Cogmind - Beta 15 X1 --- EXPLORER MODE // 2025.01.28 @ 18:28:18 Player: Cash Money Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (305) 1525 Value Destroyed (16250) 16250 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (9839) 9839 TOTAL SCORE: 37214 Bonus ------- High Alert Combat Kills 818 Follower Combat Kills 4817 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -196 Cogmind --------- Core Integrity 1575/1600 Matter 776/800 Energy 1146/1160 System Corruption 5% Temperature Cool (6) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Fission Core Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (16) ----- Advanced Cooling System High-capacity Storage Unit Zionite Biocell Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Recoil Nullifier Improved Phase Shifter Centrium Heavy Armor Plating Improved Remote Shield > --- WEAPON (4) ------- Hypervelocity Railgun (fused) Hypervelocity Railgun (fused) Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (20) --- Cooled Antimatter Reactor Light Quantum Reactor Armored Medium Treads Advanced Medium Treads Zionite Biocell (600) Improved Matter Compressor (300) Advanced Targeting Computer Improved Kinecellerator Stasis Canceller Improved Phase Shifter Advanced Phase Shifter Improved Powered Armor Improved Focal Shield Antimissile System Railgun Hypervelocity Railgun Hypervelocity Railgun Helical Railgun Helical Railgun Helical Railgun Peak State ------------ > --- POWER ------------ Reinforced Fission Core Cooled Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Zionite Biocell Experimental Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Recoil Nullifier Improved Phase Shifter Centrium Heavy Armor Plating Improved Remote Shield Antimissile System Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Particle Reactor Cooled Antimatter Reactor Armored Medium Treads Advanced Medium Treads Advanced Power Amplifier Zionite Biocell Improved Matter Compressor Advanced Weight Redist. System Improved Kinecellerator Stasis Canceller Improved Phase Shifter Advanced Phase Shifter Improved Powered Armor Improved Focal Shield Heavy Machine Gun Hypervelocity Railgun Hypervelocity Railgun Helical Railgun Helical Railgun Helical Railgun [Rating: 199] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Zionite Biocell Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Hypervelocity Railgun Energy Gun Makeshift Laser Ballistic Gun Hypervelocity Railgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Slots Evolved 19 | . 1 . . . 4 2 . . . . 2 . . . 2 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Utility 14 | . 1 . . . 3 . . . . . 1 . . . 2 2 . 2 2 . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 172 | 9 1 4 3 . 14 7 10 6 2 2 15 . . 11 16 8 13 33 . 4 14 Power 30 | 1 . 1 . . 1 1 1 1 . . 3 . . 2 5 . . 12 . . 2 Engine 8 | 1 . . . . 1 1 1 1 . . 1 . . 1 1 . . . . . . Core 6 | . . 1 . . . . . . . . 1 . . . 3 . . 1 . . . Reactor 16 | . . . . . . . . . . . 1 . . 1 1 . . 11 . . 2 Propulsion 24 | 4 . . 2 . 3 2 1 1 . . 4 . . . 1 1 3 . . . 2 Treads 22 | 2 . . 2 . 3 2 1 1 . . 4 . . . 1 1 3 . . . 2 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 1 2 . . 6 4 6 3 1 . 3 . . 8 7 4 7 19 . 1 9 Device 35 | . 1 1 . . 1 2 2 3 1 . 2 . . 3 4 1 3 4 . 1 6 Storage 9 | . . . . . 1 . . . . . . . . 1 1 2 . 4 . . . Processor 20 | 1 . . . . 4 . . . . . 1 . . 1 1 . 4 6 . . 2 Hackware 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Protection 17 | 1 . 1 . . . 1 3 . . . . . . 3 1 1 . 5 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 . 1 1 . 4 . 2 1 1 2 5 . . 1 3 3 3 2 . 3 1 Energy Gun 3 | 1 . . 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 30 | 1 . . . . 3 . 2 1 1 2 5 . . 1 3 3 3 2 . 3 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . . 1 . 2 . 1 . 3 . . 3 . . . 7 . . 1 Parts Lost 16 | . . . . . . 2 1 . . 2 . . . . 1 . 3 1 . 1 5 Power 4 | . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . 1 . . . . . . . . 1 . 3 . . 1 4 Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . 1 1 . . 2 . . . . 1 . 2 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 3 4 5 5 4 4 4 4 5 5 4 3 3 4 8 9 9 10 17 15 19 Power . | . 1 . . . . . . . . . . . . . . 1 . . 1 1 1 Propulsion . | . . . . . . . . . . . . . . . . . . . 2 2 2 Utility 5 | . 1 3 4 4 3 4 4 4 5 5 4 2 2 3 6 5 7 7 11 9 9 Weapon 1 | . . . 1 1 1 . . . . . . 1 1 1 1 2 2 2 3 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 2 . 1 1 1 1 . 1 . 2 . . . 3 4 3 10 . . 16 Power 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . 2 Utility 26 | . 1 1 . . 1 1 1 . 1 . 2 . . . 3 2 . 4 . . 9 Weapon 16 | . . . . 1 . . . . . . . . . . . 2 3 6 . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 87 87 87 90 83 96 99 100 96 90 98 100 99 99 95 94 85 79 83 82 Engine 4 | . 12 . . . 2 7 13 14 14 11 6 6 6 3 . . . . . . . Core 2 | . . 11 12 12 5 . . . . . 1 6 6 5 1 5 5 . 1 4 2 Reactor 2 | . . . . . . . . . . . . . . 2 7 5 5 8 6 4 2 Treads 17 | . . . 20 25 24 21 20 21 21 21 24 25 25 25 21 16 14 9 8 8 7 Device 15 | . 10 12 12 12 15 8 13 14 14 14 14 18 18 16 13 16 20 17 16 23 20 Storage 4 | . . . . . . . . . . . . . . 2 11 14 14 12 12 12 11 Processor 10 | . 12 . . . 15 13 7 7 7 7 7 12 12 12 16 12 9 13 12 12 15 Hackware 4 | . . . . . . 4 13 14 14 14 9 . . . . . . . . . . Protection 8 | . 12 11 12 12 8 7 7 6 6 7 6 10 12 10 8 10 9 9 8 6 3 Ballistic Gun 16 | . 