Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 21:19:02 Player: CONM Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (3239) 3239 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1387) 1387 TOTAL SCORE: 10371 Bonus ------- Follower Combat Kills 287 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 203/300 Energy 150/150 System Corruption 2% Temperature Cool (1) Movement Hovering (60) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (8) ------ Medium Storage Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Advanced Cooling System High-capacity Matter Pod (0) Improved Propulsion Shielding Improved Weapon Shielding Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Target Analyzer Improved Kinecellerator Makeshift Light Armor Plating > --- WEAPON ----------- Arc Projector Hypervelocity Coil Gun Mass Driver Heavy Flail > --- INVENTORY -------- Light Nuclear Core Large Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scanner Makeshift Terrain Scan Processor Improved Targeting Computer Advanced Recoil Stabilizer Improved Kinecellerator Improved Propulsion Shielding Hardlight Generator Advanced Hacking Suite Advanced Trap Extractor Tesla Rifle Long-range Missile Launcher [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 Utility 6 | . . . 1 . . . 5 . . . . . Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 91 | 7 2 2 12 10 . 5 11 4 7 . 1 30 Power 9 | 1 . 1 1 2 . . . . . . 1 3 Engine 7 | 1 . 1 1 2 . . . . . . 1 1 Core 2 | . . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 17 | 2 . 1 1 2 . 3 2 1 2 . . 3 Treads 14 | 2 . 1 1 2 . 3 2 . 2 . . 1 Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 1 . . . 1 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 37 | 2 1 . 5 1 . 1 5 3 3 . . 16 Device 19 | 1 . . 1 1 . . 3 2 1 . . 10 Storage 4 | 1 1 . . . . . . . 1 . . 1 Processor 9 | . . . 2 . . . 1 . 1 . . 5 Hackware . | . . . . . . . . . . . . . Protection 5 | . . . 2 . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 1 . 5 5 . 1 4 . 2 . . 8 Energy Gun 7 | . . . 1 1 . . 1 . . . . 4 Energy Cannon 2 | . . . 1 1 . . . . . . . . Ballistic Gun 12 | 2 . . 2 3 . . 1 . 1 . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 2 | . 1 . . . . . . . 1 . . . Special Weapon 3 | . . . . . . 1 2 . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . 5 . . . Parts Lost 38 | . . 1 1 1 . . 6 1 1 . 7 20 Power 2 | . . . . 1 . . . . . . 1 . Propulsion 9 | . . . . . . . 1 1 . . 2 5 Utility 13 | . . . 1 . . . 1 . 1 . 4 6 Weapon 14 | . . 1 . . . . 4 . . . . 9 Highest Loss Streak 11 | . . 1 1 1 . . 2 1 1 . 3 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 13 | 2 9 13 14 14 15 14 14 10 12 14 13 12 Power 1 | . 1 1 2 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 2 2 4 4 5 4 2 1 1 2 2 . Utility 5 | . 5 7 4 4 4 4 5 6 6 8 7 8 Weapon 3 | . . 1 2 4 5 5 6 2 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . . 1 4 7 2 3 2 . 2 . . 11 Power 4 | . . . 1 1 . . . . 1 . . 1 Propulsion 7 | . . . 1 2 1 3 . . . . . . Utility 18 | . . 1 2 4 1 . . . . . . 10 Weapon 3 | . . . . . . . 2 . 1 . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 94 100 100 100 86 82 88 100 75 68 Engine 8 | . 14 14 11 11 11 11 6 6 6 6 5 3 Treads 16 | . 28 28 22 22 22 22 19 11 7 20 11 4 Wheel 1 | . . . . . . . . 4 5 . . 2 Device 10 | . 14 14 2 7 11 10 11 6 14 20 13 8 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 4 Processor 11 | . . . 4 14 11 11 11 13 14 20 13 15 Protection 4 | . . . 10 . . . 10 13 11 6 3 4 Energy Gun 2 | . . . 5 3 . . . 7 6 . . 1 Ballistic Gun 16 | . 22 28 19 22 22 22 10 4 9 13 13 10 Impact Weapon 4 | . . . 2 4 11 10 4 4 2 6 1 2 Peak Build Rating 73 | 7 8 8 21 22 20 29 57 49 52 52 52 73 Average Rating 33 | 5 7 8 17 20 20 22 46 46 47 52 43 51 On Entrance 26 | . 7 8 7 20 20 20 29 39 47 52 52 39 Avg Prop Armor Cover (%) 8 | . . . . . . 