Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 02:34:16 Player: JohnnyDongs Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (3539) 3539 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 6785 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 32/100 System Corruption 9% Temperature Cool (15) Movement Flying (39) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Neutrino Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Core Analyzer Improved Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- VTOL Module VTOL Module Enhanced Autogun Heavy Rocket Launcher [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 135 | 6 17 22 28 46 16 Power 30 | 2 4 5 5 8 6 Engine 21 | 2 3 5 3 8 . Core 9 | . 1 . 2 . 6 Reactor . | . . . . . . Propulsion 43 | 2 7 7 9 14 4 Treads 15 | . 1 1 6 7 . Leg 4 | . 2 1 . . 1 Wheel 12 | 2 4 1 3 2 . Hover 3 | . . 1 . 2 . Flight 9 | . . 3 . 3 3 Utility 29 | 1 2 5 6 13 2 Device 8 | 1 1 2 1 1 2 Storage 4 | . 1 2 . 1 . Processor 5 | . . 1 1 3 . Hackware 1 | . . . . 1 . Protection 11 | . . . 4 7 . Artifact . | . . . . . . Weapon 33 | 1 4 5 8 11 4 Energy Gun 10 | . 2 3 4 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 11 | 1 . . 3 6 1 Ballistic Cannon 4 | . 1 1 . 2 . Launcher 4 | . 1 . 1 1 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 1 1 Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 76 | . 10 14 14 26 12 Power 18 | . 2 4 2 6 4 Propulsion 28 | . 5 6 6 8 3 Utility 13 | . . 1 2 8 2 Weapon 17 | . 3 3 4 4 3 Highest Loss Streak 9 | . 4 5 9 5 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 74 | . 76 68 82 76 62 Engine 7 | . 7 7 10 10 . Core 3 | . 7 3 4 . 3 Treads 6 | . 3 1 20 7 . Leg 4 | . 6 15 . . . Wheel 6 | . 13 . 4 6 . Hover 1 | . . 1 1 2 . Flight 5 | . . 4 2 3 24 Device 5 | . 14 7 1 . . Storage 8 | . 10 10 9 8 . Processor 7 | . . 1 6 12 19 Protection 3 | . . . 8 8 . Energy Gun 3 | . 2 3 11 . . Energy Cannon 1 | . . 6 . . . Ballistic Gun 2 | . 1 . 1 7 . Ballistic Cannon 3 | . 7 4 . 1 . Launcher 1 | . 1 . . . 3 Naked Turns . | . . . . . . Heaviest Build 122 | 7 89 93 45 122 25 Greatest Support 112 | 20 20 20 112 82 23 Greatest Overweight (x) 8 | . 8 4 8 8 1 Average Overweight (x) . | . 2 2 . . . Largest Inventory Capacity 25 | 5 25 25 10 25 5 Average Capacity 15 | 5 20 21 10 14 5 Most Carried 25 | 5 21 25 10 10 5 Average Carried 9 | . 13 18 8 5 2 Final Capacity 25 | 5 25 10 10 5 5 Final Carried 21 | 4 21 7 9 3 . Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Mutant 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 3144 | 270 340 342 492 1167 533 Remotely . | . . . . . . Salvage Created 3657 | 40 374 354 1220 1203 466 Parts 207 | 2 23 23 63 72 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 82 | 1 11 14 16 23 17 Melee 3 | . . . . 2 1 Guns 37 | 1 2 4 13 17 . Cannons 18 | . 5 10 . 3 . AOE 18 | . 4 . 3 1 10 Classes Destroyed 14 | 1 4 1 3 3 2 Worker 6 | . 1 . 4 1 . Builder 6 | . 1 . 3 2 . Tunneler 1 | . . . . 1 . Recycler 8 | . 1 . 6 1 . Watcher 3 | . . . 2 1 . Swarmer 22 | . 3 7 4 3 5 Grunt 33 | 1 8 5 6 10 3 Brawler 5 | . . . 1 2 2 Duelist 3 | . . . . 2 1 Sentry 11 | . . 2 4 4 1 Specialist 2 | . . . . . 2 Hunter 3 | . . . 1 1 1 Programmer 2 | . . . . 1 1 Behemoth 1 | . . . . . 1 Best Kill Streak 10 | 1 6 3 10 5 9 Combat Bots Only 9 | 1 4 3 5 5 9 Max Kills in Single Turn 4 | 1 2 1 2 3 4 Gunslinging . | . . . . . . Exploded 4 | . 2 . 2 1 4 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 958 | 9 95 180 204 335 135 Missed 302 | 4 32 48 46 110 62 Damage Taken 9356 | 55 772 1292 2280 3603 1354 Core 1581 | 24 161 271 413 240 472 Absorbed by Shields 140 | . . 