Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 23:03:17 Player: GregoriusTechneticies Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (132) 660 Value Destroyed (2876) 2876 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2516) 2516 TOTAL SCORE: 11512 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 1440 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Neutrino Core Energy Well (350) Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag Array > --- UTILITY ---------- Coolant Injector Medium Storage Unit Weight Redist. System Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor Seismic Detector Experimental Targeting Computer > --- WEAPON ----------- Gauss Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Light Fission Core Wheel Energy Well Compact Matter Pod Gauss Cannon Gauss Cannon Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Gravmag Array Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Riot Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . 2 . 2 2 . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 145 | 13 4 18 3 25 7 8 . 2 14 1 2 5 17 26 Power 26 | 3 1 3 . 6 1 2 . . 5 . . . 3 2 Engine 14 | 3 1 3 . 2 1 1 . . 2 . . . . 1 Core 10 | . . . . 4 . . . . 3 . . . 3 . Reactor 2 | . . . . . . 1 . . . . . . . 1 Propulsion 28 | 3 1 2 2 6 1 1 . . 3 . . . 3 6 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 27 | 3 1 2 2 6 1 1 . . 2 . . . 3 6 Hover 1 | . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . Utility 45 | 2 . 6 1 6 4 2 . . 4 1 2 . 6 11 Device 23 | 1 . 1 1 4 3 2 . . 2 . 1 . 2 6 Storage 5 | 1 . 2 . . . . . . . . . . 1 1 Processor 14 | . . 3 . 2 . . . . 2 1 1 . 1 4 Hackware 1 | . . . . . 1 . . . . . . . . . Protection 2 | . . . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 5 2 7 . 7 1 3 . 2 2 . . 5 5 7 Energy Gun 4 | 1 . . . . . . . . . . . . . 3 Energy Cannon 2 | . . . . . . . . . . . . . . 2 Ballistic Gun 24 | 4 1 6 . 6 1 3 . 2 . . . . . 1 Ballistic Cannon 6 | . . . . . . . . . 2 . . 3 1 . Launcher . | . . . . . . . . . . . . . . . Special Weapon 8 | . 1 1 . . . . . . . . . 1 4 1 Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 1 . . . . . 2 . . 1 . 1 Parts Lost 44 | . . 3 . 5 2 . . . . . . . 17 17 Power 5 | . . 1 . . 1 . . . . . . . 2 1 Propulsion 10 | . . 2 . 3 . . . . . . . . 1 4 Utility 21 | . . . . 2 1 . . . . . . . 11 7 Weapon 8 | . . . . . . . . . . . . . 3 5 Highest Loss Streak 15 | . . 1 . 2 2 . . . . . . . 15 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 87 100 96 93 99 100 100 91 93 92 92 68 73 Engine 3 | . 14 9 11 1 . 7 7 7 . . . . . 3 Core 4 | . . . . 7 4 . . . 5 6 6 6 4 . Wheel 8 | . 28 11 22 16 13 7 7 7 2 . . . 3 9 Hover 2 | . . . . . . 6 7 7 4 6 6 6 3 . Device 20 | . 14 11 11 16 20 23 23 23 26 26 25 26 14 20 Storage 7 | . 14 11 11 9 7 7 7 7 6 6 6 6 3 3 Processor 25 | . . 22 22 26 23 23 23 23 26 33 33 33 22 17 Ballistic Gun 9 | . 27 21 22 17 15 15 15 15 10 . . . . 4 Ballistic Cannon 5 | . . . . . . . . . 2 13 13 12 9 4 Naked Turns 57 | . . . . . . . . . . . . . 1 56 Heaviest Build 62 | 13 13 24 24 25 25 23 23 23 32 32 32 33 53 62 Greatest Support 26 | 20 20 20 20 26 26 26 14 22 26 26 26 26 26 20 Greatest Overweight (x) 7 | 3 . 7 1 2 1 1 1 1 1 1 1 1 6 4 Average Overweight (x) . | . . 1 1 1 . . 1 1 . 1 1 1 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 10 8 8 Most Carried 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 7 8 10 9 7 9 10 10 9 10 10 9 7 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 8 8 10 10 10 8 10 10 10 10 10 10 10 5 4 Class Distribution -------------------- 67% | Scavenger-Skirmisher 20% | Scavenger-Mutant 7% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Matter Collected 4693 | 418 418 468 184 1287 268 60 . 