Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 14:13:54 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (287) 1435 Value Destroyed (11609) 11609 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (6661) 6661 TOTAL SCORE: 28305 Bonus ------- High Alert Combat Kills 2161 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1074/1600 Matter 36/300 Energy 586/600 System Corruption 3% Temperature Cool (-192) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer > --- WEAPON (7) ------- KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Railgun Heavy Linear Accelerator > --- INVENTORY (20) --- Armored Heavy Treads Biometal Heavy Treads Advanced Matter Compressor (400) Advanced Trap Scanner Advanced Weapon Cycler Advanced Transmission Jammer Advanced Thermal Shield Advanced Hardlight Generator Advanced Force Field High-powered Tractor Beam Advanced Field Recycling Unit (191) Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun KE Penetrator Compact Linear Accelerator Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer > --- WEAPON ----------- KE Penetrator KE Penetrator Improved KE Penetrator Improved KE Penetrator Railgun Heavy Linear Accelerator > --- INVENTORY -------- Armored Heavy Treads Biometal Heavy Treads Advanced Matter Compressor Advanced Trap Scanner Advanced Weapon Cycler Advanced Transmission Jammer Advanced Thermal Shield Advanced Hardlight Generator Advanced Force Field High-powered Tractor Beam Advanced Field Recycling Unit Enhanced Nova Cannon Heavy Machine Gun KE Penetrator Compact Linear Accelerator Tiamat Missile Launcher [Rating: 170] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Modified TNC Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Weapon Shielding Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Compact Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . Utility 10 | . . . . . 2 . . 1 . 1 1 1 . . 2 1 1 Weapon 5 | . . . . . 1 . . . . 1 1 . . . . 1 1 Parts Attached 516 | 7 13 7 1 . 52 2 32 6 13 9 49 109 3 4 51 44 114 Power 27 | 1 1 . 1 . 2 . 1 1 . 1 1 5 . . 2 1 10 Engine 9 | 1 1 . 1 . 1 . 1 1 . 1 1 1 . . . . . Core 2 | . . . . . 1 . . . . . . 1 . . . . . Reactor 16 | . . . . . . . . . . . . 3 . . 2 1 10 Propulsion 41 | 2 . 1 . . 6 . 3 1 7 . 3 4 . . 8 2 4 Treads 41 | 2 . 1 . . 6 . 3 1 7 . 3 4 . . 8 2 4 Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 298 | 2 4 . . . 28 2 19 3 6 6 23 82 2 2 30 27 62 Device 249 | 1 2 . . . 24 1 15 . 4 4 18 76 1 2 27 24 50 Storage 8 | 1 2 . . . 1 . . . . . 1 1 . . . 1 1 Processor 25 | . . . . . 2 . 2 1 . 1 1 5 1 . 3 1 8 Hackware 2 | . . . . . . . . 1 . 1 . . . . . . . Protection 14 | . . . . . 1 1 2 1 2 . 3 . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 150 | 2 8 6 . . 16 . 9 1 . 2 22 18 1 2 11 14 38 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . Energy Cannon 21 | . . . . . . . 3 . . . 5 2 . 1 2 6 2 Ballistic Gun 93 | 2 3 3 . . 13 . 3 1 . 1 12 11 . 1 7 7 29 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . 1 5 Launcher 12 | . 2 2 . . 1 . 2 . . . 1 1 . . 1 . 2 Special Weapon 4 | . 1 1 . . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 . . 1 4 4 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . 1 . . . 4 1 . . 1 2 2 Parts Lost 35 | . . . . . 1 . . . 1 . . 6 . . 3 . 24 Power 3 | . . . . . . . . . . . . . . . 1 . 2 Propulsion 2 | . . . . . . . . . . . . 1 . . . . 1 Utility 8 | . . . . . . . . . 1 . . 1 . . . . 