12 12 12 12 15 13 18 21 21 20 18 18 18 18 15 15 14 13 12 12 14 Peak Build Rating 199 | 7 8 22 25 26 39 49 63 64 67 65 77 76 76 90 102 113 133 172 174 181 199 Average Rating 86 | 4 7 18 24 25 36 39 55 63 64 63 68 75 76 84 97 110 119 158 172 175 188 On Entrance 72 | . 7 8 22 25 26 39 48 63 64 65 60 72 76 76 81 100 111 133 172 174 178 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 11 12 28 28 27 39 41 58 58 57 56 57 57 57 60 80 85 90 132 133 137 151 Greatest Support 150 | 40 20 20 40 40 62 70 68 78 78 78 118 118 118 118 118 132 150 150 150 150 150 Greatest Overweight (x) 3 | 3 . 1 1 . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 10 5 5 5 5 5 5 5 5 10 10 10 10 20 20 20 20 Average Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 20 20 20 Most Carried 20 | 3 5 5 5 5 5 5 5 5 5 5 5 4 3 6 10 10 10 17 17 18 20 Average Carried 7 | . 3 4 5 4 4 4 4 4 4 5 4 3 3 4 8 9 9 10 16 15 19 Final Capacity 20 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 20 20 20 20 Final Carried 20 | 3 5 5 5 5 5 5 4 5 5 5 4 3 3 6 10 10 10 17 16 18 20 Class Distribution -------------------- 23% | Hacker-Skirmisher 22% | Hacker-Mutant 10% | Messiah-Gunner 8% | Messiah-Tank 8% | Hacker-Tank 7% | Scavenger-Gunner 7% | Scavenger-Skirmisher 5% | Commander-Tank 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Data Miner Messiah-Tank | -5/Proximity Caves Messiah-Gunner | -5/Factory Hacker-Tank | -4/Factory Commander-Tank | -4/Armory Messiah-Tank | -3/Research Messiah-Gunner | -2/Research Scavenger-Gunner | -2/DSF Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Matter Collected 13029 | 221 75 340 37 . 634 490 950 249 72 325 299 35 . 435 895 589 952 3354 . 762 2315 Remotely 3808 | . . . . . 432 236 . . . . . . . . 31 589 . 709 . 762 1049 Salvage Created 20324 | . 10 6 179 . 1088 826 833 175 85 342 447 . . 568 1436 274 1519 6210 . 1002 5324 Parts 1031 | . 2 1 3 . 76 47 37 15 2 12 21 . . 22 75 6 83 327 . 38 264 Haulers Intercepted 13 | . . . . . 2 2 1 . . . 1 . . . 2 . . 3 . . 2 Recyclers Shooed 11 | . . 1 . . 1 . . . . . . . . 1 1 . . 5 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Combat Hostiles Destroyed 233 | . . 1 . . 21 15 13 2 1 6 3 . . 6 18 4 19 52 . 22 50 Melee 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . Guns 226 | . . 1 . . 18 13 13 2 1 6 3 . . 6 17 4 19 52 . 21 50 AOE 4 | . . . . . 2 2 . . . . . . . . . . . . . . . Classes Destroyed 21 | . 1 1 . . 6 3 . 2 . . 1 . . 2 1 . 1 1 . 2 . Worker 20 | . . . . . 5 . . . . . . . . . 2 . . 9 . . 4 Builder 10 | . . . . . . . . . . . 1 . . . 2 . . 5 . . 2 Hauler 13 | . . . . . 2 2 1 . . . 1 . . . 2 . . 3 . . 2 Recycler 12 | . . . . . 1 . . . . . 1 . . 1 1 . . 6 . . 2 Carrier 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Mechanic 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Operator 5 | . . . . . 2 . . . . . 1 . . . . . 2 . . . . Watcher 19 | . 1 . . . 4 . . . . . . . . . 2 1 1 5 . . 5 Swarmer 13 | . . 1 . . 7 . 1 . . 1 . . . . 1 . . . . 2 . Grunt 63 | . . . . . 6 7 9 . . . . . . . 5 1 5 17 . . 13 Brawler 7 | . . . . . . . . . . . . . . 1 . . . 3 . . 3 Duelist 8 | . . . . . . 1 1 . . . . . . 1 . . . 1 . . 4 Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . Sentry 36 | . . . . . 8 3 1 . . 1 . . . 2 3 2 3 9 . . 4 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . 4 . Specialist 4 | . . . . . . . . . . . . . . . . . 3 1 . . . Hunter 32 | . . . . . . . . 1 1 2 3 . . . 1 1 2 11 . 1 9 Programmer 49 | . . . . . . 3 1 . . 2 . . . . 8 . 7 10 . 1 17 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . Assembled 13 | . . . . . . . . . . . . . . . . . . . . 13 . Best Kill Streak 16 | . 1 1 . . 5 3 4 1 1 2 4 . . 3 3 1 4 12 . 16 11 Combat Bots Only 16 | . . 1 . . 3 3 4 1 1 2 2 . . 2 3 1 4 6 . 16 8 Max Kills in Single Turn 6 | . 1 1 . . 4 2 2 1 1 1 1 . . 2 2 1 2 4 . 2 6 Gunslinging 2 | . . . . . . . 1 . . . . . . . . . . 2 . 1 1 Exploded 1 | . . . . . 1 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Hostile Shots Fired 906 | . . 7 . . 71 115 90 32 . 55 12 . . 18 75 13 33 125 . 114 146 Missed 334 | . . 2 . . 19 54 31 12 . 10 7 . . 3 25 2 13 57 . 44 55 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . 4 . Damage Taken 8172 | . . 28 . . 488 555 534 198 . 570 73 . . 153 643 177 959 1204 . 1110 1480 Core 616 | . . . . . 19 40 85 . . 27 13 . . . 20 30 207 49 . 101 25 Absorbed by Shields 381 | . . . . . . . . . . . . . . 133 57 . . . . . 191 Redirected to Shielding 424 | . . . . . . . . . . . . . . . . . . 196 . 78 150 Ignored by Resistances 4585 | . . 19 . . 294 350 326 114 . 215 44 . . 166 413 107 238 687 . 644 968 Regen/Repaired (Parts) 301 | . . . . . . 61 . . . . . . . . 89 . 151 . . . . Core Remaining (%) 93 | 100 . . . 100 96 . . . . 78 . . . 98 98 . 79 96 . 93 98 Volleys Fired 643 | . 2 6 13 . 68 55 45 14 3 25 20 . . 23 52 20 51 115 . 40 91 Largest 4 | . 2 2 2 . 2 3 3 3 3 3 3 . . 3 3 3 3 3 . 3 4 Hottest 195 | . 60 50 50 . 70 83 91 96 96 93 91 . . 76 81 103 120 120 . 120 195 Shots Fired 1797 | . 4 12 14 . 133 106 118 43 9 66 60 . . 69 150 59 153 339 . 117 345 Gun 1776 | . 4 6 13 . 131 94 118 43 9 66 60 . . 69 150 59 153 339 . 117 345 Cannon 7 | . . 6 1 . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . 2 12 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1760 | . 2 12 2 . 124 94 118 43 9 66 60 . . 69 150 59 153 339 . 117 343 Thermal 21 | . 2 . 12 . 7 . . . . . . . . . . . . . . . . Explosive 14 | . . . . . 2 12 . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 49 | . 