Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.30 @ 18:43:47 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2399) 2399 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 5964 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Friendly Fire -20 Cogmind --------- Core Integrity 246/700 Matter 269/300 Energy 37/100 System Corruption 1% Temperature Cool (0) Location -7/Garrison Parts ------- Power (1) Propulsion (4) Utility (6) Coolant Injector Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Weapon (2) Autogun Inventory (8) Relay Coupler [ARC] (12) Relay Coupler [ARC] (9) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] (23) Relay Coupler [Hunter] (13) System Backup Module Remote Datajack Peak State ------------ Power Light Nuclear Core Propulsion VTOL Module VTOL Module VTOL Module VTOL Module Utility Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Cooled Pulse Rifle Inventory Airjet Coolant Injector Enhanced Optical Array Advanced Sensor Array System Backup Module Cooled Pulse Rifle Remote Datajack [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 80 | 6 6 4 . 3 22 33 6 Power 7 | 1 . 1 . . 2 3 . Engine 4 | 1 . 1 . . . 2 . Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 19 | 2 . 1 . . 9 6 1 Treads 2 | . . . . . 2 . . Leg 2 | . . . . . 2 . . Wheel 3 | 2 . 1 . . . . . Hover 5 | . . . . . 3 1 1 Flight 7 | . . . . . 2 5 . Utility 25 | 1 4 2 . . 7 9 2 Device 15 | . 1 . . . 6 7 1 Storage 3 | 1 1 1 . . . . . Processor 3 | . 1 . . . 1 . 1 Hackware . | . . . . . . . . Protection 4 | . 1 1 . . . 2 . Artifact . | . . . . . . . . Weapon 29 | 2 2 . . 3 4 15 3 Energy Gun 11 | 1 . . . . 3 5 2 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 9 | 1 1 . . 1 1 4 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . . . . 4 . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 31 | . 1 1 . . 6 12 11 Power 4 | . . 1 . . . 2 1 Propulsion 10 | . . . . . 3 3 4 Utility 7 | . . . . . . 5 2 Weapon 10 | . 1 . . . 3 2 4 Highest Loss Streak 9 | . 1 1 . . 3 6 9 Average Slot Usage (%) 93 | . 92 99 100 100 91 89 79 Engine 7 | . 14 13 14 14 2 . 6 Core 3 | . . . . . 6 6 . Treads 1 | . . . . . 7 . . Wheel 13 | . 28 28 28 28 8 . . Hover 5 | . . . . . 6 12 . Flight 5 | . . . . . 4 12 16 Device 11 | . 1 . . . 17 20 18 Storage 9 | . 12 2 14 14 9 7 7 Processor 9 | . 1 14 14 14 9 7 15 Protection 3 | . 5 12 . . . 5 . Energy Gun 10 | . 14 14 14 9 13 5 13 Energy Cannon 1 | . . . . . . 4 . Ballistic Gun 7 | . 9 14 14 13 1 3 . Launcher 1 | . 4 . . 5 1 . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 11 18 15 15 17 22 35 28 Greatest Support 40 | 26 26 28 28 28 40 31 24 Greatest Overweight (x) 8 | 1 . . . . 1 8 1 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 Average Capacity 7 | 5 7 4 8 8 8 8 8 Most Carried 8 | . 6 5 5 8 8 8 8 Average Carried 5 | . 2 4 5 7 4 7 6 Final Capacity 8 | . . . . . . . 8 Final Carried 7 | . . . . . . . 7 Class Distribution -------------------- 45% | Scavenger-Mutant 45% | Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 1390 | 252 135 46 . 60 378 489 30 Remotely . | . . . . . . . . Salvage Created 2032 | . 396 . . 74 804 619 139 Parts 136 | . 29 . . 8 48 43 8 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 50 | . 5 . . 7 19 15 4 Guns 31 | . 2 . . . 13 12 4 Cannons 2 | . . . . . . 2 . AOE 16 | . 3 . . 7 6 . . Classes Destroyed 14 | . 6 . . 2 4 2 . Worker 3 | . 1 . . . 2 . . Builder 4 | . 2 . . . 1 1 . Tunneler 1 | . . . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 2 | . 2 . . . . . . Operator 1 | . . . . . . 1 . Watcher 5 | . 3 . . . 