6 Weapon 22 | . . . . . 1 . . . . . . 4 . . 2 . 15 Highest Loss Streak 9 | . . . . . 1 . . . 1 . . 4 . . 2 . 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 100 100 99 100 100 100 98 100 94 93 89 88 89 91 91 Engine 5 | . 14 14 14 14 6 9 9 7 7 6 5 6 5 5 1 . . Reactor 3 | . . . . . . . . . . . . 2 5 5 6 8 7 Treads 17 | . 28 28 28 28 27 27 27 30 29 26 17 14 10 10 9 8 8 Device 12 | . 13 14 14 14 8 . 8 7 5 10 10 12 10 9 17 16 15 Storage 6 | . 14 14 14 14 9 9 9 7 7 6 5 5 5 5 4 4 4 Processor 20 | . . . . . 17 18 18 23 23 20 22 23 26 26 24 26 27 Ballistic Gun 24 | . 25 27 28 28 26 27 23 22 23 22 23 24 23 25 22 23 25 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 15 32 32 32 32 59 59 62 61 61 66 89 100 98 97 112 136 150 Greatest Support 160 | 40 40 40 40 40 62 62 62 82 102 102 130 140 140 140 150 155 160 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 9 14 14 15 14 20 19 18 19 18 19 19 20 20 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 15 15 15 15 20 20 20 19 19 18 20 20 20 20 20 19 19 Class Distribution -------------------- 25% | Skirmisher 25% | Scavenger-Skirmisher 14% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Executioner 5% | Assassin 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Assassin | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Matter Collected 15585 | 306 278 163 . . 1145 103 953 . 385 102 1017 3715 117 201 1497 895 4708 Remotely 6976 | . . . . . . . 340 . 185 . . 2509 . . 885 165 2892 Salvage Created 16387 | 104 397 125 . . 1168 103 1016 . 252 198 1019 3148 40 218 1740 1205 5654 Parts 803 | 9 32 16 . . 70 5 44 . 13 10 40 172 . 3 104 58 227 Haulers Intercepted 16 | . 2 . . . 4 . 2 . . . 3 . . . 1 1 3 Recyclers Shooed 9 | . 1 . . . . . 2 . . . . 2 . . . 1 3 Parts Field Recycled 12 | . . . . . . . . . . . . . . . . 12 . Retrieved Matter 352 | . . . . . . . . . . . . . . . . 352 . Parts Self-Destructed 1 | . . . . . . . . . . . . . . 1 . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 186 | . 12 9 . . 16 2 8 . 7 1 8 37 . 1 19 7 59 Guns 150 | . 3 5 . . 15 2 5 . 7 1 7 34 . 1 16 7 47 Cannons 3 | . . . . . . . 1 . . . 1 . . . . . 1 AOE 33 | . 9 4 . . 1 . 2 . . . . 3 . . 3 . 11 Classes Destroyed 20 | 2 5 1 . . 2 . . . . . . 4 1 . . . 5 Worker 19 | . . 1 . . 2 . . . . . 1 5 . . 2 2 6 Builder 14 | . 1 . . . . . . . . . . 3 . . 1 . 9 Tunneler 4 | 2 . . . . 1 . . . . . . . . . . . 1 Hauler 16 | . 2 . . . 4 . 2 . . . 3 . . . 1 1 3 Recycler 28 | 1 2 . . . 1 . 6 . . 1 1 5 . . 3 3 5 Minesweeper 2 | . . . . . . . . . . . . . 1 1 . . . Operator 3 | . . . . . 1 . . . . . . . . . 1 . 1 Watcher 16 | . 2 . . . 5 . 2 . . . . 1 . . 1 1 4 Swarmer 52 | . 9 6 . . 3 . . . 4 . . 10 . . 8 1 11 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 58 | . 3 3 . . 7 2 4 . 3 . 7 12 . 1 4 . 12 Brawler 2 | . . . . . . . . . . . . 1 . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . . . 6 . 4 . . 1 1 1 . . 1 3 2 Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 25 | . . . . . . . . . . . . 2 . . 2 . 21 Programmer 21 | . . . . . . . . . . . . 10 . . 4 3 4 Heavy 3 | . . . . . . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 24 | 3 11 3 . . 5 2 7 . 4 1 4 11 1 1 5 7 24 Combat Bots Only 11 | . 9 3 . . 4 2 5 . 4 1 2 9 . 1 5 4 11 Max Kills in Single Turn 6 | 1 4 2 . . 1 1 1 . 1 1 2 3 1 1 3 2 6 Gunslinging 1 | . . . . . . . . . . . . 1 . . . 1 1 Exploded 4 | . 4 2 . . 1 . 1 . . . . 3 . . 3 . 