4 15 27 . 33 29 30 49 3 25 31 . . 19 28 29 21 33 . 35 25 Robot Miss Streak 6 | . . . . . 2 1 2 1 1 1 1 . . 2 3 1 2 2 . 4 6 Penetration Max 4 | . . . . . 1 . 1 . . 1 1 . . . 1 1 2 2 . 1 4 Secondary Targets 29 | . . . . . 1 . 4 . . . 1 . . . 2 . 2 9 . 3 7 Max Gunslinging Chain 2 | . . . . . 1 . 1 . . . 1 . . . 1 . 1 2 . 1 1 Shots Hit Robots 1348 | . 4 11 12 . 107 84 98 37 3 54 51 . . 50 120 38 94 259 . 96 230 Core Hits 660 | . 1 2 7 . 52 42 40 12 1 17 19 . . 22 57 17 40 144 . 43 144 Critical Kills 188 | . . . . . 1 1 5 . 1 2 . . . . 1 1 21 76 . 20 59 Critical Parts Destroyed 197 | . . . . . 2 . 10 2 . 7 3 . . 1 1 4 28 54 . 22 63 Critical Strikes 413 | . . . 3 . 3 1 15 4 1 9 3 . . 1 2 7 51 140 . 46 127 Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . Destroy 410 | . . . . . 3 1 15 4 1 9 3 . . 1 2 7 51 140 . 46 127 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20092 | . 48 170 206 . 2546 1859 1267 295 24 504 953 . . 1006 2985 940 1267 2589 . 928 2505 Guns 18571 | . 48 75 206 . 1788 1426 1267 295 24 504 939 . . 1006 2870 940 1267 2514 . 910 2492 Cannons 91 | . . 91 . . . . . . . . . . . . . . . . . . . Explosions 1245 | . . . . . 709 433 . . . . . . . . 103 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 185 | . . 4 . . 49 . . . . . 14 . . . 12 . . 75 . 18 13 Kinetic 18290 | . 24 166 . . 1668 1426 1267 295 24 504 939 . . 1006 2870 940 1267 2514 . 910 2470 Thermal 453 | . 24 . 206 . 120 . . . . . . . . . 103 . . . . . . Explosive 925 | . . . . . 636 289 . . . . . . . . . . . . . . . Electromagnetic 239 | . . . . . 73 144 . . . . . . . . . . . . . . 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 2 3 3 . 6 . . . . 2 . 1 3 . . 5 Average Corruption 2 | . . . . . . 1 2 2 . 6 . . . . 1 . 1 2 . . 3 Corruption Purged 6 | . . . . . . . . 3 . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 197 | . . . . . . 21 48 19 . 19 . . . . 26 . . 26 . . 38 Message Errors 45 | . . . . . . 7 8 3 . 4 . . . . 10 . . 6 . . 7 Matter Fused 48 | . . . . . . 4 16 2 . 4 . . . . 7 . . 4 . . 11 Heat Flow Errors 30 | . . . . . . 4 8 3 . 3 . . . . 2 . . 5 . . 5 Energy Discharges 22 | . . . . . . 2 4 5 . . . . . . 2 . . 4 . . 5 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 5 | . . . . . . 1 1 . . . . . . . . . . 1 . . 2 Data Loss (minor) 20 | . . . . . . 3 3 2 . 3 . . . . 3 . . 2 . . 4 Data Loss (major) 10 | . . . . . . . 3 1 . 2 . . . . 1 . . 1 . . 2 Misfires 8 | . . . . . . . 3 2 . 1 . . . . . . . 2 . . . Alerts 5 | . . . . . . . . 1 . 1 . . . . 1 . . 1 . . 1 Weapon Failures 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 46 | . . . . . 22 . . . . . . . . . 24 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 46 | . . . . . 22 . . . . . . . . . 24 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . Impact 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 21 | . . . . . 6 . . . . . 3 . . . 3 . . 7 . . 2 Targets Rammed 28 | . . 2 . . 9 . . . . . 3 . . . 4 . . 7 . 1 2 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . Highest Temperature 372 | . 9 36 130 . 69 236 297 357 . 240 10 . . . 93 . 372 336 . 64 156 Average Temperature 70 | . 6 18 39 . 19 53 96 127 . 109 7 . . . 11 . 91 64 . 41 41 Received Heat Transfer 1861 | . . . . . 252 234 360 36 . 18 12 . . 42 115 51 57 255 . 340 89 Effects 7 | . . . . . . . 1 . . . . . . . . . 3 3 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 3 . . . . . . 1 1 . . . Heat Transferred 1075 | . 50 . 666 . 259 . . . . . . . . . 100 . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 2 . 2 . 1 2 Low Security (%) 83 | 100 100 100 . 100 100 100 . . . . 100 . . . 100 50 100 75 100 44 30 Level 1 5 | . . . . . . . . . . . . . . . . 23 . 18 . 55 5 Level 2 11 | . . . . . . . . . . . . . . . . 26 . 6 . . 63 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 678 | . 7 36 . . 98 119 . . . . 107 . . . 159 596 199 456 104 363 678 Initial 189 | . . . . . . . . . . . . . . . . . 189 74 104 60 164 Average 101 | . . 3 . . 9 13 . . . . 29 . . . 19 221 54 131 104 207 381 Influence Increases 11512 | . 7 122 10 . 844 614 380 60 22 231 344 . . 308 930 956 1453 2623 . 313 2295 Destroy 0b10 Robot/C 6560 | . . 100 . . 480 300 260 40 20 180 200 . . 240 560 440 800 1520 . 180 1240 Destroy 0b10 Robot/NC 530 | . 5 . 10 . 75 10 5 . . . 25 . . 25 55 35 20 170 . 5 90 Destroy Leader 1550 | . 2 20 . . 154 94 40 20 . 30 52 . . . 130 96 192 384 . 50 286 Allied During Kill 838 | . . 2 . . 6 . . . 2 21 34 . . 43 47 71 234 257 . . 121 Successful Hack 175 | . . . . . 26 50 . . . . . . . . 16 . 26 36 . . 21 Disable Machine 168 | . . . . . 8 28 . . . . 4 . . . 32 72 12 . . . 12 Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . . 150 . . 300 Destroy Structure 926 | . . . . . 50 57 . . . . 14 . . . 90 242 154 106 . 18 195 Lose Combat Pursuer 315 | . . . . . 45 75 75 . . . 15 . . . . . 15 . . 60 30 Influence Decreases 10227 | . 7 122 10 . 844 614 380 60 22 231 342 . . 308 930 430 1449 2449 . 10 2019 Time Decay 9053 | . 7 111 10 . 764 604 375 60 22 222 253 . . 261 863 310 1285 2077 . . 1829 Lost Part 114 | . . . . . . 10 5 . . 9 . . . . 10 . 20 . . 10 50 Lost Ally 1060 | . . 11 . . 80 . . . . . 89 . . 47 57 120 144 372 . . 140 Squads Dispatched 80 | . . 1 . . 3 9 . . . . 1 . . 1 10 5 13 18 . 2 17 Investigation 22 | . . 1 . . 1 3 . . . . 1 . . . 3 2 5 5 . . 1 Extermination 26 | . . . . . . 3 . . . . . . . . 5 1 7 5 . . 