7 8 7 5 . . 12 Naked Turns 15 | . . . . . . . . . . . . 15 Heaviest Build 70 | 11 28 26 35 39 38 41 61 67 70 51 51 68 Greatest Support 71 | 40 40 40 40 46 46 51 64 51 71 71 71 38 Greatest Overweight (x) 14 | . . . . . . 1 1 5 5 . 2 14 Average Overweight (x) 1 | . . . . . . . . 3 4 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 4 11 15 15 15 15 15 15 13 15 14 15 15 Average Carried 13 | 2 9 14 14 14 14 14 14 10 12 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 4 11 15 15 15 15 15 13 11 14 14 13 5 Class Distribution -------------------- 22% | Commander-Mutant 22% | Mutant 10% | Skirmisher 9% | Scavenger-Mutant 9% | Gunner 6% | Assassin 6% | Tank 4% | Scavenger-Assassin 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Tank | -6/Lower Caves Assassin | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 3075 | 240 127 107 101 774 158 82 187 112 205 . 151 831 Remotely 641 | . . . . 283 158 50 . . 64 . 86 . Salvage Created 3170 | 40 185 37 228 1031 51 63 360 106 244 . 155 670 Parts 189 | 3 8 4 30 64 5 2 8 6 11 . 11 37 Haulers Intercepted 7 | . 1 . . 4 . . . . . . . 2 Recyclers Shooed 3 | . . . . 1 . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 4 8 . 9 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 82 | . 6 3 15 17 1 1 10 2 6 . 9 12 Guns 43 | . 1 3 11 12 1 1 1 2 2 . 5 4 Cannons 11 | . . . 4 1 . . 5 . . . . 1 AOE 24 | . 5 . . 4 . . . . 4 . 4 7 Classes Destroyed 16 | 2 3 . 1 2 . 1 2 . 1 . 1 3 Worker 6 | 1 . . . 3 . . . . . . . 2 Builder 3 | . . . . 2 . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 7 | . 1 . . 4 . . . . . . . 2 Recycler 3 | . . . . 2 . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . 2 Swarmer 33 | . 3 3 14 4 . . . . . . 4 5 Grunt 21 | . 3 . . 3 . . 4 2 3 . 4 2 Duelist 1 | . . . . . . . . . 1 . . . Sentry 14 | . . . 1 10 1 . 1 . 1 . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . 2 . . . . . Programmer 8 | . . . . . . . 3 . 1 . . 4 Ranger 1 | . . . . . . 1 . . . . . . Best Kill Streak 7 | 1 5 2 4 5 1 1 3 1 4 . 4 7 Combat Bots Only 5 | . 5 2 4 4 1 1 3 1 4 . 4 5 Max Kills in Single Turn 3 | 1 2 1 1 3 1 1 1 1 2 . 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . . 3 . . . . 2 . 2 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 568 | . 19 38 50 49 . 2 163 7 40 . 38 162 Missed 192 | . 4 10 14 12 . . 55 1 17 . 13 66 Hits 376 | . 15 28 36 37 . 2 108 6 23 . 25 96 Projectile 376 | . 15 28 36 37 . 2 108 6 23 . 25 96 AOE 5 | . . . . . . . . . . . . 5 Critical Strikes 14 | . 1 1 . 3 . . 2 . . . . 7 Actively Blocked 1 | . . . . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 6841 | . 259 254 295 598 . 62 1594 116 223 . 611 2829 Core 1491 | . 32 47 69 79 . 33 102 19 11 . 93 1006 Absorbed by Shields 34 | . . . . . . 18 . . . . . 16 Redirected to Shielding 35 | . . . 27 8 . . . . . . . . Regen/Repaired (Parts) 123 | . . . 123 . . . . . . . . . Core Remaining (%) 73 | 100 . 68 . . . 54 . . . . 73 . Volleys Fired 209 | 6 30 14 23 37 2 2 23 5 9 . 17 41 Largest 4 | 2 2 2 3 3 2 3 3 3 3 . 2 4 Hottest 210 | 40 40 40 149 114 46 146 210 175 110 . 60 180 Shots Fired 455 | 12 53 28 58 99 4 7 58 13 15 . 22 86 Gun 369 | 12 47 28 47 92 4 5 32 13 10 . 11 68 Cannon 21 | . . . 11 4 . . . . . . . 6 Launcher 37 | . 6 . . 3 . . . . 5 . 11 12 Special 28 | . . . . . . 2 26 . . . . . Kinetic 318 | 12 47 28 34 76 4 5 22 5 9 . 11 65 Thermal 91 | . . . 24 20 . 2 36 8 1 . . . Explosive 37 | . 6 . . 3 . . . . 5 . 11 12 Electromagnetic 9 | . . . . . . . . . . . . 9 Robot Hit Streak 20 | 11 13 14 12 15 4 5 20 6 4 . 4 12 Robot Miss Streak 4 | . 3 1 4 3 . 1 1 2 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 4 | . . 1 1 . . . . . . . 1 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . 1 1 Shots Hit Robots 316 | 11 34 21 32 67 4 5 46 8 11 . 