Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 15:15:33 Player: satan5 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (426) 2130 Value Destroyed (27364) 27364 Prototype IDs (60) 1200 Alien Tech Used (3) 600 Bonus (16224) 16224 TOTAL SCORE: 58218 Bonus ------- High Alert Combat Kills 10000 Follower Combat Kills 2945 Entered Garrisons 1600 Used RIF Installer 3500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -2421 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 231/240 System Corruption 28% Temperature Cool (0) Movement Walking (120) Location -1/Garrison Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer Graphene Brace Relay Coupler [Sentry] (50) > --- WEAPON (4) ------- Dual-blade Saw > --- INVENTORY (5) ---- Advanced Matter Compressor (400) Relay Coupler [Grunt] (47) Relay Coupler [Specialist] (20) Relay Coupler [Behemoth] (10) High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer Graphene Brace Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Matter Neutralizer Heavy Machine Gun KE Penetrator Advanced Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg Centrium Leg Advanced Matter Compressor Relay Coupler [Specialist] Relay Coupler [Heavy] Relay Coupler [Behemoth] Relay Coupler [Proto] High-powered Tractor Beam Gamma Bomb Array [Rating: 165] Favorites ----------- Power Neutrino Core Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Force Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Slashing Weapon Dual-blade Saw Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Slots Evolved 18 | . . 2 2 . 2 . . . . 2 . . . 2 . . 2 . . . . . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . Utility 11 | . . . 2 . 1 . . . . . . . . 2 . . 1 . . . . . . 1 . . . 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 613 | 6 3 15 6 6 6 2 7 . 4 17 8 20 23 39 50 16 13 32 27 14 2 7 3 56 47 5 31 30 53 34 31 Power 55 | 1 1 1 1 2 . . . . . 2 1 . 3 4 4 3 2 4 2 2 . 2 . 4 2 . 3 . 4 4 3 Engine 12 | 1 1 1 1 2 . . . . . 1 . . 2 . . 2 1 . . . . . . . . . . . . . . Core 24 | . . . . . . . . . . 1 1 . 1 3 4 1 . 3 2 2 . 1 . 2 1 . . . . 1 1 Reactor 19 | . . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . 2 1 . 3 . 4 3 2 Propulsion 151 | 2 . 6 . . . . 3 . . 4 4 2 5 10 14 2 3 6 4 3 . 1 . 13 14 2 11 7 15 10 10 Treads 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 Leg 143 | 2 . 6 . . . . 3 . . 4 4 2 5 10 12 2 3 6 4 3 . 1 . 13 14 2 11 7 15 10 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 210 | 1 1 2 2 . 2 1 2 . 2 7 1 11 7 10 16 4 5 6 14 4 1 3 1 30 13 1 11 14 15 13 10 Device 129 | . . . 2 . . 1 2 . 2 7 1 9 5 4 7 1 5 3 11 2 . 2 1 20 9 1 5 9 7 8 5 Storage 8 | 1 1 . . . 1 . . . . . . . . 2 1 1 . . 1 . . . . . . . . . . . . Processor 26 | . . 2 . . 1 . . . . . . 1 2 3 3 . . . . . . . . 6 . . . 1 2 2 3 Hackware 38 | . . . . . . . . . . . . 1 . . 4 2 . 3 2 2 1 . . . 4 . 6 4 6 3 . Protection 9 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 4 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 197 | 2 1 6 3 4 4 1 2 . 2 4 2 7 8 15 16 7 3 16 7 5 1 1 2 9 18 2 6 9 19 7 8 Energy Gun 38 | 1 . 2 1 2 1 1 1 . 1 3 1 1 . 8 5 . . . . . . . . 1 4 . . . . . 5 Energy Cannon 10 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . 2 . 1 . Ballistic Gun 87 | 1 . 2 1 1 1 . . . . 1 . 1 4 . 9 2 2 11 4 3 . 1 . 6 6 2 4 5 14 5 1 Ballistic Cannon 15 | . . . . . 1 . . . . . . 3 2 5 . . . 1 . 2 . . 1 . . . . . . . . Launcher 15 | . 1 . 1 1 1 . 1 . 1 . . . 1 2 1 2 . . 1 . . . . . . . . . 2 . . Special Weapon 26 | . . . . . . . . . . . . . 1 . 1 3 1 4 1 . 1 . 1 . 5 . 2 2 3 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 1 4 2 2 1 . . . 1 . 1 4 4 1 1 3 1 3 . . 4 . 7 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Lost 193 | . . 3 . . . . 1 . . 1 4 1 21 4 14 11 . 3 3 10 . . 10 8 7 1 6 4 26 33 22 Power 24 | . . . . . . . . . . . 1 . 5 1 2 3 . 1 . 2 . . . 1 1 . . . 2 4 1 Propulsion 66 | . . 1 . . . . 1 . . 1 2 1 6 1 6 5 . 2 1 4 . . 2 3 1 . 2 . 5 14 8 Utility 51 | . . . . . . . . . . . . . 3 1 3 2 . . 1 1 . . 6 3 1 1 3 2 10 7 7 Weapon 52 | . . 2 . . . . . . . . 1 . 7 1 3 1 . . 1 3 . . 2 1 4 . 1 2 9 8 6 Highest Loss Streak 22 | . . 3 . . . . 1 . . 1 2 1 16 3 6 7 . 1 2 9 . . 10 5 5 1 4 2 11 22 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 90 95 100 93 99 99 100 100 99 99 100 84 69 90 93 88 98 99 90 95 95 96 94 99 96 98 98 92 89 70 Engine 2 | . 14 11 9 9 7 7 7 7 7 6 6 6 4 . . . 5 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . 6 5 6 4 8 8 8 . 7 10 8 10 10 10 4 2 4 4 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 1 . . . . . 3 5 4 4 4 6 5 1 Leg 26 | . 28 40 36 36 30 28 27 28 28 31 30 31 24 11 20 23 23 28 30 22 25 26 29 28 30 31 30 28 28 23 8 Device 10 | . . . 13 18 15 13 14 14 14 12 12 8 8 10 6 3 5 7 5 4 5 2 4 13 9 9 11 9 17 13 19 Storage 5 | . 14 11 9 9 7 7 7 7 7 6 6 6 5 2 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 2 . Processor 14 | . . 6 9 9 8 14 14 14 14 12 12 12 12 13 21 22 20 20 20 15 15 15 13 14 18 18 14 12 5 5 13 Hackware 6 | . . . . . . . . . . . . 3 1 . 2 5 5 7 9 14 15 15 14 4 7 5 8 17 11 21 4 Energy Gun 4 | . 10 5 3 3 7 13 13 14 14 11 10 6 5 15 6 . . . . . . . . . 3 . . . . . 7 Ballistic Gun 10 | . 14 11 6 14 9 7 7 7 7 5 6 3 7 . 12 20 18 18 19 9 9 6 9 13 10 13 14 11 13 9 . Ballistic Cannon 2 | . . . . . . 7 7 7 7 6 6 5 2 4 . . . . . 9 10 10 7 2 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 1 1 . 1 . 3 2 . 2 4 2 3 1 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 11 20 22 33 32 66 68 70 68 70 74 81 83 92 60 60 94 89 94 93 92 82 81 82 100 99 93 105 109 104 89 57 Greatest Support 189 | 20 20 55 55 55 55 55 55 55 55 70 81 86 101 80 90 90 128 153 158 158 115 143 143 178 178 150 150 173 183 189 84 Greatest Overweight (x) 13 | . . . . . 1 1 1 1 1 1 1 1 2 12 13 1 . . . 1 . . . 1 . . . . . 1 4 Average Overweight (x) . | . . . . . . 1 1 1 1 . . . . 