4 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Damage Taken 14157 | . 260 391 . . 649 40 253 . 564 . 302 3274 . 35 1203 312 6874 Core 1196 | . 39 122 . . 55 . 37 . 59 . . 226 . . 125 7 526 Absorbed by Shields 2516 | . . . . . 44 12 32 . . . 12 1234 . . 203 114 865 Reduced by Siege Mode 1468 | . . . . . . . . . . . 9 445 . . 86 39 889 Redirected to Shielding 209 | . . . . . . . 27 . 78 . . . . . . . 104 Core Remaining (%) 84 | 100 . . . 35 . . 83 . 91 100 100 . . 80 90 99 67 Volleys Fired 488 | 6 23 16 . . 73 7 32 . 15 2 23 90 2 6 44 27 122 Largest 7 | 2 2 2 . . 3 3 3 . 3 4 5 5 5 5 5 6 7 Hottest 300 | 40 100 100 . . 100 75 113 . 75 103 216 199 157 212 154 183 300 Shots Fired 1983 | 12 41 28 . . 214 19 92 . 45 8 103 433 11 29 180 102 666 Gun 1874 | 12 36 24 . . 211 19 78 . 45 8 90 426 11 27 170 90 627 Cannon 84 | . . . . . . . 10 . . . 13 6 . 2 9 12 32 Launcher 21 | . 4 3 . . 1 . 4 . . . . 1 . . 1 . 7 Special 4 | . 1 1 . . 2 . . . . . . . . . . . . Kinetic 1883 | 12 36 24 . . 211 19 78 . 45 8 90 426 11 27 170 90 636 Thermal 48 | . 1 1 . . 2 . . . . . . . . . 9 12 23 Explosive 17 | . 4 3 . . 1 . . . . . . 1 . . 1 . 7 Electromagnetic 35 | . . . . . . . 14 . . . 13 6 . 2 . . . Robot Hit Streak 79 | 6 11 10 . . 10 5 15 . 19 25 31 79 5 5 14 10 40 Robot Miss Streak 5 | 2 5 2 . . 5 3 5 . 4 . 2 4 2 3 3 2 5 Penetration Max 2 | . . . . . . . . . . . 1 1 . . 2 1 1 Secondary Targets 35 | . . . . . 4 . . . 3 . . 9 . . 4 1 14 Max Gunslinging Chain 2 | . . . . . 1 . . . 1 . . 2 . . 1 1 1 Shots Hit Robots 1285 | 7 24 16 . . 120 9 61 . 30 7 74 309 5 20 98 45 460 Core Hits 610 | 4 24 13 . . 51 4 26 . 14 4 33 111 2 8 57 31 228 Critical Kills 31 | . . . . . . . . . . . 1 4 . . 6 5 15 Critical Parts Destroyed 58 | . 1 . . . . . . . . . 1 13 2 1 4 4 32 Critical Strikes 94 | . 1 . . . . . . . . . 2 19 2 1 12 9 48 Destroy 94 | . 1 . . . . . . . . . 2 19 2 1 12 9 48 Melee Attacks 34 | . . . . . . . 1 . . 6 8 15 3 . 1 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . 1 . . 6 8 15 3 . 1 . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33181 | 133 1223 564 . . 2137 162 1434 . 517 158 1466 7535 124 520 3020 1345 12843 Guns 27485 | 133 363 216 . . 2077 162 953 . 517 96 1159 6867 124 436 2587 1275 10520 Cannons 900 | . . . . . . . 173 . . . 307 103 . 79 . 42 196 Explosions 4456 | . 860 334 . . 37 . 299 . . . . 484 . . 430 . 2012 Melee 127 | . . . . . . . . . . 62 . 65 . . . . . Ramming 213 | . . 14 . . 23 . 9 . . . . 16 . 5 3 28 115 Kinetic 27639 | 133 363 216 . . 2077 162 953 . 517 96 1159 6867 124 436 2587 1275 10674 Thermal 613 | . . 173 . . . . 47 . . . . 309 . . . 42 42 Explosive 3675 | . 860 161 . . 37 . . . . . . 175 . . 430 . 2012 Electromagnetic 914 | . . . . . . . 425 . . . 307 103 . 79 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 127 | . . . . . . . . . . 62 . 65 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . 12 12 12 2 3 3 Average Corruption 5 | . . . . . . . . . . . . 4 12 12 1 2 2 Corruption Purged 3 | . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . . . . . . . 36 24 19 4 3 23 Message Errors 24 | . . . . . . . . . . . . 5 6 8 . . 5 Matter Fused 22 | . . . . . . . . . . . . 8 4 3 1 1 5 Heat Flow Errors 17 | . . . . . . . . . . . . 7 4 2 . . 4 Energy Discharges 13 | . . . . . . . . . . . . 5 3 1 1 . 3 Data Loss (minor) 12 | . . . . . . . . . . . . 3 4 2 . 2 1 Data Loss (major) 4 | . . . . . . . . . . . . 2 1 . 1 . . Misfires 7 | . . . . . . . . . . . . 