5 Reinforcement 19 | . . . . . 2 2 . . . . . . . 1 2 1 1 6 . 2 2 Assault 6 | . . . . . . . . . . . . . . . . 1 . 1 . . 4 Garrison 7 | . . . . . . 1 . . . . . . . . . . . 1 . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . 2 1 1 . . . 2 Construction Impeded 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Distress Signals 13 | . . . . . 2 1 . . . . . . . 2 . 1 6 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 1 5 . . 36 17 14 2 1 9 11 . . 13 30 19 33 70 . 45 62 Peak Tracking Total 19 | . 1 2 . . 4 3 5 1 1 3 4 . . 4 6 6 4 5 . 19 5 Tactical Retreats 19 | . . . . . 3 4 2 . . . 1 . . . . . 1 . . 6 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Traps Triggered 17 | . . . . . 2 2 . . . . 1 . . . 4 . 2 5 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . . . 4 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Machines Disabled 51 | . . . . . 2 7 . . . . 1 . . 3 8 21 3 1 . . 5 Max in Single Turn 4 | . . . . . 1 2 . . . . 1 . . 1 4 . 1 1 . . 1 Garrison Access 8 | . . . . . 1 1 . . . . 1 . . . 1 . . 1 . . 3 Energy Cycler 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Machines Accessed 57 | . . 1 4 . 12 9 2 2 1 1 2 . 4 2 5 1 5 2 1 . 3 Terminals 19 | . . . . . 10 3 . 1 . 1 . . . 1 1 . . . 1 . 1 Fabricators 9 | . . . . . . 3 . . . . . . . . 1 1 4 . . . . Repair Stations 5 | . . . . . . 1 . . . . . . . . 2 . 1 1 . . . Recycling Units 4 | . . . . . 1 1 . . . . . . . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . 2 Total Hacks 199 | . . 1 28 . 48 19 2 4 5 1 2 . 30 2 17 4 26 5 1 . 4 Successful 150 | . . 1 28 . 28 11 2 4 5 1 2 . 30 2 11 1 19 2 1 . 2 Failed 49 | . . . . . 20 8 . . . . . . . . 6 3 7 3 . . 2 Catastrophic 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . . . . . 35 12 . . 2 . 6 . . 2 8 9 12 30 . . 8 Terminals 59 | . . . . . 44 7 . 3 . 1 . . . 1 1 . . . 1 . 1 Fabricators 36 | . . . . . . 5 . . . . . . . . 4 4 23 . . . . Repair Stations 19 | . . . . . . 4 . . . . . . . . 9 . 3 3 . . . Recycling Units 5 | . . . . . 1 1 . . . . . . . 1 . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 12 | . . . . . 3 2 . . . . 1 . . . 3 . . . . . 3 Terminal Hacks 85 | . . 1 28 . 9 1 2 4 5 1 . . 30 1 1 . . . 1 . 1 Record 45 | . . . 28 . . 1 . 3 . 1 . . 11 1 . . . . . . . Part Schematic 14 | . . . . . . . . . 5 . . . 9 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 3 . . . . . . . 3 . . . . . . . . Open Door 5 | . . 1 . . . . 2 1 . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . . . . . . . . 4 1 17 . . . . Load Schematic 13 | . . . . . . . . . . . . . . . 2 1 10 . . . . Build 9 | . . . . . . . . . . . . . . . 2 . 7 . . . . Repair Station Hacks 12 | . . . . . . 4 . . . . . . . . 5 . 2 1 . . . Scan Component 7 | . . . . . . 2 . . . . . . . . 3 . 1 1 . . . Repair 5 | . . . . . . 2 . . . . . . . . 2 . 1 . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Report Inventory 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . 1 Seal Access 5 | . . . . . 1 1 . . . . 1 . . . 1 . . . . . 1 Unauthorized Hacks 23 | . . . . . 17 5 . . . . . . . . . . . 1 . . . Terminals 18 | . . . . . 17 1 . . . . . . . . . . . . . . . Botnet 9 | . . . . . 8 1 . . . . . . . . . . . . . . . Detonate 2 | . . . . . 2 . . . . . . . . . . . . . . . . Skim 7 | . . . . . 7 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Reject 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . . . . . 7 7 . . . 1 1 . . 2 4 1 5 3 . . 2 Full Trace Events 11 | . . . . . 2 1 . . . . . . . . 2 1 4 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . 4 . . . 7 . . . . 3 . . . Robots Built 14 | . . . . . . . . . . . . . . . . . 14 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 909 | . . . . . . . . . . . . . . . . . 909 . . . . Total Robot Build Rating 72 | . . . . . . . . . . . . . . . . . 72 . . . . Part Schematics Acquired 38 | . . . . . . . . . 20 . . . 9 . . . . 9 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 338 | . . . . . . . . . . . . . . . 338 . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . Parts Repaired 4 | . . . . . . 2 . . . . . . . . 1 . 1 . . . . Time 267 | . . . . . . 146 . . . . . . . . 93 . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . 4 . . 9 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . 5 Programmers 8 | . . . . . . . . . . . . . . . . . . 4 . . 4 Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 6 2 2 . . . . . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Rewired 10 | . . . 3 . . . . . . . . . . . . . 7 . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Total Allies 78 | . . 3 3 . . . . . 4 . 7 . . 3 2 7 26 15 . . 8 Largest Group 14 | . . 3 4 4 4 . . . 4 4 8 4 4 5 4 6 14 13 . . 4 Highest-Rated Group 807 | . . 40 53 53 53 . . . 155 155 392 280 280 402 285 423 682 807 . . 350 Highest-Rated Ally 122 | . . 16 21 21 21 . . . 40 40 70 70 70 96 96 96 96 103 . . 122 Zionite Dispatches 23 | . . . . . . . . . . . 3 . . . 3 3 3 8 . . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Light 6 | . . . . . . . . . . . 2 . . . . 1 1 1 . . 1 Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 Demo 5 | . . . . . . . . . . . . . . . 1 2 1 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 17 | . . . . . . . . . . . 1 . . . 7 . 1 8 . . . ROAM 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . DROP 8 | . . . . . . . . . . . 1 . . . 1 . 1 5 . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . 4 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 609 | . . 