140 . . . Core Remaining (%) 43 | 90 26 32 24 . . Volleys Fired 455 | 10 69 82 123 126 45 Largest 2 | 1 1 1 2 2 1 Hottest 110 | 20 50 65 110 105 39 Shots Fired 531 | 10 69 82 124 201 45 Gun 352 | 10 37 25 113 161 6 Cannon 116 | . 22 57 . 37 . Launcher 50 | . 10 . 11 3 26 Special 13 | . . . . . 13 Kinetic 298 | 10 42 27 28 185 6 Thermal 114 | . 6 55 40 13 . Explosive 50 | . 10 . 11 3 26 Electromagnetic 56 | . 11 . 45 . . Robot Hit Streak 11 | 7 9 11 7 8 5 Robot Miss Streak 7 | 1 3 4 7 6 3 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . . . . 3 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 324 | 8 42 55 64 130 25 Core Hits 189 | 2 26 17 45 69 30 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 8 | . . 4 1 3 . Burn 4 | . . 3 1 . . Destroy 2 | . . . . 2 . Blast 2 | . . 1 . 1 . Melee Attacks 13 | . . . . 6 7 Impact . | . . . . . . Slashing 6 | . . . . 6 . Piercing 7 | . . . . . 7 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8911 | 64 955 952 2064 2986 1890 Guns 3837 | 64 199 242 1370 1929 33 Cannons 1502 | . 266 698 . 538 . Explosions 3275 | . 471 . 694 419 1691 Melee 266 | . . . . 100 166 Ramming 31 | . 19 12 . . . Kinetic 3408 | 64 304 330 457 2220 33 Thermal 1380 | . 51 610 472 247 . Explosive 3275 | . 471 . 694 419 1691 Electromagnetic 551 | . 110 . 441 . . Impact . | . . . . . . Slashing 100 | . . . . 100 . Piercing 166 | . . . . . 166 Highest Corruption 9 | . 3 . 1 8 9 Average Corruption 5 | . 1 . 1 7 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 75 | . 8 . 2 48 17 Message Errors 17 | . 2 . . 9 6 Matter Fused 15 | . 1 . 1 11 2 Heat Flow Errors 12 | . . . . 10 2 Energy Discharges 13 | . 2 . . 9 2 Data Loss (minor) 13 | . 3 . 1 4 5 Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 112 | . 8 4 48 30 22 Projectiles 24 | . 8 4 . 12 . Explosions 88 | . . . 48 18 22 Melee . | . . . . . . Knockbacks 16 | . 4 8 . 4 . Impact 1 | . . 1 . . . Kinetic 15 | . 4 7 . 4 . Secondary . | . . . . . . Self-Inflicted Damage 207 | . 76 . 53 . 78 Shots 6 | . 2 . 1 . 3 Rammed 2 | . 2 . . . . Targets Rammed 4 | . 3 1 . . . Kicked 2 | . 1 1 . . . Crushed . | . . . . . . Highest Temperature 437 | 6 62 162 437 400 201 Average Temperature 114 | 6 20 75 132 139 47 Received Heat Transfer 2984 | 30 360 449 999 1092 54 Effects 21 | . . . 11 10 . Shutdowns 5 | . . . 3 2 . Energy Bleed 2 | . . . 1 1 . Interference 9 | . . . 4 5 . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 1 . 4 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 4 . 2 . Heat Transferred 3325 | . 148 1591 1036 550 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 536 | 20 237 220 536 354 . Initial 175 | . 13 . . 175 . Average 133 | 4 82 72 186 194 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 74 | 100 84 95 63 57 . Level 1 19 | . 15 4 6 42 . Level 2 5 | . . . 29 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 3 1 4 8 . Investigation 4 | . 1 . 1 2 . Extermination 1 | . . . . 1 . Reinforcement 5 | . 2 1 . 2 . Assault 1 | . . . 1 . . Garrison 5 | . . . 2 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 12 | . 3 3 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | 1 26 24 28 48 24 Peak Tracking Total 9 | 1 6 7 7 6 9 Tactical Retreats 16 | . 1 4 6 3 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . 2 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . 3 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 9 | . 2 . 3 1 3 Max in Single Turn 2 | . 1 . 