2 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 20 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 7 8 10 10 10 19 20 20 20 20 20 20 20 17 5 10 17 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 5 10 10 10 10 20 20 20 20 20 20 20 20 20 10 10 14 20 20 20 18 18 20 20 20 20 20 20 20 20 20 5 Average Carried 15 | 2 6 9 9 9 16 19 19 20 20 19 19 19 17 5 9 11 12 19 19 13 16 19 19 17 19 20 19 19 17 17 4 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 20 20 5 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 2 10 10 10 10 20 20 20 20 20 20 20 20 5 10 10 12 20 20 19 15 18 20 19 20 20 20 20 20 20 5 5 Class Distribution -------------------- 40% | Scavenger-Gunner 17% | Botlord-Gunner 10% | Skirmisher 9% | Bothacker-Gunner 4% | Bothacker-Skirmisher 4% | Mutant 3% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Skirmisher | -6/Factory Bothacker-Gunner | -6/Garrison Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Botlord-Gunner | -4/Factory Bothacker-Gunner | -4/Upper Caves Bothacker-Gunner | -4/Upper Caves Bothacker-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Gunner | -1/Access Scavenger-Mutant | -1/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Matter Collected 20750 | 236 111 402 156 181 130 168 160 . 132 509 497 522 456 1043 1234 477 384 969 1301 838 119 234 451 1844 1500 186 1596 1168 2473 877 396 Remotely 573 | . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . 419 . Salvage Created 25583 | . 297 440 281 337 176 61 227 . 210 419 642 715 449 2206 1497 800 551 1311 1358 266 67 234 341 1613 2244 616 1660 1284 3052 1331 898 Parts 1167 | . 21 29 17 23 12 3 14 . 8 25 22 36 31 78 68 64 24 52 71 9 3 4 8 67 105 26 82 62 120 55 28 Haulers Intercepted 24 | . 1 2 2 4 1 . . . . 1 . 1 . 3 . . 2 . 2 . . . . 1 . 1 . . . 3 . Recyclers Shooed 13 | . . . . 2 1 . . . . . . 1 . 2 . 2 . . . . . . . . . 1 . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . 1 10 . 6 . . . . . . . . . . 7 3 2 6 . . . . . . . . Prevented 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Combat Hostiles Destroyed 331 | . 6 6 2 1 2 1 6 . 3 5 13 6 8 26 26 17 5 18 12 7 1 . 3 17 28 4 27 17 38 11 15 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 255 | . . 6 1 . 1 1 2 . 2 2 7 3 4 10 21 12 5 18 12 3 . . 2 13 27 4 27 17 35 10 10 Cannons 44 | . . . 1 . . . . . 1 2 5 3 4 12 5 . . . . 4 1 . 1 4 1 . . . . . . AOE 25 | . 6 . . 1 1 . 4 . . 1 1 . . 4 . 5 . . . . . . . . . . . . 2 . . Classes Destroyed 22 | . 4 3 . . 2 1 1 . 1 3 . . 1 . 1 1 . 1 1 . . . 1 . . . . 1 . . . Worker 12 | . . . . . 1 . . . . . . 2 . 3 . 1 . . 2 . . . . . . . . 1 . 2 . Builder 14 | . . 1 . 1 . . . . . . . 3 . 1 . 4 . . 3 . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 24 | . 1 2 2 4 1 . . . . 1 . 1 . 3 . . 2 . 2 . . . . 1 . 1 . . . 3 . Recycler 13 | . 1 . 1 . . . . . . . . 1 . 3 . . . . 1 . . . . 3 . 1 . . . 2 . Operator 4 | . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 18 | . . 2 . . 1 . . . . 2 . 4 . 1 . 1 1 . 2 . . . . 2 . 1 . 1 . . . Swarmer 39 | . . . . . 1 . 3 . . . 3 . . . . 6 . 4 . 5 . . . . 2 . 7 . 7 1 . Cutter 13 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . 2 . 5 Saboteur 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . . . Grunt 123 | . 6 3 1 1 1 . 2 . . 1 7 2 1 17 9 2 1 5 2 . . . . 3 10 2 14 8 17 2 6 Brawler 8 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 3 . 1 Duelist 10 | . . . . . . . 1 . 1 . 1 1 1 . . 1 . . 2 . . . . . . . . 1 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 53 | . . 3 1 . . . . . 1 . 1 2 2 3 8 . 2 6 3 . 1 . 1 2 8 2 1 . 5 . 1 Specialist 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . Hunter 16 | . . . . . . . . . . 1 . . . . 2 2 . 2 1 2 . . . 2 2 . . . . 1 1 Programmer 59 | . . . . . . . . . . 1 1 1 3 6 2 6 2 1 4 1 . . . 8 4 . 4 4 4 6 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . Executioner 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 4 2 1 1 1 3 . 2 4 5 4 2 9 4 6 2 3 5 3 1 . 2 4 5 4 5 6 8 5 8 Combat Bots Only 9 | . 3 2 1 1 1 1 3 . 2 3 5 2 2 9 4 5 2 3 4 3 1 . 2 3 5 3 5 4 8 3 8 Max Kills in Single Turn 4 | . 2 1 1 1 1 1 2 . 1 1 1 1 1 3 2 4 1 2 2 2 1 . 2 1 2 2 2 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 1 . 1 . . Exploded 2 | . 2 . . 1 1 . 2 . . 1 1 . . 2 . 2 . . . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Hostile Shots Fired 2270 | . 17 49 6 4 53 4 19 . 9 17 83 39 211 81 141 109 14 83 74 110 2 . 2 108 142 12 104 70 181 340 186 Missed 708 | . 7 10 2 2 25 1 3 . 2 7 28 12 56 21 30 19 4 29 22 34 1 . . 39 54 4 32 25 55 136 48 Damage Taken 34650 | . 145 548 61 53 346 47 267 . 55 261 771 443 2800 1857 2172 1537 224 1111 1410 1334 24 . 881 1458 2004 217 1723 1027 3463 5165 3246 Core 4981 | . 34 98 13 . 133 . 39 . 5 32 48 18 652 498 191 175 25 69 127 170 . . 102 179 228 21 118 66 334 1025 581 Absorbed by Shields 419 | . . . . . . . . . . . . . 39 . 55 . . . . . . . . . . . . . 56 . 269 Redirected to Shielding 168 | . . . . . . . . . . . . . . . . . . . . . . . . 168 . . . . . . . Ignored by Resistances 216 | . . . . . . . . . . . . . . . . . . . . . . . . . 185 . 31 . . . . Regen/Repaired (Parts) 124 | . . . . . . . . . . 124 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 86 75 . 97 . . . . 74 . . . 11 . . 13 . . . . . . 57 . . . 51 . 72 . . Volleys Fired 1282 | . 11 40 9 19 15 17 8 . 11 22 31 42 30 57 89 32 18 62 67 47 12 10 36 53 99 10 105 73 149 65 43 Largest 4 | . 2 2 2 2 3 4 4 . 4 4 4 4 4 4 4 4 4 4 4 4 3 2 4 4 4 3 4 4 4 4 3 Hottest 323 | . 60 91 118 75 143 193 193 . 198 198 218 173 186 305 288 147 129 129 129 191 153 71 191 204 323 100 140 210 183 138 188 Shots Fired 3293 | . 22 77 18 38 36 26 30 . 23 73 100 124 91 207 225 105 59 154 179 94 14 19 53 205 249 28 246 154 400 160 84 Gun 2642 | . 18 73 10 35 32 9 19 . 10 51 71 46 63 111 187 95 58 147 173 46 10 19 28 159 215 27 233 117 360 136 84 Cannon 479 | . . 4 8 . 3 17 8 . 11 22 29 78 25 94 30 . . . . 44 2 . 24 46 15 . . 13 . 6 . Launcher 31 | . 4 . . 3 1 . 3 . 2 . . . 3 2 2 6 . . . . . . . . . . . . 5 . . Special 141 | . . . . . . . . . . . . . . . 6 4 1 7 6 4 2 . 1 . 19 1 13 24 35 18 . Kinetic 2463 | . 11 41 7 29 22 20 16 . 15 41 54 58 50 94 146 95 58 147 173 90 12 19 52 189 149 27 233 117 360 136 2 Thermal 580 | . 7 36 8 . 2 3 5 . 2 19 27 66 38 105 65 . . . . . . . . 16 81 . . 13 . 6 81 Explosive 14 | . 4 . . . . . . . . . . . . 2 2 6 . . . . . . . . . . . . . . . Electromagnetic 95 | . . . 3 9 12 3 9 . 6 13 19 . 3 6 6 . . . . . . . . . . . . . 