10 . . 31 . . . . 6 57 . . 75 38 52 105 153 . . 82 Total Damage 23282 | . . 106 . . 331 . . . . 167 1378 . . 1978 1217 3594 4570 6131 . . 3810 Kills 134 | . . 4 . . 4 . . . . 3 8 . . 10 11 25 25 30 . . 14 Allies Corrupted 6 | . . . . . . . . . . . . . . 1 2 . 2 1 . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Active Infowar (turns) 29652 | . 220 659 1126 639 3072 2063 2179 1774 2727 1294 531 370 133 1510 2361 642 2255 3052 2 270 2773 Optics 39 | . . . . . . . . . . . . . . . . . 1 38 . . . Sensors 29652 | . 220 659 1126 639 3072 2063 2179 1774 2727 1294 531 370 133 1510 2361 642 2255 3052 2 270 2773 Jamming 629 | . . . . . . 13 616 . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . 1 2 1 1 . 1 . 3 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 5 . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Turns Passed 30123 | 99 259 660 1126 639 3072 2171 2179 1774 2727 1294 531 370 133 1510 2361 642 2255 3232 17 270 2802 Spaces Moved 15707 | 61 150 330 646 367 1468 895 1209 1006 1628 743 261 228 81 878 1059 343 995 1817 11 107 1424 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . Treads 15088 | 17 . . 551 367 1468 895 1209 1006 1628 743 261 228 81 878 1059 343 995 1817 11 107 1424 Legs 610 | 35 150 330 95 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 155 158 166 163 163 163 160 160 160 160 160 162 145 145 145 145 145 Average Speed 158 | 135 120 186 164 160 156 158 166 165 163 163 160 160 160 160 161 162 156 145 145 145 148 Slowest Speed 240 | 200 120 190 240 160 160 166 170 166 163 163 163 160 160 160 162 163 163 145 145 145 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . Exploration Rate (%) 56 | 6 31 57 91 91 77 15 97 96 90 89 8 35 71 63 32 13 59 44 . 95 32 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 9 | . . . 1 1 1 . 1 . 3 . . . 1 1 . . . . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . 1 . . 2 5 3 1 . 1 . 2 . . . . . . . Spaces Dug 26 | . . . . . . 19 . . . . . . . . . 7 . . . . . Terrain Destroyed 245 | . . . . . 53 70 1 1 . 1 . . . 3 25 8 30 10 . 7 36 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 26 | . . . . . . . . . . . . . . 3 7 8 8 . . . . AOE 184 | . . . . . 53 70 . . . . . . . . 18 . 19 . . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Fac Arm Res Res DSF Acc Total 19826 | 74 225 364 695 419 2120 1566 1296 1089 1697 775 333 233 85 937 1605 395 1608 2240 12 156 1902 Wait 2885 | . 68 11 . 51 548 597 14 52 59 5 17 5 5 6 420 3 492 187 . 5 340 Move 15685 | 60 149 329 645 366 1467 894 1208 1005 1627 742 260 227 80 877 1058 342 994 1816 10 106 1423 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 71 | 3 4 4 . 1 2 2 . 1 1 . . . . 2 11 7 5 20 . . 8 Fast Attach 158 | 9 . 3 3 . 9 8 13 6 1 1 11 . . 11 21 3 14 27 . . 18 Attach 20 | . 1 1 . . 2 1 . . 1 . . 1 . . 5 2 2 1 1 1 1 Detach 12 | . . . . . 1 . 1 . 1 . . . . 1 2 1 2 2 . . 1 Swap 67 | . . . . . 5 3 3 3 1 1 6 . . 4 10 4 4 16 1 3 3 Drop 191 | 2 1 8 3 1 9 6 11 8 3 1 16 . . 13 21 13 13 48 . . 14 Fire 643 | . 2 6 13 . 68 55 45 14 3 25 20 . . 23 52 20 51 115 . 40 91 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . Crush 26 | . . . . . 9 . . . . . 3 . . . 4 . . 7 . 1 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 66 | . . . 31 . . . 1 . . . . . . . 1 . 31 1 . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 100 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Discovered exit to Mines (range 16) 359 | -10/Materials | Entered Mines 375 | -10/Mines | Met a Derelict shopkeep closing up shop 376 | -10/Mines | Met a Derelict bent on vengeance 585 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 623 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 628 | -10/Mines | Found Prototype Device 628 | -10/Mines | Identified Exp. Sensor Array 755 | -10/Mines | Identified exit to Materials 755 | -10/Mines | Discovered exit to Materials (range 5) 894 | -10/Mines | Discovered exit to Materials (range 8) 969 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1005 | -10/Mines | Identified exit to Exiles 1005 | -10/Mines | Discovered exit to Exiles (range 5) 1019 | -10/Mines | Entered Exiles 1019 | -10/Exiles | Found Exiles lab destroyed 1019 | -10/Exiles | Accompanied by 1 ally 1059 | -10/Exiles | Identified exit to Mines 1059 | -10/Exiles | Discovered exit to Mines (range 15) 1550 | -10/Exiles | Learned location of Zion (-7) 1641 | -10/Exiles | Discovered exit to Mines (range 12) 2145 | -10/Exiles | Entered Mines 2145 | -9/Mines | Accompanied by 4 allies 2615 | -9/Mines | Found a hidden stash of uninstalled traps 2673 | -9/Mines | Identified exit to Materials 2673 | -9/Mines | Discovered exit to Materials (range 5) 2687 | -9/Mines | Learned Materials garrison access intel 2713 | -9/Mines | Discovered exit to Materials (range 15) 2718 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2784 | -9/Mines | Entered Materials 2784 | -8/Materials | Accompanied by 4 allies 2784 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2785 | -8/Materials | Loaded intel: 1 garrison access location 3119 | -8/Materials | Lost 3 allies 3362 | -8/Materials | Identified exit to Factory 5544 | -8/Materials | Learned location of 1 exit from Extension 5611 | -8/Materials | Learned Storage stockpile data 5668 | -8/Materials | Learned Factory emergency access door positions 5780 | -8/Materials | Learned Storage terminal intel 5856 | -8/Materials | Entered Factory 5856 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5940 | -7/Factory | Identified exit to Lower Caves 5940 | -7/Factory | Discovered exit to Lower Caves (range 7) 6018 | -7/Factory | Garrison activated, responded to threat 6316 | -7/Factory | Build established: Hacker-Skirmisher 7203 | -7/Factory | Identified exit to Factory 7203 | -7/Factory | Discovered exit to Factory (range 15) 7232 | -7/Factory | Cargo convoy interrupted 7333 | -7/Factory | Repaired Exp. Sensor Array 7372 | -7/Factory | Repaired Minigun 8027 | -7/Factory | Entered Lower Caves 8241 | -7/Lower Caves | Found Prototype Device 8241 | -7/Lower Caves | Identified Heart of Steel 8277 | -7/Lower Caves | Build established: Hacker-Mutant 8892 | -7/Lower Caves | Entered a destroyed Warlord outpost 8948 | -7/Lower Caves | Build established: Hacker-Tank 9011 | -7/Lower Caves | Identified exit to Lower Caves 9011 | -7/Lower Caves | Discovered exit to Lower Caves (range 11) 9096 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9260 | -7/Lower Caves | Build established: Hacker-Skirmisher 9736 | -7/Lower Caves | Encountered a Warlord checkpoint 9949 | -7/Lower Caves | Found Imp. Powered Armor 10206 | -7/Lower Caves | Entered another Lower Caves area 10316 | -7/Lower Caves | Learned Factory security intel 11144 | -7/Lower Caves | Discovered exit to Factory (range 15) 11369 | -7/Lower Caves | Encountered a Warlord checkpoint 11389 | -7/Lower Caves | Learned location of 1 exit from Factory 11466 | -7/Lower Caves | Spotted B-75 Beast 11526 | -7/Lower Caves | Destroyed B-75 Beast 11896 | -7/Lower Caves | Identified exit to Zion 11896 | -7/Lower Caves | Discovered exit to Zion (range 14) 11980 | -7/Lower Caves | Entered Zion 12065 | -7/Zion | Given the Hacking Drone Bay 12070 | -7/Zion | Found Prototype Device 12079 | -7/Zion | Identified Hacking Drone Bay 12110 | -7/Zion | Learned location of Extension (-4) 12177 | -7/Zion | Identified exit to Proximity Caves 12177 | -7/Zion | Discovered exit to Proximity Caves (range 10) 12747 | -7/Zion | Learned location of Warlord (-4) 12814 | -7/Zion | Met Imprinter 12840 | -7/Zion | Imprinted 12842 | -7/Zion | Declared Zion's savior 13095 | -7/Zion | Received a visual enhancement algorithm 13097 | -7/Zion | Ran a visual enhancement algorithm 13137 | -7/Zion | Ran a visual enhancement algorithm 13556 | -7/Zion | Build established: Scavenger-Skirmisher 13727 | -7/Zion | Given A8's code to call for help 14707 | -7/Zion | Entered Proximity Caves 14707 | -6/Proximity Caves | Accompanied by 4 allies 14835 | -6/Proximity Caves | Learned Factory garrison access intel 15516 | -6/Proximity Caves | Ambushed by research squad 15532 | -6/Proximity Caves | Crushed by falling debris 15858 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15860 | -6/Proximity Caves | Build established: Hacker-Skirmisher 15923 | -6/Proximity Caves | Discovered exit to Factory (range 12) 16001 | -6/Proximity Caves | Entered Factory 16001 | -6/Factory | Accompanied by 4 allies 16001 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16002 | -6/Factory | Identified exit to Lower Caves 16004 | -6/Factory | Loaded intel: 3 garrison access locations 16208 | -6/Factory | Zion Light squad teleported in 16263 | -6/Factory | Zion Kinetic Resupply teleported in 16281 | -6/Factory | Identified exit to Factory 16281 | -6/Factory | Discovered exit to Factory (range 13) 16431 | -6/Factory | Lost 5 allies 16496 | -6/Factory | Zion Light squad teleported in 16506 | -6/Factory | Discovered exit to Lower Caves (range 8) 16532 | -6/Factory | Entered Lower Caves 16532 | -6/Lower Caves | Accompanied by 4 allies 16882 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16895 | -6/Lower Caves | Identified exit to Data Miner 16902 | -6/Lower Caves | Entered Data Miner 16902 | -6/Data Miner | Accompanied by 4 allies 16902 | -6/Data Miner | Identified exit to Proximity Caves 16902 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 16928 | -6/Data Miner | Build established: Hacker-Tank 16933 | -6/Data Miner | Met Data Miner 16960 | -6/Data Miner | Learned location of Section 7 (-3) 16960 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16989 | -6/Data Miner | Received God Mode back door access code from Data Miner 17035 | -6/Data Miner | Entered Proximity Caves 17035 | -5/Proximity Caves | Accompanied by 4 allies 17179 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17191 | -5/Proximity Caves | Found Prototype Protection 17191 | -5/Proximity Caves | Identified Zio. Weapon Casing 17246 | -5/Proximity Caves | Learned Factory stockpile data 17347 | -5/Proximity Caves | Enhanced Grunt warped into view, answering call for help 17347 | -5/Proximity Caves | Enhanced Grunt warped into view, answering call for help 17471 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17476 | -5/Proximity Caves | Build established: Messiah-Tank 17499 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 18184 | -5/Proximity Caves | Spotted B-75 Beast 18201 | -5/Proximity Caves | Destroyed B-75 Beast 18274 | -5/Proximity Caves | Learned Factory emergency access door positions 18425 | -5/Proximity Caves | Discovered exit to Factory (range 16) 18545 | -5/Proximity Caves | Entered Factory 18545 | -5/Factory | Accompanied by 3 allies 18545 | -5/Factory | Evolved 2 slots: Utility x2 18546 | -5/Factory | Identified exit to Upper Caves 18666 | -5/Factory | Zion Heavy Resupply teleported in 18682 | -5/Factory | Zion Recon squad teleported in 18698 | -5/Factory | Spotted B-75 Beast 18707 | -5/Factory | Allies destroyed B-75 Beast 18819 | -5/Factory | Build established: Messiah-Gunner 19614 | -5/Factory | Incoming investigation squad redirected 19625 | -5/Factory | Incoming investigation squad redirected 19957 | -5/Factory | Repaired Imp. Medium Treads 20175 | -5/Factory | Fabricated Imp. KE Penetrator? 