40 146 128 270 67 416 523 Remotely 273 | . . . . . 69 60 . 40 104 . . . . . Salvage Created 5093 | 218 382 747 273 1341 295 . . . 201 15 200 . 478 943 Parts 302 | 24 33 53 18 92 7 . . . 12 1 3 . 9 50 Haulers Intercepted 6 | . . 3 . 2 . . . . . . . . . 1 Recyclers Shooed 9 | 1 . . . 2 1 . . . 1 . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 10 17 . 22 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 58 | . 6 10 . 20 2 . . . 1 . 1 . 14 4 Guns 40 | . 6 10 . 20 2 . . . . . . . . 2 Cannons 8 | . . . . . . . . . 1 . 1 . 5 1 AOE 10 | . . . . . . . . . . . . . 9 1 Classes Destroyed 17 | 3 4 4 . 1 . . . . . 1 . . 3 1 Worker 13 | 2 3 . 3 1 1 . . . . . . . . 3 Builder 19 | . 2 2 1 5 . . . . 1 . . . . 8 Tunneler 12 | 5 1 . 2 . . . . . 2 . . . . 2 Hauler 6 | . . 3 . 2 . . . . . . . . . 1 Recycler 14 | 1 1 2 2 2 2 . . . 1 . . . . 3 Minesweeper 2 | . . . . . . . . . . 1 1 . . . Mechanic 3 | . . 1 . 1 . . . . . . . . . 1 Operator 1 | . . 1 . . . . . . . . . . . . Watcher 4 | . 1 . . 3 . . . . . . . . . . Swarmer 16 | . 3 3 . 6 . . . . . . . . 2 2 Grunt 23 | . 3 4 . 6 2 . . . 1 . 1 . 5 1 Brawler 4 | . . . . . . . . . . . . . 4 . Duelist 1 | . . . . . . . . . . . . . 1 . Sentry 11 | . . 3 . 7 . . . . . . . . 1 . Hunter 1 | . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . . . . 2 . . . Best Kill Streak 13 | 4 9 5 4 5 3 . . . 2 1 1 . 13 8 Combat Bots Only 13 | . 4 3 . 5 1 . . . 1 . 1 . 13 2 Max Kills in Single Turn 5 | 1 2 2 1 1 1 . . . 1 1 1 . 5 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 4 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Hostile Shots Fired 529 | . 23 43 . 96 16 . . . . 1 11 . 121 218 Missed 165 | . 6 6 . 26 2 . . . . . 5 . 36 84 Damage Taken 6664 | . 169 452 . 978 216 . . . 22 13 37 . 2217 2560 Core 2223 | . 50 81 . 221 65 . . . . 13 5 . 788 1000 Absorbed by Shields 21 | . . . . . . . . . . . . . . 21 Redirected to Shielding 14 | . . . . . . . . . . . . . 14 . Regen/Repaired (Parts) 101 | . . . . . . 19 . . 26 . 10 . 46 . Core Remaining (%) 68 | 100 80 . 79 59 . . . 90 . . . . 5 . Volleys Fired 361 | 15 36 46 15 114 26 . . . 22 3 8 . 25 51 Largest 2 | 2 2 2 2 2 2 . . . 2 2 2 . 2 2 Hottest 165 | 40 100 100 50 50 50 . . . 96 96 96 . 96 165 Shots Fired 703 | 30 69 89 30 228 52 . . . 44 6 16 . 38 101 Gun 569 | 30 66 86 30 228 52 . . . 26 . . . . 51 Cannon 120 | . . . . . . . . . 18 6 16 . 31 49 Launcher . | . . . . . . . . . . . . . . . Special 14 | . 3 3 . . . . . . . . . . 7 1 Kinetic 687 | 30 66 86 30 228 52 . . . 44 6 16 . 31 98 Thermal 8 | . 3 3 . . . . . . . . . . . 2 Explosive 8 | . . . . . . . . . . . . . 7 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 20 | 6 6 8 7 14 7 . . . 10 2 9 . 7 20 Robot Miss Streak 5 | 3 5 3 2 4 2 . . . 2 3 1 . 2 4 Penetration Max 1 | . . . . . . . . . 1 . . . 1 1 Secondary Targets 6 | . 1 2 . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 440 | 14 35 61 19 149 39 . . . 21 2 11 . 29 60 Core Hits 203 | 9 17 26 8 56 9 . . . 11 2 5 . 25 35 Critical Kills 4 | . 1 . . 1 . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . 1 . . . . . . . . . 2 Critical Strikes 16 | . 1 . . 2 . . . . . 1 1 . 2 9 Destroy 7 | . 1 . . 2 . . . . . . . . . 4 Blast 8 | . . . . . . . . . . 1 1 . 1 5 Sever 1 | . . . . . . . . . . . . . 1 . Melee Attacks 5 | . . . . 3 . . . . . . . 2 . . Impact 3 | . . . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10892 | 198 443 913 306 2590 687 . . . 547 55 303 . 2756 2094 Guns 6395 | 198 443 913 306 2590 687 . . . 271 . . . . 987 Cannons 2056 | . . . . . . . . . 276 55 303 . 664 758 Explosions 2162 | . . . . . . . . . . . . . 1864 298 Melee . | . . . . . . . . . . . . . . . Ramming 22 | . . . . . . . . . . . . . 1 21 Kinetic 8451 | 198 443 913 306 2590 687 . . . 547 55 303 . 664 1745 Thermal . | . . . . . . . . . . . . . . . Explosive 2162 | . . . . . . . . . . . . . 1864 298 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 257 | . . . . . . . . . . . . . 227 30 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . 5 5 . . . . . 2 2 2 2 17 4 Average Corruption 3 | . . 5 5 . . . . . 2 2 2 2 16 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . 16 Effects 47 | . . 1 13 . . . . . 5 6 9 4 8 1 Message Errors 13 | . . . 4 . . . . . 1 1 1 . 6 . Matter Fused 13 | . . 1 5 . . . . . 2 1 3 1 . . Heat Flow Errors 5 | . . . . . . . . . . 1 2 1 . 1 Energy Discharges 8 | . . . 1 . . . . . 1 1 3 1 1 . Data Loss (minor) 3 | . . . 2 . . . . . . . . . 1 . Data Loss (major) 3 | . . . 1 . . . . . 1 1 . . . . Alerts 2 | . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . . . . . 6 . 59 . 92 34 Projectiles 92 | . . . . . . . . . 6 . 59 . . 27 Explosions 99 | . . . . . . . . . . . . . 92 7 Melee . | . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 1 1 1 . 2 4 Impact . | . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 1 1 1 . 2 4 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 254 | . 40 16 12 50 18 . . . 48 82 144 118 45 254 Average Temperature 16 | . 24 7 6 8 9 . . . 20 22 37 64 18 83 Received Heat Transfer 1227 | . 66 90 . 216 144 . . . 9 . 6 . 384 312 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Peak Influence 660 | 40 285 317 154 428 283 106 78 241 660 . . . . 286 Initial 194 | . 26 120 85 1 194 99 74 54 126 . . . . 39 Average 151 | 21 110 231 79 90 236 104 74 152 395 . . . . 130 Maximum Alert Level 2 | . 1 1 . 2 1 . . 1 2 . . . . 1 Low Security (%) 67 | 100 79 35 100 81 . 100 100 67 5 . . . . 72 Level 1 26 | . 20 64 . 15 99 . . 32 51 . . . . 27 Level 2 6 | . . . . 3 . . . . 43 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 1 2 4 . . 2 1 . . . 1 7 Investigation 3 | . . 1 . 1 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 14 | . 2 1 1 1 3 . . 2 1 . . . . 3 Assault 1 | . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . 1 . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Distress Signals 12 | . . 2 2 5 . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 150 | . 13 13 . 30 7 1 . 5 9 4 4 . 23 41 Peak Tracking Total 19 | . 3 3 . 7 4 1 . 2 3 3 3 . 14 19 Tactical Retreats 10 | . . 1 . 3 . . . . . . . . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . . . 1 . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Machines Disabled 10 | . . . . 1 . . . 1 6 . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Machines Accessed 18 | . 4 2 . 5 1 . 1 . 2 1 2 . . . Terminals 16 | . 4 2 . 5 1 . 1 . 2 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 44 | . 11 4 . 16 3 . 1 . 6 1 2 . . . Successful 19 | . 5 2 . 3 1 . 1 . 4 1 2 . . . Failed 25 | . 6 2 . 13 2 . . . 2 . . . . . Catastrophic 7 | . 2 2 . 1 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . 10 4 . 16 3 . . . 4 . 1 3 . 8 Terminals 42 | . 11 4 . 16 3 . 1 . 6 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . . . . . 1 . 2 1 2 . . . Record 3 | . . . . . . . . . 2 . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 2 . 