12 65 Core Hits 196 | 4 17 4 18 54 3 2 25 6 11 . 16 36 Critical Kills 4 | . . . . . . . . . . . . 4 Critical Parts Destroyed 7 | . . . . . . . . . . . . 7 Critical Strikes 18 | . . . 2 . . . 4 . . . . 12 Burn 6 | . . . 2 . . . 4 . . . . . Destroy 10 | . . . . . . . . . . . . 10 Corrupt 1 | . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . 1 Melee Attacks 34 | . . . 3 8 2 . 15 . . . . 6 Impact 34 | . . . 3 8 2 . 15 . . . . 6 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8879 | 84 448 170 498 1619 59 81 866 191 659 . 1184 3020 Guns 4295 | 84 270 170 387 1074 59 67 544 191 165 . 175 1109 Cannons 348 | . . . 111 81 . . . . . . . 156 Explosions 3569 | . 178 . . 261 . . . . 494 . 1009 1627 Melee 305 | . . . . 203 . . . . . . . 102 Ramming 26 | . . . . . . . . . . . . 26 Kinetic 3659 | 84 270 170 284 876 59 67 261 95 135 . 175 1183 Thermal 1238 | . . . 214 279 . 14 605 96 30 . . . Explosive 3569 | . 178 . . 261 . . . . 494 . 1009 1627 Electromagnetic 82 | . . . . . . . . . . . . 82 Impact 305 | . . . . 203 . . . . . . . 102 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 2 2 2 4 4 9 9 9 2 Average Corruption 3 | . . . . 2 2 2 3 4 4 9 9 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 79 | . . . . 6 9 14 6 13 11 4 16 . Message Errors 25 | . . . . 1 4 4 3 4 . 2 7 . Matter Fused 18 | . . . . 2 1 2 2 4 4 . 3 . Heat Flow Errors 8 | . . . . 2 1 . . . 3 1 1 . Energy Discharges 9 | . . . . . 1 3 . 1 1 1 2 . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . 1 1 . . 1 3 . 2 . Data Loss (major) 4 | . . . . . 1 2 . 1 . . . . Misfires 3 | . . . . . . 1 . 2 . . . . Alerts 1 | . . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 473 | . . . 12 141 . . 2 . 6 . 131 181 Projectiles 14 | . . . 12 . . . 2 . . . . . Explosions 226 | . . . . . . . . . 6 . 131 89 Melee 233 | . . . . 141 . . . . . . . 92 Knockbacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . . 68 . . . . 35 . 195 25 Shots 11 | . . . . 2 . . . . 1 . 6 2 Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 368 | . 18 . 243 233 174 84 368 309 239 107 92 47 Average Temperature 74 | . 10 . 85 66 91 44 113 129 111 59 30 15 Received Heat Transfer 960 | . 120 30 9 204 . 18 273 54 54 . 90 108 Effects 3 | . . . . . . . . 3 . . . . Interference 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . 2 . . . . . . . 3 Impact Corruptions 5 | . . . . 3 . . . . . . . 2 Robots Melted 4 | . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . Parts Melted 7 | . . . . . . . 7 . . . . . Heat Transferred 4372 | . . . 629 393 . 50 3080 170 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . 1 Low Security (%) 90 | 100 100 100 72 84 100 . 100 . . . . 86 Level 1 9 | . . . 27 15 . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 281 | 5 141 102 281 253 101 . 143 . . . . 274 Initial 105 | . . 42 . 105 91 . . . . . . . Average 82 | . 60 25 137 132 21 . 24 . . . . 120 Influence Increases 3352 | 10 210 70 520 647 93 . 481 55 140 . 215 911 Destroy 0b10 Robot/C 1740 | . 120 60 300 340 60 . 240 40 120 . 160 300 Destroy 0b10 Robot/NC 130 | 10 5 . . 55 . . 5 . . . 5 50 Destroy Leader 408 | . 32 10 50 138 . . 70 . 20 . 20 68 Allied During Kill 131 | . . . . 49 31 . 18 . . . . 33 Successful Hack 80 | . 12 . 15 . . . 29 . . . . 24 Disable Machine 210 | . 15 . 30 45 . . 60 . . . . 60 Destroy Structure 323 | . 26 . 5 20 2 . 44 . . . . 226 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 315 | . . . 120 . . . 15 15 . . 30 135 Influence Decreases 3235 | 10 102 178 268 663 329 . 378 158 140 . 215 794 Entered New Map 397 | . . 66 . 147 145 . . 39 . . . . Time Decay 2360 | 10 102 112 268 506 184 . 256 109 130 . 165 518 Lost Part 318 | . . . . 10 . . 42 10 10 . 50 196 Lost Ally 160 | . . . . . . . 80 . . . . 80 Squads Dispatched 26 | . 1 . 1 2 . . 10 . . . . 