5 . 1 Robot Hit Streak 36 | . 2 8 7 9 3 3 4 . 6 9 14 7 9 14 20 6 6 11 7 6 3 10 10 16 26 14 36 26 21 9 20 Robot Miss Streak 9 | . 3 2 1 5 4 2 4 . 2 4 4 4 3 6 7 3 4 4 9 8 1 2 3 4 4 1 6 4 6 4 5 Penetration Max 2 | . . . . . . . . . . . . 1 2 . 1 1 . . 1 . . 1 1 1 1 1 1 2 1 1 . Secondary Targets 35 | . . . . . . . . . . . . . 1 1 2 1 . 2 3 . . . . 1 6 1 8 1 5 2 1 Max Gunslinging Chain 2 | . . . . . . . . . . . . . 1 1 1 1 . 1 1 . . . . 1 2 1 1 1 1 1 1 Shots Hit Robots 1913 | . 9 54 13 19 18 6 9 . 11 40 67 58 48 119 118 53 34 81 75 38 3 16 10 118 168 22 142 109 257 94 104 Core Hits 1003 | . 15 19 8 14 8 3 10 . 6 19 33 27 22 71 77 48 16 46 47 14 2 5 8 52 79 14 55 53 121 35 76 Critical Kills 56 | . 1 . . . . . . . . . 1 . . 6 5 4 1 5 7 . . . . 5 5 3 3 1 5 4 . Critical Parts Destroyed 58 | . . . . . . . . . . . . . 2 5 6 3 2 2 5 2 . . . 6 7 1 5 1 5 6 . Critical Strikes 160 | . 1 4 . . . . . . 2 4 2 3 3 17 13 7 3 7 12 2 1 . . 11 16 4 8 2 12 10 16 Burn 10 | . . 4 . . . . . . 1 . . 1 1 . . . . . . . . . . . 3 . . . . . . Destroy 118 | . 1 . . . . . . . . . 1 . 2 11 12 7 3 7 12 2 . . . 11 13 4 8 2 12 10 . Blast 16 | . . . . . . . . . 1 4 1 2 . 6 1 . . . . . 1 . . . . . . . . . . Sever 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Melee Attacks 32 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 53136 | . 427 720 240 535 468 142 387 . 286 992 1570 1582 1746 4222 3545 2243 976 2384 2394 1076 62 496 317 3426 4123 577 3774 2793 6656 2381 2596 Guns 41563 | . 122 680 136 343 268 117 132 . 154 553 1004 511 1008 1895 2643 1551 976 2384 2394 540 27 496 237 2507 3934 577 3774 2660 5938 2199 1803 Cannons 6665 | . . 40 104 . 30 25 24 . 62 244 399 1071 401 1783 408 . . . . 536 35 . 80 919 189 . . 133 . 182 . Explosions 4115 | . 305 . . 192 170 . 231 . 70 195 167 . 337 544 494 692 . . . . . . . . . . . . 718 . . Melee 793 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 793 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37125 | . 100 348 74 269 172 43 75 . 97 428 681 733 719 1783 1605 1551 976 2384 2394 1076 62 496 317 3173 2364 577 3774 2660 5938 2199 57 Thermal 10874 | . 22 372 104 57 82 44 149 . 43 387 539 849 690 1815 1341 . . . . . . . . 253 1759 . . 133 313 182 1740 Explosive 2035 | . 305 . . . . . . . . . . . . 544 494 692 . . . . . . . . . . . . . . . Electromagnetic 2309 | . . . 62 209 214 55 163 . 146 177 350 . 337 80 105 . . . . . . . . . . . . . 405 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 793 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 793 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . 2 . . . . . . . 4 4 4 5 4 4 12 1 2 8 9 9 9 40 8 5 2 3 2 26 19 28 Average Corruption 6 | . . 2 . . . . . . . 2 4 4 4 3 4 6 1 1 3 8 9 9 11 3 2 2 2 1 18 11 20 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . . . . . 10 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 465 | . . 4 . . . . . . . 9 10 32 13 17 36 24 2 15 26 34 16 12 16 14 27 3 22 2 73 30 28 Message Errors 101 | . . 1 . . . . . . . 1 . 6 1 4 10 4 . 7 12 12 3 2 4 4 6 1 4 . 11 5 3 Matter Fused 110 | . . 2 . . . . . . . 4 2 9 6 6 6 6 . 2 5 12 3 3 5 2 6 1 8 . 10 7 5 Heat Flow Errors 46 | . . . . . . . . . . . 1 1 1 1 1 4 1 2 3 3 . 1 1 2 2 . 2 . 11 5 4 Energy Discharges 50 | . . 1 . . . . . . . . 1 5 3 1 7 1 . 2 1 2 1 3 2 3 5 . 2 1 4 . 5 Parts Rejected 8 | . . . . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . 1 1 1 . Parts Fused 7 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 . 1 2 . Data Loss (minor) 63 | . . . . . . . . . . 3 4 3 1 2 5 4 . . 1 3 6 2 2 2 1 1 2 . 15 1 5 Data Loss (major) 15 | . . . . . . . . . . . . 2 . . 2 1 . . 2 1 1 . 1 . 2 . . . 3 . . Misfires 18 | . . . . . . . . . . . . 4 . . 1 . 1 . . . . . 1 . 1 . 1 . 4 1 4 Alerts 9 | . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . 2 . . . 2 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 35 | . . . . . . . . . . . 2 2 . 3 2 1 . . 1 1 . 1 . 1 2 . 2 . 11 4 2 Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overflow Damage 293 | . . . . . 24 . . . . 11 26 18 33 97 3 6 . . . 28 . . . . 7 . . . 18 8 14 Projectiles 104 | . . . . . 5 . . . . . 6 18 . 29 3 . . . . 28 . . . . 7 . . . . 8 . Explosions 175 | . . . . . 19 . . . . 11 20 . 33 68 . 6 . . . . . . . . . . . . 18 . . Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Knockbacks 50 | . . . . . . . . . . 2 3 9 1 13 7 . . . . 9 . . . 6 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 49 | . . . . . . . . . . 2 3 9 1 13 7 . . . . 8 . . . 6 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 1046 | . 38 . . . . . 23 . . 140 105 . 66 461 . 6 . . . . . . . . . . . . 207 . . Shots 21 | . 2 . . . . . 1 . . 2 2 . 3 5 . 1 . . . . . . . . . . . . 5 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 723 | . 18 96 100 18 80 328 328 . 192 382 473 447 254 723 582 348 234 206 369 565 69 81 254 318 498 7 264 301 315 228 200 Average Temperature 102 | . 10 35 38 10 24 96 134 . 78 147 165 131 105 170 156 104 53 60 62 141 38 41 44 68 116 4 63 39 78 112 88 Received Heat Transfer 4717 | . 60 255 27 27 18 . 99 . 18 9 174 87 918 439 552 127 45 114 66 . 9 . 9 141 243 45 144 72 445 342 232 Effects 38 | . . . . . . . 1 . . 1 1 . . 9 6 1 . . 4 8 . . . 1 6 . . . . . . Shutdowns 6 | . . . . . . . . . . . 1 . . 3 2 . . . . . . . . . . . . . . . . Energy Bleed 9 | . . . . . . . . . . . . . . . 2 1 . . . 3 . . . 1 2 . . . . . . Interference 9 | . . . . . . . 1 . . . . . . . 1 . . . 4 3 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . Damage (minor) 7 | . . . . . . . . . . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 10 | . . . . 1 . 1 . . 1 . . . 1 1 2 . . . . . . . . . . . 1 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Parts Melted 24 | . . . . . . . . . . . 1 4 . 5 . . . . . . . . . . 5 . 2 1 . . 6 Heat Transferred 17585 | . 50 1295 185 150 100 74 150 . 148 433 779 1295 804 2805 2121 . . . . . . . . 222 2553 . . 111 200 185 3925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 1 1 . 3 . . . 2 . 1 . . . . . . . . . . . . . . . 3 . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Peak Influence 2439 | . 126 218 129 442 309 . . . . 