20273 | -5/Factory | Build established: Scavenger-Gunner 20375 | -5/Factory | Fabricated Imp. KE Penetrator? 20593 | -5/Factory | Zion Demo squad teleported in 20755 | -5/Factory | Build established: Hacker-Gunner 20873 | -5/Factory | Identified exit to Factory 20873 | -5/Factory | Discovered exit to Factory (range 13) 20906 | -5/Factory | Entered another Factory area 20906 | -4/Factory | Accompanied by 1 ally 20906 | -4/Factory | Evolved 2 slots: Utility x2 20990 | -4/Factory | Zion Light squad teleported in 21027 | -4/Factory | Zion Demo squad teleported in 21102 | -4/Factory | Allied Derelicts emerged from ambush trap array 21268 | -4/Factory | Found Zio. Weapon Casing 21304 | -4/Factory | Lost 3 allies 21402 | -4/Factory | Zion Demo squad teleported in 21406 | -4/Factory | First assault squad dispatched 21428 | -4/Factory | Incoming assault squad redirected 21440 | -4/Factory | Identified exit to Armory 21440 | -4/Factory | Discovered exit to Armory (range 15) 21473 | -4/Factory | Lost 4 allies 21548 | -4/Factory | Entered Armory 21548 | -4/Armory | Accompanied by 1 ally 21549 | -4/Armory | Met VL-GR5, who suggested a friendly competition 21595 | -4/Armory | Build established: Hacker-Tank 21746 | -4/Armory | Repaired Imp. Powered Armor 21767 | -4/Armory | Zion Light squad teleported in 21832 | -4/Armory | Zion Offense Resupply teleported in 22206 | -4/Armory | Zion Demo squad teleported in 22362 | -4/Armory | Crushed by falling debris 22396 | -4/Armory | Fabricated Y-54 Guardian (x2) 22439 | -4/Armory | Fabricated X-82 Rainmaker? 22650 | -4/Armory | Fabricated Y-54 Guardian (x2) 22784 | -4/Armory | Fabricated Y-54 Guardian (x2) 22872 | -4/Armory | Crushed by falling debris 22918 | -4/Armory | Fabricated Y-54 Guardian? 22960 | -4/Armory | Build established: Commander-Tank 22966 | -4/Armory | Lost 3 allies 23017 | -4/Armory | Incoming investigation squad redirected 23116 | -4/Armory | Lost 3 allies 23345 | -4/Armory | Fabricated X-82 Rainmaker? 23394 | -4/Armory | Identified exit to Research 23394 | -4/Armory | Discovered exit to Research (range 12) 23425 | -4/Armory | Fabricated Y-54 Guardian (x2) 23474 | -4/Armory | Retrieved Zion intel report: Main Access 23633 | -4/Armory | Lost 4 allies 23704 | -4/Armory | Energy Cycler disabled 23803 | -4/Armory | Entered Research 23803 | -3/Research | Accompanied by 9 allies 23803 | -3/Research | Evolved 2 slots: Utility x2 23895 | -3/Research | Found Prototype Protection 23895 | -3/Research | Identified Centrium Heavy Armor Plating 23899 | -3/Research | Zion Heavy squad teleported in 24039 | -3/Research | Zion Hacker squad teleported in 24073 | -3/Research | Found Prototype Processor 24073 | -3/Research | Identified Spectral Analyzer 24272 | -3/Research | Lost 7 allies 24303 | -3/Research | Found Centrium Heavy Armor Plating 24522 | -3/Research | Build established: Scavenger-Tank 24673 | -3/Research | Identified exit to Research 24673 | -3/Research | Discovered exit to Research (range 12) 24753 | -3/Research | Zion Hacker squad teleported in 24805 | -3/Research | Found Imp. Powered Armor 24871 | -3/Research | Zion Demo squad teleported in 24946 | -3/Research | Identified exit to Quarantine 24946 | -3/Research | Discovered exit to Quarantine (range 16) 25089 | -3/Research | Build established: Messiah-Tank 25107 | -3/Research | P-80 Master assimilated allied VD-3C1(d) 25262 | -3/Research | Zion Offense Resupply teleported in 25371 | -3/Research | Zion Light squad teleported in 25439 | -3/Research | Retrieved Zion intel report: Prototype Schematics 25629 | -3/Research | Lost 3 allies 25698 | -3/Research | Discovered exit to Research (range 5) 25939 | -3/Research | Discovered exit to Research (range 16) 25954 | -3/Research | Found Zio. Weapon Casing 26246 | -3/Research | Build established: Messiah-Gunner 26274 | -3/Research | Zion Infowar Resupply teleported in 26459 | -3/Research | Garrison activated, responded to threat 26898 | -3/Research | Retrieved Zion intel report: Unaware Schematics 26899 | -3/Research | Zion Heavy Resupply teleported in 27035 | -3/Research | Entered another Research area 27035 | -2/Research | Evolved 2 slots: Utility x2 27049 | -2/Research | Identified exit to DSF 27052 | -2/Research | Entered DSF 27062 | -2/DSF | Assembled infested the area 27083 | -2/DSF | Additional patrols routed to DSF 27248 | -2/DSF | Sterilization system engaged 27263 | -2/DSF | Identified exit to Access 27263 | -2/DSF | Discovered exit to Access (range 14) 27268 | -2/DSF | Ambient heat levels rising (+10) 27269 | -2/DSF | Destroyed 16 combat bots 27283 | -2/DSF | Ambient heat levels rising (+10) 27298 | -2/DSF | Ambient heat levels rising (+10) 27313 | -2/DSF | Ambient heat levels rising (+10) 27322 | -2/DSF | Entered Access 27322 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27486 | -1/Access | Build established: Scavenger-Gunner 27787 | -1/Access | Zion Light squad