12 Investigation 5 | . . . . . . . 3 . . . . 2 Extermination 7 | . . . . . . . 3 . . . . 4 Reinforcement 14 | . 1 . 1 2 . . 4 . . . . 6 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 6 | . 2 . 3 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 154 | . 12 5 27 20 1 10 20 3 6 . 11 39 Peak Tracking Total 7 | . 6 3 5 4 1 6 3 2 4 . 4 7 Tactical Retreats 12 | . . . 3 . . . 1 1 . . 2 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 11 | . 2 . . 1 . . 1 . . . . 7 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 14 | . 1 . 2 3 . . 4 . . . . 4 Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . . 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 41 | . 1 . 6 6 3 3 7 . 1 4 . 10 Terminals 21 | . 1 . 4 4 2 . 3 . . . . 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 6 | . . . . 1 . . 3 . . . . 2 Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . . . . . 1 Total Hacks 117 | . 6 . 13 12 4 13 21 . 1 30 . 17 Successful 83 | . 4 . 5 7 1 13 14 . 1 30 . 8 Failed 32 | . 2 . 7 5 3 . 6 . . . . 9 Catastrophic 8 | . . . . 1 2 . 1 . . . . 4 Database Lockouts 2 | . . . 1 . . . 1 . . . . . Manual 22 | . 2 . 7 1 . . 7 . . . . 5 Terminals 47 | . 6 . 9 6 3 . 10 . . . . 13 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . Recycling Units 9 | . . . . 3 . . 3 . . . . 3 Scanalyzers 10 | . . . 2 . . . 8 . . . . . Garrison Access 4 | . . . . 3 . . . . . . . 1 Terminal Hacks 60 | . 3 . 2 4 1 13 3 . 1 30 . 3 Record 27 | . . . . . 1 13 . . . 11 . 2 Part Schematic 10 | . . . . . . . . . . 10 . . Robot Schematic 7 | . . . . . . . . . . 6 . 1 Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . 3 . . Open Door 3 | . . . . 2 . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . . . . 1 . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . 1 Report Inventory 2 | . . . . 1 . . . . . . . 1 Retrieve Components 1 | . . . . 1 . . . . . . . . Scanalyzer 7 | . . . 1 . . . 6 . . . . . Retrieve Study 7 | . . . 1 . . . 6 . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . 1 Unauthorized Hacks 9 | . 1 . . . . . 5 . . . . 3 Terminals 4 | . 1 . . . . . 2 . . . . 1 Botnet 4 | . 1 . . . . . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 3 . . . . 2 Fedlink 4 | . . . . . . . 3 . . . . 1 Scrapoids 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 17 | . . . 5 1 2 . 2 . . . . 7 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . 1 Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 1 . . . 6 . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 20 | . . . . 10 5 . . . . . . 5 Largest Group 14 | . . . . 10 14 14 9 . . . . 5 Highest-Rated Group 238 | . . . . 88 175 175 111 . . . . 238 Highest-Rated Ally 50 | . . . . 16 34 34 34 . . . . 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 94 | . . . . 8 8 31 25 . . . . 22 Total Damage 2051 | . . . . 47 93 265 1099 . . . . 547 Kills 13 | . . . . . 2 1 6 . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 5839 | 86 333 481 177 . . . 1343 443 673 144 547 1612 Optics 2387 | . . . . . . . . . 120 144 547 1576 Sensors 4666 | . . . . . . . 1343 443 673 144 490 1573 IFF 29 | . . . . . . . . . . . . 29 Terrain 110 | . . . 74 . . . . . . . . 36 Seismic 1003 | 86 333 481 103 . . . . . . . . . Jamming 2 | . . . . . . . . . . . . 2 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 10353 | 169 333 481 705 1372 807 1295 1374 573 673 144 547 1880 Spaces Moved 5458 | 87 148 275 364 686 422 792 575 345 402 91 230 1041 Core 160 | 1 . . . . . . . . . . . 159 Treads 4142 | 86 148 275 364 686 422 792 575 47 18 91 230 408 Legs . | . . . . . . . . . . . . . Wheels 964 | . . . . . . . . 298 384 . . 282 Hover 192 | . . . . . . . . . . . . 