273 634 492 608 1093 1713 1168 683 1434 1035 . . . . 530 1577 1135 2287 1711 2439 1595 1298 Initial 1463 | . . 35 10 53 149 . . . . . 193 322 283 319 765 898 498 399 731 . . . . 300 285 886 851 1286 1283 1463 1048 Average 869 | . 30 111 51 298 177 . . . . 76 455 364 424 397 1267 961 547 924 844 . . . . 367 972 1031 1706 1397 1931 1449 1184 Maximum Alert Level 5 | . . 1 . 2 1 . . . . 1 2 2 2 3 5 4 2 4 3 . . . . 2 4 4 5 5 5 4 4 Low Security (%) 13 | 100 100 71 100 26 64 . . . . 78 9 . . 37 . . . . . . . . . . . . . . . . . Level 1 17 | . . 28 . 40 35 . . . . 21 28 67 46 27 . . . 4 . . . . . 75 3 . . . . . . Level 2 14 | . . . . 33 . . . . . . 62 32 53 10 . . 100 31 1 . . . . 24 29 . . . . . . Level 3 21 | . . . . . . . . . . . . . . 24 40 93 . 29 98 . . . . . 29 95 13 . . . 28 Level 4 19 | . . . . . . . . . . . . . . . 33 6 . 35 . . . . . . 38 4 24 91 18 100 71 Level 5 13 | . . . . . . . . . . . . . . . 25 . . . . . . . . . . . 62 8 81 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 1 . . 1 . . . . 3 . 4 . 5 . 5 2 . 5 . . . . 5 . 3 . 11 . 7 . Investigation 7 | . 2 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . Extermination 14 | . . . . . . . . . . 1 . 1 . 3 . 2 1 . 1 . . . . 3 . . . 1 . 1 . Reinforcement 17 | . 1 1 . . . . . . . 2 . 1 . 1 . 2 . . 2 . . . . 2 . 1 . 2 . 2 . Assault 13 | . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . . . 6 . 3 . Garrison 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 7 5 . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Distress Signals 15 | . . . 2 3 . . . . . . . 1 . . . 1 . . 2 . . . . 1 . 1 . 2 . 2 . Communications Jammed 27 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . 7 . Distress Signals 26 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . 7 . Times Spotted 622 | . 7 10 4 16 23 1 7 . 3 8 18 19 22 32 28 32 6 26 29 11 1 . 3 25 47 9 45 49 54 66 21 Peak Tracking Total 18 | . 3 2 7 4 10 1 3 . 3 2 4 4 11 8 5 9 1 4 6 5 1 . 2 3 6 5 8 11 7 18 6 Tactical Retreats 37 | . . . . . . . 1 . . . 1 1 7 2 1 . . 1 3 1 . . . 1 6 . . 2 4 5 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Traps Triggered 49 | . 2 . . . 1 . . . . 2 2 1 4 . 6 1 . 4 . . . . . 3 4 . 6 1 4 3 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Machines Disabled 72 | . . 1 1 2 . 1 . . . 6 3 2 2 9 5 . . 10 8 . . . . . 6 . 6 3 6 1 . Max in Single Turn 6 | . . 1 1 1 . 1 . . . 6 1 1 1 4 2 . . 1 2 . . . . . 2 . 1 1 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Garrison Relay 28 | . . . . . . . . . . . 3 . 1 . 3 . . 5 . . . . . . 6 . 5 . 5 . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Machines Accessed 85 | . 3 2 1 8 2 . . 4 . 8 . 6 1 4 2 3 3 3 8 1 2 7 . 3 1 2 4 3 2 2 . Terminals 43 | . 3 2 1 8 1 . . . . 3 . 4 1 3 2 1 . 3 2 1 . . . . 1 . 4 . 2 1 . Fabricators 8 | . . . . . 1 . . . . 1 . . . . . 1 . . 3 . . . . 1 . 1 . . . . . Repair Stations 7 | . . . . . . . . . . 2 . 1 . . . 1 1 . 2 . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . 1 . 2 . 1 . Total Hacks 234 | . 10 6 4 19 4 . . 31 . 16 . 13 2 9 3 6 8 8 13 1 7 46 . 4 4 3 9 3 3 2 . Successful 142 | . 5 2 1 9 1 . . 31 . 4 . 6 1 4 1 1 6 2 5 1 7 46 . 2 . 1 2 2 1 1 . Failed 92 | . 5 4 3 10 3 . . . . 12 . 7 1 5 2 5 2 6 8 . . . . 2 4 2 7 1 2 1 . Catastrophic 22 | . . 1 1 2 . . . . . 3 . 2 . 1 . 2 1 1 2 . . . . 2 . 1 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 5 2 3 8 2 . . . . 6 . . . . . 1 . . 6 . . . . 1 . 2 . . . 1 . Terminals 100 | . 10 6 4 19 2 . . . . 5 . 9 2 8 3 3 . 8 3 1 . . . . 4 . 9 . 3 1 . Fabricators 16 | . . . . . 2 . . . . 3 . . . . . 2 . . 6 . . . . 1 . 2 . . . . . Repair Stations 13 | . . . . . . . . . . 5 . 2 . . . 1 2 . 3 . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . 1 . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . 1 . 2 . 1 . . 2 . . . . . . 2 . 1 . 2 . 1 . Terminal Hacks 118 | . 5 2 1 9 1 . . 31 . . . 3 1 3 1 1 . 2 1 1 7 46 . . . . 2 . 1 . . Record 52 | . . . . . . . . 11 . . . . . . . . . . . 1 6 34 . . . . . . . . . Part Schematic 16 | . . . . 1 . . . 11 . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . 2 1 . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Security Stations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . . . . . . 1 . 2 . 1 . . 2 . . . . . . 2 . 1 . 2 . 1 . Unlock Access 9 | . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . 1 . 1 . 2 . 1 . Coupler Status 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 63 | . 3 2 1 7 2 . . . . 7 . 6 1 3 1 3 2 3 7 . . . . 3 1 1 4 3 1 2 . Full Trace Events 5 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . . 11 . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 60 | . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Used RIF Installer 7 | . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 94 | . . . . . . . . . . . . 3 . . 6 4 1 5 5 2 1 . 1 . 13 1 9 15 14 14 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 94 | . . . . . . . . . . . . 3 . . 6 4 1 5 5 2 1 . 1 . 13 1 9 15 14 14 . Robot Hacks Applied 95 | . . . . . . . . . . . . 3 . . 6 4 1 5 5 2 1 . 1 . 13 1 8 17 14 14 . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . emergency_deploy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . amplify_resonance 15 | . . . . . . . . . . . . . . . . . . 2 3 . . . . . 1 . . 3 2 4 . reboot_system 32 | . . . . . . . . . . . . . . . 5 . 1 1 . 1 1 . 1 . 7 1 3 2 7 2 . go_dormant 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . overwrite_iff 41 | . . . . . . . . . . . . 2 . . 1 4 . 2 1 1 . . . . 5 . 5 10 4 6 . formatsys_high 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 122 | . . . . . . . . . . . 16 4 3 . 11 . . 19 . . . . . . 23 . 20 2 24 . . Machine Destruction 116 | . . . . . . . . . . . 13 4 3 . 11 . . 19 . . . . . . 23 . 20 2 21 . . Programmers 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . Attached 38 | . . . . . . . . . . . . 1 . . 4 2 . 3 2 2 1 . . . 4 . 6 4 6 3 . Merged Code Value 209 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 . 96 . 75 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 . . Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 8 . . Allies Hacked 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Total Allies 90 | . . . . 