2 1 1 . . 3 Alerts 4 | . . . . . . . . . . . . 1 1 . 1 . 1 Misdirections 1 | . . . . . . . . . . . . 1 . . . . . Weapon Failures 5 | . . . . . . . . . . . . 2 . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 244 | . 47 19 . . . . 2 . . . . 64 . . 5 . 107 Projectiles 12 | . . . . . . . . . . . . . . . . . 12 Explosions 196 | . 47 19 . . . . 2 . . . . 28 . . 5 . 95 Melee 36 | . . . . . . . . . . . . 36 . . . . . Knockbacks 3 | . . . . . 1 . 1 . . . . . . . . . 1 Impact 3 | . . . . . 1 . 1 . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 78 | . 27 51 . . . . . . . . . . . . . . . Shots 4 | . 2 2 . . . . . . . . . . . . . . . Rammed 20 | . . 3 . . 4 . 1 . . . . 3 . 1 1 2 5 Targets Rammed 26 | . . 4 . . 6 . 1 . . . . 3 . 1 1 2 8 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 6 | . . 1 . . 2 . . . . . . . . . . . 3 Highest Temperature 300 | . 20 22 . . 143 140 137 . 8 54 212 300 262 183 . 145 217 Average Temperature 62 | . 4 11 . . 32 69 45 . 8 31 71 63 114 71 . 77 91 Received Heat Transfer 1771 | . 54 138 . . 330 21 96 . 180 . 120 534 . . 60 4 234 Effects 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 40 | . . . . . . . . . . . 3 10 . . 7 2 18 Total Turns 610 | . . . . . . . . . . . 40 202 . . 74 22 272 Longest Duration 91 | . . . . . . . . . . . 17 91 . . 26 14 52 Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 4 . . . 2 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 574 | . . 200 . . . . 100 . . . . 200 . . . 37 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Peak Influence 1542 | 15 466 458 . . 243 170 211 98 218 182 245 788 . . 338 387 1542 Initial 212 | . 9 137 . . . 130 82 94 68 114 88 89 . . 45 158 212 Average 333 | 6 293 251 . . 82 154 119 94 117 159 162 412 . . 203 247 783 Maximum Alert Level 4 | . 2 2 . . 1 . 1 . 1 . 1 3 . . 1 1 4 Low Security (%) 42 | 100 20 25 . 100 93 100 86 100 92 100 67 16 . . 37 27 3 Level 1 33 | . 69 60 . . 6 . 13 . 7 . 32 35 . . 62 72 24 Level 2 10 | . 10 13 . . . . . . . . . 39 . . . . 6 Level 3 11 | . . . . . . . . . . . . 8 . . . . 54 Level 4 2 | . . . . . . . . . . . . . . . . . 11 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 . . . 3 . 1 . 2 2 2 6 . . 4 2 9 Investigation 5 | . 1 . . . . . . . . 1 . . . . 1 . 2 Extermination 8 | . . . . . . . . . . 1 . 4 . . 1 1 1 Reinforcement 19 | . 3 . . . 3 . 1 . 2 . 2 2 . . 2 1 3 Assault 3 | . . . . . . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Distress Signals 6 | . 1 . . . 2 . . . . . . 1 . . . 1 1 Communications Jammed 62 | . . . . . . . . . . . . 3 . . 3 4 52 Distress Signals 47 | . . . . . . . . . . . . 3 . . 1 4 39 Times Spotted 251 | . 18 10 . . 33 2 10 . 7 3 9 45 . 1 19 18 76 Peak Tracking Total 11 | . 6 3 . . 5 2 3 . 4 4 2 6 . 1 3 4 11 Tactical Retreats 3 | . . . . . . . . . . . . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 3 | . 1 . . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . Triggered 2 | . . 2 . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 21 | . 5 2 . . 1 . . . . . . 8 . . 1 . 4 Max in Single Turn 4 | . 2 2 . . 1 . . . . . . 4 . . 1 . 2 Garrison Access 8 | . . . . . . . 1 . . . . . . . 2 . 5 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 39 | . 5 1 1 . 7 . 5 1 . 2 4 1 . . 3 1 8 Terminals 24 | . 3 1 . . 5 . 3 1 . 2 4 1 . . 1 . 3 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . . . . . 2 . 5 Total Hacks 86 | . 13 5 1 . 22 . 14 1 . 5 7 2 . . 