1 1 2 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 21 | . 6 3 3 9 . Terminals 15 | . 3 3 2 7 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 . . 1 . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 17 14 8 21 . Successful 31 | . 11 9 5 6 . Failed 29 | . 6 5 3 15 . Catastrophic 6 | . 1 . . 5 . Database Lockouts . | . . . . . . Manual 2 | . . . . . 2 Terminals 48 | . 12 14 5 17 . Fabricators 3 | . . . . 3 . Repair Stations 3 | . 2 . . 1 . Recycling Units 6 | . 3 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 25 | . 8 9 3 5 . Record 10 | . 3 4 2 1 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 4 | . 1 2 . 1 . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks 1 | . . . . 1 . Load Schematic 1 | . . . . 1 . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 4 | . 2 . 2 . . Report Inventory 3 | . 2 . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 6 3 2 8 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 5198 | 90 1326 868 825 1443 646 Spaces Moved 3780 | 75 628 278 316 1080 1403 Core 35 | 20 . . 5 . 10 Treads 381 | . 62 14 164 141 . Legs 188 | . 75 113 . . . Wheels 972 | 55 491 . 98 328 . Hover 138 | . . 44 49 45 . Flight 2066 | . . 107 . 566 1393 Fastest Speed 26 | 50 80 34 86 29 26 Average Speed 102 | 72 179 237 157 95 35 Slowest Speed 560 | 80 480 480 450 560 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . 1 . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 8 88 42 27 32 95 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 347 | . 43 . 37 15 252 Melee . | . . . . . . Projectile 6 | . . . 3 3 . AOE 341 | . 43 . 34 12 252 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 4602 | 102 761 401 520 1329 1489 Wait 19 | 3 11 3 2 . . Move 3771 | 74 627 275 315 1077 1403 Hop 2 | . . 1 . 1 . Pick Up 145 | 9 31 12 36 45 12 Fast Attach 1 | . . . . 1 . Attach 105 | 5 12 18 19 37 14 Detach 3 | . . 1 . 1 1 Swap 29 | 1 5 4 9 8 2 Drop 55 | . 3 4 16 27 5 Fire 455 | 10 69 82 123 126 45 Melee 13 | . . . . 6 7 Ram 2 | . 2 . . . . Kick 2 | . 1 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Lost 4 parts (1p2n1w) 304 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Discovered new exit (range 15) 1140 | -10/Materials | Discovered new exit (range 15) 1417 | -10/Materials | Entered another Materials area 1417 | -9/Materials | Evolved 2 slots: Propulsion x2 1417 | -9/Materials | Discovered new exit (range 14) 1992 | -9/Materials | Lost 5 parts (1p2n1u1w) 2008 | -9/Materials | Discovered new exit (range 7) 2128 | -9/Materials | Lost 4 parts (1p3n) 2128 | -9/Materials | Identified exit to Mines 2155 | -9/Materials | Core integrity fell below 50% 2159 | -9/Materials | Discovered new exit (range 18) 2285 | -9/Materials | Entered another Materials area 2285 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2901 | -8/Materials | Core integrity fell below 50% 2951 | -8/Materials | Lost 9 parts (2p5n2w) 3069 | -8/Materials | Discovered new exit (range 16) 3110 | -8/Materials | Entered Factory 3110 | -7/Factory | Evolved 2 slots: Utility x2 3143 | -7/Factory | Identified exit to DSF 3283 | -7/Factory | Garrison activated, responded to threat 3344 | -7/Factory | Lost 5 parts (2p1n1u1w) 3532 | -7/Factory | Lost 3 parts (2n1u) 3649 | -7/Factory | Lost 5 parts (1p2u2w) 3953 | -7/Factory | Lost 3 parts (2n1u) 4442 | -7/Factory | Cargo convoy interrupted 4551 | -7/Factory | Discovered new exit (range 4) 4553 | -7/Factory | Identified exit to Lower Caves 4553 | -7/Factory | Entered Lower Caves 4631 