1 1 . Swarmer 18 | . . . . 4 4 8 2 Grunt 22 | . 5 . . 3 9 5 . Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 2 . . Sentry 3 | . . . . . 2 1 . Hunter 2 | . . . . . 1 . 1 Programmer 2 | . . . . . . 1 1 Best Kill Streak 8 | . 8 . . 4 5 4 3 Combat Bots Only 5 | . 2 . . 4 5 4 3 Max Kills in Single Turn 4 | . 2 . . 3 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . . 3 4 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 3100 | . 166 48 . 159 608 1152 967 Core 692 | . 13 . . 55 170 111 343 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 80 | 100 . . . 72 69 . . Volleys Fired 180 | . 17 2 . 8 65 70 18 Largest 2 | . 2 2 . 2 2 2 2 Hottest 145 | . 70 60 . 53 111 145 60 Shots Fired 268 | . 24 4 . 14 98 107 21 Gun 235 | . 17 4 . 6 94 93 21 Cannon 14 | . . . . . . 14 . Launcher 19 | . 7 . . 8 4 . . Special . | . . . . . . . . Kinetic 76 | . 4 2 . 6 4 56 4 Thermal 148 | . . . . . 81 51 16 Explosive 19 | . 7 . . 8 4 . . Electromagnetic 25 | . 13 2 . . 9 . 1 Robot Hit Streak 16 | . 7 1 . 2 10 16 5 Robot Miss Streak 5 | . 2 2 . 5 4 3 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 168 | . 16 1 . 4 64 70 13 Core Hits 122 | . 24 1 . 12 43 34 8 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks 6 | . . . . . . 6 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . Combat Hostiles 4 | . . . . . . 4 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5292 | . 1066 25 . 685 1952 1161 403 Guns 2843 | . 192 25 . 14 1130 1079 403 Cannons 82 | . . . . . . 82 . Explosions 2367 | . 874 . . 671 822 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 536 | . 21 25 . 14 25 407 44 Thermal 2665 | . 320 . . . 1248 754 343 Explosive 1825 | . 554 . . 671 600 . . Electromagnetic 266 | . 171 . . . 79 . 16 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 5 5 . . 1 Average Corruption 4 | . . 5 5 5 . . 1 Corruption Purged . | . . . . . . . . Effects 30 | . . 6 11 13 . . . Message Errors 11 | . . 1 4 6 . . . Matter Fused 7 | . . 1 3 3 . . . Heat Flow Errors 2 | . . . 1 1 . . . Energy Discharges 4 | . . . 3 1 . . . Data Loss (minor) 4 | . . 4 . . . . . Data Loss (major) 1 | . . . . 1 . . . Targeting Errors 1 | . . . . 1 . . . Overload Shots 10 | . . . . . . . 10 Overflow Damage 191 | . 129 . . 4 58 . . Projectiles . | . . . . . . . . Explosions 191 | . 129 . . 4 58 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 192 | . 93 . . 38 61 . . Shots 3 | . 1 . . 1 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 247 | . 36 3 91 183 43 247 52 Average Temperature 51 | . 15 2 51 44 15 73 19 Received Heat Transfer 684 | . 42 . . 48 279 297 18 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 7 | . . . . . 3 3 1 Heat Transferred 4320 | . 250 . . . 2222 1487 361 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 416 | . 353 152 . 180 416 360 358 Average Influence 179 | . 231 140 . 104 172 211 222 Maximum Alert Level 2 | . 1 . . . 2 1 1 Low Security (%) 59 | . . . . . . . . Level 1 39 | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . . . 4 8 . Investigation 3 | . 1 . . . . 2 . Extermination 2 | . . . . . . 2 . Reinforcement 2 | . . . . . 1 1 . Assault 1 | . . . . . 1 . . Garrison 5 | . . . . . 2 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 5 | . 1 . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 8 18 . 7 30 28 13 Peak Tracking Total 18 | . 4 18 . 4 7 5 9 Tactical Retreats 7 | . . . . . 2 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 4 | . 1 . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts 1 | . . . . . . 1 . Triggered . | . . . . . . . . Disarmed 7 | . . . . . 6 1 . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 13 | . 9 . . . 3 . 1 Max in Single Turn 6 | . 6 . . . 3 . 1 Garrison Access 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 11 | . . . . . 6 5 . Terminals 6 | . . . . . 3 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access 2 | . . . . . 1 1 . Total Hacks 34 | . . . . . 25 9 . Successful 24 | . . . . . 20 4 . Failed 10 | . . . . . 5 5 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 12 | . . . 2 . 5 5 . Terminals 18 | . . . . . 11 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 11 | . . . . . 10 1 . Garrison Access 3 | . . . . . 2 1 . Terminal Hacks 7 | . . . . . 5 2 . Prototype ID Bank 1 | . . . . . 1 . . Alert Level 2 | . . . . . 1 1 . Unreport Threat 1 | . . . . . 1 . . Locate Traps 2 | . . . . . 1 1 . Disarm Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 10 | . . . . . 10 . . Insert Component 5 | . . . . . 5 . . Analyze 5 | . . . . . 5 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 12 | . . . . . 8 4 . Terminals 4 | . . . . . 3 1 . Botnet 4 | . . . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . . . . 5 5 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . . 2 . Non-combat 2 | . . . . . . 2 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . no_distress 1 | . . . . . . 1 . find_chute 1 | . . . . . . 1 . Relay Couplers Released 7 | . . . . . 2 . 5 Machine Destruction 7 | . . . . . 2 . 5 Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . . 1 . 2 . Largest Group 2 | . . . . 1 1 2 . Highest-Rated Group 69 | . . . . 31 31 69 . Highest-Rated Ally 37 | . . . . 31 31 37 . Total Orders 2 | . . . . . . 2 . STAY 1 | . . . . . . 1 . AID 1 | . . . . . . 1 . Ally Attacks 20 | . . . . . 16 4 . Total Damage 449 | . . . . . 228 221 . Kills 5 | . . . . . 3 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 3506 | 55 322 342 389 459 595 1101 243 Spaces Moved 2684 | 54 282 321 410 413 410 666 128 Core 24 | 13 . . . . . 11 . Treads 89 | . . . . . 89 . . Legs . | . . . . . . . . Wheels 1603 | 41 282 321 410 413 136 . . Hover 632 | . . . . . 185 443 4 Flight 336 | . . . . . . 212 124 Fastest Speed 31 | 50 90 90 95 95 52 31 114 Average Speed 93 | 84 90 91 95 95 89 92 116 Slowest Speed 450 | 100 90 95 95 95 160 450 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 49 62 61 84 28 13 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 14 | . . . . . 11 3 . Terrain Destroyed 196 | . 58 . . 66 65 5 2 Melee . | . . . . . . . . Projectile 7 | . . . . . . 5 2 AOE 189 | . 58 . . 66 65 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 3398 | 60 325 363 409 464 536 1041 200 Wait 349 | 1 12 33 . 38 24 235 6 Move 2677 | 53 281 320 409 412 409 665 128 Hop . | . . . . . . . . Pick Up 33 | . 6 1 . 3 6 12 5 Fast Attach 36 | 6 2 3 . . 9 14 2 Attach 21 | . 2 . . . 8 7 4 Detach 6 | . 1 . . . 3 2 . Swap 23 | . 2 1 . 3 5 12 . Drop 28 | . 2 2 . . 7 17 . Fire 180 | . 17 2 . 8 65 70 18 Melee 6 | . . . . . . 6 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 36 | . . . . . . . 36 Rewire 2 | . . 1 . . . . 1 Trap 1 | . . . . . . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 15) 168 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 3) 333 | -10/Materials | Identified exit to Materials 377 | -10/Materials | Identified exit to Mines 378 | -10/Materials | Entered Mines 381 | -10/Mines | Learned location of Zion (-6) 383 | -10/Mines | Learned Materials garrison access intel 506 | -10/Mines | Assembled infested the area 531 | -10/Mines | Met 8R-AWN 639 | -10/Mines | Discovered exit to Materials (range 7) 672 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 716 | -10/Mines | Discovered new exit (range 5) 719 | -10/Mines | Identified exit to Exiles 720 | -10/Mines | Entered Exiles 734 | -10/Exiles | Discovered new exit (range 15) 747 | -10/Exiles | Identified exit to Mines 765 | -10/Exiles | Welcomed by 8R-AWN 779 | -10/Exiles | Met EX-HEX 818 | -10/Exiles | Met EX-DEC 869 | -10/Exiles | Discovered exit to Mines (range 14) 989 | -10/Exiles | Met EX-BIN 1109 | -10/Exiles | Entered Mines 1205 | -9/Mines | Learned Materials interactive machine intel 1343 | -9/Mines | Discovered new exit (range 12) 1346 | -9/Mines | Learned Materials trap positions 1353 | -9/Mines | Identified exit to Materials 1450 | -9/Mines | Discovered exit to Materials (range 9) 1502 | -9/Mines | Received a Mining Laser from a helpful Derelict 1568 | -9/Mines | Entered Materials 1568 | -8/Materials | Accompanied by 1 ally 1568 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1569 | -8/Materials | Loaded intel: 18 trap records 1570 | -8/Materials | Loaded intel: 19 interactive machine locations 1571 | -8/Materials | Loaded intel: 1 garrison access location 1598 | -8/Materials | Garrison activated, responded to threat 1782 | -8/Materials | Discovered new exit (range 15) 1823 | -8/Materials | Lost 3 parts (2n1w) 1850 | -8/Materials | Identified exit to Factory 1862 | -8/Materials | Build established: Scavenger-Mutant 2095 | -8/Materials | Garrison activated, responded to threat 2163 | -8/Materials | Entered Factory 2163 | -7/Factory | Evolved 2 slots: Utility x2 2303 | -7/Factory | Garrison activated, responded to threat 2818 | -7/Factory | Lost 6 parts (1p2n1u2w) 3088 | -7/Factory | Garrison activated, responded to threat 3254 | -7/Factory | Lost 3 parts (1n2u) 3263 | -7/Factory | Identified exit to Garrison 3264 | -7/Factory | Entered Garrison 3340 | -7/Garrison | Triggered checkpoint 3365 | -7/Garrison | Garrison Relay disabled 3470 | -7/Garrison | Triggered checkpoint 3503 | -7/Garrison | Core integrity fell below 50% 3507 | -7/Garrison | Self-destructed Last Messages --------------- 03472_ VTOL Module destroyed. 03476_ Cld. Pulse Rifle destroyed. 03477_ Adv. Weight Redist. System destroyed. 03480_ S-27 Virus destroyed. 03480_ Imp. Deuterium Engine destroyed. 03481_ VTOL Module destroyed. 03482_ Target Analyzer melted. 03482_ P-60 Hacker destroyed. [Achievement: Overkill] 03484_ Cld. Pulse Rifle destroyed. 03489_ Acquired Shock Rifle. 03493_ C-30 ARC bursts open, deploying its payload. 03493_ P-60 Hacker unfolds itself. 03496_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 03498_ Acquired Autogun. 03500_ ALERT: Garrison interior compromised. 03501_ S-27 Virus destroyed. 03502_ Shock Rifle destroyed. 03502_ Airjet destroyed. 03506_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????#####??????# ?????#?????????? | | ????????????????????## ?????? ???##+#?????????? | | ????????????????????? ????? ?? ??????????? | | ????????????????????? ????? ?? ???????????? | | ?????????????????????# #???? #? #????????????? | | ?????????????????????# ##??? ##sY%#????????????? | | ?????????????????????" ? p "????????????? | | ?????????????????????" 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Light Armor Plating | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Overkill Slippery One Challenges ------------ None Game ------ Seed ExplosiveDeliveryRedirector Manual? 0 Play Time 00:47:47 Cumulative 10.3 hours Start 2019.10.22 @ 19:51:09 End 2019.10.30 @ 18:43:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ea19b9-1cf3-405b-ae4c-7f9abc4bec1d