4 1 11 Successful 48 | . 6 2 1 . 10 . 10 1 . 4 4 1 . . 2 1 6 Failed 36 | . 7 2 . . 11 . 4 . . 1 3 1 . . 2 . 5 Catastrophic 8 | . 1 1 . . 1 . . . . . 1 1 . . 1 . 2 Database Lockouts 2 | . . 1 . . 1 . . . . . . . . . . . . Manual 53 | . 12 5 1 . 13 . 12 . . 4 4 1 . . . . 1 Terminals 67 | . 11 5 . . 17 . 11 1 . 5 7 2 . . 2 . 6 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 3 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . . . . . . . 2 . 5 Terminal Hacks 17 | . 2 2 1 . 3 . 3 1 . 2 2 1 . . . . . Robot Analysis 4 | . 1 1 . . 1 . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . 1 . . . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . . . . . . . . . Locate Traps 4 | . . . . . 1 . 1 . . 1 1 . . . . . . Registered Components 2 | . . . . . . . . . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . . . . . . . 2 . 5 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 8 | . . . . . . . 1 . . . . . . . 2 . 5 Unauthorized Hacks 20 | . 4 . . . 5 . 6 . . 2 2 . . . . . 1 Terminals 15 | . 3 . . . 3 . 4 . . 2 2 . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 . . . . . . Botnet 9 | . 2 . . . 2 . 2 . . 1 1 . . . . . 1 Operators 5 | . 1 . . . 1 . 2 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 2 . 2 . . . . . . . . . . Reject 2 | . . . . . 1 . 1 . . . . . . . . . . Recyclers 3 | . 1 . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 1 . . 6 . 4 1 . 2 4 1 . . 1 . 3 Full Trace Events 4 | . . . . . . . . . . 1 . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . . Highest-Rated Group 10 | . . . . . . . . . . . 10 . . . . . . Highest-Rated Ally 10 | . . . . . . . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total 4 | . 1 1 . . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Turns Passed 11953 | 78 634 563 389 93 1153 194 703 186 229 254 703 1990 627 481 1015 676 1985 Spaces Moved 5789 | 39 332 304 242 59 516 114 349 113 109 134 320 916 357 265 461 332 827 Core 17 | 17 . . . . . . . . . . . . . . . . . Treads 5772 | 22 332 304 242 59 516 114 349 113 109 134 320 916 357 265 461 332 827 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 155 156 145 152 150 155 170 170 152 152 152 Average Speed 158 | 112 160 160 160 160 158 155 155 156 150 152 156 158 170 170 159 152 159 Slowest Speed 170 | 160 160 160 160 160 160 155 155 156 156 152 160 170 170 170 170 152 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 56 58 65 25 51 32 34 4 79 6 15 29 62 45 19 14 30 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . . . Scrap Searched 4 | . . 1 . . . . . . . . . . 3 . . . . Spaces Dug 81 | . 1 1 . . 2 . 1 . . 5 8 15 3 . 9 11 25 Terrain Destroyed 354 | . 24 31 . . 11 . 4 . . 5 9 91 7 4 28 16 124 Melee 31 | . . . . . . . 1 . . 5 8 14 3 . . . . Projectile 109 | . 1 1 . . 2 . . . . . 1 33 4 4 14 16 33 AOE 208 | . 23 30 . . 9 . 3 . . . . 44 . . 12 . 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac DSF Fac Fac Fac Upp Upp Res Res Acc Total 7439 | 60 393 347 246 58 704 123 462 122 167 171 460 1210 366 278 635 439 1198 Wait 215 | . 1 7 . . 19 2 19 . 2 13 29 31 . . 32 13 47 Move 5771 | 38 331 303 241 58 515 112 348 112 108 133 319 915 356 264 460 332 826 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 180 | 8 14 4 2 . 20 . 12 2 12 4 12 22 1 . 19 6 42 Fast Attach 52 | 3 4 . . . 3 . 2 . 1 . 6 7 . 2 7 6 11 Attach 104 | 4 1 1 . . 10 . 4 3 2 3 6 14 . . 13 6 37 Detach 33 | . 2 . . . 1 . 1 1 . 1 4 5 . 1 6 5 6 Swap 360 | . 