10 . . . . . . 2 2 . . 1 6 . 4 2 2 . . . . 10 . 10 15 15 11 . Largest Group 10 | . . . . 10 7 . . . . . 2 1 . . 1 2 . 3 2 2 . . . . 3 3 4 5 7 6 . Highest-Rated Group 476 | . . . . 173 125 . . . . . 67 47 . . 119 76 . 231 91 105 . . . . 204 204 238 476 439 381 . Highest-Rated Ally 178 | . . . . 29 29 . . . . . 38 47 . . 119 47 . 95 47 56 . . . . 68 68 95 178 178 69 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 416 | . . . . 62 53 . . . . . 12 6 . . 2 5 . 12 2 . . . . . 19 12 67 96 37 31 . Total Damage 13453 | . . . . 897 457 . . . . . 432 158 . . 136 134 . 565 22 . . . . . 680 865 2540 3125 1936 1506 . Kills 81 | . . . . 13 6 . . . . . 1 1 . . . 2 . 3 . . . . . . 6 4 16 13 9 7 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . . . . . . . . . . . . 1 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Turns Passed 23628 | 54 270 467 204 513 638 505 608 145 651 766 578 1087 408 1557 1616 862 497 1158 1244 908 430 230 435 1345 1418 181 1286 660 1606 750 551 Spaces Moved 13725 | 42 182 231 122 370 315 247 292 77 322 352 345 687 235 507 915 475 333 761 759 636 343 161 286 859 885 118 855 395 928 487 203 Core 401 | 13 . . . . . . . . . . . . 88 175 4 . . . . . . . . . . . . . . 56 65 Treads 107 | . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . . . . 58 Legs 13204 | 29 182 231 122 370 315 247 292 77 322 352 345 687 147 332 862 475 333 761 759 636 343 161 286 859 885 118 855 395 928 431 67 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 190 190 190 120 120 120 50 50 115 113 113 116 120 114 114 113 112 110 118 120 115 115 118 50 50 Average Speed 133 | 98 120 120 120 120 179 190 190 190 190 189 125 124 112 244 134 152 115 117 120 119 114 113 112 116 119 120 115 115 119 106 125 Slowest Speed 700 | 120 120 120 120 120 190 190 190 190 190 190 190 190 260 650 700 186 116 120 120 190 114 114 113 190 120 120 120 120 120 185 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 41 | 3 33 31 18 61 12 49 56 68 54 10 41 22 37 14 88 17 9 82 24 87 44 62 38 24 80 5 98 17 94 17 17 Regions Visited 31 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 1 . 1 1 1 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . 1 1 . 3 . . . . . . . . . . 4 2 . 1 . . . . . . . . Spaces Dug 131 | . . . . . 1 5 . . 2 2 . 7 . 6 . . 2 2 32 14 8 . 38 1 3 . . 8 . . . Terrain Destroyed 963 | . 33 . . 4 12 5 15 . 3 67 7 22 13 139 123 74 30 61 72 64 9 . 47 28 16 . 29 21 60 9 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 540 | . . . . . 2 5 4 . 3 4 . 22 2 32 21 24 30 61 72 64 9 . 47 27 16 . 28 21 37 9 . AOE 419 | . 33 . . 4 10 . 11 . . 63 7 . 11 107 101 50 . . . . . . . . . . . . 22 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Zhi Pro Res Gar Res Gar Res Gar Acc Gar Total 16960 | 54 213 345 165 415 369 268 333 76 348 414 445 835 320 683 1138 543 404 920 967 710 369 186 350 1086 1124 137 1054 524 1210 614 341 Wait 676 | . . 45 14 16 15 . 18 . 12 9 40 66 6 52 29 9 22 35 94 . 7 . 19 45 46 . 28 4 21 3 21 Move 13700 | 41 181 230 121 369 314 246 291 76 321 352 344 687 234 507 914 474 333 760 757 635 342 160 284 859 884 118 854 395 927 487 203 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 309 | 7 13 7 7 1 14 1 4 . . 7 7 7 10 8 26 10 16 12 5 10 5 4 3 38 18 . 9 10 35 13 2 Fast Attach 202 | 1 . 5 3 3 3 2 1 . . 4 2 4 1 26 17 1 . 8 9 . . 4 . 19 16 2 10 11 11 9 30 Attach 182 | 5 1 6 1 . 1 1 1 . . 3 5 1 13 3 19 8 7 2 1 11 . 1 1 28 8 . 5 5 25 19 1 Detach 5 | . . . . . . . . . . . . . . 2 1 . . . 1 . . . . 1 . . . . . . . Swap 233 | . 2 4 2 3 2 . 5 . 4 10 1 15 9 10 14 7 6 22 17 3 2 3 2 11 23 3 16 14 17 6 . Drop 295 | . 5 8 8 4 5 1 5 . . 7 4 10 7 18 25 2 2 19 15 4 1 4 3 32 29 4 22 12 25 12 2 Fire 1282 | . 11 40 9 19 15 17 8 . 11 22 31 42 30 57 89 32 18 62 67 47 12 10 36 53 99 10 105 73 149 65 43 Melee 27 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . 10 . 10 . 4 . . . 1 . . . 1 . . . 5 . . . 15 Rewire 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -6/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 4 exits: *Res x3 / *Res) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Qua / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Propulsion x2 553 | -9/Materials | Lost 3 parts (1n2w) 769 | -9/Materials | Discovered new exit (range 16) 791 | -9/Materials | Identified exit to Materials 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Utility x2 937 | -8/Materials | Discovered new exit (range 5) 955 | -8/Materials | Identified exit to Storage 996 | -8/Materials | Entered Storage 1006 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1313 | -8/Storage | Build established: Commander-Mutant 1466 | -8/Storage | Discovered new exit (range 12) 1508 | -8/Storage | Identified exit to Factory 1509 | -8/Storage | Entered Factory 1509 | -7/Factory | Accompanied by 7 allies 1509 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1647 | -7/Factory | Lost 5 allies 1922 | -7/Factory | Build established: Skirmisher 2108 | -7/Factory | Discovered new exit (range 15) 2133 | -7/Factory | Cargo convoy interrupted 2145 | -7/Factory | Identified exit to Lower Caves 2147 | -7/Factory | Entered Lower Caves 2188 | -7/Lower Caves | Found Alien Artifact 2188 | -7/Lower Caves | Identified Core Expander 2188 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 2350 | -7/Lower Caves | Learned Factory garrison access intel 2457 | -7/Lower Caves | Encountered a Warlord checkpoint 2596 | -7/Lower Caves | Discovered new exit (range 3) 2600 | -7/Lower Caves | Identified exit to Lower Caves 2612 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2652 | -7/Lower Caves | Entered another Lower Caves area 2707 | -7/Lower Caves | Discovered new exit (range 10) 3202 | -7/Lower Caves | Discovered new exit (range 14) 3224 | -7/Lower Caves | Identified exit to Data Miner 3260 | -7/Lower Caves | Entered Data Miner 3260 | -7/Data Miner | Discovered new exit (range 6) 3297 | -7/Data Miner | Met Data Miner 3329 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3329 | -7/Data Miner | Learned location of Section 7 (-2) 3361 | -7/Data Miner | Received God Mode back door access code from Data Miner 3403 | -7/Data Miner | Identified exit to Proximity Caves 3405 | -7/Data Miner | Entered Proximity Caves 3435 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3552 | -6/Proximity Caves | Spotted B-75 Beast 3841 | -6/Proximity Caves | Discovered new exit (range 9) 4054 | -6/Proximity Caves | Identified exit to Factory 4056 | -6/Proximity Caves | Entered Factory 4056 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4057 | -6/Factory | Loaded intel: 4 garrison access locations 4463 | -6/Factory | Build established: Scavenger-Skirmisher 4590 | -6/Factory | Repaired Enh. Autogun 4822 | -6/Factory | Identified exit to Garrison 4822 | -6/Factory | Entered Garrison 4826 | -6/Garrison | Triggered checkpoint 4952 | -6/Garrison | Triggered checkpoint 4991 | -6/Garrison | Garrison Relay disabled 5032 | -6/Garrison | Triggered checkpoint 5052 | -6/Garrison | Triggered checkpoint 5091 | -6/Garrison | Installed Relay Interface Framework 5122 | -6/Garrison | Build established: Scavenger-Gunner 5160 | -6/Garrison | Rescued a captive Derelict 5161 | -6/Garrison | Rescued a captive Derelict 5216 | -6/Garrison | Garrison Relay disabled 5237 | -6/Garrison | Garrison Relay disabled 5285 | -6/Garrison | Discovered new exit (range 10) 5295 | -6/Garrison | Identified exit to Factory 5400 | -6/Garrison | Entered Factory 5700 | -6/Factory | Build established: Bothacker-Skirmisher 5944 | -6/Factory | Discovered new exit (range 12) 5945 | -6/Factory | Discovered new exit (range 16) 6360 | -6/Factory | Discovered new exit (range 6) 6487 | -6/Factory | Identified exit to Garrison 6487 | -6/Factory | Entered Garrison 6524 | -6/Garrison | Triggered checkpoint 6544 | -6/Garrison | Garrison Relay disabled 6553 | -6/Garrison | Spotted Executioner 6562 | -6/Garrison | Destroyed Executioner 6603 | -6/Garrison | Found Prototype Device 6604 | -6/Garrison | Identified Adv. Kinecellerator 6735 | -6/Garrison | Found Relay Coupler [Proto] 6738 | -6/Garrison | Found Relay Coupler [Proto] 6790 | -6/Garrison | Triggered checkpoint 6839 | -6/Garrison | Core integrity fell below 50% 6866 | -6/Garrison | Core integrity fell below 20% 6874 | -6/Garrison | Lost 16 parts (4p4n2u6w) 6884 | -6/Garrison | Expanded RIF knowledge: Command Fork 6891 | -6/Garrison | Discovered new exit (range 10) 6895 | -6/Garrison | Identified exit to Factory 6895 | -6/Garrison | Entered Factory 6895 | -5/Factory | Evolved 2 slots: Utility x2 7301 | -5/Factory | Build established: Gunner 7934 | -5/Factory | Destroyed 9 combat bots 8055 | -5/Factory | Build established: Scavenger-Gunner 8420 | -5/Factory | Lost 3 parts (1p1n1w) 8452 | -5/Factory | Identified exit to Garrison 8452 | -5/Factory | Entered Garrison 8503 | -5/Garrison | Core integrity fell below 50% 8544 | -5/Garrison | Lost 4 parts (2n2u) 8852 | -5/Garrison | Triggered checkpoint 8924 | -5/Garrison | Lost 6 parts (1p2n1u2w) 8990 | -5/Garrison | Garrison Relay disabled 9076 | -5/Garrison | Triggered checkpoint 9238 | -5/Garrison | Found Relay Coupler [Proto] 9297 | -5/Garrison | Garrison Relay disabled 9320 | -5/Garrison | Phase Generator disabled 9350 | -5/Garrison | Triggered checkpoint 9355 | -5/Garrison | Discovered new exit (range 11) 9367 | -5/Garrison | Identified exit to Factory 9452 | -5/Garrison | Triggered checkpoint 9491 | -5/Garrison | Discovered exit to Factory (range 14) 9509 | -5/Garrison | Spotted Executioner 9510 | -5/Garrison | Spotted Executioner 9531 | -5/Garrison | Destroyed Executioner 9550 | -5/Garrison | Found Prototype Processor 9550 | -5/Garrison | Identified Exp. Core Analyzer 9575 | -5/Garrison | Found Exp. Core Analyzer 9614 | -5/Garrison | Garrison Relay disabled 9724 | -5/Garrison | Triggered checkpoint 9799 | -5/Garrison | Discovered exit to Factory (range 14) 10011 | -5/Garrison | Found Relay Coupler [Proto] 10068 | -5/Garrison | Entered Factory 10668 | -5/Factory | First assault squad dispatched 10730 | -5/Factory | System corruption reached 10% 10741 | -5/Factory | Core integrity fell below 20% 10768 | -5/Factory | Lost 7 parts (2p3n1u1w) 10874 | -5/Factory | Lost 3 parts (1p1n1u) 10896 | -5/Factory | Discovered new exit (range 14) 10925 | -5/Factory | Identified exit to Factory 10930 | -5/Factory | Entered another Factory area 10930 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11367 | -4/Factory | Garrison activated, responded to threat 11427 | -4/Factory | Identified exit to Garrison 11427 | -4/Factory | Entered Garrison 11454 | -4/Garrison | Triggered checkpoint 11581 | -4/Garrison | Expanded RIF knowledge: Hotswap 11624 | -4/Garrison | Garrison Relay disabled 11688 | -4/Garrison | Triggered checkpoint 11777 | -4/Garrison | Discovered new exit (range 10) 11781 | -4/Garrison | Spotted B-86 Titan 11785 | -4/Garrison | Spotted B-90 Cyclops 11806 | -4/Garrison | Triggered checkpoint 11836 | -4/Garrison | Garrison Relay disabled 11863 | -4/Garrison | Destroyed B-86 Titan 11886 | -4/Garrison | Garrison Relay disabled 11916 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 12002 | -4/Garrison | Triggered checkpoint 12024 | -4/Garrison | Triggered checkpoint 12080 | -4/Garrison | Discovered new exit (range 9) 12089 | -4/Garrison | Identified exit to Factory 12156 | -4/Garrison | Learned Factory security intel 12177 | -4/Garrison | Garrison Relay disabled 12207 | -4/Garrison | Found embedded Infiltrators 12290 | -4/Garrison | Triggered checkpoint 12343 | -4/Garrison | Garrison Relay disabled 12401 | -4/Garrison | Discovered exit to Factory (range 9) 12472 | -4/Garrison | Build established: Botlord-Gunner 12585 | -4/Garrison | Entered Factory 12598 | -4/Factory | Discovered new exit (range 10) 12617 | -4/Factory | Identified exit to Upper Caves 12698 | -4/Factory | Found Prototype Launcher 12699 | -4/Factory | Identified Tesla Bomb Launcher 13036 | -4/Factory | Discovered exit to Upper Caves (range 12) 13585 | -4/Factory | First assault squad dispatched 13682 | -4/Factory | P-70 Sage assimilated allied G-67 Veteran 13705 | -4/Factory | Spotted B-86 Titan 13818 | -4/Factory | Crushed by falling debris 13829 | -4/Factory | Entered Upper Caves 13905 | -4/Upper Caves | Ambushed by research