory 4117 | -7/Lower Caves | Spotted B-75 Beast 4137 | -7/Lower Caves | Learned Factory stockpile data 4184 | -7/Lower Caves | Encountered a Warlord checkpoint 4199 | -7/Lower Caves | Discovered new exit (range 12) 4203 | -7/Lower Caves | Build established: Mutant 4287 | -7/Lower Caves | Entered another Lower Caves area 4517 | -7/Lower Caves | Encountered a Warlord checkpoint 4807 | -7/Lower Caves | Learned location of Zion (-7) 4879 | -7/Lower Caves | Discovered new exit (range 7) 4953 | -7/Lower Caves | Entered Zion 5002 | -7/Zion | Discovered new exit (range 10) 5056 | -7/Zion | System corruption cleaned by Quarantine Array 5114 | -7/Zion | Given the Hacking Drone Bay 5114 | -7/Zion | Found Prototype Device 5161 | -7/Zion | Learned location of Quarantine (-3) 5279 | -7/Zion | Learned location of 2 exits from Factory 5433 | -7/Zion | Imprinted 5435 | -7/Zion | Declared Zion's savior 5719 | -7/Zion | Entered Proximity Caves 5719 | -6/Proximity Caves | Accompanied by 4 allies 5774 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5821 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5821 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6084 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6209 | -6/Proximity Caves | Spotted B-75 Beast 6350 | -6/Proximity Caves | Destroyed B-75 Beast 6745 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6827 | -6/Proximity Caves | Discovered new exit (range 5) 6832 | -6/Proximity Caves | Entered Factory 6832 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6833 | -6/Factory | Identified exit to Lower Caves 6833 | -6/Factory | Identified exit to Factory 6892 | -6/Factory | Identified exit to DSF 6892 | -6/Factory | Entered DSF 6916 | -6/DSF | Additional patrols routed to DSF 6967 | -6/DSF | Lost 6 parts (2p1n2u1w) 7019 | -6/DSF | Discovered exit to Factory (range 14) 7162 | -6/DSF | Entered Factory 7162 | -5/Factory | Evolved 2 slots: Utility x2 7163 | -5/Factory | Identified exit to Upper Caves 7371 | -5/Factory | Garrison activated, responded to threat 7453 | -5/Factory | Zion Light squad teleported in 7487 | -5/Factory | Found Prototype Protection 7488 | -5/Factory | Identified Zio. Weapon Casing 7821 | -5/Factory | Build established: Messiah-Mutant 7921 | -5/Factory | Retrieved Zion intel report: Guard Positions 8081 | -5/Factory | Zion Light squad teleported in 8161 | -5/Factory | Self-destructed Last Messages --------------- 08123_ Critical hit (Burn: +50). 08129_ Arm. Huge Wheel destroyed. 08129_ G-50 Soldier destroyed. 08131_ Destroyed Lgt. Angular Momentum Engine. 08131_ G-50 Soldier destroyed. 08133_ Arm. Huge Wheel destroyed. 08135_ G-50 Soldier destroyed. 08135_ G-67 Veteran destroyed. 08135_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08137_ The unstable cave ceiling collapses. 08147_ H-71 Marshal calls for reinforcements. 08147_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08147_ Med. Reactive Plating destroyed. 08151_ AX-DGX(z) suffers critical hit (Blast). 08151_ AX-DGX(z) knocked back. 08157_ Slug penetrates AX-DGX(z). 08157_ AX-DGX(z) destroyed. 08160_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ???????????????????????????????# ???? | | ???????????????????????????????# ??? | | ???????????????????????????????# ??? | | ???????????????????????????????# ?? | | ???????????????????????????????# """ | | ???????????????????????????????# """ | | ???????????????????????????????# """ | | ???????????????????????????????# | | ???????????????????????????????# """ | | ?????????? ??????????????# " " | | ???????? #?????????????# " " | | ???????+ %x g +?????????????# =! | | ???????# H #?????????????# |[ | | ???????# #?????????????#####+ | | ???????# ???????????????# | | | ???????? ???????????????# [ | | ???????## #???????????????# !% | | ???????# ##########?????## * | | ???????#T #?????## | | ????????# #?????## | | ????????# ####???# ! | | ????????# ##"####### | | ????????# # #??# | | ????????# % # ""#??# | | ????????# @ %% # ""#??# | | ????#############;z % # T"#??# | | ????# # # ""#??# | | ????# # # ""#??# | | ???# # # #??# | | ???## + ##/####??# | | ???# # #????## | | ???## % # #????# | | ??# =%! # ![ ]###### | | ??## % = % # [! | | ???# # ###### | | ???## # #????# | | ????# # +????#### | | ????" # ####???????? | | ????##+ # #### #??????????? | | ?????? # #???# #??????????? | | ???????######????# #??????????? | | ???????????????? #????????### | | ???????????????? #????????# | | ???????????????######+####????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 14 Kinecelleration 40 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserGreatReconfigurator Manual? 0 Play Time 01:10:36 Cumulative 191.3 hours Start 2022.01.18 @ 18:51:45 End 2022.01.18 @ 21:51:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b67bb3a-a9e6-405c-a6ca-d6b8df5dd0c5