Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 00:44:24 Player: CONM Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (824) 824 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2614 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Power Shielding Field Recycling Unit (0) Faulty Advanced Beam Cannon Minigun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner High-powered Tractor Beam > --- WEAPON ----------- Autogun Minigun > --- INVENTORY -------- Small Storage Unit Huge Storage Unit Small Battery Structural Scanner Field Recycling Unit Medium Laser Assault Rifle Minigun Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 42 | 8 4 29 1 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 1 9 . Treads 2 | . . 2 . Leg 7 | 2 1 4 . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 12 | 2 1 8 1 Device 7 | 1 1 5 . Storage 3 | 1 . 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 3 1 9 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 6 . Ballistic Cannon . | . . . . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 4 10 2 Power 3 | . 1 2 . Propulsion 5 | . 1 4 . Utility 4 | . 1 2 1 Weapon 4 | . 1 2 1 Highest Loss Streak 5 | . 2 5 1 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 90 82 37 Engine 8 | . 10 9 4 Treads 3 | . . 5 . Leg 15 | . 26 16 . Wheel 4 | . . 3 12 Device 13 | . 10 16 . Storage 11 | . 14 11 9 Processor 1 | . . . 8 Ballistic Gun 14 | . 20 16 . Launcher 3 | . 6 2 3 Naked Turns . | . . . . Heaviest Build 29 | 13 14 29 21 Greatest Support 40 | 20 20 40 36 Greatest Overweight (x) 6 | 2 1 6 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 10 Average Capacity 9 | 7 8 9 9 Most Carried 10 | 5 8 10 10 Average Carried 7 | 2 6 8 9 Final Capacity 10 | 8 8 10 5 Final Carried 10 | 5 7 10 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 777 | 285 97 395 . Remotely . | . . . . Salvage Created 889 | 35 283 571 . Parts 75 | 10 27 38 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled 5 | . . 5 . Retrieved Matter 46 | . . 46 . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 8 14 . Guns 8 | . 1 7 . AOE 14 | . 7 7 . Classes Destroyed 10 | 1 6 3 . Worker 4 | . 1 3 . Builder 4 | . 2 2 . Tunneler 4 | 3 1 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 6 | . 3 3 . Grunt 12 | . 5 7 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 11 | 2 11 5 . Combat Bots Only 5 | . 5 4 . Max Kills in Single Turn 4 | 1 4 4 . Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 323 | . 97 147 79 Missed 116 | . 43 49 24 Damage Taken 2909 | . 646 1440 823 Core 987 | . 143 288 556 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 42 28 . Volleys Fired 43 | 3 7 33 . Largest 2 | 2 2 2 . Hottest 70 | 70 50 55 . Shots Fired 79 | 6 13 60 . Gun 63 | 6 8 49 . Cannon . | . . . . Launcher 16 | . 5 11 . Special . | . . . . Kinetic 62 | 5 8 49 . Thermal 1 | 1 . . . Explosive 16 | . 5 11 . Electromagnetic . | . . . . Robot Hit Streak 8 | 3 3 8 . Robot Miss Streak 4 | 1 3 4 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 44 | 4 5 35 . Core Hits 52 | 3 17 32 . Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2133 | 57 838 1226 12 Guns 618 | 57 34 527 . Cannons . | . . . . Explosions 1481 | . 800 681 . Melee . | . . . . Ramming 34 | . 4 18 12 Kinetic 618 | 57 34 527 . Thermal 249 | . 249 . . Explosive 1232 | . 551 681 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 1 6 2 Average Corruption 5 | . 1 5 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 18 . Message Errors 5 | . . 5 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 78 | . 78 . . Projectiles . | . . . . Explosions 78 | . 78 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 220 | . 105 109 6 Shots 9 | . 4 5 . Rammed 4 | . . 1 3 Targets Rammed 11 | . 1 7 3 Kicked 7 | . 1 6 . Crushed . | . . . . Highest Temperature 262 | . 42 262 5 Average Temperature 45 | . 25 47 5 Received Heat Transfer 1131 | . 189 582 360 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 336 | 15 336 288 128 Initial 137 | . 9 137 113 Average 147 | 4 136 178 119 Maximum Alert Level 1 | . 1 1 . Low Security (%) 67 | 100 57 58 100 Level 1 32 | . 42 41 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 16 21 3 Peak Tracking Total 7 | . 7 5 3 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 4 4 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1694 | 160 259 1042 233 Spaces Moved 1053 | 114 190 570 179 Core 78 | 8 . 12 58 Treads 146 | . . 146 . Legs 608 | 106 190 312 . Wheels 221 | . . 100 121 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 137 | 117 121 150 125 Slowest Speed 350 | 150 190 350 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 36 44 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 111 | . 48 63 . Melee . | . . . . Projectile . | . . . . AOE 111 | . 48 63 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1211 | 131 205 690 185 Wait 22 | . . 20 2 Move 1050 | 113 189 569 179 Hop . | . . . . Pick Up 28 | 7 3 18 . Fast Attach 17 | 5 1 10 1 Attach 15 | 2 1 12 . Detach 1 | . . 1 . Swap 10 | 1 2 7 . Drop 14 | . 1 13 . Fire 43 | 3 7 33 . Melee . | . . . . Ram 4 | . . 1 3 Kick 7 | . 1 6 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 407 | -10/Materials | Core integrity fell below 50% 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 969 | -9/Materials | Lost 3 parts (2n1u) 1337 | -9/Materials | Core integrity fell below 50% 1345 | -9/Materials | Lost 5 parts (1p1n1u2w) 1448 | -9/Materials | Discovered new exit (range 14) 1462 | -9/Materials | Entered another Materials area 1462 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1614 | -8/Materials | Core integrity fell below 50% 1681 | -8/Materials | Core integrity fell below 20% 1695 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- within the floor. 01569_ Arm. Wheel severed. 01571_ Slammed into A-02 Transporter. 01573_ Triggered Blade Trap. 01573_ Massive razor-sharp blades shoot up from within the floor. 01573_ Arm. Wheel severed. 01574_ Triggered Blade Trap. 01574_ Massive razor-sharp blades shoot up from within the floor. 01574_ Rnf. Ion Engine severed. 01574_ Arm. Wheel severed. 01577_ Critical hit (Burn: +37). 01581_ U-05 Engineer lays Concrete. 01613_ Critical hit (Burn: +37). 01686_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01691_ Slammed into G-47 Trooper. 01691_ Destabilizing: System corrupted (+2). 01694_ Med. Storage Unit destroyed. 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