192 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 150 146 140 140 160 160 50 Average Speed 162 | 158 160 160 160 160 160 160 200 151 152 160 198 147 Slowest Speed 750 | 160 160 160 160 160 160 240 240 200 160 160 240 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 31 73 32 80 73 64 19 50 66 75 40 32 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . 1 1 . 1 1 . . Known Exits Taken 7 | . 1 . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . . . 1 . . 3 . . . Spaces Dug 23 | . . . 2 3 2 . 13 . . . . 3 Terrain Destroyed 410 | . 28 . 2 14 2 . 13 . 72 . 141 138 Melee 23 | . . . 2 3 2 . 13 . . . . 3 Projectile 10 | . . . . . . . . . . . . 10 AOE 377 | . 28 . . 11 . . . . 72 . 141 125 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 6502 | 105 198 293 442 874 549 813 711 386 448 90 297 1296 Wait 475 | 2 10 . 15 97 51 . 72 29 18 . 47 134 Move 5446 | 86 147 274 363 685 421 791 574 344 401 90 229 1041 Hop . | . . . . . . . . . . . . . Pick Up 78 | 4 6 2 13 13 2 6 7 2 8 . 1 14 Fast Attach 44 | 7 . . 2 . . 1 4 . 2 . . 28 Attach 29 | . . . 3 1 . . 5 4 1 . 2 13 Detach . | . . . . . . . . . . . . . Swap 61 | . 5 2 9 20 . 4 6 2 5 . 1 7 Drop 53 | . . 1 11 13 2 9 5 . 4 . . 8 Fire 209 | 6 30 14 23 37 2 2 23 5 9 . 17 41 Melee 34 | . . . 3 8 2 . 15 . . . . 6 Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 69 | . . . . . 69 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 360 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Entered Mines 709 | -10/Mines | Learned Materials stockpile data 713 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 742 | -10/Mines | Learned Materials non-interactive machine intel 921 | -10/Mines | Discovered new exit (range 15) 984 | -10/Mines | Entered Materials 984 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 986 | -9/Materials | Loaded intel: 28 non-interactive machine locations 1209 | -9/Materials | Central database locked down 1407 | -9/Materials | Discovered new exit (range 12) 1626 | -9/Materials | Repaired Lgt. Treads+? 1655 | -9/Materials | Discovered new exit (range 10) 1687 | -9/Materials | Identified exit to Storage 1689 | -9/Materials | Entered Storage 2386 | -9/Storage | Build established: Gunner 2713 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2770 | -9/Storage | Discovered new exit (range 15) 3035 | -9/Storage | Used back door to open Recycling access 3035 | -9/Storage | Discovered new exit (range 4) 3061 | -9/Storage | Entered Recycling 3061 | -9/Recycling | Accompanied by 10 allies 3257 | -9/Recycling | Build established: Commander-Mutant 3337 | -9/Recycling | Discovered new exit (range 16) 3788 | -9/Recycling | Scanned before Scraplab entrance 3812 | -9/Recycling | Entered Scraplab 3833 | -9/Recycling | Discovered new exit (range 3) 3868 | -9/Recycling | Entered Scraptown 3868 | -9/Scraptown | Accompanied by 14 allies 3926 | -9/Scraptown | Learned location of Extension (-4) 4231 | -9/Scraptown | Discovered new exit (range 7) 4403 | -9/Scraptown | Visited Supply Room 4490 | -9/Scraptown | Visited Cyclists 4556 | -9/Scraptown | Visited UFD Registry 4601 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4638 | -9/Scraptown | Registered with UFD as "Beammachine" 4697 | -9/Scraptown | Visited Curators Association 4766 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4884 | -9/Scraptown | Met Optimus 4884 | -9/Scraptown | Accepted into 0bPrime 4969 | -9/Scraptown | Visited Scrap Suit Storage 4998 | -9/Scraptown | Visited Research Penetration Think Tank 5098 | -9/Scraptown | Civil war broke out across Scraptown 5148 | -9/Scraptown | Discovered new exit (range 5) 5163 | -9/Scraptown | Entered Factory 5163 | -6/Factory | Accompanied by 9 allies 5163 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 5188 | -6/Factory | Lost 8 allies 5316 | -6/Factory | Central database locked down 5383 | -6/Factory | Discovered new exit (range 15) 5401 | -6/Factory | Lost 