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4655 | -7/Lower Caves | Core integrity fell below 50% 4676 | -7/Lower Caves | Spotted B-75 Beast 4677 | -7/Lower Caves | Destroyed 9 combat bots 4703 | -7/Lower Caves | Learned Factory emergency access door positions 4745 | -7/Lower Caves | Destroyed B-75 Beast 4821 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4835 | -7/Lower Caves | Found Prototype Special Weapon 4837 | -7/Lower Caves | Identified Molecular Deconstructor 5021 | -7/Lower Caves | Core integrity fell below 20% 5066 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5145 | -7/Lower Caves | Lost 7 parts (1p3n1u2w) 5147 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5199 | -7/Lower Caves | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Found 12 Matter. Acquired Mak. Spear. Acquired 12 matter. Searching scrap... Found Lrn. Tractor Beam. Found 40 Matter. ,=# ATN0|Q|91 EJ:8S&Y3|D/ X-62 Marksman: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." System corrupted: Component data lost. X-72 Disruptor destroyed. Acquired 73 matter. Acquired Imp. VSS Leg. Acquired Imp. Cooling System. Dropped Imp. Cooling System. Drone sends a signal. Dropped Imp. Cooling System. Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????# #####??????????????# %### | | ?????????????#### ####?????????###! #?## | | ??###????###?# ######????# #??## | | ?## ##?### ### ##??# # # ##? # | | ## ### ### #??#?# ### | | ###" ##### #????# ## | | ##"" # #????# # | | #" ### # #????## ##### | | ## #?##### ####??##???## | | ## #?????## ######?## | | "## #### #?######### ### | | ### #??? #?# ## | | ### ??? #?# ##### # # | | #####???#?# ##### ##???## | | ##???????? ???# ####### # | | ## ##??????? ???## #### | | # #### #??????? ????## ## | | #" #### #???????? ?#???## # | | ## # ###???????? ? ????## ### | | # # ##????????? # ??##?# # # | | ## # #?###?????# #?## # ### # | | ## ### ##????# #?# # # | | ### ## ##???# #?# ## | | ## ##### ### ## # # | | ### % #### # # | | # # @ xh##??### ## # # ## | | # ## ## #### #????# | | ## # #####! ##?## #??### | | ?### ## ##???#! ##?## #### | | ???# #####??### #?## ## ### | | ???# #??????# #### #?# ### | | ???# ###????## ###?# ## ### ##?? | | #### ######## #???# ### ### #??? | | ### ##??# ### ### ##??? | | " #??## ### ## ###???? | | " ##??###### #?????? | | """ ## #???????### #?????? | | """""" ## #?????????## ## #?????? | | """" ###### #??????????#### ####?????? | | " #?????###?????????????######????????? | | " """"" #???????????????????????????????????? | | """"""$ #???????????????????????????????????? | | """ " #???????????????????????????????????? | | " #???????????????????????????????????? | | """" #???????????????????????????????????? | | """ #???????????????????????????????????? | | " #???????????????????????????????????? | | #???????????????????????????????????? | | ##############???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 28 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Item Schematics ----------------- Adv. ECM Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Deconstruction Everything Is Under Control First Step to Greatness Librarian Made in Tau Ceti IV One Hack Too Far Oops Please Form A Line Remodeling Risk Taker Serviceable Loadout Storm Trooper Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed AntimatterGammaMaul Manual? 0 Play Time 03:25:47 Cumulative 3.4 hours Start 2024.04.04 @ 22:37:10 End 2024.04.05 @ 02:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 578c81a6-f8ee-48ba-a95a-ab544d365655