8 6 1 . 39 2 26 3 10 6 37 88 3 2 31 32 66 Drop 175 | 1 9 4 2 . 18 . 16 1 17 3 16 20 1 2 21 11 33 Fire 488 | 6 23 16 . . 73 7 32 . 15 2 23 90 2 6 44 27 122 Melee 34 | . . . . . . . 1 . . 6 8 15 3 . 1 . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 25 | . . 4 . . 6 . 1 . . . . 3 . 1 1 1 8 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access (discovered 2 exits: [*Sur] / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Destroyed 9 combat bots 321 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 4) 670 | -10/Materials | Discovered new exit (range 15) 713 | -10/Materials | Entered Mines 758 | -10/Mines | Discovered new exit (range 6) 783 | -10/Mines | Discovered new exit (range 16) 791 | -10/Mines | Found a hidden stash of uninstalled traps 865 | -10/Mines | Learned 2 Materials zone layouts 1025 | -10/Mines | Core integrity fell below 50% 1133 | -10/Mines | Central database locked down 1269 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1269 | -10/Mines | Discovered new exit (range 5) 1276 | -10/Mines | Entered Exiles 1297 | -10/Exiles | Discovered new exit (range 15) 1316 | -10/Exiles | Met 8R-AWN 1344 | -10/Exiles | Met EX-HEX 1449 | -10/Exiles | Met EX-BIN 1466 | -10/Exiles | Aligned with FarCom system 1468 | -10/Exiles | Given EX-Vault access code 1505 | -10/Exiles | Opened EX-Vault 1515 | -10/Exiles | Found Modified TNC 1546 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1589 | -10/Exiles | Met EX-DEC 1652 | -10/Exiles | Discovered new exit (range 10) 1665 | -10/Exiles | Left Exiles lab with Modified TNC 1665 | -10/Exiles | Entered Mines 1749 | -9/Mines | Discovered new exit (range 7) 1758 | -9/Mines | Entered Materials 1758 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2051 | -8/Materials | Build established: Skirmisher 2250 | -8/Materials | Central database locked down 2588 | -8/Materials | Build established: Scavenger-Skirmisher 2804 | -8/Materials | Discovered new exit (range 11) 2907 | -8/Materials | Identified exit to Garrison 2911 | -8/Materials | Entered Garrison 2919 | -8/Garrison | Installed Relay Interface Framework 2975 | -8/Garrison | Triggered checkpoint 3032 | -8/Garrison | Build established: Skirmisher 3087 | -8/Garrison | Discovered new exit (range 12) 3105 | -8/Garrison | Entered Materials 3729 | -8/Materials | Discovered new exit (range 17) 3781 | -8/Materials | Identified exit to Factory 3808 | -8/Materials | Entered Factory 3808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3992 | -7/Factory | Identified exit to DSF 3994 | -7/Factory | Entered DSF 3995 | -7/DSF | Joined Warlord attack on 0b10 via DSF 4021 | -7/DSF | Additional patrols routed to DSF 4147 | -7/DSF | Discovered new exit (range 16) 4223 | -7/DSF | Entered Factory 4223 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4446 | -6/Factory | Discovered new exit (range 5) 4458 | -6/Factory | Identified exit to Factory 4477 | -6/Factory | Entered another Factory area 4477 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4962 | -5/Factory | Discovered new exit (range 7) 5147 | -5/Factory | Discovered new exit (range 19) 5180 | -5/Factory | Entered another Factory area 5180 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6721 | -4/Factory | Spotted B-86 Titan 6742 | -4/Factory | Destroyed B-86 Titan 6759 | -4/Factory | Discovered new exit (range 9) 6842 | -4/Factory | Identified exit to Upper Caves 6939 | -4/Factory | System corruption reached 10% 7021 | -4/Factory | Lost 4 parts (1u3w) 7046 | -4/Factory | Destroyed 9 combat bots 7170 | -4/Factory | Entered Upper Caves 7459 | -4/Upper Caves | Build established: Scavenger-Skirmisher 7776 | -4/Upper Caves | Discovered new exit (range 12) 7795 | -4/Upper Caves | Identified exit to Upper Caves 7797 | -4/Upper Caves | Entered another Upper Caves area 7869 | -4/Upper Caves | Encountered a Warlord checkpoint 8255 | -4/Upper Caves | Discovered new exit (range 14) 8276 | -4/Upper Caves | Identified exit to Research 8278 | -4/Upper Caves | Entered Research 8278 | -3/Research | Evolved 2 slots: Utility x2 9002 | -3/Research | Spotted B-86 Titan 9094 | -3/Research | Discovered new exit (range 20) 9175 | -3/Research | Identified exit to Research 9293 | -3/Research | Entered another Research area 9293 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9425 | -2/Research | Build established: Scavenger-Mutant 9864 | -2/Research | Discovered new exit (range 19) 9950 | -2/Research | Identified exit to Access 9969 | -2/Research | Entered Access 9969 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 10174 | -1/Access | Spotted B-99 Colossus 10531 | -1/Access | Lost 4 parts (2u2w) 10555 | -1/Access | Destroyed 11 combat bots 10630 | -1/Access | Lost 9 parts (1p2u6w) 10679 | -1/Access | Build established: Scavenger-Executioner 10691 | -1/Access | Destroyed 7 combat bots 10969 | -1/Access | First assault squad dispatched 11378 | -1/Access | Build established: Scavenger-Mutant 11511 | -1/Access | Discovered new exit (range 18) 11759 | -1/Access | Destroyed 10 combat bots 11895 | -1/Access | Lost 5 parts (1p1u3w) 11928 | -1/Access | Discovered new exit (range 11) 11954 | *** | Escaped! Last Messages --------------- 11867_ Slug penetrates H-88 Terminator. 11867_ H-88 Terminator suffers critical hit (Destroy). 11867_ H-88 Terminator destroyed. 11871_ Acquired 28 matter. 11871_ Acquired 3 matter. 11875_ Ended siege mode. 11885_ System corrupted: Heat flow error (+119). 11888_ Acquired Hvy. Linear Accelerator. 11892_ Acquired Arm. Heavy Treads. 11895_ Dropped Particle Reactor. 11897_ Dropped Lgt. Quantum Reactor. 11897_ Acquired Particle Reactor. 11900_ Dropped Adv. Heat Sink. 11920_ System corrupted: Heat flow error (+162). 11922_ Dropped Particle Reactor. 11928_ EXIT=FOUND 11932_ Dropped Hvy. Machine Gun. 11933_ Acquired Hvy. Machine Gun. 11937_ Slug penetrates Earth. 11949_ Main Access Shell breached. 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"" ?+ !##?##########?###########??#??##? | | # ## ############################?###? | | ## ##" ######?###########?######?#?#?#?# | | ## ### ###########?####?#?#######?###?#? | | ##? ###"!%* #####################?######?#### | | ## ###""= ############?##?####???#??#?##??# | | #### ###"" #########??###?####?#?###?#?###?? | | ###"" ################?###?#??#?##?##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 45 Energy Capacity 740 Matter Stores 538 Matter Capacity 700 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepPlasmaBuckler Manual? 0 Play Time 03:12:32 Cumulative 587.4 hours Start 2022.04.09 @ 00:42:36 End 2022.04.09 @ 14:13:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 160 Adventurer 125 Explorer 2 Win Type 0 Total 55 Types 47/3/2/1/1/0/0/0/1 Lore% 72 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d9bb201-fc34-4443-85a0-2a8a66cf3249