squad 13992 | -4/Upper Caves | Lost 9 parts (2p4n1u2w) 14199 | -4/Upper Caves | Build established: Bothacker-Gunner 14460 | -4/Upper Caves | Learned Research security intel 14608 | -4/Upper Caves | Discovered new exit (range 11) 14681 | -4/Upper Caves | Encountered a Warlord checkpoint 14736 | -4/Upper Caves | Identified exit to Upper Caves 14737 | -4/Upper Caves | Entered another Upper Caves area 14923 | -4/Upper Caves | Learned 8 Research zone layouts 14937 | -4/Upper Caves | Identified exit to Research 14949 | -4/Upper Caves | Learned 8 Factory zone layouts 14949 | -4/Upper Caves | Learned Extension emergency access door positions 14949 | -4/Upper Caves | Learned Factory stockpile data 14949 | -4/Upper Caves | Learned Extension security intel 14949 | -4/Upper Caves | Learned Armory terminal intel 15116 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15142 | -4/Upper Caves | Discovered new exit (range 12) 15154 | -4/Upper Caves | Identified exit to Zhirov 15167 | -4/Upper Caves | Entered Zhirov 15167 | -4/Zhirov | Discovered new exit (range 3) 15188 | -4/Zhirov | Met Zhirov 15209 | -4/Zhirov | Learned location of Testing (-3) 15209 | -4/Zhirov | Learned location of Quarantine (-2) 15209 | -4/Zhirov | Learned location of Command (-1) 15231 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15248 | -4/Zhirov | Found Alien Artifact 15251 | -4/Zhirov | Identified Integrated Reactor 15251 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15264 | -4/Zhirov | Found Alien Artifact 15396 | -4/Zhirov | Identified exit to Proximity Caves 15397 | -4/Zhirov | Entered Proximity Caves 15399 | -3/Proximity Caves | Spotter reported a threat 15400 | -3/Proximity Caves | Spotter reported a threat 15580 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15750 | -3/Proximity Caves | Spotted B-86 Titan 15790 | -3/Proximity Caves | Crushed by falling debris 15790 | -3/Proximity Caves | System corruption reached 10% 15796 | -3/Proximity Caves | Crushed by falling debris 15797 | -3/Proximity Caves | System corruption reached 30% 15805 | -3/Proximity Caves | Crushed by falling debris 15823 | -3/Proximity Caves | Discovered exit to Research (range 8) 15832 | -3/Proximity Caves | Entered Research 15832 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15833 | -3/Research | Identified exit to Research 15836 | -3/Research | Lost 10 parts (2n6u2w) 15865 | -3/Research | Build established: Scavenger-Gunner 16044 | -3/Research | Found Gamma Bomb Array 16121 | -3/Research | Lost 3 parts (2n1u) 16244 | -3/Research | Identified Transdimensional Reconstructor 16244 | -3/Research | Warped through subspace 16248 | -3/Research | Lost 5 parts (1p1n2u1w) 16361 | -3/Research | Found Prototype Protection 16666 | -3/Research | Found Prototype Processor 16666 | -3/Research | Identified Spectral Analyzer 16702 | -3/Research | Found Exp. Targeting Computer 17076 | -3/Research | Found Prototype Device 17076 | -3/Research | Identified Exp. Focal Shield 17177 | -3/Research | Identified exit to Garrison 17177 | -3/Research | Entered Garrison 17341 | -3/Garrison | Lost 5 parts (1p1n3w) 17374 | -3/Garrison | Found Relay Coupler [Proto] 17377 | -3/Garrison | Found Relay Coupler [Proto] 17448 | -3/Garrison | Rescued a captive Derelict 17590 | -3/Garrison | Garrison Relay disabled 17681 | -3/Garrison | Spotted B-86 Titan 17757 | -3/Garrison | Destroyed B-86 Titan 17780 | -3/Garrison | Triggered checkpoint 17846 | -3/Garrison | Triggered checkpoint 17862 | -3/Garrison | Garrison Relay disabled 17862 | -3/Garrison | Garrison Relay disabled 17952 | -3/Garrison | Garrison Relay disabled 17996 | -3/Garrison | Discovered exit to Research (range 9) 18068 | -3/Garrison | Triggered checkpoint 18129 | -3/Garrison | Discovered exit to Research (range 10) 18158 | -3/Garrison | Expanded RIF knowledge: Code Merge 18184 | -3/Garrison | Triggered checkpoint 18204 | -3/Garrison | Garrison Relay disabled 18296 | -3/Garrison | Triggered checkpoint 18326 | -3/Garrison | Garrison Relay disabled 18373 | -3/Garrison | Discovered exit to Research (range 10) 18392 | -3/Garrison | Triggered checkpoint 18427 | -3/Garrison | Discovered new exit (range 5) 18504 | -3/Garrison | Triggered checkpoint 18595 | -3/Garrison | Entered Research 18595 | -3/Research | Accompanied by 3 allies 18613 | -3/Research | Garrison activated, responded to threat 18763 | -3/Research | Garrison activated, responded to threat 18776 | -3/Research | Identified exit to Garrison 18776 | -3/Research | Entered Garrison 18776 | -3/Garrison | Accompanied by 2 allies 18836 | -3/Garrison | Triggered checkpoint 18871 | -3/Garrison | Garrison Relay disabled 18984 | -3/Garrison | Triggered checkpoint 18989 | -3/Garrison | Spotted B-86 Titan 18992 | -3/Garrison | Triggered checkpoint 19001 | -3/Garrison | Triggered checkpoint 19009 | -3/Garrison | Destroyed B-86 Titan 19035 | -3/Garrison | Lost 3 allies 19105 | -3/Garrison | Lost 4 parts (1n2u1w) 19159 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 19167 | -3/Garrison | Discovered exit to Research (range 13) 19214 | -3/Garrison | Triggered checkpoint 19249 | -3/Garrison | Garrison Relay disabled 19280 | -3/Garrison | Learned Research security intel 19315 | -3/Garrison | Garrison Relay disabled 19525 | -3/Garrison | Garrison Relay disabled 19553 | -3/Garrison | Found embedded Infiltrators 19591 | -3/Garrison | Discovered exit to Research (range 10) 19822 | -3/Garrison | Build established: Botlord-Gunner 19967 | -3/Garrison | Discovered exit to Research (range 11) 19968 | -3/Garrison | Triggered checkpoint 19981 | -3/Garrison | Garrison Relay disabled 20062 | -3/Garrison | Entered Research 20062 | -2/Research | Accompanied by 2 allies 20062 | -2/Research | Evolved 2 slots: Utility x2 20130 | -2/Research | Spotted B-90 Cyclops 20312 | -2/Research | First assault squad dispatched 20330 | -2/Research | Spotted B-90 Cyclops 20334 | -2/Research | Assimilated Cyclops 9a with formatsys_high 20382 | -2/Research | Identified exit to Garrison 20561 | -2/Research | Discovered new exit (range 12) 20567 | -2/Research | Lost 4 allies 20632 | -2/Research | Identified exit to Access 20657 | -2/Research | Garrison activated, responded to threat 20695 | -2/Research | Discovered new exit (range 16) 20713 | -2/Research | Identified exit to Quarantine 20722 | -2/Research | Identified exit to Garrison 20722 | -2/Research | Entered Garrison 20722 | -2/Garrison | Accompanied by 2 allies 20786 | -2/Garrison | Triggered checkpoint 20801 | -2/Garrison | Garrison Relay disabled 20844 | -2/Garrison | Triggered checkpoint 20846 | -2/Garrison | Build established: Scavenger-Gunner 20849 | -2/Garrison | Triggered checkpoint 20865 | -2/Garrison | Spotted B-90 Cyclops 20889 | -2/Garrison | Destroyed B-90 Cyclops 20910 | -2/Garrison | Lost 3 allies 20943 | -2/Garrison | Lost 6 parts (4n2w) 21046 | -2/Garrison | Triggered checkpoint 21064 | -2/Garrison | System corruption reached 10% 21103 | -2/Garrison | Destroyed 8 combat bots 21112 | -2/Garrison | Lost 11 parts (1p7u3w) 21162 | -2/Garrison | Discovered exit to Access (range 10) 21168 | -2/Garrison | Learned Access security intel 21304 | -2/Garrison | Garrison Relay disabled 21324 | -2/Garrison | Triggered checkpoint 21503 | -2/Garrison | Expanded RIF knowledge: Structural Interface 21518 | -2/Garrison | Discovered exit to Access (range 11) 21782 | -2/Garrison | Garrison Relay disabled 21917 | -2/Garrison | Local machine network offline 21973 | -2/Garrison | Lost 3 parts (1u2w) 22033 | -2/Garrison | Build established: Botlord-Gunner 22107 | -2/Garrison | Discovered exit to Access (range 10) 22121 | -2/Garrison | Garrison Relay disabled 22260 | -2/Garrison | Triggered checkpoint 22290 | -2/Garrison | Garrison Relay disabled 22328 | -2/Garrison | Entered Access 22328 | -1/Access | Accompanied by 6 allies 22328 | -1/Access | Evolved 2 slots: Utility x2 22347 | -1/Access | Energy Cycler disabled 22384 | -1/Access | Lost 4 allies 22436 | -1/Access | Spotted B-99 Colossus 22577 | -1/Access | Lost 3 parts (1p1u1w) 22578 | -1/Access | First assault squad dispatched 22677 | -1/Access | Assimilated ARC 10a with formatsys_deep 22711 | -1/Access | System corruption reached 10% 22737 | -1/Access | Lost 3 parts (1n1u1w) 22738 | -1/Access | Lost 4 allies 22754 | -1/Access | Found Unknown Device 22755 | -1/Access | Identified Launcher Loader 22929 | -1/Access | Lost 3 parts (1n1u1w) 23060 | -1/Access | Core integrity fell below 50% 23078 | -1/Access | Identified exit to Garrison 23078 | -1/Access | Entered Garrison 23083 | -1/Garrison | Lost 22 parts (3p12n3u4w) 23199 | -1/Garrison | Lost 3 parts (2u1w) 23301 | -1/Garrison | Build established: Scavenger-Mutant 23302 | -1/Garrison | Triggered checkpoint 23392 | -1/Garrison | Core integrity fell below 20% 23463 | -1/Garrison | Destroyed 8 combat bots 23464 | -1/Garrison | Lost 7 parts (1p2n3u1w) 23590 | -1/Garrison | Lost 4 parts (3n1w) 23629 | -1/Garrison | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 23614_ Imp. Antigrav System destroyed. 23614_ Penetrated by Slug. 23614_ H-88 Terminator Hvy. Machine Gun severed. 23614_ Dual-blade Saw follow-up attack on H-88 Terminator. 23614_ H-88 Terminator Biometal Leg severed. 23617_ Penetrated by Slug. 23617_ Dual-blade Saw destroyed. 23617_ Penetrated by Slug. 23617_ Imp. Antigrav System destroyed. 23618_ H-88 Terminator destroyed. 23620_ Penetrated by Slug. 23620_ Gamma Rifle destroyed. 23622_ H-88 Terminator Hvy. Machine Gun severed. 23626_ H-88 Terminator KE Penetrator severed. 23627_ Penetrated by Slug. 23629_ H-88 Terminator Lgt. Quantum Reactor severed. 23629_ Penetrated by Slug. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ???????????????????????????????############??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ???????????????????????????????#########%##??????? | | ??????????????????????????????????????##+##??????? | | ??????????????????????????????????????#!!!#??????? | | ??????????????????????????????????????#!%!#??????? | | ?????????????????????????????#??####??#! !#??????? | | ????????????????????????????? ??? #??## ##??????? | | ????????????????????????????#+####^#???# #???????? | | ????????????????????????????# ## # ##### #???????? | | ????????????????????????????# + + #???????? | | ????????????????????????????# #### #######???????? | | ?????????????????????######## #??# #?????????????? | | ?????????????????????# !#[[## #??# #?????????????? | | ?????????????????????#!!+[[## #??#=#?????????????? | | ?????????????????????#[##h### ####=#?????????????? | | ?????????????????????#*!%@[!+ + #?????????????? | | ?????????????????????#+#[/######## #?????????????? | | ?????????????????????#*[=![#?????# #?????????????? | | ?????????????????????# !#!=#?????#%#???#####?????? | | ?????????????????????#######?????# #???# #?????? | | ???????????????????????????????### ##### #?????? | | ??????????????????????########## % = #?????? | | ?????????????????????# +[ #?????? | | ?????????????????????# ######### ##########?????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????????????? | | ????????????????? ######## #??????????????? | | ????????????????? #??????????????? | | ????????????????? #??????????????? | | ????????????????????# #########+########???????? | | ????????????????????????????????# # !!!!!#???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????##########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 53 Energy Capacity 565 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 30 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 12 Melee Accuracy 18 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Particle Charging 30 Kinecelleration 50 Relay Coupler Types 7 Relay Coupler Value 292 Item Schematics ----------------- System Restoration Module | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Beloved Generalissimo Pwned Rambo Challenges ------------ None Game ------ Seed PlasmaSalvageSplitter Manual? 0 Play Time 04:51:37 Cumulative 114.6 hours Start 2024.03.24 @ 09:57:03 End 2024.03.24 @ 15:15:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 14 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 49 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb68707-edd5-4674-84c2-ad306c80ea01