teleported in 28284 | -1/Access | Zion Hacker squad teleported in 28322 | -1/Access | Incoming assault squad redirected 28473 | -1/Access | Destroyed 7 combat bots 28516 | -1/Access | Build established: Scavenger-Tank 28723 | -1/Access | Destroyed 8 combat bots 28806 | -1/Access | Found Zio. Weapon Casing 28859 | -1/Access | Energy Cycler disabled 28944 | -1/Access | Garrison activated, responded to threat 29072 | -1/Access | First assault squad dispatched 29099 | -1/Access | Incoming assault squad redirected 29288 | -1/Access | Build established: Messiah-Gunner 29689 | -1/Access | Build established: Scavenger-Gunner 29733 | -1/Access | Zion Heavy squad teleported in 29821 | -1/Access | Garrison activated, responded to threat 29828 | -1/Access | Spotted B-99 Colossus 30027 | -1/Access | Identified exit to Surface 30027 | -1/Access | Discovered exit to Surface (range 7) 30124 | *** | Escaped! Last Messages --------------- 30061_ HV Slug penetrates W-44 Eye. 30061_ W-44 Eye suffers critical hit (Destroy). 30061_ Destroyed Antigrav System. 30061_ HV Slug penetrates W-44 Eye. 30061_ W-44 Eye suffers critical hit (Destroy). 30061_ W-44 Eye destroyed. 30063_ System corrupted: IFF burst signal emitted. 30063_ K-01 Serf collects debris. 30068_ HV Slug penetrates Wall. 30068_ HV Slug penetrates W-44 Eye. 30068_ W-44 Eye suffers critical hit (Destroy). 30068_ W-44 Eye destroyed. 30068_ HV Slug penetrates Wall. 30081_ Acquired 41 matter. 30087_ K-01 Serf cleans the Wave Collapse Detector. 30094_ K-01 Serf collects debris. 30107_ PS79KRFKB:UH78XU&PSOLO#GOCFWC [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ??????????? ??????????????????????????????????### | | ??????????? ????????????????????????????????????? | | ???###????? ????????????????????????????????????? | | ??? +????? #???????????????????????????????????? | | ???# #????? #???????????????????????????????????? | | ???# #????# #???????????????????????????????????? | | ???#=#????#*!#???????????????????????????????????? | | ???#=#????#=%#???????????????????????????????????? | | ####/###### !#???????????????????????????????????? | | # ! ! # #???????????????????????????????????? | | # !! # #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # #???????????????????????????????????? | | # " # #???????????????????????????????????? | | # """ + #???????????????????????????????????? | | # """ # #???????????????????????????????????? | | # " # #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# t "????BB????????????? | | ??????????# "????BB?????? ????? | | ??????????#u "???????????? ????? | | ??????????# ####### ##########??????????? "???? | | ??????????# #?????###???????????????????" "???# | | ########### #???????????????????????####" "???# | | # #?????????????????######""*"" ????# | | # #?????????????????# [% " ?????# | | + #?????####????????# ! #???????? | | # #?????? * #######" [% #???????? | | # ??????? t " !%[ #???????? | | # ??????? " =[ [#???????? | | # #####????????# # !!=|= #???????? | | # ########+####"=k # =!!%[%#???????? | | " # ## " /%! + = " |*[!=|#???????? | | """ # #?## !!! ######"##!%+"########??# | | """ #^ #??# #????# |==[!* #??# | | " + #### #??### ==!!! #??# | | ########### + #??## ==* #??# | | ???????####+##### #???## % =! #??# | | ???????# # "" "" #????# #??# | | ???????# # ""G"" #????# #??# | | ???????# ###########?###########+########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 55 Energy Capacity 1260 Matter Stores 800 Matter Capacity 1100 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 10 Matter Filtering 50 Offensive Hacking 40 Authchip Count 1 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Energy Filter | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive System Guard | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fission Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Exp. Power Amplifier | -3/Research | Z-intel Adv. Remote Shield | -3/Research | Z-intel Exp. Optical Array | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Adv. Thermal Defense Suite | -3/Research | Z-intel Electron Diverter | -3/Research | Z-intel Adv. EM Disruption Field | -3/Research | Z-intel Exp. Target Analyzer | -3/Research | Z-intel Lrn. Phase Cannon | -3/Research | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free T-07 Excavator | -3/Research | Z-intel R-06 Scavenger | -3/Research | Z-intel K-01 Serf | -3/Research | Z-intel Fabricated ------------ Imp. KE Penetrator | x1 | -5/Factory Imp. KE Penetrator | x1 | -5/Factory Y-54 Guardian | x2 | -4/Armory X-82 Rainmaker | x2 | -4/Armory Y-54 Guardian | x2 | -4/Armory Y-54 Guardian | x2 | -4/Armory Y-54 Guardian | x2 | -4/Armory X-82 Rainmaker | x2 | -4/Armory Y-54 Guardian | x2 | -4/Armory Repaired ---------- Exp. Sensor Array | 41% | -7/Factory Minigun | 64% | -7/Factory Imp. Medium Treads | 55% | -5/Factory Imp. Powered Armor | 37% | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Derelict Escape Friend Of Zion Gun Specialist War Machine Challenges ------------ None Game ------ Seed HybridAlertTerrabomb Manual? 0 Play Time 03:49:02 Cumulative 95.9 hours Start 2025.01.25 @ 22:16:55 End 2025.01.28 @ 18:28:18 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 29 Adventurer 9 Explorer 7 Win Type 0 Total 7 Types 4/1/0/0/0/0/0/0/2 Lore% 30 Gallery% 56 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff581d02-d9fd-4869-84de-25f9f0398519