3 1 . . . 2 . . . . . Terminals 12 | . 4 2 . 3 1 . . . 2 . . . . . Botnet 12 | . 4 2 . 3 1 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 2 . 5 1 . . . 2 . 1 . . . Full Trace Events 2 | . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Total Allies 38 | . . . 2 . . 20 . . . . . 4 . 12 Largest Group 20 | . . . 2 . . 20 19 19 14 13 12 12 12 4 Highest-Rated Group 569 | . . . 38 . . 569 538 538 430 395 364 384 384 280 Highest-Rated Ally 70 | . . . 31 . . 35 35 35 35 31 31 39 39 70 Zionite Dispatches 4 | . . . . . . . . . . . . . . 4 Light 2 | . . . . . . . . . . . . . . 2 Fire 1 | . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 327 | . . . 4 . . 11 . 62 44 16 65 . 53 72 Total Damage 7238 | . . . 62 . . 323 . 981 1138 209 1005 . 1458 2062 Kills 59 | . . . 1 . . 1 . 6 12 5 9 . 7 18 Allies Corrupted 3 | . . . . . . . . . . . 1 . 1 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . 2 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Turns Passed 8570 | 205 315 553 631 1566 157 337 12 78 629 525 643 1584 570 765 Spaces Moved 6516 | 141 237 302 624 1028 59 198 8 53 620 456 545 1313 426 506 Core 196 | 35 . 25 . . . . . . . . . . 9 127 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3058 | 106 237 277 624 1028 59 14 . 53 122 . . . 159 379 Hover 3262 | . . . . . . 184 8 . 498 456 545 1313 258 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 80 80 80 165 115 60 110 110 110 50 50 Average Speed 102 | 83 80 123 95 96 84 160 165 115 72 110 110 110 108 95 Slowest Speed 400 | 200 80 400 95 110 95 165 165 115 110 110 110 110 350 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 44 27 75 56 2 85 . 51 20 69 73 91 60 19 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 6 | . . . 1 . . . . . . . . 4 1 . Known Exits Taken 9 | . . 1 1 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . . . . . . 3 3 4 2 . Spaces Dug 26 | . 3 3 . 3 . . . . 6 . . . . 11 Terrain Destroyed 147 | . 3 3 . 3 . . . . 7 1 4 . 82 44 Melee 3 | . . . . 3 . . . . . . . . . . Projectile 52 | . 3 3 . . . . . . 6 1 4 . 10 25 AOE 91 | . . . . . . . . . . . . . 72 19 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Total 7872 | 204 291 400 645 1459 134 221 7 77 758 473 572 1449 496 686 Wait 640 | . . . 1 269 37 . . 13 74 14 16 120 15 81 Move 6503 | 140 236 301 623 1027 59 197 7 52 619 455 544 1312 425 506 Hop . | . . . . . . . . . . . . . . . Pick Up 88 | 19 7 16 . 6 4 6 . 5 7 . . 4 7 7 Fast Attach 59 | 11 . 7 1 5 1 1 . . 7 . 2 2 7 15 Attach 25 | . . 3 . 3 5 . . . . . . . 8 6 Detach 5 | . . . . 1 . 1 . . . . . . 1 2 Swap 61 | 2 4 8 2 17 1 7 . 2 7 1 . 3 2 5 Drop 112 | 17 8 19 3 14 1 9 . 5 14 . 2 6 5 9 Fire 361 | 15 36 46 15 114 26 . . . 22 3 8 . 25 51 Melee 5 | . . . . 3 . . . . . . . 2 . . Ram 5 | . . . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 11) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 860 | -9/Materials | Build established: Scavenger-Skirmisher 1044 | -9/Materials | Discovered new exit (range 12) 1061 | -9/Materials | Identified exit to Mines 1074 | -9/Materials | Entered Mines 1078 | -9/Mines | Met a Derelict bent on vengeance 1104 | -9/Mines | Learned location of Zion (-6) 1258 | -9/Mines | Assembled infested the area 1263 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1302 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1305 | -9/Mines | Found Prototype Device 1305 | -9/Mines | Identified Exp. Sensor Array 1690 | -9/Mines | Discovered new exit (range 17) 1692 | -9/Mines | Discovered new exit (range 6) 1696 | -9/Mines | Identified exit to Materials 1705 | -9/Mines | Entered Materials 1705 | -8/Materials | Evolved 2 slots: Utility x2 3103 | -8/Materials | Discovered new exit (range 18) 3259 | -8/Materials | Build established: Skirmisher 3270 | -8/Materials | Identified exit to Factory 3271 | -8/Materials | Entered Factory 3271 | -7/Factory | Evolved 2 slots: Utility x2 3428 | -7/Factory | Manually triggered Chute Trap 3428 | -7/Factory | Sucked down chute 3428 | -7/Factory | Entered Waste 3429 | -7/Waste | Joined by Warlord forces that had cleared the area 3508 | -7/Waste | A Compactor rumbled back to life 3667 | -7/Waste | Build established: Scavenger-Mutant 3737 | -7/Waste | Discovered new exit (range 17) 3763 | -7/Waste | Identified exit to Factory 3765 | -7/Waste | Entered Factory 3765 | -7/Factory | Accompanied by 19 allies 3775 | -7/Factory | Identified exit to DSF 3777 | -7/Factory | Entered DSF 3777 | -7/DSF | Accompanied by 19 allies 3810 | -7/DSF | Additional patrols routed to DSF 3835 | -7/DSF | Discovered new exit (range 8) 3843 | -7/DSF | Identified exit to Factory 3855 | -7/DSF | Entered Factory 3855 | -6/Factory | Accompanied by 14 allies 3855 | -6/Factory | Evolved 2 slots: Utility x2 3856 | -6/Factory | Lost 5 allies 4121 | -6/Factory | Found Prototype Processor 4121 | -6/Factory | Identified Exp. Targeting Computer 4439 | -6/Factory | Discovered new exit (range 18) 4456 | -6/Factory | Identified exit to Lower Caves 4484 | -6/Factory | Entered Lower Caves 4484 | -6/Lower Caves | Accompanied by 13 allies 4645 | -6/Lower Caves | Build established: Scavenger-Skirmisher 4773 | -6/Lower Caves | Learned Factory terminal intel 4969 | -6/Lower Caves | Discovered new exit (range 20) 4986 | -6/Lower Caves | Identified exit to Lower Caves 5009 | -6/Lower Caves | Entered another Lower Caves area 5009 | -6/Lower Caves | Accompanied by 12 allies 5009 | -6/Lower Caves | Discovered new exit (range 11) 5014 | -6/Lower Caves | Learned Factory emergency access door positions 5025 | -6/Lower Caves | Identified exit to Factory 5327 | -6/Lower Caves | Encountered a Warlord checkpoint 5333 | -6/Lower Caves | Spotted B-75 Beast 5504 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5626 | -6/Lower Caves | Discovered new exit (range 4) 5629 | -6/Lower Caves | Identified exit to Zion 5652 | -6/Lower Caves | Entered Zion 5652 | -6/Zion | Accompanied by 8 allies 5724 | -6/Zion | Discovered new exit (range 15) 5769 | -6/Zion | Found Prototype Special Weapon 5771 | -6/Zion | Found Prototype Special Weapon 5773 | -6/Zion | Found Prototype Special Weapon 5775 | -6/Zion | Found Prototype Special Weapon 5776 | -6/Zion | Identified RU-N14's Throwing Claymores (x4) 5839 | -6/Zion | System corruption cleaned by Quarantine Array 5936 | -6/Zion | Identified exit to Deep Caves 6160 | -6/Zion | Learned location of Armory (-4) 6204 | -6/Zion | Learned location of Warlord (-5) 6523 | -6/Zion | Imprinted 6525 | -6/Zion | Declared Zion's savior 6791 | -6/Zion | Found CR-A16's Pointy Stick 7132 | -6/Zion | Identified exit to Proximity Caves 7236 | -6/Zion | Entered Proximity Caves 7236 | -5/Proximity Caves | Accompanied by 12 allies 7361 | -5/Proximity Caves | Lost 3 allies 7481 | -5/Proximity Caves | Spotted B-75 Beast 7501 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7576 | -5/Proximity Caves | Lost 6 allies 7592 | -5/Proximity Caves | Core integrity fell below 50% 7598 | -5/Proximity Caves | System corruption reached 10% 7608 | -5/Proximity Caves | Core integrity fell