7 allies 5771 | -6/Factory | Discovered new exit (range 5) 5797 | -6/Factory | Build established: Scavenger-Mutant 5991 | -6/Factory | Loaded intel: 8 recycling unit locations 6125 | -6/Factory | Learned location of Protoforge (-2) 6503 | -6/Factory | Discovered new exit (range 16) 6535 | -6/Factory | Identified exit to Lower Caves 6537 | -6/Factory | Entered Lower Caves 6837 | -6/Lower Caves | Build established: Mutant 7088 | -6/Lower Caves | Discovered new exit (range 13) 7108 | -6/Lower Caves | Identified exit to Lower Caves 7110 | -6/Lower Caves | Entered another Lower Caves area 7207 | -6/Lower Caves | Discovered new exit (range 5) 7211 | -6/Lower Caves | Identified exit to Factory 7283 | -6/Lower Caves | Build established: Tank 7597 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7721 | -6/Lower Caves | Discovered new exit (range 16) 7782 | -6/Lower Caves | Identified exit to Data Miner 7783 | -6/Lower Caves | Entered Data Miner 7783 | -6/Data Miner | Discovered new exit (range 6) 7804 | -6/Data Miner | Met Data Miner 7843 | -6/Data Miner | Learned location of Section 7 (-2) 7843 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7884 | -6/Data Miner | Received God Mode back door access code from Data Miner 7926 | -6/Data Miner | Identified exit to Proximity Caves 7927 | -6/Data Miner | Entered Proximity Caves 7966 | -5/Proximity Caves | Build established: Assassin 8233 | -5/Proximity Caves | Lost 3 parts (1n2u) 8341 | -5/Proximity Caves | Build established: Skirmisher 8421 | -5/Proximity Caves | Discovered exit to Factory (range 22) 8474 | -5/Proximity Caves | Entered Factory 8474 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8614 | -5/Factory | Loaded intel: 8 recycling unit locations 8635 | -5/Factory | Discovered new exit (range 16) 8637 | -5/Factory | Incoming investigation squad redirected 9410 | -5/Factory | Spotted B-75 Beast 9473 | -5/Factory | Lost 3 parts (2n1w) 10019 | -5/Factory | Build established: Scavenger-Assassin 10050 | -5/Factory | Released all parts (8) 10056 | -5/Factory | Core integrity fell below 50% 10080 | -5/Factory | Lost 11 parts (3n3u5w) 10171 | -5/Factory | Scrapoids reinforcements arrived? 10292 | -5/Factory | P-70 Sage assimilated allied 05F03-D 10330 | -5/Factory | Core integrity fell below 20% 10341 | -5/Factory | Lost 4 allies 10354 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10314_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10315_ K-01 Serf collects debris. 10315_ Acquired 80 matter. 10316_ K-01 Serf collects debris. 10319_ Hpw. Shock Rifle destroyed. 10321_ Connecting with Terminal... 10323_ U-05 Engineer builds a Wall. 10324_ Terminal disabled. 10324_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10326_ U-05 Engineer lays Concrete. 10327_ Slammed into R-10 Processor. 10327_ Imp. Reaction Control System destroyed. 10327_ System corrupted by crushing effect (+1). 10328_ U-05 Engineer builds a Wall. 10336_ Assembly Bed disabled. 10345_ Acquired Mic. Fission Core. 10345_ Hpw. Shock Rifle destroyed. 10350_ Knocked back. 10350_ Imp. Transmission Jammer destroyed. 10353_ U-05 Engineer destroyed. 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Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Point Defense System | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free K-01 Serf | -5/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Spread Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Civilization 2243 Link The Feds That Tickles Uncivil War You May Approach The Wall Challenges ------------ None Game ------ Seed CoilSmartGravjet Manual? 0 Play Time 02:01:39 Cumulative 150.3 hours Start 2025.11.03 @ 20:04:56 End 2025.11.06 @ 21:19:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d2aa1b-212c-41c4-9610-daa1f6b07f5c