below 20% 7609 | -5/Proximity Caves | Destroyed B-75 Beast 7631 | -5/Proximity Caves | Lost 15 parts (2p1n9u3w) 7632 | -5/Proximity Caves | Destroyed 13 combat bots 7734 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7749 | -5/Proximity Caves | Learned location of 1 exit from Factory 7806 | -5/Proximity Caves | Entered Factory 7806 | -5/Factory | Evolved 2 slots: Utility x2 7807 | -5/Factory | Identified exit to Upper Caves 7808 | -5/Factory | Identified exit to Factory 7810 | -5/Factory | Loaded intel: 28 terminal locations 7911 | -5/Factory | Build established: Scavenger-Mutant 8126 | -5/Factory | Zion Hacker squad teleported in 8190 | -5/Factory | Zion Fire squad teleported in 8255 | -5/Factory | Garrison activated, responded to threat 8315 | -5/Factory | Lost 4 allies 8376 | -5/Factory | Zion Light squad teleported in 8401 | -5/Factory | Cargo convoy interrupted 8407 | -5/Factory | Zion Light squad teleported in 8449 | -5/Factory | Lost 4 parts (2n2u) 8467 | -5/Factory | Lost 5 allies 8473 | -5/Factory | Released all parts (9) 8478 | -5/Factory | Core integrity fell below 50% 8501 | -5/Factory | Core integrity fell below 20% 8533 | -5/Factory | Lost 10 parts (1p2n3u4w) 8571 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08500_ Hvy. Plasma Cannon destroyed. 08500_ Penetrated by Slug. 08500_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 08501_ Slug penetrates Wall. 08502_ Penetrated by Slug. 08502_ Plasma Rifle destroyed. 08502_ X-67 Chaingunner misfires. 08502_ Slug penetrates Wall. 08502_ Slug penetrates X-67 Chaingunner. 08503_ Wall collapses. 08503_ P-70 Sage resets X-67 Chaingunner, system corruption cleaned. 08520_ K-01 Serf cleans the Nuclear Reactor. 08531_ Acquired Lrn. Proton Cannon. 08538_ System corrupted: Heat flow error (+294). 08538_ Manufacturing Mainframe disabled. 08550_ Lrn. Proton Cannon destroyed. 08551_ Dropped Adv. Field Recycling Unit. 08552_ Slammed into A-15 Conveyor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????#######?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# < #?????????????????????? | | ???????????????# H +????????????+????????? | | ???????????????# k#?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ????????####+### ###############???????? | | ????????# ######### | | ????????# @ # | | ?????? + # | | ????????# ^ # | | ????????# p # """" "" | | ????????#####+####+########### # """" "" | | ?????????????????????????????# # """" "" | | ?????????????????????????????# # """" "" | | ?????????????????????????????# + """" "" | | ?????????????????????????????# # """" "" | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# #= | | ?????????????????????????????# ######### | | ?????????????????????????????# ???????? | | ?????????????????????????????# ??????? | | ?????????????????????????????# ??????? | | ?????????????????????????????# ??????? | | ?????????????????????????????# ?????? | | ?????????????????????????????########??????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 19 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 160 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 16 Recoil Reduction 6 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Wheee! Challenges ------------ None Game ------ Seed ArcImpulseConstruct Manual? 0 Play Time 02:09:41 Cumulative 47.4 hours Start 2024.04.21 @ 03:31:23 End 2024.04.21 @ 23:03:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 53 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc491749-c30b-40a6-8d13-7b36d713d8dd